• Title/Summary/Keyword: 3D Model GIS

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A Geographic Modeling System Using GIS and Real Images (GIS와 실영상을 이용한 지리 모델링 시스템)

  • 안현식
    • Spatial Information Research
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    • v.12 no.2
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    • pp.137-149
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    • 2004
  • For 3D modelling artificial objects with computers, we have to draw frames and paint the facet images on each side. In this paper, a geographic modelling system building automatically 3D geographic spaces using GIS data and real images of buildings is proposed. First, the 3D model of terrain is constructed by using TIN and DEM algorithms. The images of buildings are acquired with a camera and its position is estimated using vertical lines of the image and the GIS data. The height of the building is computed with the image and the position of the camera, which used for making up the frames of buildings. The 3D model of the building is obtained by detecting the facet iamges of the building and texture mapping them on the 3D frame. The proposed geographical modeling system is applied to real area and shows its effectiveness.

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DESIGN AND IMPLEMENTATION OF FEATURE-BASED 3D GEO-SPATIAL RENDERING SYSTEM USING OPENGL API

  • Kim Seung-Yeb;Lee Kiwon
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.321-324
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    • 2005
  • In these days, the management and visualization of 3D geo-spatial information is regarded as one of an important issue in GiS and remote sensing fields. 3D GIS is considered with the database issues such as handling and managing of 3D geometry/topology attributes, whereas 3D visualization is basically concerned with 3D computer graphics. This study focused on the design and implementation for the OpenGL API-based rendering system for the complex types of 3D geo-spatial features. In this approach 3D features can be separately processed with the functions of authoring and manipulation of terrain segments, building segments, road segments, and other geo-based things with texture mapping. Using this implementation, it is possible to the generation of an integrated scene with these complex types of 3D features. This integrated rendering system based on the feature-based 3D-GIS model can be extended and effectively applied to urban environment analysis, 3D virtual simulation and fly-by navigation in urban planning. Furthermore, we expect that 3D-GIS visualization application based on OpenGL API can be easily extended into a real-time mobile 3D-GIS system, soon after the release of OpenGLIES which stands for OpenGL for embedded system, though this topic is beyond the scope of this implementation.

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3D City Model Construction using Low Altitude Aerial Photography (저고도 항공사진을 이용한 3차원 도시 모형 구축)

  • Jung, Sung-Heuk
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.249-250
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    • 2010
  • The study aims to propose a method that shall rapidly acquire 3D spatial information of the frequently changing city areas by using the low altitude aerial images taken by the UAV. The artificial 3D model of the artificial structures was constructed using the aerial image data photographed at the test area, calibration data of the non-metric camera and the results of the ground control point survey. Also, the digital surface model was created for areas that were changed due to a number of civil works. Through the above studies, the possibilities of constructing a 3D virtual city model, renewal of 3D GIS database, abstraction of changed information in geographic features and on-demand updating of the digital map were suggested.

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Implementation of 3D GIS technology for Cell Planning System (무선망 설계 시스템에서의 3D GIS 분석 기술 구현)

  • Jeong, Mi-Young;Jung, Hyun-Meen
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.751-752
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    • 2008
  • This paper introduces current technology trend of cell planning system in radio propagation and 3D GIS technologies which are implemented in Cell planning system "CellTREK" for accurate radio propagation analysis. It includes managing of DTM(Digital Terrain Model) data considering building height used by 3D propagation analysis module, and navigation module based on DirectX technology to estimate and eliminate the shadowing area by high rise buildings.

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Driving Simulation after Road Design by 3D-GIS in Digital Elevation Model from Digital Aerial Photogrammetry (수치항공사진에서 생성된 수치표고모형에서 3차원 GIS를 이용한 도로설계와 모의주행)

  • Choi, Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.1
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    • pp.143-148
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    • 2008
  • This Study is about driving simulation after road design by 3D-GIS in digital elevation model from digital aerial photogrammetry. For designing roads efficiently it's very important to consider geographical features before design when analyze the view. Nevertheless, existing studies is mainly restricted in the mountainous, despite of using digital map or aerial photogrammetry and the study which used aerial photo in the area where the road designing is made really is not get executed. Therefore, this study will do 3D-road design and driving simulation by appling really road design data to topography, on the basis of digital elevation generated from aerial photogrammetry.

Fundamental Study for Construction and Utilization of 3D GIS in Local Governments (3D GIS의 지방자치단체 활용을 위한 기초 연구)

  • Lim, Young-Taek;Choi, Bong-Moon
    • The Journal of the Korea Contents Association
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    • v.6 no.11
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    • pp.317-326
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    • 2006
  • By the rapid progress of U-IT(Ubiquitous Information Technology), a variety of national development policies have been devised on the basis of the utilization of the technology Above all things, a number of local governments are driving to construct a 3D GIS(Geographical Information System) that is as a infrastructure for the regional development which is including a u-City construction as a future city model, the competitiveness reinforcement of local governments, a reasonable means of urban management, etc. In this study we tried to find the fundamental direction of construction and utilization of 3D GIS in local governments. As the result of study, we suggested the advanced vision of 3D GIS has a role of treating the public affairs of local governments and of supporting the various private business scope.

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Flying Safety Area Model Creation and Obstruction Identification using 3D GIS Techniques (3차원 GIS 기법을 이용한 비행안전구역 모형 생성 및 장애 식별)

  • Park, Wan Yong;Heo, Joon;Sohn, Hong Gyoo;Lee, Yong Woong
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.3D
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    • pp.511-517
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    • 2006
  • In this paper, we studied the techniques to analyze the flying safety area focused on the air base rules for military that has been the criteria of the altitude restrictions around the airfield for both civilian and military purposes in Korea. We wanted to present the effective method to analyze the restricted area and to help solving problems that could result recently from the altitude restrictions around the airfield at the beginning of the development projects. To do this we proposed the methods to effectively generate the model of the flying safety area in accordance with the air base rules using 3D GIS techniques and to automatically identify the obstructions caused by the natural and man-made features in those areas. To apply the proposed methods actually to the airfield chosen for the study area, we presented the approaches to generate geospatial informations based on the commercial digital maps and satellite imagery and by generating the flying safety area model, identifying the obstructions, and visualizing the integrated model for the flying safety area analysis we showed the practical usability of the proposed techniques.

Construction and Application of 3D Image Model for GIS Spatial Analysis (GIS 공간분석을 위한 3D 영상모형의 구축과 활용)

  • Jung, Sung-Heuk;Lee, Kae-Dong;Lee, Jae-Kee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.26 no.6
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    • pp.561-569
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    • 2008
  • Currently, satellite image, aerial image and airborne laser scanning data are mostly used to build 3D image models. However, we are in need of quality 3D image models as current models cannot express topographic and features most elaborately and realistically. When making 3D image models, the model is first built and textures from terrestrial photos are applied to add realistic features to the model. This study analyzed techniques to use photogrammetry and laser scanning data to create a 3D image models with topography, building and statue that emphasize spatial accuracy, delicate depiction and photo-realistic imaging. 3D image models with spatial accuracy and photographic texture were built to be served via 3D image map services systems on the internet. The 3D image models can be used for various purposes, such as daylight and view right analysis, landscape analysis, facility management system.

Semi-Automatic Method for Constructing 2D and 3D Indoor GIS Maps based on Point Clouds from Terrestrial LiDAR (지상 라이다의 점군 데이터를 이용한 2차원 및 3차원 실내 GIS 도면 반자동 구축 기법 개발)

  • Hong, Sung Chul;Jung, Jae Hoon;Kim, Sang Min;Hong, Seung Hwan;Heo, Joon
    • Journal of Korean Society for Geospatial Information Science
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    • v.21 no.2
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    • pp.99-105
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    • 2013
  • In rapidly developing urban areas that include high-rise, large, and complex buildings, indoor and outdoor maps in GIS become a basis for utilizing and sharing information pertaining to various aspects of the real world. Although an indoor mapping has gained much attentions, research efforts are mostly in 2D and 3D modeling of terrain and buildings. Therefore, to facilitate fast and accurate construction of indoor GIS, this paper proposes a semi-automatic method consisting of preprocessing, 2D mapping, and 3D mapping stages. The preprocessing is designed to estimate heights of building interiors and to identify noise data from point clouds. In the 2D mapping, a floor map is extracted with a tracing grid and a refinement method. In the 3D mapping, a 3D wireframe model is created with heights from the preprocessing stage. 3D mesh data converted from noise data is combined with the 3D wireframe model for detail modeling. The proposed method was applied to point clouds depicting a hallway in a building. Experiment results indicate that the proposed method can be utilized to construct 2D and 3D maps for indoor GIS.

A Prototype Implementation for 3D Animated Anaglyph Rendering of Multi-typed Urban Features using Standard OpenGL API

  • Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.23 no.5
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    • pp.401-408
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    • 2007
  • Animated anaglyph is the most cost-effective method for 3D stereo visualization of virtual or actual 3D geo-based data model. Unlike 3D anaglyph scene generation using paired epipolar images, the main data sets of this study is the multi-typed 3D feature model containing 3D shaped objects, DEM and satellite imagery. For this purpose, a prototype implementation for 3D animated anaglyph using OpenGL API is carried out, and virtual 3D feature modeling is performed to demonstrate the applicability of this anaglyph approach. Although 3D features are not real objects in this stage, these can be substituted with actual 3D feature model with full texture images along all facades. Currently, it is regarded as the special viewing effect within 3D GIS application domains, because just stereo 3D viewing is a part of lots of GIS functionalities or remote sensing image processing modules. Animated anaglyph process can be linked with real-time manipulation process of 3D feature model and its database attributes in real world problem. As well, this approach of feature-based 3D animated anaglyph scheme is a bridging technology to further image-based 3D animated anaglyph rendering system, portable mobile 3D stereo viewing system or auto-stereo viewing system without glasses for multi-viewers.