• 제목/요약/키워드: 3D Based

검색결과 15,785건 처리시간 0.049초

선형 레이저 광 영상기반 다면 3 차원 스캐너 (Multi-facet 3D Scanner Based on Stripe Laser Light Image)

  • 고영준;이수영
    • 제어로봇시스템학회논문지
    • /
    • 제22권10호
    • /
    • pp.811-816
    • /
    • 2016
  • In light of recently developed 3D printers for rapid prototyping, there is increasing attention on the 3D scanner as a 3D data acquisition system for an existing object. This paper presents a prototypical 3D scanner based on a striped laser light image. In order to solve the problem of shadowy areas, the proposed 3D scanner has two cameras with one laser light source. By using a horizontal rotation table and a rotational arm rotating about the latitudinal axis, the scanner is able to scan in all directions. To remove an additional optical filter for laser light pixel extraction of an image, we have adopted a differential image method with laser light modulation. Experimental results show that the scanner's 3D data acquisition performance exhibited less than 0.2 mm of measurement error. Therefore, this scanner has proven that it is possible to reconstruct an object's 3D surface from point cloud data using a 3D scanner, enabling reproduction of the object using a commercially available 3D printer.

An Effective Encryption Algorithm for 3D Printing Model Based on Discrete Cosine Transform

  • Pham, Ngoc-Giao;Moon, Kwnag-Seok;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • 한국멀티미디어학회논문지
    • /
    • 제21권1호
    • /
    • pp.61-68
    • /
    • 2018
  • In this paper, we present an effective encryption algorithm for 3D printing models in the frequency domain of discrete cosine transform to prevent illegal copying, access in the secured storage and transmission. Facet data of 3D printing model is extracted to construct a three by three matrix that is then transformed to the frequency domain of discrete cosine transform. The proposed algorithm is based on encrypting the DC coefficients of matrixes of facets in the frequency domain of discrete cosine transform in order to generate the encrypted 3D printing model. Experimental results verified that the proposed algorithm is very effective for 3D printing models. The entire 3D printing model is altered after the encryption process. The proposed algorithm is provide a better method and more security than previous methods.

3D SCANNING을 활용한 비정형 외장재의 시공 공법 검토 (Construction Methods Review of Freeform Envelope Using 3D Scanning)

  • 김성진;박성진;최영재;류한국
    • 한국건축시공학회:학술대회논문집
    • /
    • 한국건축시공학회 2014년도 추계 학술논문 발표대회
    • /
    • pp.100-101
    • /
    • 2014
  • The generation of 3D models for freeform buildings is an important task while continuous monitoring of the related spatial information at different time phases. Realistic models of freeform building have to provide high geometric accuracy and detail at an effective data size.(Al-kheder, S. 2008) The efficiency of this image-based technique has been increased considerably by the development of digital technologies. Furthermore, 3D data collection based on laser scanning has become an high quality 3D models for construction site. Therefore, in this research, we have an effort to review construction methods to make freeform envelope of building using 3D scanning technology.

  • PDF

Development of 3D Application For Mobile Phone Based on J2ME

  • Lee, Song-Won;Kim, Il-Myung;Hong, Sung-Soo
    • 한국정보처리학회:학술대회논문집
    • /
    • 한국정보처리학회 2006년도 추계학술발표대회
    • /
    • pp.455-458
    • /
    • 2006
  • John Carmack who invented the 3D games let us know about the great 3D world and because of the MIDP 2.0(Mobile Information Device Profilers entering, it is not a fame to achieve playing 3D games with a mobile device. The data offered by iResearch market consultation show that the figure of mobile game players all around the world will take a steady increase from 290 million in 2005 to 1030 million in 2008, and the market income will mount up from $10,200 million to $52.000 million.3D games will be a current, the most famous kind of mobile games. In this paper I design 3D application based on J2ME (Java 2 Micro Edition) and implement a freely removable 3D object which happened in a 3D scene by receiving the keyboard response of mobile device with WTK (Wireless Too.Kit) simulator.

  • PDF

Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • 대한원격탐사학회지
    • /
    • 제22권5호
    • /
    • pp.351-356
    • /
    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.

Design of 3D Laser Radar Based on Laser Triangulation

  • Yang, Yang;Zhang, Yuchen;Wang, Yuehai;Liu, Danian
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제13권5호
    • /
    • pp.2414-2433
    • /
    • 2019
  • The aim of this paper is to design a 3D laser radar prototype based on laser triangulation. The mathematical model of distance sensitivity is deduced; a pixel-distance conversion formula is discussed and used to complete 3D scanning. The center position extraction algorithm of the spot is proposed, and the error of the linear laser, camera distortion and installation are corrected by using the proposed weighted average algorithm. Finally, the three-dimensional analytic computational algorithm is given to transform the measured distance into point cloud data. The experimental results show that this 3D laser radar can accomplish the 3D object scanning and the environment 3D reconstruction task. In addition, the experiment result proves that the product of the camera focal length and the baseline length is the key factor to influence measurement accuracy.

4D 시뮬레이션을 위한 공법 템플릿 기반의 건설공정 자동 생성 (Automated Generation of a Construction Schedule Based on the Work Method Template for 4D Simulation)

  • 송성열;양정삼;명태식
    • 산업공학
    • /
    • 제25권2호
    • /
    • pp.216-228
    • /
    • 2012
  • BIM-based 4D simulation makes people easily understand complex construction process using 3D graphics model and helps them review and identify the construction schedule in each phase of the construction process. Moreover, 4D simulation can be used as reference data to determine the validity of the process in the design phase and will be utilized as a measure for checking the construction process. Therefore 4D simulation of construction improves efficiency of project management. However, current commercial applications available for 4D simulation do not provide sufficient functions for connection of 3D models and process information. In this paper, we propose an automated generation method through the definition of the process based on a work method template and developed the template based schedule generation system (TSGS).

Gesture-Based Emotion Recognition by 3D-CNN and LSTM with Keyframes Selection

  • Ly, Son Thai;Lee, Guee-Sang;Kim, Soo-Hyung;Yang, Hyung-Jeong
    • International Journal of Contents
    • /
    • 제15권4호
    • /
    • pp.59-64
    • /
    • 2019
  • In recent years, emotion recognition has been an interesting and challenging topic. Compared to facial expressions and speech modality, gesture-based emotion recognition has not received much attention with only a few efforts using traditional hand-crafted methods. These approaches require major computational costs and do not offer many opportunities for improvement as most of the science community is conducting their research based on the deep learning technique. In this paper, we propose an end-to-end deep learning approach for classifying emotions based on bodily gestures. In particular, the informative keyframes are first extracted from raw videos as input for the 3D-CNN deep network. The 3D-CNN exploits the short-term spatiotemporal information of gesture features from selected keyframes, and the convolutional LSTM networks learn the long-term feature from the features results of 3D-CNN. The experimental results on the FABO dataset exceed most of the traditional methods results and achieve state-of-the-art results for the deep learning-based technique for gesture-based emotion recognition.

Embedded 3D-Sensing Devices with Real-Time Depth-Imaging Technologies

  • Bhowmik, Achintya K.
    • 인포메이션 디스플레이
    • /
    • 제18권3호
    • /
    • pp.3-12
    • /
    • 2017
  • In the recent years, significant advances have been made in the development of small form-factor, low power, and low cost 3D-sensing devices based on depth-imaging technologies with real-time performance. This has led to the advent of devices and machines that are able to sense and understand the world, navigate in the environment, and interact naturally with their human users. Human-computer interactions based on touch sensing and speech recognition have already become mainstream, and the rapid developments in 3D sensing is paving the path towards the next level of machine intelligence and interactions. This paper discusses the recent developments in real-time 3D sensing technologies and their emerging system application.

SHAPE OPTIMIZATION OF COMPRESSOR BLADES USING 3D NAVIER-STOKES FLOW PHYSICS

  • Lee K. D.;Chung J.;Shim J.
    • 한국전산유체공학회:학술대회논문집
    • /
    • 한국전산유체공학회 2001년도 춘계 학술대회논문집
    • /
    • pp.1-8
    • /
    • 2001
  • A CFD-based design method for transonic axial compressor blades was developed based on three-dimensional Navier-Stokes flow physics. The method employs a sectional three-dimensional (S3D) analysis concept where the three-dimensional flow analysis is performed on the grid plane of a span station with spanwise flux components held fixed. The S3D analysis produced flow solutions nearly identical to those of three-dimensional analysis, regardless of the initialization of the flow field. The sectional design based on the S3D analysis can include three-dimensional effects of compressor flows and thus overcome the deficiencies associated with the use of quasi-three-dimensional flow physics in conventional sectional design. The S3D design was first used in the inverse triode to find the geometry that produces a specified target pressure distribution. The method was also applied to optimize the adiabatic efficiency of the blade sections of Rotor 37. A new blade was constructed with the optimized sectional geometries at several span stations and its aerodynamic performance was evaluated with three-dimensional analyses.

  • PDF