• Title/Summary/Keyword: 3D data extraction

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An Exact 3D Data Extraction Algorithm For Active Range Sensor using Laser Slit (레이저 슬릿을 사용하는 능동거리 센서의 정확한 3D 데이터 추출 알고리즘)

  • Cha, Y.Y.;Gweon, D.G.
    • Journal of the Korean Society for Precision Engineering
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    • v.12 no.8
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    • pp.73-85
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    • 1995
  • The sensor system to measure the distance precisely from the center of the sensor system to the obstacle is needed to recognize the surrounding environments, and the sensor system is to be calibrated thoroughly to get the range information exactly. This study covers the calibration of the active range sensor which consists of camera and laser slit emitting device, and provides the equations to get the 3D range data. This can be possible by obtaining the extrinsic parameters of laser slit emitting device through image processing the slits measured during the constant distance intervals and the intrinsic parameters from the calibration of camera. The 3D range data equation derived from the simple geometric assumptions is proved to be applicable to the general cases using the calibration parameters. Also the exact 3D range data were obtained to the object from the real experiment.

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Building Boundary Extraction from Airborne LIDAR Data (항공 라이다자료를 이용한 건물경계추출에 관한 연구)

  • Lee, Suk Kun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.6D
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    • pp.923-929
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    • 2008
  • Due to the increasing need for 3D spatial data, modeling of topography and artificial structures plays an important role in three-dimensional Urban Analysis. This study suggests a methodology for solving the problem of calculation for the extraction of building boundary, minimizing the user's intervention, and automatically extracting building boundary, using the LIDAR data. The methodology suggested in this study is characterized by combining the merits of the point-based process and the image-based process. The procedures for extracting building boundary are three steps: 1) LIDAR point data are interpolated to extract approximately building region. 2) LIDAR point data are triangulated in each individual building area. 3) Extracted boundary of each building is then simplified in consideration of its area, minimum length of building.The performance of the developed methodology is evaluated using real LIDAR data. Through the experiment, the extracted building boundaries are compared with digital map.

3D Reconstruction of Urban Building using Laser range finder and CCD camera

  • Kim B. S.;Park Y. M.;Lee K. H.
    • Proceedings of the KSRS Conference
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    • 2004.10a
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    • pp.128-131
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    • 2004
  • In this paper, we describe reconstructed 3D-urban modeling techniques for laser scanner and CCD camera system, which are loading on the vehicle. We use two laser scanners, the one is horizon scanner and the other is vertical scanner. Horizon scanner acquires the horizon data of building for localization. Vertical scan data are main information for constructing a building. We compared extraction of edge aerial image with laser scan data. This method is able to correct the cumulative error of self-localization. Then we remove obstacles of 3D-reconstructed building. Real-texture information that is acquired with CCD camera is mapped by 3D-depth information. 3D building of urban is reconstructed to 3D-virtual world. These techniques apply to city plan. 3D-environment game. movie background. unmanned-patrol etc.

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AUTOMATIC TEXTURE EXTRACTION FROM AERIAL PHOTOGRAPHS USING THE ZI-BUFFER

  • Han, Dong-Yeob;Kim, Yong-Il;Yu, Ki-Yun;Lee, Hyo-Seong;Park, Byoung-Uk
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.584-586
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    • 2007
  • 3D virtual modeling such as creation of a cyber city or landscape, or making a 3D GIS requires realistic textures. Automatic texture extraction using close range images is not yet efficient or easy in terms of data acquisition and processing. In this paper, common problems associated with automatic texture extraction from aerial photographs are explored. The ZI-buffer, which has depth and facet ID fields, is proposed to remove hidden pixels. The ZI-buffer algorithm reduces memory burden and identifies visible facets. The correct spatial resolution for facet gridding is tested. Error pixels in the visibility map were removed by filtering.

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Development of An Inspection Method for Defect Detection on the Surface of Automotive Parts (자동차 부품 형상 결함 탐지를 위한 측정 방법 개발)

  • Park, Hong-Seok;Tuladhar, Upendra Mani;Shin, Seung-Cheol
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.22 no.3
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    • pp.452-458
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    • 2013
  • Over the past several years, many studies have been carried out in the field of 3D data inspection systems. Several attempts have been made to improve the quality of manufactured parts. The introduction of laser sensors for inspection has made it possible to acquire data at a remarkably high speed. In this paper, a robust inspection technique for detecting defects in 3D pressed parts using laser-scanned data is proposed. Point cloud data are segmented for the extraction of features. These segmented features are used for shape matching during the localization process. An iterative closest point (ICP) algorithm is used for the localization of the scanned model and CAD model. To achieve a higher accuracy rate, the ICP algorithm is modified and then used for matching. To enhance the speed of the matching process, aKd-tree algorithm is used. Then, the deviation of the scanned points from the CAD model is computed.

Target Altitude Extraction for Multibeam Surveillance Radar in Normal Environmental Condition (정상 환경 상태에서 다중 빔 탐색 레이다의 표적 고도 추출)

  • Chung, Myung-Soo;Park, Dong-Chul
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.18 no.9
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    • pp.1090-1097
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    • 2007
  • The multibeam surveillance radar is a state-of art of 3D radar technology. It applies the stacked beam-on-received realized by a digital beamformer. In this paper, a design concept of beamformer and a method of target altitude extraction for multibeam surveillance radar in the normal environmental condition considering no multipath situations are proposed and investigated. The extraction algorithm based on antenna sine space coordinated system in a FFT digital beamformer is described. The proposed algorithm is simulated by 1 look-up table data and confirmed to have consistent results in accordance with a variety of target altitudes and a full radar frequency range.

A study on hand gesture recognition using 3D hand feature (3차원 손 특징을 이용한 손 동작 인식에 관한 연구)

  • Bae Cheol-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.4
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    • pp.674-679
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    • 2006
  • In this paper a gesture recognition system using 3D feature data is described. The system relies on a novel 3D sensor that generates a dense range mage of the scene. The main novelty of the proposed system, with respect to other 3D gesture recognition techniques, is the capability for robust recognition of complex hand postures such as those encountered in sign language alphabets. This is achieved by explicitly employing 3D hand features. Moreover, the proposed approach does not rely on colour information, and guarantees robust segmentation of the hand under various illumination conditions, and content of the scene. Several novel 3D image analysis algorithms are presented covering the complete processing chain: 3D image acquisition, arm segmentation, hand -forearm segmentation, hand pose estimation, 3D feature extraction, and gesture classification. The proposed system is tested in an application scenario involving the recognition of sign-language postures.

Development of Educational Content for Dental Extraction Skill Training Using Virtual Reality Technology (가상현실 기반의 치아발치 수기 훈련을 위한 교육콘텐츠 개발)

  • Park, Jong-Tae;Kim, Ji Hyo;Lee, Jeong-hyun
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.218-228
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    • 2018
  • The purpose of this study was to present a educational content developed for training of dental extraction skill in a virtual environment. The development of the content consists of five steps: learning content analysis, draw a design model, development, test of validity, rectification and complete of the content. We developed the virtual reality (VR) simulator with producing an animation of surgical stages on the 3D models of human face for simulating dental extraction procedure. The results of validity tests for the content were mean 4.81 (SD, 0.72) for interface validity and mean 4.66 (SD, 0.71) for content validity, which represents strong evidence for the validity of the content. The data of the study indicates that the educational content developed for training of dental extraction skill using VR technology can be suitable to improve surgical skill of dental extraction in clinical field. We expect that further development of the education contents based on the VR technology to improve various surgical skills in clinical field will be addressed in the future.

A Study on the 3-D Digital Modelling of the Sea Bottom Topography (3차원 해저지형 수치모델에 관한 연구)

  • 양승윤;김정훈;김병준;김경섭
    • Journal of the Korea Institute of Military Science and Technology
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    • v.5 no.3
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    • pp.33-44
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    • 2002
  • In this study, 3-dimensional virtual visualization was performed for a rapid and accurate analysis of sea bottom topography. The visualization was done through the extracted data using the developed program and the generated data using the gridding method. The data extraction program was developed with AutoLISP programming language and this program was able to extract the needed sample bathymetry data from the electronic sea chart systematically as well as effectively The gridded bathymetry data were generated by the interpolation or extrapolation method from the spatially-irregular sample data. As the result of realization for the 3-dimensional virtual visualization, it was shown a proper feasibility in the analysis of the sea bottom topography to determine the route of submarine cable burial.

Segmentation and Classification of Lidar data

  • Tseng, Yi-Hsing;Wang, Miao
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.153-155
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    • 2003
  • Laser scanning has become a viable technique for the collection of a large amount of accurate 3D point data densely distributed on the scanned object surface. The inherent 3D nature of the sub-randomly distributed point cloud provides abundant spatial information. To explore valuable spatial information from laser scanned data becomes an active research topic, for instance extracting digital elevation model, building models, and vegetation volumes. The sub-randomly distributed point cloud should be segmented and classified before the extraction of spatial information. This paper investigates some exist segmentation methods, and then proposes an octree-based split-and-merge segmentation method to divide lidar data into clusters belonging to 3D planes. Therefore, the classification of lidar data can be performed based on the derived attributes of extracted 3D planes. The test results of both ground and airborne lidar data show the potential of applying this method to extract spatial features from lidar data.

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