• Title/Summary/Keyword: 3D Library

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Nucleotide Sequence of Leghemoglobin cDNA from Canavalia lineata

  • An, Chung-Sun
    • Journal of Plant Biology
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    • v.37 no.2
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    • pp.167-173
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    • 1994
  • Poly(A)+ RNA was selected from Canavalia lineata root nodule RNA through oligo(dT) cellulose column and used for construction of a cDNA library using λgt10-EcoRI arms. The size of the library was 7.2$\times$105 pfu/mL. A full length leghemoglobin (Lb) cDNA clone, pCILb1(687 bp) isolated with soybean Lb probe, contained one open reading frame (ORF) of 447 bp with 54 bp plus 186 bp at 5' and 3' untranslated region, respectively. A consensus sequence of plant translation start region (AAAATGGG) was found at 5' untranslated region, and two polyadenylation-related sequence (AATAAA, AATAAG) and a conserved motif between them (gACTTGTT) were found upstream of poly(A)+ tail consisted of 13 (A)s at 3' untranslated region. The ORF encoded a polypeptide consisted of 149 amino acids with a molecular weight of 16.2 kD. Deduced amino acid sequences showed high degree of homology values with those of other Lbs ranging from 66% (Casuarina glauca) to 85% (Glycine max).

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Development of Data Analysis and Visualization Program with Stereoscopic Viewing (입체 구현 기능을 지닌 데이터 분석 및 가시화 프로그램의 개발)

  • Na Jeoung-Su;Kim Ki-Young;Kim Byoungsoo
    • 한국전산유체공학회:학술대회논문집
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    • 2002.05a
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    • pp.158-163
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    • 2002
  • In the present study a 3D data visualization and analysis program with stereoscopic viewing is introduced. The GUI of the program is based on Qt-library, while all the graphic rendering is performed with OpenGL library. The program allocates memory dynamically according to the data size so that the problem size is only limited by the computer's hardware memory. The stereoscopic viewing is realized by carefully-calibrated projection and color-masking of red and blue color for the left and right eye, and the only hardware needed for the stereoscopic visualization of 3D data is a cheap and easily-available red/blue glasses. Further work for addition of more functions and options to the present program will be continued.

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An Establishment Case of Welding Robot OLP System Using 3D Design Model Information (설계모델정보를 이용한 용접로봇 OLP 시스템 구축 사례)

  • Oh, Sung-Kwan;Chai, Beam-Ho;Eun, Sean-Ho;Sung, Chang-Jae
    • Special Issue of the Society of Naval Architects of Korea
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    • 2007.09a
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    • pp.43-47
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    • 2007
  • In this paper, we will introduce how we utilize 3D design model information at factory automation field with welding robot OLP system which is in using at out shipyard. At this area, so far, most of design information is used in NC data generation for steel cutting, but we can utilize 3D model information at more wide and complex area likes robot welding. Moreover, OpenGL which is a graphic library can be possible to verify robot NC data is correct or not through 3D simulation even if some one is not a expert at robot handling.

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Implementation of an open platform for 3D spatial information based on WebGL

  • Lee, Ahyun;Jang, Insung
    • ETRI Journal
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    • v.41 no.3
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    • pp.277-288
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    • 2019
  • VWorld is run by the Ministry of Land, Infrastructure, and Transport of South Korea and provides national spatial information, such as aerial images, digital elevation models, and 3D structural models. We propose herein an open platform for 3D spatial information based on WebGL using spatial information from VWorld. WebGL is a web-based graphics library and has the advantage of being compatible with various web browsers. Our open platform is also compatible with various web browsers. Accordingly, it is easily accessible via the VWorld site and uses the three-dimensional (3D) map program. In this study, we describe the proposed platform configuration, and the requests, management, and visualization approaches for VWorld spatial information data. Our aim is to establish an approach that will provide a stable rendering speed even on a low-end personal computer without a graphics processing unit based on a quadtree structure. We expect that users will be able to visualize 3D spatial information through the VWorld open platform, and that the proposed platform will become the basis for various applications.

An implementation of sign language communication sytem between korean and japanese using 3D model (3차원 모델을 이용한 한-일 수화 영상통신 시스템의 구현)

  • ;;Yoshinao Aoki
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.925-928
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    • 1998
  • In this paper, we implemented a sign language communication system between korean and japanese using 3D model. Unitl now, we have developed the system through 2D image. The system, however, has some drawbacks base don the limitations of 2D model. Especially it is not comprehensive in the sign language gesture including forward or backward movements becasue it can only display a front view. Therefore, we employed a 3D model for the representation of sign language. The proposed communication system si implemented with windows 95 visual C++ 5.0 imported open inventor library on pentium 233 system. Experimented results show that the 3D system can solve the problems in 2D representation.

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3D Font Library for Android Platform (안드로이드 플랫폼을 위한 3D 폰트 라이브러리)

  • Kim, KyoungYeon;Bae, HaYeun;Gwon, Ryu-Hyeok;Kim, Yoo-Sung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1470-1473
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    • 2013
  • 본 논문에서는 안드로이드 플랫폼에서 3D 타이포그래피를 쉽게 표현할 수 있도록 지원하는 라이브러리를 설계 구현하였다. 현재까지 모바일 플랫폼에서 3D 타이포그래피를 지원하기 위한 라이브러리는 iOS에서 사용가능한 FTGL ES만이 공개되었고 이를 직접 안드로이드 플랫폼에서 사용할 수 없으며 제공되는 3D 표현 기능 또한 제한적이었다. 본 연구에서는 iOS용 FTGL ES를 안드로이드 플랫폼에서 사용할 수 있도록 변환하고 OpenGL ES기능을 활용하여 다양한 3D 폰트 표현을 지원할 수 있는 3D 폰트 라이브러리를 개발하였다. Freetype 라이브러리를 통해 폰트의 Glyph 정보들을 얻고 이를 이용해 테두리, 양각, 음각 등 다양한 3D 문자 표현 기능을 구현하였고, 공간상에서 문자들의 배치를 수학적으로 모델링하여 다양한 3D 문자 배치 기능을 구현하였다. 개발된 3D 폰트 라이브러리를 이용하여 다양하게 문자들을 3D 공간에 표현할 수 있으면서, 기존 3D 타이포그래피 표현 방법들에 비해 더 쉽고 빠르게 3D 타이포그래피를 표현할 수 있도록 지원한다.

Method of Bicycle Configuration Design Based on Part-Shape Information Model (부품 형상 정보 모델 기반의 자전거 편집설계 방법)

  • Lee, Jaesun;Kim, Byung Chul;Lee, Hanmin;Park, Seong Whan;Myung, Byung Soo;Mun, Duhwan
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.14 no.3
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    • pp.74-84
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    • 2015
  • The core activities of a bicycle manufacturer are design, engineering analysis, and manufacturing. Therefore, it is important to develop a configuration design system for bicycles in order to automate the design process and facilitate the use of design data in engineering analysis and manufacturing. In this paper, we present a method to develop a bicycle configuration design system based on the part-shape information model. The proposed method enables the construction of a CAD library using modeling functions with equations and parameters that are common to most 3D mechanical CAD systems. Furthermore, the part-shape information model ensures the independence between the configuration design system and the library, making it possible to extend the CAD library flexibly without changing the system architecture.

TIP Technique using the OpenGL ES for android platform (OpenGL ES 를 이용한 Android Platform 에서의 TIP 기술)

  • Lee, Junho;Jang, Minseok;Lee, Yonsik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.330-333
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    • 2011
  • TIP 기술은 2D 그림 또는 한 장의 사진으로부터 기하정보를 추출하여 3 차원 입체 효과를 만들어 영상 내부를 네비게이션할 수 있는 기술로써, 게임, 엔터테인먼트, 교육, 홍보 등 다양한 분야에서 요구되는 주요기술이다. 본 논문에서는 최근 대두되고 있는 스마트 device 의 platform 가운데 하나인 android platform 상에서의 OpenGL ES Library 를 이용한 TIP 기술 적용 및 구현 기술을 제안한다. 제안 방법은 전경객체의 추출이 어려운 상황을 감안하여 보다 사실적 장면 구성이 용이하도록 사용자의 선택에 의한 소실점을 이용하고, OpenGL ES Library 를 이용하여 3D 배경 모델을 획득하고, 이미지를 텍스쳐 매핑하여 3D 가상공간을 완성한 후 카메라의 시점 변환을 통해 이미지 내부를 네베게이션할 수 있도록 한다. 실험영상은 android platform 상의 device 에서 촬영한 이미지를 사용하고, android 2.1 및 OpenGL ES 1.0 기반으로 구축함으로써, 제안 기술을 다양한 android platform smart device 에서 적은 비용과 시간으로 응용 개발에 효과적으로 적용 가능하도록 구현하였다.

Cross section generation for a conceptual horizontal, compact high temperature gas reactor

  • Junsu Kang;Volkan Seker;Andrew Ward;Daniel Jabaay;Brendan Kochunas;Thomas Downar
    • Nuclear Engineering and Technology
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    • v.56 no.3
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    • pp.933-940
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    • 2024
  • A macroscopic cross section generation model was developed for the conceptual horizontal, compact high temperature gas reactor (HC-HTGR). Because there are many sources of spectral effects in the design and analysis of the core, conventional LWR methods have limitations for accurate simulation of the HC-HTGR using a neutron diffusion core neutronics simulator. Several super-cell model configurations were investigated to consider the spectral effect of neighboring cells. A new history variable was introduced for the existing library format to more accurately account for the history effect from neighboring nodes and reactivity control drums. The macroscopic cross section library was validated through comparison with cross sections generated using full core Monte Carlo models and single cell cross section for both 3D core steady-state problems and 2D and 3D depletion problems. Core calculations were then performed with the AGREE HTR neutronics and thermal-fluid core simulator using super-cell cross sections. With the new history variable, the super-cell cross sections were in good agreement with the full core cross sections even for problems with significant spectrum change during fuel shuffling and depletion.

Web-based Real-time 3D Video Communication System for Reality Teleconferencing

  • Ko, Jung-Hwan;Kim, Dong-Kyu;Hwang, Dong-Chun;Kim, Eun-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07b
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    • pp.1611-1614
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    • 2005
  • In this paper, a new multi-view 3D video communication system for real-time Reality teleconferencing application is proposed by usin gthe IEEE 1394 digital cameras, Intel Xeon server computer system and Microsoft's DirectShow programming library and its performance is analyzed in terms of image-grabbing frame rate and number of views. The captured two-view image data is compressed by extraction of disparity data between them and transmitted to another client system through the communication network, in which multi-view could be synthesized with this received 2-view data using the intermediate view reconstruction technique and displayed on the multi-view 3D display system. From some experimental results, it is found that the proposed system can display 16-view 3D images with a gray of 8bits and a frame rate of 15fps.

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