• 제목/요약/키워드: 3D body modeling

검색결과 178건 처리시간 0.022초

Computerized Human Body Modeling and Work Motion-capturing in a 3-D Virtual Clothing Simulation System for Painting Work Clothes Development

  • Park, Gin Ah
    • 패션비즈니스
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    • 제19권3호
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    • pp.130-143
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    • 2015
  • By studying 3-D virtual human modeling, motion-capturing and clothing simulation for easier and safer work clothes development, this research aimed (1) to categorize heavy manufacturing work motions; (2) to generate a 3-D virtual male model and establish painting work motions within a 3-D virtual clothing simulation system through computerized body scanning and motion-capturing; and finally (3) to suggest simulated clothing images of painting work clothes developed based on virtual male avatar body measurements by implementing the work motions defined in the 3-D virtual clothing simulation system. For this, a male subject's body was 3-D scanned and also directly measured. The procedures to edit a 3-D virtual model required the total body shape to be 3-D scanned into a digital format, which was revised using 3-D Studio MAX and Maya rendering tools. In addition, heavy industry workers' work motions were observed and recorded by video camera at manufacturing sites and analyzed to categorize the painting work motions. This analysis resulted in 4 categories of motions: standing, bending, kneeling and walking. Besides, each work motion category was divided into more detailed motions according to sub-work posture factors: arm angle, arm direction, elbow bending angle, waist bending angle, waist bending direction and knee bending angle. Finally, the implementation of the painting work motions within the 3-D clothing simulation system presented the virtual painting work clothes images simulated in a dynamic mode.

헬스케어 분야에서 활용 가능한 AI 기반 체형 3D 모델링 기술 개발 (Development of AI-Based Body Shape 3D Modeling Technology Applicable in The Healthcare Sector)

  • 이지용;김창균
    • 한국전자통신학회논문지
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    • 제19권3호
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    • pp.633-640
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    • 2024
  • 이 연구는 헬스케어 분야에서 활용 가능한 AI 기반의 3D 체형 모델링 기술을 개발하고, 이를 통해 사용자의 체형 변화와 건강 상태를 모니터링 할 수 있는 시스템을 제안한다. 사이즈코리아의 데이터를 활용하여 2D 이미지로부터 3D 체형 이미지를 생성하는 모델을 개발하고, 다양한 모델을 비교하여 가장 성능이 우수한 모델을 선정하였다. 최종적으로, 개발된 기술을 통해 개인 맞춤형 건강 관리, 운동 추천, 식단 제안 등의 시스템 프로세스를 제안함으로써 질병 예방 및 건강 증진에 기여하고자 하였다.

인체공학적 패턴 교육을 위한 새로운 교수법 제안: 3D 모델링 기반으로 제작한 Half Scale Body Form를 이용하여 (Introducing a New Pedagogical Approach for Ergonomic Pattern Education: Leveraging a Half-Scale Body Form Based on 3D Modeling)

  • 천린;홍유화;박주연
    • 한국의류산업학회지
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    • 제26권1호
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    • pp.78-87
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    • 2024
  • This study aimed to propose an innovative teaching pedagogy using a half-scale body form in apparel design education and evaluate its effectiveness in augmenting students' understanding of ergonomic patterns. Constructed in alignment with Phoenix's (2018) study, which used 3D body scanning and digital editing software, the half-scale body form was created through a five-step process, encompassing body measurement, 3D body modeling, fabrication of a physical half-scale body form, pattern making, and evaluation. Implemented in an undergraduate patternmaking course offered at a 4-year university in the metropolitan Seoul, this instructional approach's effectiveness was gauged through students' course projects and exit interviews. The results underscored the positive impact of the proposed teaching pedagogy on students' grasp of ergonomic pattern development, fostering a keen understanding of diverse body shapes and sizes and the relationship between the human body and garments. Furthermore, it played a role in cultivating positive body image and self-endorsement among students. The research contributes meaningfully by presenting a fresh perspective in apparel design education, seamlessly integrating advanced anthropometric and technological tools into a conventional patternmaking classroom. It offers a novel learning experience for students majoring in apparel, creating a fun and interactive teaching environment.

한국 청소년의 대표 인체치수 및 3D 인체형상자료에 관한 연구 (Studies on Representative Body Sizes and 3D Body Scan Data of Korean Adolescents)

  • 최승일
    • 한국산학기술학회논문지
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    • 제17권2호
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    • pp.227-232
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    • 2016
  • 3D 인체형상자료는 인체 적합성이 우수한 제품과 생활공간을 만들기 위해 다양한 분야에서 활용되고 있다. 본 연구는 한국인 인체치수조사 보급사업에서 2013년에 수집한 청소년층 3차원 측정 자료를 기반으로 한국 청소년의 대표 인체치수를 산출하고 대표 인체치수와 가까운 3D 인체형상자료를 선별하는 방법을 제공한다. 먼저 여러 측정항목으로 이루어진 다차원 벡터공간을 요인분석을 통해 둘레성분과 길이성분의 2차원 벡터공간으로 투영하였다. 다음으로 2차원 성분공간에서 마할라노비스 거리를 이용하여 대표 인체치수와 이에 가까운 3D 인체형상자료를 선별하였다. 2차원 성분공간에 나타난 청소년기의 성장패턴을 고려하여 남자는 4개의 연령그룹으로 여자는 3개의 연령그룹으로 구분하였다. 성분점수 계수행렬의 열벡터에 대응하는 고유형상을 이용하여 남자는 13개 측정항목, 여자는 14개 측정항목에 대한 대표 인체치수를 연령그룹별로 계산하였다. 여기서 구한 대표 인체치수와 3D 인체형상자료는 3차원 대표 형상을 만드는 데에 매우 유용하다.

3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구 (A Study on the Application of 3D Digital Technology for Fashion Design)

  • 김지언
    • 복식
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    • 제57권2호
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    • pp.45-58
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    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.

인체 해부학을 바탕으로 한 3D 캐릭터 애니메이션 제작방법에 관한 연구 (A Study on 3D Character Animation Production Based on Human Body Anatomy)

  • 백승만
    • 디자인학연구
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    • 제17권2호
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    • pp.87-94
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    • 2004
  • 3D 캐릭터 애니메이션은 영화, 광고, 게임, 사이버아이돌 등 다양한 엔터테인먼트 요소로 하여 영상산업에서 중요한 위치를 차지하고 있다. 기술적인 발달로 3D 캐릭터 애니메이션은 다양한 연출과 사실적인 표현이 가능하였지만 인체 해부학적 이해가 없이 캐릭터를 제작한다면 비례와 구조에 맞지 않은 캐릭터가 제작되어 진다. 인체 해부학은 신체구조를 해부학으로 분석하여 캐릭터 모델링 제작에 많은 도움을 주고, 캐릭터 애니메이션을 제작할 때도 신체 움직임이나 얼굴표정을 정밀하게 제작할 수 있는 기본 지식이라 할 수 있다. 이에 본고에서는 인체의 구조와 인체의 비례를 살펴보고 인체 해부학적 이해를 바탕으로 3D 캐릭터 모델링과 애니메이션 제작방법에 중점을 두었다.

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차체 강성해석을 위한 구조용 접착제 해석모델링 연구 (Modelling of Structural Adhesives for Body Stiffness Analysis in Automobile)

  • 서성훈;주재갑
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2007년도 추계학술대회논문집
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    • pp.1410-1414
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    • 2007
  • In modern automobile body manufacturing, the structural adhesive bonding is recognized to one of new joining techniques for the purpose of light weight body and its application scope in the automobile body has been gradually magnified. Specially, the structural adhesives have the advantages of not only enhancing the design flexibility of automobile body, but also improving automobile performances such as stiffness, crashworthiness and durability. In order to evaluate the performance simulation of the automobile body applied with structural adhesives, it is necessary to develop modeling techniques in the structural adhesives in advance. This paper aims to investigate modeling methodology of structural adhesive junctions for body stiffness simulation. Two main modeling points are the element selection for adhesives and the connectivity between adhesives and adherends. Both of the 1D element used in classical modeling and the 3D element which are more accurate are considered for the adhesives, and the congruent and incongruent mesh models of the adherends are compared for connectivity modeling. By applying the several kinds of modeling methodology to the simple structures, the simulation results are compared and some modeling guidelines are obtained.

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자동차 프레스 금형 설계를 위한 3차원 CAD 시스템의 개발 (Development of Three-dimensional CAD System for Die Design for Automotive Body Panels)

  • 이상화;유승우;이상헌
    • 한국CDE학회논문집
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    • 제12권1호
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    • pp.39-49
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    • 2007
  • Recently three-dimensional (3-D) die design and production process has been widely introduced into the tooling shops of automotive manufacturers to reduce time-to-production of brand-new automobiles. 3-D solid models created in CAD systems are used not only for various simulations for design verification, but also for NC tool path generation to machine dies and their Styrofoam patterns. However, a lot of time and cost will be required to build solid models for dies if designers use only the generalized modeling capabilities of commercial 3-D CAD systems. To solve this problem, it is necessary to customize 3-D CAD system for the specific die design and manufacturing process. This paper describes a dedicated 3-D CAD system based on Unigraphics for die design for automotive body panels. The system provides not only 3-D design capabilities, but also standard part libraries, to enhance design productivity. The design process modeling technology has been introduced to facilitate redesign of the die for the modified panel. By introducing this system, dies can be designed more rapidly in the 3-D space, and their solid data can be directly transferred to CAM tools for NC tool path generation and simulation tools for virtual manufacturing.

스마트마이닝을 위한 정밀 광산공간정보 구축 및 광체 모델링 (Construction of Precise Mine Geospatial Information and Ore Modeling for Smart Mining)

  • 박준규;정갑용
    • 한국측량학회지
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    • 제38권6호
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    • pp.725-731
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    • 2020
  • 광물자원 개발에서 자원탐사는 지표와 지하에 있는 경제성 있는 광물을 찾아내는 작업으로 개발, 생산단계에 비해 성공률이 낮은 실정이며, 탐사를 통해 많은 자료를 수집하고 수집된 정보를 정확하게 분석하는 것이 필요하다. 본 연구에서는 3D 레이저스캐너를 이용하여 광산공간정보를 구축하고, 정확도 평가를 수행하여 X, Y 및 Z 방향으로 최대 0.140m와 평균 0.095m의 편차를 얻어 3D 레이저스캐너를 통한 광산공간정보 구축의 활용 가능성을 제시할 수 있었다. 또한 자원탐사 결과를 이용해 광체구간에 보간법을 적용하여 광체 모델링을 수행하였다. 광체 모델링 결과는 3D 레이저스캐너를 통해 구축된 광산공간정보의 모델링 결과와 중첩하여 정밀 광산공간정보 기반의 광체 모델링 결과를 구축할 수 있었다. 연구를 통해 구축된 광산공간정보 기반의 광체 모델링 결과는 자료해석의 용이성과 산출자료의 정확도를 높일 수 있어 향후 광물자원 개발과 광해방지 분야 관련 업무의 효율성을 크게 증가시킬 것이다.

3D 프린터를 이용한 여성용 인대 제작 연구 (A study of making a dress form for women using a 3D printer)

  • 오설영
    • 복식문화연구
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    • 제24권6호
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    • pp.725-742
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    • 2016
  • In the Korean fashion industry, 3D printing systems are considered as new technology and a new opportunity. With 3D printers, consumers can be manufacturers and individuals can develop businesses with little upfront capital. In this study, a dress form for the typical Korean women's body shape was developed using 3D technology (3D scanning, 3D modeling, and 3D printing). Ten women with apparel sizes 85-91-160 were selected from 3D body-scan data collected by SizeKorea of 201 women aged 25 to 34 (2010). First, 15 horizontal cross-sections were collected from the 3D scan data of the 10 subjects. Then, inside lines of those cross-sections were drawn at 15-degree intervals, and the lengths were measured. The average of the inside lines was connected to the internal spline curve, and the curves were used as the average cross-sections. The average torso body and the dress form of Korean women were developed into a 3D solid model using a 3D CAD program (Solidworks 2012). An output mockup was printed by the FDM type's 3D printing system (Bonbot 1200, Bonbot 3-H4) using PLA material. The dimensions comparing the 3D solid modeling to the 3D printed mockup of the dress form were measured, and minor differences were between 0.00cm and 0.40cm. In the future, 3D printing systems are expected to be in use for various personalized dress forms.