• 제목/요약/키워드: 3D Motion System

검색결과 795건 처리시간 0.027초

Coordination of dual arm robot using 3-D vision sensor

  • Yoshioka, Izuru;Taguchi, Nobuyoshi;Yeol, Beak-Ju;Wang, Honbo;Ishimatsu, Takakazu
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1995년도 Proceedings of the Korea Automation Control Conference, 10th (KACC); Seoul, Korea; 23-25 Oct. 1995
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    • pp.400-403
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    • 1995
  • A robot system is proposed to realize coordinated motion of two arm robot. Due to a 3-D vision sensor, precise coordinated motions could be realized. Using a sophisticated IC chip, real time image processing could be executed using a simple circuit.

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The effect of local topography on the seismic response of a coupled train-bridge system

  • Qiao, Hong;Du, Xianting;Xia, He;De Roeck, Guido;Lombaert, Geert;Long, Peiheng
    • Structural Engineering and Mechanics
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    • 제69권2호
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    • pp.177-191
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    • 2019
  • The local topography has a significant effect on the characteristics of seismic ground motion. This paper investigates the influence of topographic effects on the seismic response of a train-bridge system. A 3-D finite element model with local absorbing boundary conditions is established for the local site. The time histories of seismic ground motion are converted into equivalent loads on the artificial boundary, to obtain the seismic input at the bridge supports. The analysis of the train-bridge system subjected to multi-support seismic excitations is performed, by applying the displacement time histories of the seismic ground motion to the bridge supports. In a case study considering a bridge with a span of 466 m crossing a valley, the seismic response of the train-bridge system is analyzed. The results show that the local topography and the incident angle of seismic waves have a significant effect on the seismic response of the train-bridge system. Leaving these effects out of consideration may lead to unsafe analysis results.

Online Face Avatar Motion Control based on Face Tracking

  • Wei, Li;Lee, Eung-Joo
    • 한국멀티미디어학회논문지
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    • 제12권6호
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    • pp.804-814
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    • 2009
  • In this paper, a novel system for avatar motion controlling by tracking face is presented. The system is composed of three main parts: firstly, LCS (Local Cluster Searching) method based face feature detection algorithm, secondly, HMM based feature points recognition algorithm, and finally, avatar controlling and animation generation algorithm. In LCS method, face region can be divided into many small piece regions in horizontal and vertical direction. Then the method will judge each cross point that if it is an object point, edge point or the background point. The HMM method will distinguish the mouth, eyes, nose etc. from these feature points. Based on the detected facial feature points, the 3D avatar is controlled by two ways: avatar orientation and animation, the avatar orientation controlling information can be acquired by analyzing facial geometric information; avatar animation can be generated from the face feature points smoothly. And finally for evaluating performance of the developed system, we implement the system on Window XP OS, the results show that the system can have an excellent performance.

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Magnetic Wireless Motion Capturing System and its Application for Jaw Tracking System and 3D Computer Input Device

  • Yabukami, S.;Arai, K.;Arai, K.I.;Tsuji, S.
    • Journal of Magnetics
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    • 제8권1호
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    • pp.70-73
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    • 2003
  • We have developed a new tracking system of jaw movement. The system consists of two permanent NdFeB magnets and 32 elements of two-axial fluxgate sensor array, The two magnets are attached to head portion and front tooth. This system does not need any attachments of the head portion or mouth such as clutch or magnetic field sensor except magnets. The proposed system is applicable for five degree of freedom. Position accuracy within 2]m was achieved. We developed a 3D computer input device by using the above mentioned technique.

열화상 카메라를 이용한 3D 컨볼루션 신경망 기반 낙상 인식 (3D Convolutional Neural Networks based Fall Detection with Thermal Camera)

  • 김대언;전봉규;권동수
    • 로봇학회논문지
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    • 제13권1호
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    • pp.45-54
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    • 2018
  • This paper presents a vision-based fall detection system to automatically monitor and detect people's fall accidents, particularly those of elderly people or patients. For video analysis, the system should be able to extract both spatial and temporal features so that the model captures appearance and motion information simultaneously. Our approach is based on 3-dimensional convolutional neural networks, which can learn spatiotemporal features. In addition, we adopts a thermal camera in order to handle several issues regarding usability, day and night surveillance and privacy concerns. We design a pan-tilt camera with two actuators to extend the range of view. Performance is evaluated on our thermal dataset: TCL Fall Detection Dataset. The proposed model achieves 90.2% average clip accuracy which is better than other approaches.

디지털 휴먼 컨텐츠 생성 시스템의 설계 (The Design of Digital Human Content Creation System)

  • 이상윤;이대식;유영모;이계훈;유현수
    • 한국정보전자통신기술학회논문지
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    • 제15권4호
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    • pp.271-282
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    • 2022
  • 본 논문에서는 디지털 휴먼 컨텐츠 생성 시스템을 제안한다. 디지털 휴먼 컨텐츠 생성 시스템은 전신 스케닝을 통해 3D AI 모델링 작업을 하고, 3D 모델링 후처리와 텍스쳐링, 리깅 작업으로 제작된다. 이를 가상현실 컨텐츠 정보와 결합함으로써 가상현실 내에서 가상 모델의 자연스러운 동작이 이뤄질 수 있고, 하나의 시스템에서 효율적으로 디지털 휴먼 컨텐츠를 생성할 수 있다. 따라서 자원을 최소화하는 가상현실 기반의 디지털 휴먼 컨텐츠 생성이 가능하도록 하는 효과가 있다. 또한 사람에 의한 3D 모델링 및 텍스쳐링 작업은 전처리 과정을 필요로 하지 않는 자동화된 전처리 공정을 제공하며, 다양한 디지털 휴먼 컨텐츠를 효율적으로 관리하는 기술을 제공고자 한다. 특히 가상 모델을 구성하기 위한 3D 모델링 및 텍스쳐링 등의 전처리 공정은 인공지능에 의해 자동으로 수행되도록 함으로써 신속하고 효율적인 가상 모델 구성이 이뤄질 수 있다는 장점이 있다. 또한 시그니처 모션을 통해 디지털 휴먼 컨텐츠 구성 및 관리가 용이하게 이뤄질 수 있다는 장점이 있다.

cGANs 기반 3D 포인트 클라우드 데이터의 실시간 전송 기법 (Real-time transmission of 3G point cloud data based on cGANs)

  • Shin, Kwang-Seong;Shin, Seong-Yoon
    • 한국정보통신학회논문지
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    • 제23권11호
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    • pp.1482-1484
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    • 2019
  • We present a method for transmitting 3D object information in real time in a telepresence system. Three-dimensional object information consists of a large amount of point cloud data, which requires high performance computing power and ultra-wideband network transmission environment to process and transmit such a large amount of data in real time. In this paper, multiple users can transmit object motion and facial expression information in real time even in small network bands by using GANs (Generative Adversarial Networks), a non-supervised learning machine learning algorithm, for real-time transmission of 3D point cloud data. In particular, we propose the creation of an object similar to the original using only the feature information of 3D objects using conditional GANs.

보행시점 검출을 위한 단일 각속도 센서모듈 시스템 (Single Gyroscope Sensor Module System for Gait Event Detection)

  • 강동원;최진승;김한수;오호상;서정우;탁계래
    • 한국운동역학회지
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    • 제21권4호
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    • pp.495-501
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    • 2011
  • The purpose of this study was to develop the inertial sensor module system to detect gait event using single angular rate sensor(gyroscope), and evaluate the accuracy of this system. This sensor module is attached at the heel and gait events such as heel strike, foot flat, heel off, toe off are detected by using proposed automatic event detection algorithm. The developed algorithm detect characteristics of pitch data of the gyroscope to find gait event. To evaluate the accuracy of system, 3D motion capture system was used and synchronized with sensor module system for comparison of gait event timings. In experiment, 6 subjects performed 5 trials level walking with 3 different conditions such as slow, preferred and fast. Results showed that gait event timings by sensor module system are similar to that by kinematic data, because maximum absolute errors were under 37.4msec regardless of gait velocity. Therefore, this system can be used to detect gait events. Although this system has advantages of small, light weight, long-term monitoring and high accuracy, it is necessary to improve the system to get other gait information such as gait velocity, stride length, step width and joint angles.

공작기계 주축 스핀들 종합오차 측정 및 평가기술개발 (Development of System for Measurement and Evaluation for Machine tool Spindle)

  • 신현장;이석원;박희재
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1995년도 추계학술대회 논문집
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    • pp.1005-1008
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    • 1995
  • The spindle is a very important part of machine tool. The evaluation of spindle motion is required for improving the performance of machine tools. The evaluation tools have been developed for precison spindle by the reversal technique, and 3D error map motion of spindle is proposed. This technique makes us understand the total movement of spindle more easily. The proposed technique has been successfully applied to practical machine tools, giving high potentials for the spindle performance measurement.

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플로팅 홀로그램을 이용한 인터랙티브 사이니지 개발 (Development of Interactive Signage using Floating Hologram)

  • 김동진;정동효;김태용
    • 융합신호처리학회논문지
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    • 제19권4호
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    • pp.180-185
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    • 2018
  • 홀로그램 기술과 ICT 기술의 접목을 통해 우수한 제품과 서비스가 가능한 소상공인의 경쟁력을 확보하는데 도움을 줄 수 있는 플로팅 홀로그램 기반 인터랙티브 사이니지 시스템을 개발하였다. 개발된 인터랙티브 사이니지 시스템은 소상공인의 홍보와 마케팅에 저비용으로 활용 가능하며 3D 홀로그램 영상으로 메뉴를 소개하고 사용자의 손동작에 반응하는 다양한 콘텐츠 제공도 가능하다. 개발된 시스템은 립모션 인식 범위가 좌우 60cm, 150도 내 반경에서 10개의 손가락 움직임을 초당 290프레임 속도로 감지할 수 있는 것을 확인하였다. 또한 립 모션 오브젝트의 물리적 접촉 실험을 통해 립모션 기기 가까이서 사용자의 동작 인식을 호버 존과 터치 존으로 기능 영역을 구분하여 가상 터치 기능이 정상적으로 동작하는 것을 확인하였다.