• 제목/요약/키워드: 3D body scanner

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Analysis of Cross Sectional Ease Values for Fit Analysis from 3D Body Scan Data Taken in Working Positions

  • Nam, Jin-Hee;Branson, Donna H.;Ashdown, Susan P.;Cao, Huantian;Carnrite, Erica
    • International Journal of Human Ecology
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    • 제12권1호
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    • pp.87-99
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    • 2011
  • Purpose- The purpose of this study was to compare the fit of two prototype liquid cooled vests using a 3D body scanner and accompanying software. The objectives of this study were to obtain quantitative measurements of ease values, and to use these data to evaluate the fit of two cooling vests in active positions and to develop methodological protocol to resolve alignment issues between the scans using software designed for the alignment of 3D objects. Design/methodology/approach- Garment treatments and body positions were two independent variables with three levels each. Quantitative dataset were dependent variables, and were manipulated in 3x3 factorial designs with repeated measures. Scan images from eight subjects were used and ease values were obtained to compare the fit. Two different types of analyses were conducted in order to compare the fit using t-test; those were radial mean distance value analysis and radial distance distribution rate analysis. Findings- Overall prototype II achieved a closer fit than prototype I with both analyses. These were consistent results with findings from a previous study that used a different approach for evaluation. Research limitations/implications- The main findings can be used as practical feedback for prototype modification/selection in the design process, making use of 3D body scanner as an evaluation tool. Originality/value- Methodological protocols that were devised to eliminate potential sources of errors can contribute to application of data from 3D body scanners.

3D Scanner를 활용한 학령후기 여아의 바지 원형자동제도 프로그램 개발 및 착의평가에 관한 연구 (A Study on the Development of the Automatic Drafting of Slacks Pattern for Elementary School Girls and the Evaluation of Fitness of Slacks Using 3D Scanner)

  • 석은영;김혜경
    • 대한인간공학회지
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    • 제21권3호
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    • pp.59-79
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    • 2002
  • The purposes of the study were to present the optimum slacks pattern for elementary school girls and to compare and evaluate wearing ease of the slacks. 3D scans using the Cyberware PS motion platform were carried out for 3 subjects who have different body type. The automatic drafting method was programmed by AutoLISP in CAD. Wearing tests using 3D Scanner was done for evaluation of fitness of slacks. Regression analysis, analysis of variance and post-hoc test were performed for statistical analysis of the data by SPSS program. The procedure and results were as follows: The slacks construction components for pattern drafting were derived from 10 horizontal section maps obtained from 3D scans. The automatic drafting was based on the measurements of slacks construction components and the curve of crotch line. The crotch line was drafted using of the arc function in AutoCAD. The total crotch length was calculated using the multiple regression equation. Wearing test represented that the slacks pattern developed to accomodate individual body measurements was estimated more highly than existing patterns.

A STUDY FOR MODELING AND ANIMATION OF A HUMAN WITH BONE STRUCTURE AND CLOTHES

  • Suzuki, Tohru;Yamamoto, Toshiyuki;Nagase, Hiroshi
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.821-824
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    • 2009
  • A method to visualize human body is proposed for various human pose. The method affords three 3D-styles of the same body: firstly, one which wares clothes specified from pattern of dresses, second, body shape, lastly bone structure of body. For this objective, standard body data are prepared which is constructed from CT images. Individual body is measured by 3D body scanner. The present status of our research is limited to offer still images, though we are engaged to accommodate various poses.

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3D 핸디형 스캐너와 3D 프린팅 기술 기반 드레이핑용 커스텀 메이드 드레스폼 개발 (Development of a Custom-Made Dress Form for Draping Based on 3D Handheld Scanners and 3D Printing Technology)

  • 유은주;송화경
    • 한국의류산업학회지
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    • 제24권4호
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    • pp.451-459
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    • 2022
  • This study aimed to develop a a custom-made dress form for draping using a live model's 3D body scan obtained from an entry-level 3D handheld scanners, 3D modeling software and 3D printing technology. A female subject was recruited whose body size fell under the normal (N) body shape criteria suggested by KS K 0051. First, the handheld scanner reduced the length of the legs in scanning, but most of the scanning operations between the neck and crotch levels were conducted accurately. Therefore, this study was designed to develop a torso dress form. The full body 3D scan was edited into a torso shape using ZBrush® software. Using Rhinoceros® and Materialise's Magics software, a 3D body scan was modeled so that the user could fit two types of mannequin stands (one with a neck fixation from above and one with an insert from below) to the dress form. The body scan was divided into 9 pieces to fit the printable size of the Stratasys 3D printer Fortus 250mc, and the cross-sectional distance from the center to the periphery was downsized by 2 mm. After outputting the dress form scan file with a 3D printer, the dress form was manufactured by the first covering it with a 4 oz nonwoven pad and the second covering with a single jersey material.

직접측정과 3차원 측정에 따른 인체치수 및 의복 착장 비교분석 (Comparative Analysis of Body Measurement and Fit Evaluation between 2D Direct Body Measuring and 3D Body Scan Measuring)

  • ;임호선;천종숙
    • 복식문화연구
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    • 제19권6호
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    • pp.1347-1358
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    • 2011
  • This study purposed to analyze differences in body measurement between the 2D direct body measuring method and the 3D body scan measuring method and to perform the appearance evaluation and cross-sectional evaluation of the fit of pants to which body measurements obtained by each measuring method were applied. Body measuring was conducted in 10 women in their 20s-30s using 2D direct body measuring and 3D automatic measuring with Hamamatsu body scanner. Among the 10 women, 3 participated in experimental garment wearing. Experimental pants were made using their 2D direct body measurements and 3D automatic measurements, and wearing tests were performed through expert evaluation and cross-sectional evaluation. The results of the experiment were as follows. According to the results of comparative analysis on differences between 2D direct body measurements and 3D scan measurements, 3D automatic measurements were significantly larger in bust circumference, ankle circumference, armscye circumference, shoulder length, scye depth, and arm length. As circumferences measured with the 3D body scanner were somewhat larger than directly measured ones, it is suggested to adjust ease when using existing pattern making methods. We prepared experimental garments by the same pattern making method through applying body measurements obtained with the two measuring methods, and assessed the fit of the garment comparatively through expert evaluation and 3D scan cross-sectional evaluation. According to the results, 2D-pants using 2D direct body measurements was slightly tighter than 3D-pants using 3D measurements in waist circumference, hip circumference, and abdominal circumference. In the results of comparing appearance in terms of the fit of the experimental garment in each subject, significant difference was observed in most of the compared items. This result suggests that 3D automatic body measuring data may show different accuracy according to body shape and therefore it is necessary to examine difference between 2D direct body measurements and 3D automatic measurements according to body shape.

20대 국내여성의 손톱 사이즈 측정을 통한 네일 팁 사이즈 제안 -직접측정법과 3D 스캐너측정법을 통한 사이즈 비교를 중심으로- (Proposal of Nail Tip Size by Measuring Nail Size of Korean Women in Their 20s -Focusing on Size Comparison Through Direct Measurement and 3D Scanner Measurement-)

  • 이은실;김은실
    • 패션비즈니스
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    • 제24권1호
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    • pp.102-116
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    • 2020
  • After its introduction in Korea, nail art is becoming active, especially among women in their 20s and 30s who are interested in fashion and beauty. Although self-nail tips are available online in various designs for each brand that is currently on the market, these designs and sizes of self-nail tips on the market are different for each age group. Since the design or size is not suggested for the different situations, there are difficulties in purchasing products that match the shape and size of nails of consumers. In this study, frequency analysis was performed using 'SPSS statistics 21.0 for windows program' to analyze data obtained by direct measurement method and 3D scanner measurement method for Korean women in their 20s. For comparative analysis between direct and 3D scanner measurements, a corresponding sample, 'T-test', was performed. As a result, we proposed the standardization of nail tip size after comparative analysis between direct measurement and 3D scanner measurement. Previous studies have been proceeding with direct measurement method. However, this study introduced a 3D scanner measurement method in the nail field and attempted the standardization of nail size by age group of Korean women. Importantly, this sutdy suggests standardization of nail tip size among missing body sizes.

스마트마이닝을 위한 정밀 광산공간정보 구축 및 광체 모델링 (Construction of Precise Mine Geospatial Information and Ore Modeling for Smart Mining)

  • 박준규;정갑용
    • 한국측량학회지
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    • 제38권6호
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    • pp.725-731
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    • 2020
  • 광물자원 개발에서 자원탐사는 지표와 지하에 있는 경제성 있는 광물을 찾아내는 작업으로 개발, 생산단계에 비해 성공률이 낮은 실정이며, 탐사를 통해 많은 자료를 수집하고 수집된 정보를 정확하게 분석하는 것이 필요하다. 본 연구에서는 3D 레이저스캐너를 이용하여 광산공간정보를 구축하고, 정확도 평가를 수행하여 X, Y 및 Z 방향으로 최대 0.140m와 평균 0.095m의 편차를 얻어 3D 레이저스캐너를 통한 광산공간정보 구축의 활용 가능성을 제시할 수 있었다. 또한 자원탐사 결과를 이용해 광체구간에 보간법을 적용하여 광체 모델링을 수행하였다. 광체 모델링 결과는 3D 레이저스캐너를 통해 구축된 광산공간정보의 모델링 결과와 중첩하여 정밀 광산공간정보 기반의 광체 모델링 결과를 구축할 수 있었다. 연구를 통해 구축된 광산공간정보 기반의 광체 모델링 결과는 자료해석의 용이성과 산출자료의 정확도를 높일 수 있어 향후 광물자원 개발과 광해방지 분야 관련 업무의 효율성을 크게 증가시킬 것이다.

3차원 인체 스캔 데이터의 정확도 검증에 관한 연구 - Cyberware의 WB4 스캐너를 중심으로 - (The Verification of Accuracy of 3D Body Scan Data - Focused on the Cyberware WB4 Whole Body Scanner -)

  • 박선미;남윤자
    • 한국의상디자인학회지
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    • 제14권1호
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    • pp.81-96
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    • 2012
  • The purpose of this study is to provide fundamental information for standardization of 3D body measurement. This research analyzes errors occurring in the process of extracting body size from 3D body scan data. First, as a result of analyzing basic state of the 3D body scanner's calibration, the point number of each section was almost the same, while the right and left as well as the front and back coordinates of the center of gravity are not, showing unstable data. Nevertheless, the latter does not influence on the size of cylinder such as width and circumference. Next, we analyzed point coordinates variations of scan data on a mannequin nude by life casting. The result was great deflection in case of complicated or horizontal sections including the reference point beyond proper distance from centers of four cameras. In case of the mannequin's size, accuracy proves comparatively high in that measurement errors in height, width, depth, and length dimension occurred all within allowable errors, only except chest depth, while there were a lot of measurement errors in a circumference dimension. Secondly, analysis of accuracy of automatic extraction identification program algorithm presented that a semi-automatic measurement program is better than an automatic measurement program. While both of them ate very acute in parts related to crotch, they are not in armpit related parts. Therefore, in extracting of human body size from 3D scan data, what really matters seems to parts related to armpits.

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3D 스캔데이터를 활용한 동작에 따른 하반신 주요 부위별 체표면 변화 및 상관관계 - 20-24세 여성을 중심으로 - (Identification of the Relationship between Surface Variations of Lower Body Parts by Movement Using 3D Scan Data - A Focus on Women Aged 20 to 24 Years -)

  • 이소영;김지민
    • 복식
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    • 제67권3호
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    • pp.81-98
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    • 2017
  • The purpose of this study is to provide basic information for the development of pants patterns with a high level of fit and comfort through calculating surface variations of lower body parts by movement, grouping them into factors, and analyzing how their surface variations link to one another. The achieved results will help determine essential elements for constructing pants patterns, such as key measurements of lower body parts, the amount of ease values and selection of fabrics, which should be taken into consideration for allowing better movement in clothing. The study required lower body 3D scanning of women for analysis, and 13 women between the ages of 20-24 participated in the scanning, which was done by using Artec Eva 3D scanner. Their scanned data were digitalized and converted to measure the values of their lower body surface length and girth in pre-determined positions such as walking, stair climbing and sitting on a chair. These measurements have been statistically analyzed through SPSS 21.0 to obtain the average amounts and rates of extension for each of the measurement item. Some of the highlighted study results are as follows: The surface length and girth measurements were grouped into 4 factors based on their average extension rates. The results from correlation analysis between measurement items within each factor demonstrated that common items linked to all the changes in the values of other items in the three movements. But in most cases, items were not always correlated with each other for different movements. The results also showed that there were correlations between girth measurements, length measurements, and girth and length measurements. Therefore, key measurements for daily pants should be determined within reasonable estimations between relevant measurement items, while the measurements for work pants, which often withstand certain postures or repetitive movements, may require measurement items that are appro priate for, and closely related to, certain movements or tasks.

인체 전신 레이저 스캔 데이터를 대상으로 한 인체 애니메이션 연구 (A Study for Animation Using 3D Laser Scanned Body Data)

  • 윤근호;조창석
    • 한국멀티미디어학회논문지
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    • 제15권10호
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    • pp.1257-1263
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    • 2012
  • 본 연구는 3D레이저 스캔 방식으로 계측된 인체 데이터를 대상으로 하여 인체의 여러 동작들에 대한 애니메이션 모듈 구현을 목표로 하였다. 이를 위하여 애니메이션 회전을 위한 기준점인 인체의 골격 기준점을 추출하고 추출된 기준점을 이용하여 골격을 잡고 각 골격에 따른 계층트리를 구성하였다. 구성된 계층트리의 골격에 해당되는 오브젝트 정점들을 골격과 연결하고 주어진 애니메이션 3차원 정점들에 행동 패턴을 적용하여 스캔데이터에 애니메이션을 구현하였다.