• Title/Summary/Keyword: 3D 입체영상

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A Study on the Stereo Infrared Image Enhancement (스테레오 적외선영상의 이미지 향상에 관한 연구)

  • 류재훈;김윤호;류광렬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.171-174
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    • 2003
  • This paper is a study on the 3D infrared image enhancement with Stereoscopic algorithm on still infrared image. The adapted stereo method is that the depth is extracted by comparison with right-left image, and the enhanced 3D infrared image by matching based on feature is realized. As the result of experiment this method forced the more smooth edge lines of 3D infrared images.

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A Real-Time Stereoscopic Image Conversion Method Based on A Single Frame (단일 프레임 기반의 실시간 입체 영상 변환 방법)

  • Jung Jae-Sung;Cho Hwa-Hyun;Choi Myung-Ryul
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.1 s.307
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    • pp.45-52
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    • 2006
  • In this paper, a real-time stereoscopic image conversion method using a single frame from a 2-D image is proposed. The Stereoscopic image is generated by creating depth map using vortical position information and parallax processing. For a real-time processing of stereoscopic conversion and reduction of hardware complexity, it uses image sampling, object segmentation by standardizing luminance and depth map generation by boundary scan. The proposed method offers realistic 3-D effect regardless of the direction, velocity and scene conversion of the 2-D image. It offers effective stereoscopic conversion using images suitable conditions assumed in this paper such as recorded image at long distance, landscape and panorama photo because it creates different depth sense using vertical position information from a single frame. The proposed method can be applied to still image because it uses a single frame from a 2-D image. The proposed method has been evaluated using visual test and APD for comparing the stereoscopic image of the proposed method with that of MTD. It is confirmed that stereoscopic images conversed by the proposed method offers 3-D effect regardless of the direction and velocity of the 2-D image.

A Technical Trend of Stereoscopic Content Production and User Interaction (입체영상 제작 및 사용자 상호작용 기술)

  • Jeong, H.;You, J.J.;Jang, K.H.;Kim, H.S.;Jang, H.W.;Park, J.Y.;Lee, J.H.;Nam, S.W.
    • Electronics and Telecommunications Trends
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    • v.27 no.3
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    • pp.22-31
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    • 2012
  • 영화 '아바타'를 계기로 다양한 입체영화의 등장과 3D TV의 대중화로 인해 입체영화를 비롯한 입체 콘텐츠에 대한 관심이 증가되고 있다. 또한 MS사의 '키넥트'가 인기를 끌면서 사용자와 영상 콘텐츠 간의 상호작용 기술이 게임을 중심으로 다양한 분야에 적용되고 있다. 본고에서는 입체영상을 제작하는데 있어서 필요한 촬영 기술 및 관련 장비의 현황 및 스테레오 입체영상의 색감일치 기술의 현황을 소개하고자 한다. 아울러 영상 콘텐츠와 사용자 간의 상호작용을 위한 비전 기반의 상호작용 기술 및 장비의 현황에 대해서도 살펴본다.

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3D Conversion of 2D H.264 Video (2D H.264 동영상의 3D 입체 변환)

  • Hong, Ho-Ki;Baek, Yun-Ki;Lee, Seung-Hyun;Kim, Dong-Wook;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12C
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    • pp.1208-1215
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    • 2006
  • In this paper, we propose an algorithm that creates three-dimensional (3D) stereoscopic video from two-dimensional (2D) video encoded by H.264 instead of using the conventional stereo-camera process. Motion information of each frame can be obtained by the given motion vectors in most of videos encoded by MPEG standards. Especially, we have accurate motion vectors for H.264 streams because of the availability of a variety of block sizes. 2D/3D video conversion algorithm proposed in this paper can create the left and right images that correspond to the original image by using cut detection method, delay factors, motion types, and image types. We usually have consistent motion type na direction in a given cut because each frame in the same cut has high correlation. We show the improved performance of the proposed algorithm through experimental results.

A Multi-View Images Interleaving for Slanted Parallax Barrier based Display Device (사선형 시차 장벽 기반 입체 디스플레이 장치를 위한 다중 시점 영상 생성)

  • Jung, Kyung-Boo;Park, Jong-Il;Choi, Byung-Uk
    • Journal of Broadcast Engineering
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    • v.17 no.3
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    • pp.491-502
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    • 2012
  • Flat panel-based parallax barrier or lenticular based 3D display devices that have been developed recently are designed to feel depth. In order to see a three-dimensional(3D) image by the display device, a multi-view image displayed on the flat panel must be regenerated from images of multi-views using a subsampling method. Previous subsampling methods are focused on reducing crosstalk. In this paper, we focus on a misalignment that is occurred on manufacture process of slanted parallax barrier based autostereoscopic display device. Therefore, we propose a interleaving method that considers tilt of slanted parallax barrier, aperture size, and distance between an autostereoscopic display device and a viewer to see a 3D image regardless of a viewer position.

Effect of Sexual Contents on Presence, Arousal, and Sexual Attitude in 3D TV (3D TV 시청환경에서 선정적 영상이 실재감과 각성, 성적 태도에 미치는 영향)

  • Kim, Hyo Sun;Kwon, Ji Young;Lee, Sangmin;Han, Kwanghee
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.198-210
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    • 2013
  • This study investigates the detrimental effect of watching sexual content in three-dimensional (3D) moving pictures. An increasing amount of investment is put especially in 3D adult content to boost their 3D media industries. It is crucial that the effect of sexual contents on viewers be identified. In this experiment, a between-subject design was employed to analyze various effect of sexual content on participants whether they viewed the same stimuli in 3D or in 2D. In particular, the presence scaling was used to evaluate how real the video clip is. In addition, the permissiveness toward sexual behaviors and the level of sexual arousal were measured to examine the different effect of sexual content by dividing two separate groups in 2D and 3D condition. The result shows that those who watched a 3D video clip perceived higher sense of presence compared to those who watched a 2D video clip. Furthermore, subjects in 3D condition reported lower scores of permissive attitude toward sexual behaviors. This confirms that 3D display delivers more visual experience and has an impact on people in terms of perceiving sexual contents and changing their attitudes towards sexual behaviors.

Depth Scaling Method for Comfortable 3D Image Representation (영상에 최적화된 깊이 조절을 통한 편안한 입체영상의 표현)

  • Jang, Hyoung-Wook;Kim, Dong-Hyun;Sohn, Kwang-Hoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2006.11a
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    • pp.63-66
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    • 2006
  • 양안시차를 이용한 입체 디스플레이는 입체감과 편안함이 상충하는 특징이 있다. 본 논문에서는 이를 해결하기 위해 영상 특성에 따른 길이 조절을 통해 인지되는 입체감을 최대한 떨어뜨리지 않으면서 불편함을 최소화하는 방법을 연구하였다. 인간이 입체를 인지하는 기저는 상당히 복잡하며 영상의 여러 형태에 따라 동일한 깊이(양안시차, disparity)를 주는데도 입체감과 편안함이 다르게 인지된다. 따라서 영상 형태에 따라 다르게 인지되는 영향 인자를 선정하고 이에 대한 깊이감과 편안함의 관계를 실험을 통해 분석하여 적합한 값을 얻었다. 이를 표시되는 입체 디스플레이에 적용하여 들어오는 영상을 처리하여 영향 인자의 정도를 구하고 이에 따라 깊이가 조절(Depth Scaling)되도록 하여 편안한 입체 영상을 구현하였다.

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User-Oriented Augmented 3D UI System Based using DirectShow (DirectShow를 이용한 사용자 중심적 3D 증강 UI 시스템)

  • Lee, Kwan Wook;Jang, Seung Eun;Choi, Chang Yeol;Kim, Man Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.40-42
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    • 2010
  • 최근 3DTV 등의 3D 디스플레이의 공급으로 기존의 입체 콘텐츠뿐만 아니라, 일반 2D 영상도 자동적으로 입체 콘텐츠로 변환하여 3D로 시청할 수 있다. 이러한 콘텐츠를 시청할 때에 주로 사용하는 3D 디스플레이에는 자체적인 UI를 내장하고 있는데, 입체 모드에서의 이러한 UI를 3D로 변환하여 사용할 수 있는 3D UI기술에 대한 관심이 높아지고 있다. 본 논문에서는, 3D UI의 관심도 증가에 따라 좀 더 편리하고 이해도가 높은 3D UI의 개발 방법에 대하여 제안한다. Directshow를 이용하여, 문자와 UI 배경을 합성한다. 여기에 UI의 투명도, 시차, 밝기 등을 조절 가능하게 하여 사용자의 편의에 따라 선택할 수 있게 한다. 사전에 입체로 제작된 실험 영상을 실행하여 그 위에 메뉴 화면, 메뉴 글씨 등을 띄워 입체감 있는 3D UI를 제작, 증강을 체험할 수 있는 3D UI 플레이어를 구현한다.

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A Study on the 3-D Stereoscopic Video Techniques Using Motion Typography (모션 타이포그래피를 이용한 3차원 입체영상 제작방법에 관한 연구)

  • Lee, Jun-Sang;Park, Sung-Dae;Kim, Chee-Yong;Han, Soo-Whan
    • Journal of Korea Multimedia Society
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    • v.14 no.8
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    • pp.1070-1081
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    • 2011
  • Among visual communications methods through new media, the typography becomes a key role in information transfer areas with the development of motion graphics. Recently, the researches on stereoscopic image productions have been carried out actively to increase the reality of created images, and the various new approaches for the production of stereoscopic images have been investigated. However, it is obvious that the researches using motion typography have not been studied sufficiently. Thus in this study, the stereoscopic images for moving typography are suggested and produced by using three experimental studies -- the experiments using text movement, camera movement, and finally, editing and composition. In the experiments, from the stereoscopic motion typography produced by our proposed methods, the various visual effects have been obtained, and the visual communication with high reality has been achieved.

Design of 3D Stereoscopic Electronic Book Authoring Tool Based on DirectX (DirectX기반 3차원 입체 eBook 영상 및 이미지 저작 도구 설계)

  • Park, Jinwoo;Lee, Keunhyoung;Kim, Jinmo;Hwang, Soyoung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.171-173
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    • 2015
  • This paper proposes a design method of an authoring tool for making 3D e-book using DirectX development tools. There are several functions such as generation and modification of 3D objects, modification of textures, stereoscopic modes and pictures, video export and so on in the proposed authoring tool. To support these functions, we proposes design scheme such as data structures for generating 3D objects, anaglyph method using color differences and video export method using BandiCap library.

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