• 제목/요약/키워드: 3D face recognition

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3D영상 객체인식을 통한 얼굴검출 파라미터 측정기술에 대한 연구 (Object Recognition Face Detection With 3D Imaging Parameters A Research on Measurement Technology)

  • 최병관;문남미
    • 한국컴퓨터정보학회논문지
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    • 제16권10호
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    • pp.53-62
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    • 2011
  • 본 논문에서는 첨단 IT융,복합기술의 발달로 특수 기술로만 여겨졌던 영상객체인식 기술분야가 스마트-폰 기술의 발전과 더불어 개인 휴대용 단말기기로 발전하고 있다. 3D기반의 얼굴인식 검출기술은 객체인식 기술을 통하여 지능형 영상검출 인식기술기술로 진화되고 있음에 따라 영상인식을 통한 얼굴검출기술과 더불어 개발속도가 급속히 발전하고 있다. 본 논문에서는 휴먼인식기술을 기반으로 한 얼굴객체인식 영상검출을 통한 얼굴인식처리 기술의 인지 적용기술을 IP카메라에 적용하여 인가자의 입,출입등의 식별능력을 적용한 휴먼인식을 적용한 얼굴측정 기술에 대한 연구방안을 제안한다. 연구방안은 1)얼굴모델 기반의 얼굴 추적기술을 개발 적용하였고 2)개발된 알고리즘을 통하여 PC기반의 휴먼인식 측정 연구를 통한 기본적인 파라미터 값을 CPU부하에도 얼굴 추적이 가능하며 3)양안의 거리 및 응시각도를 실시간으로 추적할 수 있는 효과를 입증하였다.

ASMs을 이용한 특징점 추출에 기반한 3D 얼굴데이터의 정렬 및 정규화 : 정렬 과정에 대한 정량적 분석 (3D Face Alignment and Normalization Based on Feature Detection Using Active Shape Models : Quantitative Analysis on Aligning Process)

  • 신동원;박상준;고재필
    • 한국CDE학회논문집
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    • 제13권6호
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    • pp.403-411
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    • 2008
  • The alignment of facial images is crucial for 2D face recognition. This is the same to facial meshes for 3D face recognition. Most of the 3D face recognition methods refer to 3D alignment but do not describe their approaches in details. In this paper, we focus on describing an automatic 3D alignment in viewpoint of quantitative analysis. This paper presents a framework of 3D face alignment and normalization based on feature points obtained by Active Shape Models (ASMs). The positions of eyes and mouth can give possibility of aligning the 3D face exactly in three-dimension space. The rotational transform on each axis is defined with respect to the reference position. In aligning process, the rotational transform converts an input 3D faces with large pose variations to the reference frontal view. The part of face is flopped from the aligned face using the sphere region centered at the nose tip of 3D face. The cropped face is shifted and brought into the frame with specified size for normalizing. Subsequently, the interpolation is carried to the face for sampling at equal interval and filling holes. The color interpolation is also carried at the same interval. The outputs are normalized 2D and 3D face which can be used for face recognition. Finally, we carry two sets of experiments to measure aligning errors and evaluate the performance of suggested process.

3차원 얼굴인식을 위한 픽셀 대 정점 맵 기반 얼굴 표현방법 (Face Representation Method Using Pixel-to-Vertex Map(PVM) for 3D Model Based Face Recognition)

  • 문현준;정강훈;홍태화
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.1031-1032
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    • 2006
  • A 3D model based face recognition system is generally inefficient in computation time because 3D face model consists of a large number of vertices. In this paper, we propose a novel 3D face representation algorithm to reduce the number of vertices and optimize its computation time.

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Pose and Expression Invariant Alignment based Multi-View 3D Face Recognition

  • Ratyal, Naeem;Taj, Imtiaz;Bajwa, Usama;Sajid, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권10호
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    • pp.4903-4929
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    • 2018
  • In this study, a fully automatic pose and expression invariant 3D face alignment algorithm is proposed to handle frontal and profile face images which is based on a two pass course to fine alignment strategy. The first pass of the algorithm coarsely aligns the face images to an intrinsic coordinate system (ICS) through a single 3D rotation and the second pass aligns them at fine level using a minimum nose tip-scanner distance (MNSD) approach. For facial recognition, multi-view faces are synthesized to exploit real 3D information and test the efficacy of the proposed system. Due to optimal separating hyper plane (OSH), Support Vector Machine (SVM) is employed in multi-view face verification (FV) task. In addition, a multi stage unified classifier based face identification (FI) algorithm is employed which combines results from seven base classifiers, two parallel face recognition algorithms and an exponential rank combiner, all in a hierarchical manner. The performance figures of the proposed methodology are corroborated by extensive experiments performed on four benchmark datasets: GavabDB, Bosphorus, UMB-DB and FRGC v2.0. Results show mark improvement in alignment accuracy and recognition rates. Moreover, a computational complexity analysis has been carried out for the proposed algorithm which reveals its superiority in terms of computational efficiency as well.

홈보안 시스템을 위한 CNN 기반 2D와 2.5D 얼굴 인식 (CNN Based 2D and 2.5D Face Recognition For Home Security System)

  • ;김강철
    • 한국전자통신학회논문지
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    • 제14권6호
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    • pp.1207-1214
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    • 2019
  • 4차 산업혁명의 기술이 우리도 모르는 사이 우리의 삶 속으로 스며들고 있다. CNN이 이미지 인식 분야에서 탁월한 능력을 보여준 이후 많은 IoT 기반 홈보안 시스템은 침입자로부터 가족과 가정을 보호하며 얼굴을 인식하기 위한 좋은 생체인식 방법으로 CNN을 사용하고 있다. 본 논문에서는 2D와 2.5D 이미지에 대하여 여러 종류의 입력 이미지 크기와 필터를 가지고 있는 CNN의 구조를 연구한다. 실험 결과는 50*50 크기를 가진 2.5D 입력 이미지, 2 컨벌류션과 맥스풀링 레이어, 3*3 필터를 가진 CNN 구조가 0.966의 인식률을 보여 주었고, 1개의 입력 이미지에 대하여 가장 긴 CPU 소비시간은 0.057S로 나타났다. 홈보안 시스템은 좋은 얼굴 인식률과 짧은 연산 시간을 요구하므로 본 논문에서 제안한 구조의 CNN은 홈보안 시스템에서 얼굴인식을 기반으로 하는 액추에이터 제어 등에 적합한 방법이 될 것이다.

얼굴 영상 인식 및 3차원 얼굴 모델 구현 알고리즘 (Human Face Recognition and 3-D Human Face Modelling)

  • 이효종;이지항
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(3)
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    • pp.113-116
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    • 2000
  • Human face recognition and 3D human face reconstruction has been studied in this paper. To find the facial feature points, find edge from input image and analysis the accumulated histogram of edge information. This paper use a Generic Face Model to display the 3D human face model which was implement with OpenGL and generated with 500 polygons. For reality of 3D human face model, we propose Group matching mapping method between facial feature points and the one of Generic Face Model. The personalized 3D human face model which resembles real human face can be generated automatically in less than 5 seconds on Pentium PC.

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포즈 변화에 강인한 3차원 얼굴인식 (Pose Invariant 3D Face Recognition)

  • 송환종;양욱일;이용욱;손광훈
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 Ⅳ
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    • pp.2000-2003
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    • 2003
  • This paper presents a three-dimensional (3D) head pose estimation algorithm for robust face recognition. Given a 3D input image, we automatically extract several important 3D facial feature points based on the facial geometry. To estimate 3D head pose accurately, we propose an Error Compensated-SVD (EC-SVD) algorithm. We estimate the initial 3D head pose of an input image using Singular Value Decomposition (SVD) method, and then perform a Pose refinement procedure in the normalized face space to compensate for the error for each axis. Experimental results show that the proposed method is capable of estimating pose accurately, therefore suitable for 3D face recognition.

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3D Facial Landmark Tracking and Facial Expression Recognition

  • Medioni, Gerard;Choi, Jongmoo;Labeau, Matthieu;Leksut, Jatuporn Toy;Meng, Lingchao
    • Journal of information and communication convergence engineering
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    • 제11권3호
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    • pp.207-215
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    • 2013
  • In this paper, we address the challenging computer vision problem of obtaining a reliable facial expression analysis from a naturally interacting person. We propose a system that combines a 3D generic face model, 3D head tracking, and 2D tracker to track facial landmarks and recognize expressions. First, we extract facial landmarks from a neutral frontal face, and then we deform a 3D generic face to fit the input face. Next, we use our real-time 3D head tracking module to track a person's head in 3D and predict facial landmark positions in 2D using the projection from the updated 3D face model. Finally, we use tracked 2D landmarks to update the 3D landmarks. This integrated tracking loop enables efficient tracking of the non-rigid parts of a face in the presence of large 3D head motion. We conducted experiments for facial expression recognition using both framebased and sequence-based approaches. Our method provides a 75.9% recognition rate in 8 subjects with 7 key expressions. Our approach provides a considerable step forward toward new applications including human-computer interactions, behavioral science, robotics, and game applications.

3차원 안면자동인식기(3D-AFRA)의 안면 표준점 인식 정확도 검증 (Point Recognition Precision Test of 3D Automatic Face Recognition Apparatus(3D-AFRA))

  • 석재화;조경래;조용범;유정희;곽창규;황민우;고병희;김종원;김규곤;이의주
    • 사상체질의학회지
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    • 제19권1호
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    • pp.50-59
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    • 2007
  • 1. Objectives The Face is an important standard for the classification of Sasang Contitutions. Now We are developing 3D Automatic Face Recognition Apparatus to analyse the facial characteristics. This apparatus show us 3D image of man's face and measure facial figure. We should examine accuracy of position recognition in 3D Automatic Face Recognition Apparatus(3D-AFRA). 2. Methods We took a photograph of Face status with Land Mark by using 3D-AFRA. And We scanned Face status by using laser scanner(vivid 700). We analysed error average of distance between Facial Definition Points. We compare the average between using 3D-AFRA and using laser scanner. So We examined the accuracy of position recognition in 3D-AFRA at indirectly. 3. Results and Conclusions The error average of distance between Right Pupil and The Other Facial Definition Points is 0.5140mm and the error average of distance between Left Pupil and The Other Facial Definition Points is 0.5949mm in frontal image of face. The error average of distance between Left Pupil and The Other Facial Definition Points is 0.5308mm and the error average of distance between Left Tragion and The Other Facial Definition Points is 0.6529mm in laterall image of face. In conclusion, We assessed that accuracy of position recognition in 3D-AFRA is considerably good.

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얼굴의 다양한 포즈 및 표정의 변환에 따른 얼굴 인식률 향상에 관한 연구 (A Study on Improvement of Face Recognition Rate with Transformation of Various Facial Poses and Expressions)

  • 최재영;황보 택근;김낙빈
    • 인터넷정보학회논문지
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    • 제5권6호
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    • pp.79-91
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    • 2004
  • 다양한 얼굴 포즈 검출 및 인식은 매우 어려운 문제로서, 이는 특징 공간상의 다양한 포즈의 분포가 정면 영상에 비해 매우 흩어져있고 복잡하기 때문이다. 이에 본 논문에서는 기존의 얼굴 인식 방법들이 제한 사항으로 두었던 입력 영상의 다양한 포즈 및 표정에 강인한 얼굴 인식 시스템을 제안하였다. 제안한 방법은 먼저, TLS 모델을 사용하여 얼굴 영역을 검출한 뒤, 얼굴의 구성요소를 통하여 얼굴 포즈를 추정한다. 추정된 얼굴 포즈는 3차원 X-Y-Z축으로 분해되는데, 두 번째 과정에서는 추정된 벡터를 통하여 만들어진 가변 템플릿과 3D CAN/DIDE모델을 이용하여 얼굴을 정합한다 마지막으로 정합된 얼굴은 분석된 포즈와 표정에 의하여 얼굴 인식에 적합한 정면의 정규화 된 얼굴로 변환된다. 실험을 통하여 얼굴 검출 모델의 사용과 포즈 추정 방법의 타당성을 보였으며, 포즈 및 표정 정규화를 통하여 인식률이 향상됨을 확인하였다.

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