• Title/Summary/Keyword: 3D Models

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Alternatives to In Vivo Draize Rabbit Eye and Skin Irritation Tests with a Focus on 3D Reconstructed Human Cornea-Like Epithelium and Epidermis Models

  • Lee, Miri;Hwang, Jee-Hyun;Lim, Kyung-Min
    • Toxicological Research
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    • v.33 no.3
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    • pp.191-203
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    • 2017
  • Human eyes and skin are frequently exposed to chemicals accidentally or on purpose due to their external location. Therefore, chemicals are required to undergo the evaluation of the ocular and dermal irritancy for their safe handling and use before release into the market. Draize rabbit eye and skin irritation test developed in 1944, has been a gold standard test which was enlisted as OECD TG 404 and OECD TG 405 but it has been criticized with respect to animal welfare due to invasive and cruel procedure. To replace it, diverse alternatives have been developed: (i) For Draize eye irritation test, organotypic assay, in vitro cytotoxicity-based method, in chemico tests, in silico prediction model, and 3D reconstructed human cornealike epithelium (RhCE); (ii) For Draize skin irritation test, in vitro cytotoxicity-based cell model, and 3D reconstructed human epidermis models (RhE). Of these, RhCE and RhE models are getting spotlight as a promising alternative with a wide applicability domain covering cosmetics and personal care products. In this review, we overviewed the current alternatives to Draize test with a focus on 3D human epithelium models to provide an insight into advancing and widening their utility.

Generation of 3D Campus Models using Multi-Sensor Data (다중센서데이터를 이용한 캠퍼스 3차원 모델의 구축)

  • Choi Kyoung-Ah;Kang Moon-Kwon;Shin Hyo-Sung;Lee Im-Pyeong
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2006.04a
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    • pp.205-210
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    • 2006
  • With the development of recent technology such as telematics, LBS, and ubiquitous, the applications of 3D GIS are rapidly increased. As 3D GIS is mainly based on urban models consisting of the realistic digital models of the objects existing in an urban area, demands for urban models and its continuous update is expected to be drastically increased. The purpose of this study is thus to propose more efficient and precise methods to construct urban models with its experimental verification. Applying the proposed methods, the terrain and sophisticated building models are constructed for the area of $270,600m^2$ with 23 buildings in the University of Seoul. For the terrain models, airborne imagery and LIDAR data is used, while the ground imagery is mainly used for the building models. It is found that the generated models reflect the correct geometry of the buildings and terrain surface. The textures of building surfaces, generated automatically using the projective transformation however, are not well-constructed because of being blotted out and shaded by objects such as trees, near buildings, and other obstacles. Consequently, the algorithms on the texture extraction should be improved to construct more realistic 3D models. Furthermore, the inside of buildings should be modeled for various potential applications in the future.

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3D partial object retrieval using cumulative histogram (누적 히스토그램을 이용한 3차원 물체의 부재 검색)

  • Eun, Sung-Jong;Hyoen, Dae-Hwan;Lee, Ki-Jung;WhangBo, Taeg-Keun
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.669-672
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    • 2009
  • The techniques extract shape descriptors from 3D models and use these descriptors for indices for comparing shape similarities. Most similarity search techniques focus on comparisons of each individual 3D model from databases. However, our similarity search technique can compare not only each individual 3D model, but also partial shape similarities. The partial shape matching technique extends the user's query request by finding similar parts of 3D models and finding 3D models which contain similar parts. We have implemented an experimental partial shape-matching search system for 3D pagoda models, and preliminary experiments show that the system successfully retrieves similar 3D model parts efficiently.

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An Algorithim for Converting 2D Face Image into 3D Model (얼굴 2D 이미지의 3D 모델 변환 알고리즘)

  • Choi, Tae-Jun;Lee, Hee-Man
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.4
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    • pp.41-48
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    • 2015
  • Recently, the spread of 3D printers has been increasing the demand for 3D models. However, the creation of 3D models should have a trained specialist using specialized softwares. This paper is about an algorithm to produce a 3D model from a single sheet of two-dimensional front face photograph, so that ordinary people can easily create 3D models. The background and the foreground are separated from a photo and predetermined constant number vertices are placed on the seperated foreground 2D image at a same interval. The arranged vertex location are extended in three dimensions by using the gray level of the pixel on the vertex and the characteristics of eyebrows and nose of the nomal human face. The separating method of the foreground and the background uses the edge information of the silhouette. The AdaBoost algorithm using the Haar-like feature is also employed to find the location of the eyes and nose. The 3D models obtained by using this algorithm are good enough to use for 3D printing even though some manual treatment might be required a little bit. The algorithm will be useful for providing 3D contents in conjunction with the spread of 3D printers.

3D Reconstruction of a Single Clothing Image and Its Application to Image-based Virtual Try-On (의상 이미지의 3차원 의상 복원 방법과 가상착용 응용)

  • Ahn, Heejune;Minar, Matiur Rahman
    • Journal of Korea Society of Industrial Information Systems
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    • v.25 no.5
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    • pp.1-11
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    • 2020
  • Image-based virtual try-on (VTON) is becoming popular for online apparel shopping, mainly because of not requiring 3D information for try-on clothes and target humans. However, existing 2D algorithms, even when utilizing advanced non-rigid deformation algorithms, cannot handle large spatial transformations for complex target human poses. In this study, we propose a 3D clothing reconstruction method using a 3D human body model. The resulting 3D models of try-on clothes can be more easily deformed when applied to rest posed standard human models. Then, the poses and shapes of 3D clothing models can be transferred to the target human models estimated from 2D images. Finally, the deformed clothing models can be rendered and blended with target human representations. Experimental results with the VITON dataset used in the previous works show that the shapes of reconstructed clothing are significantly more natural, compared to the 2D image-based deformation results when human poses and shapes are estimated accurately.

Automatic Generation and 3D Draping Of the Skirt 3D Models (스커트 3D 모델의 자동 생성과 3D 드래핑)

  • 최우혁;신승철;최창석;김효숙;강인애
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.61-64
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    • 2001
  • This paper proposes an automatic method for generating and 3D draping the skirt 3D models. The method constructs a 3D basic model of the skirts using elliptic cylinder and generates the various skirt 3D models by controlling the ellipses of the basic model. B-Spline approximates the wrinkles around the ellipse for the various 3D draping changing according to designs and textiles. We make some real skirts and investigate appearances for their drapes. This paper simulates their appearances and obtains good results. Furthermore, adaptation of the skirt 3D model to a personal character implements realistic coordination of the various skirts.

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Three-Dimensional Shape Recognition and Classification Using Local Features of Model Views and Sparse Representation of Shape Descriptors

  • Kanaan, Hussein;Behrad, Alireza
    • Journal of Information Processing Systems
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    • v.16 no.2
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    • pp.343-359
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    • 2020
  • In this paper, a new algorithm is proposed for three-dimensional (3D) shape recognition using local features of model views and its sparse representation. The algorithm starts with the normalization of 3D models and the extraction of 2D views from uniformly distributed viewpoints. Consequently, the 2D views are stacked over each other to from view cubes. The algorithm employs the descriptors of 3D local features in the view cubes after applying Gabor filters in various directions as the initial features for 3D shape recognition. In the training stage, we store some 3D local features to build the prototype dictionary of local features. To extract an intermediate feature vector, we measure the similarity between the local descriptors of a shape model and the local features of the prototype dictionary. We represent the intermediate feature vectors of 3D models in the sparse domain to obtain the final descriptors of the models. Finally, support vector machine classifiers are used to recognize the 3D models. Experimental results using the Princeton Shape Benchmark database showed the average recognition rate of 89.7% using 20 views. We compared the proposed approach with state-of-the-art approaches and the results showed the effectiveness of the proposed algorithm.

Data Translation from 2D MEMS Design Data by the Removal of Superposed Entity to the 3D CAD Model (MEMS 설계용 2차원 데이터의 중복요소 제거를 통한 3차원 CAD 모델로의 변환)

  • Kim, Yong-Sik;Kim, Jun-Hwan
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.6
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    • pp.447-454
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    • 2006
  • Although there are many needs to use 3D models in MEMS field, it is not easy to generate 3D models based on MEMS CAD. This is because MEMS CAD is based on 2D and their popular format-GDSII file format- has its own limits and problems. The differences between GDSII file format and 3D CAD system, such as (1) superposed modeling, (2) duplicated entity, (3) restricted of entity type, give rise to several problems in data exchange. These limits and problems in GDSII file format have prevented 3D CAD system from generating 3D models from the MEMS CAD. To remove these limits and solve problems, it is important to extract the silhouette of data in the MEMS CAD. The proposed method has two main processes to extract silhouette; one is to extract the pseudo-silhouette from the original 2D MEMS data and the other is to remove useless objects to complete the silhouette. The paper reports on the experience gained in data exchange between 2D MEMS data and 3D models by the proposed method and a case study is presented, which employs the proposed method using MEMS CAD IntelliMask and Solidworks.

Gas structures and star formation in the central region of barred-spiral galaxies in self-consistent 3D simulations

  • Seo, Woo-Young;Kim, Woong-Tae
    • The Bulletin of The Korean Astronomical Society
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    • v.42 no.1
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    • pp.31.2-31.2
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    • 2017
  • The central regions of barred-spiral galaxies contain interesting gaseous structures such as dust lanes and nuclear rings with intense star formation. While our previous studies were useful in understanding the formation of these structures star formation history, they were limited to 2D isothermal galaxies in which the stellar disk and halo are modeled by fixed gravitational potentials. To study the effects of bar growth as well as the vertical dimension, we use the mesh-free hydrodynamic code named GIZMO and run 3D simulations by treating the stellar disk and halo as being live. We find that the new 3D models form the gaseous features similarly to the previous 2D models, although the detailed formation processes are quite different. For example, a ring has a large radius when it first forms and shrinks over time in the previous 2D models. In the 3D live-potential models, however, a ring forms small and grows in size with time. We present the results of the new simulations and discuss them in comparison with the previous 2D results.

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Free vibration analysis of damaged beams via refined models

  • Petrolo, Marco;Carrera, Erasmo;Alawami, Ali Saeghier Ali Saeed
    • Advances in aircraft and spacecraft science
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    • v.3 no.1
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    • pp.95-112
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    • 2016
  • This paper presents the free vibration analysis of damaged beams by means of 1D (beam) advanced finite element models. The present 1D formulation stems from the Carrera Unified Formulation (CUF), and it leads to a Component-Wise (CW) modelling. By means of the CUF, any order 2D and 1D structural models can be developed in a unified and hierarchical manner, and they provide extremely accurate results with very low computational costs. The computational cost reduction in terms of total amount of DOFs ranges from 10 to 100 times less than shell and solid models, respectively. The CW provides a detailed physical description of the real structure since each component can be modelled with its material characteristics, that is, no homogenization techniques are required. Furthermore, although 1D models are exploited, the problem unknown variables can be placed on the physical surfaces of the real 3D model. No artificial surfaces or lines have to be defined to build the structural model. Global and local damages are introduced by decreasing the stiffness properties of the material in the damaged regions. The results show that the proposed 1D models can deal with damaged structures as accurately as a shell or a solid model, but with far lower computational costs. Furthermore, it is shown how the presence of damages can lead to shell-like modal shapes and torsional/bending coupling.