• 제목/요약/키워드: 3D Scan

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고속 라인 스캔 방식을 이용한 CFRP 가공 홀 표면 및 내부 결함 검사 (Measurements of Defects after Machining CFRP Holes Using High Speed Line Scan)

  • 김택겸;경대수;손운철;박선영
    • 한국정밀공학회지
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    • 제33권6호
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    • pp.459-467
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    • 2016
  • Using a line scan camera and a Galvano mirror, we constructed a high-speed line-scanning microscope that can generate 2D images ($8000{\times}8000pixels$) without any moving parts. The line scanner consists of a Galvano mirror and a cylindrical lens, which creates a line focus that sweeps over the sample. The measured resolutions in the x (perpendicular to line focus) and y (parallel to line focus) directions are both $2{\mu}m$, with a 2X scan lens and a 3X relay lens. This optical system is useful for measuring defects, such as spalling, chipping, delamination, etc., on the surface of carbon fiber reinforced plastic (CFRP) holes after machining in conjunction with adjustments in the angle of LED lighting. Defects on the inner wall of holes are measured by line confocal laser scanning. This confocal method will be useful for analyzing defects after CFRP machining and for fast 3D image reconstruction.

슬림 핏(Slim-fit) 드레스 셔츠 패턴 설계를 위한 3D Body Scan Data 활용에 관한 연구 -40대 남성을 중심으로- (3D Body Scan Data Analysis for the Slim-fit Dress Shirts Pattern Design -Focused on the 40s Male-)

  • 신경희;서추연
    • 한국의류학회지
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    • 제38권1호
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    • pp.97-109
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    • 2014
  • This study developed a functional dress shirt for adult males that reflected the body surface variation of a human body section by motion. This study conducted a 3D body scan for 8 subjects in their 40's based on the Size Korea 2010 database. Data recorded the proper posture change value and body surface change value to develop functional dress shirts for adult males. We scanned the subjects with a 3D body scanner for five primarily male wearing dress shirts and operating postures, right standing, arms raised to $90^{\circ}$ horizontal forward position, arms raised $90^{\circ}$ to the horizontal position side, lift up the arm $180^{\circ}$, and arm forward $90^{\circ}$ in a bent posture. We analyzed the 3D scan data from those motions to examine change of length using 3D software Rapidform XOS. The results indicated that the body surface sections with contraction were the front and rear shoulder area, armpit and central length as well the width of arms at more than 10%. The increased body section included the body and armpit back length; in addition, the rear arm vibration girth and under arm girth were more than 10%. In order to reflect the size variation of for each motion, the ease amount of the front and rear shoulder length and width needs to be reduced 20% because it affects the shoulder length during the right standing. The results suggest that the ease amount of the shoulder length should be minimal. The ease amount of the back size needs to be 0.5-2cm bigger and set 0.5-1.5cm longer than the dress shirt length side drooping to compensate for the side length shortage of each motion. The sleeve length needs to be 0-0.5cm shorter, and ease amount of the girth of sleeve bottom needs to be reduced 0-0.7cm due to the size variation of arms. However, the girth of the rear arms is suggested to be 0-0.6cm longer in the ease amount to the rear arm girth as the extension is more than 10% over the width and length of each motion.

3D 스캔 데이터를 이용하여 개발된 사이클 팬츠 패턴의 축소율에 따른 의복압 및 주관적 착의 평가 (Subjective Wearing Assessment and Clothing Pressure depending on the Pattern Reduction Rate of Developed Cycle Pants Using the 3D Human Scan Data)

  • 정연희;홍경희
    • 한국생활과학회지
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    • 제24권2호
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    • pp.255-266
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    • 2015
  • In this study, we have developed the ergonomic pattern from the 3D human body reflecting cycling posture and extensibility of the stretch fabrics. Adjusting pressure level in the construction of athlete's tight-fitting stretch garments by reducing the original pattern is a challenging subject, which influence on the performance of the wearer directly. Therefore, in this study, relationships between the reduction rates of the 2D pattern obtained from the 3D human scan and resultant clothing pressure were explored to improve the fit and pressure exerted by reduced clothing pattern. Subjective wear sensations of the experimental garments were rated using a seven-point Likert scale on two consecutive days. While wearing the garments, subjects were asked to take five different postures including waist flexion, sitting and others. A Likert-type scale was used for the evaluation, with 7 points indicating the best fit in tight-fitting pants. Comparing 2/3T-pattern with T-pattern, the latter was superior to 2/3T-pattern in terms of adhere well to the waist and hip area in the 0.032 significance level. T-pattern was superior to 2/3T-pattern in terms of fitting and wear comfort. As results, the pattern obtained from the flexed body reflecting cycling posture already included the contraction and extension of the skin while cycling posture, so that the extra ease for movement and good fit was not need to be considered. The optimized reduction rates were determined with the proposed reduction rate, the resultant pressure range was within the range of $0.5{\sim}3.0gf/cm^2$ at eight locations on the body except front waist band and thigh band.

의류 패턴 설계를 위한 삼차원 인체 체표면 스캔 데이터 활용에 관한 연구 (A Study on the Use of 3D Human Body Surface Shape Scan Data for Apparel Pattern Making)

  • 천종숙;서동애;이관석
    • 복식문화연구
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    • 제10권6호
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    • pp.709-717
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    • 2002
  • In the apparel industry, the technology has been advanced rapidly. The use of 3D scanning systems fur the capture and measurement of human body is becoming common place. Three dimensional digital image can be used for design, inspection, reproduction of physical objects. The purpose of this study is to develop a method that drafts men's basic bodice pattern from scanned 3D body surface shape data. In order to pursue this purpose the researchers developed pattern drafting algorithm. The 3D scanner used in this study was Cyberware Whole Body Scanner WB-4. The bodice pattern drafting algorithm from 3D body surface shape data developed in this study is as follows. First, convert geometric 3D body surface data to 3D polygonal mesh data. Second, develop algorithm to lay out 3D polygonal patches onto a plane using Auto Lisp program. The polygon meshes are coplanar, and the individual mesh is continuously in contact with next one The bodice front surface shape data in polygonal patches form was lined up in bust and waist levels. The back bodice was drafted by lining up the polygonal mesh in scapula, chest, and waist levels. in the drafts, gaps between polygons were formed into the darts.

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실시간 3 차원 링클 측정 시스템 (Development of Online 3D Wrinkle Measurement System)

  • 호앙후평;토호앙밍;고성림
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2008년도 추계학술대회A
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    • pp.1255-1258
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    • 2008
  • Roll to roll (R2R) system, known as 'web processing', is the process of producing these electronic devices on a roll of flexible plastic. With the need of improved performance and productivity in R2R industry, effective control and on-line supervision for web quality is essential. In this report, we present a system for on-line measurement of wrinkles, one of defects incurring due to compressive stresses developed in the web. This system is able to capture an image generated when a well defined line shape laser beam passes through a transparent web. The system calculates 3D shape information, including the height of the wrinkle on the web, and displays the images for the shape information of the web in real time. By using area scan camera and machine vision laser, this system takes more advantages of setting up as a simple and low cost system compared to the line scan camera systems that widely used in web manufacturing. Specific calibration method and analysis on the achievable accuracy will be discussed.

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3차원 인체 스캔 데이터를 활용한 남성용 바디스 원형 설계 방법 연구 (Men′s Bodice Pattern Making Method using 3-D Body Scan Data)

  • 서동애;천종숙
    • 복식문화연구
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    • 제12권2호
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    • pp.290-299
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    • 2004
  • The purpose of this study is to testify the pattern making method to develop the men's basic bodice pattern using 3-dimensional body scan data. The experimental patterns were made by adding wearing ease on flattened body scan data and tracing the outlines of it. The experimental bodice pattern were composed of front, back, and side panels. To compare the difference between the experimental pattern and traditional pattern, two pattern making methods were compared. Two sets of basic bodice patterns were made for each of the 10 male subjects: a set of pattern was made by experimental method and the other set was made by Bunka pattern making method. The experimental and traditional patterns were measured at 13 dimensions. The results show that there was a difference between the experimental patterns and traditional patterns at the front length, back length, front width, front neck width, back neck width, and back neck depth. The fit was also compared for both patterns. The results of the fit test show that the experimental patterns were superior to the traditional patterns at the fit of neck, shoulder, and armhole. The experimental pattern making method was expected to be useful for mass customization.

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A study on procedure for classifying male muscular lower body somatotype from general anthropometric database

  • Lee, Minji;Chun, Jongsuk
    • 복식문화연구
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    • 제21권4호
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    • pp.585-595
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    • 2013
  • The most researches developing pattern of compression style sportswear were targeted at the live model that has muscular body build. The purpose of this study was developing a method for classifying men's lower body types in terms of muscular body build. The 3D human body scan data and body measurements of 30s of Size Korea were analyzed. The subjects (n=203) were men between the ages of 30 and 39 years. Men's muscular body build was classified with two key dimensions, thigh girth and calf girth. The subjects were divided into four groups. From each group, average subjects (n=42) whose height and weight were close to the mean value ($mean{\pm}1/2$ S.D.) were selected. 42 subjects were divided up as four groups. Group I (n=7) was thigh and calf developed body type. Group II (n=9) was thigh developed body type. Group III (n=11) was calf developed body type. Group IV (n=15) was thigh and calf undeveloped body type. Four groups had distinct different at widths (n=4), depths (n=4), and girths (n=9) dimensions. The results showed that the muscular men in their 30s could be defined by thigh and calf girths. The thigh developed muscular men had thigh girth over 60cm and the calf developed muscular men had calf girth over 38cm. From each group one representative was selected by 3D body scan figure.

3D 스캐닝, 3D 모델링, 3D 프린팅 기반의 3D 시스템에 의한 시니어 평발용 인솔 제작 (Producing the insoles for flat feet of senior men using 3D systems based on 3D scanning, 3D modeling, and 3D printing)

  • 오설영;서동애
    • 복식문화연구
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    • 제25권3호
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    • pp.270-284
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    • 2017
  • This study aimed to create 3D-printed insoles for flat-footed senior men using 3D systems. 3D systems are product-manufacturing systems that use 3-dimensional technologies like 3D scanning, 3D modeling, and 3D printing. This study used a 3D scanner (NexScan2), 3D CAD programs including Rapidform, AutoCAD, SolidWorks, Nauta+ compiling program, and a 3D printer. In order to create insoles for flat-footed senior men, we analyzed horizontal sections of 3D foot scans We selected 20 flat-footed and 20 normal-footed subjects. To make the 3D insole models, we sliced nine lines on the surface of the subjects' 3D foot scans, and plotted 144 points on the lines. We calculated the average of these 3D coordinates, then located this average within the 3D space of the AutoCAD program and created 3D sole models using the loft surface tools of the SolidWorks program. The sole models for flat feet differed from those of normal feet in the depth of the arch at the inner sideline and the big toe line. We placed the normal-footed sole model on a flat-footed sole model, and the combination of the two models resulted in the 3D insole for flat feet. We printed the 3D modeled insole using a 3D printer. The 3D printing material was an acrylic resin similar to rubber. This made the insole model flexible and wearable. This study utilized 3D systems to create 3D insoles for flat-footed seniors and this process can be applied to manufacture other items in the fashion industry as well.