• 제목/요약/키워드: 3D 가시화

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Design of 3D printed chip for thrombus measurement and feasibility study for smoking effect (혈전 측정용 3D printed chip 설계 및 흡연의 영향 사전 연구)

  • Haebeen Kim;Eunseop Yeom
    • Journal of the Korean Society of Visualization
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    • v.21 no.1
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    • pp.74-79
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    • 2023
  • Thrombogenesis, which is the process of blood clot formation, can be initiated by platelet activation. Excessive formation of blood clot in the bloodstream can lead to thrombosis. Therefore, when dealing with patients with disseminated intravascular coagulation (DIC) or children, it is necessary to use small amounts of blood. Hence, it is important to develop methods for the rapid and accurate measurement of the platelet function using a small amount of blood. In this study, 3D printing technology was utilized to facilitate the production of micro channels. The amount of platelet adhesion in smokers and non-smokers was compared by repeatedly exposing the structure of the channel to adjust the number of blood injections and facilitate thrombosis attachment to simple stenosis structures.

Development of 3-D Stereo PIV (3차원 스테레오 PIV 개발)

  • Kim Mi-Young;Choi Jang-Woon;Nam Koo-Man;Lee Young-Ho
    • 한국가시화정보학회:학술대회논문집
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    • 2002.11a
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    • pp.19-22
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    • 2002
  • A process of 3-D particle image velocimetry, called here, as '3-D stereo PIV' was developed for the measurement of a section field of 3-D complex flows. The present method includes modeling of camera by a calibrator based on the homogeneous coordinate system, transfromation of oblique-angled image to transformed image, identification of 2-D velocity vectors by 2-D cross-correlation equation, stereo matching of 2-D velocity vectors of two cameras, accurate calculation of 3-D velocity vectors by homogeneous coordinate system and finally 3-D animation as the post processing. In principle, as two frame images only are necessary for the single instantaneous analysis of a section field of 3-D flow, more effective vectors are obtainable contrary to the previous multi-frame vector algorithm. An experimental system was also used for the application of the proposed method. Three analog CCD cameras and an Argon-Ion Laser(300mW) for illumination were adopted to capture the wake flow behind a bluff obstacle.

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Design and Implementation of Real-time 3D Geo-spatial Information Rendering System based on OpenGL/OpenGL|ES and Image DB Schema (영상 DB 스키마와 OpenGL/OpenGL|ES 기반 실시간 3D 공간정보 렌더링 시스템 설계 및 구현)

  • Kim Seung-Yeb;Lee Ki-Won
    • Proceedings of the KSRS Conference
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    • 2006.03a
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    • pp.41-44
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    • 2006
  • 본 연구에서 3차원 지형공간정보의 구축 및 처리, 가시화를 위하여 개인용 PC와 임베디드 단말기의 포켓 PC환경에서 자료 호환 및 동시 운영이 가능한 실시간 3차원 GIS의 Prototype의 설계 및 구현과 적용 실험을 하고자 한다 OpenGL(Open Graphic Library)과 OpenGL|ES (Embedded System)를 활용하여 도시경관을 구성하는 주요객체인 지형, 건물, 교통, 식생 등을 통합적으로 저작 및 3D 객체 모델링 및 렌더링이 통합 및 개별 운영 시스템을 설계하고 구현하였다. 구현 단계에서 개인용 PC 운영환경에서는 기능성 향상에 중점을 두어 공간 데이터베이스 설계, 텍스처 영상 매핑처리, 대용량의 3차원 공간정보 처리 및 관리, 가시화, 렌더링, 모델링 기능들을 제공하며, PDA 휴대용 단말운영환경을 지원하는 모바일 시스템에서는 실시간 모바일 저작기능과 렌더링 기능에 주안점을 두어 개발하였다. 한편 연구 결과로 구현된 시스템은 원도우 XP 기반의 개인용 PC와 PDA 단말기 상에서 3D 객체 자료구조가 호환되어 향후 다양한 응용이 가능할 것으로 생각된다.

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Interactive Visualization Technique for Adaptive Mesh Refinement Data Using Hierarchical Data Structures and Graphics Hardware (계층적 자료구조와 그래픽스 하드웨어를 이용한 적응적 메쉬 세분화 데이타의 대화식 가시화)

  • ;Chandrajit Bajaj
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.5_6
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    • pp.360-370
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    • 2004
  • Adaptive mesh refinement(AMR) is one of the popular computational simulation techniques used in various scientific and engineering fields. Although AMR data is organized in a hierarchical multi-resolution data structure, traditional volume visualization algorithms such as ray-casting and splatting cannot handle the form without converting it to a sophisticated data structure. In this paper, we present a hierarchical multi-resolution splatting technique using k-d trees and octrees for AMR data that is suitable for implementation on the latest consumer PC graphics hardware. We describe a graphical user interface to set transfer function and viewing / rendering parameters interactively. Experimental results obtained on a general purpose PC equipped with an nVIDIA GeForce3 card are presented to demonstrate that the proposed techniques can interactively render AMR data(over 20 frames per second). Our scheme can easily be applied to parallel rendering of time-varying AMR data.

3D Visualization Techniques for Volcanic Ash Dispersion Prediction Results (화산재 확산 예측결과의 삼차원 가시화 기법)

  • Youn, Jun Hee;Kim, Ho Woong;Kim, Sang Min;Kim, Tae Hoon
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.1
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    • pp.99-107
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    • 2016
  • Korea has been known as volcanic disaster free area. However, recent surveying result shows that Baekdu mountain located in northernmost in the Korean peninsula is not a dormant volcano anymore. When Baekdu mountain is erupting, various damages due to the volcanic ash are expected in South Korea area. Especially, volcanic ash in the air may cause big aviation accident because it can hurt engine or gauges in the airplane. Therefore, it is a crucial issue to interrupt airplane navigation, whose route is overlapped with volcanic ash, after predicting three dimensional dispersion of volcanic ash. In this paper, we deals with 3D visualization techniques for volcanic ash dispersion prediction results. First, we introduce the data acquisition of the volcanic ash dispersion prediction. Dispersion prediction data is obtained from Fall3D model, which is volcanic ash dispersion simulation program. Next, three 3D visualization techniques for volcanic ash dispersion prediction are proposed. Firstly proposed technique is so called 'Cube in the Air', which locates the semitransparent cubes having different color depends on its particle concentration. Second technique is a 'Cube in the Cube' which divide the cube in proportion to particle concentration and locates the small cubes. Last technique is 'Semitransparent Volcanic Ash Plane', which laminates the layer, whose grids present the particle concentration, and apply the semitransparent effect. Based on the proposed techniques, the user could 3D visualize the volcanic ash dispersion prediction results upon his own purposes.

Visualization of Structural Shape Information based on Octree using Terrestrial Laser Scanning (3D레이저스캐닝을 이용한 옥트리기반 구조물 형상정보 가시화)

  • Cha, Gichun;Lee, Donghwan;Park, Seunghee
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.8
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    • pp.8-16
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    • 2016
  • This study presents the visualization of shape information based on Octree using 3D laser scanning. The process of visualization was established to construct the Octree structure from the 3D scan data. The scan data was converted to a 2D surface through the mesh technique and the surface was then converted to a 3D object through the Raster/Vector transformation. The 3D object was transmitted to the Octree Root Node and The shape information was constructed by the recursive partitioning of the Octree Root Node. The test-bed was selected as the steel bridge structure in Sungkyunkwan University. The shape information based on Octree was condensed into 89.3%. In addition, the Octree compressibility was confirmed to compare the shape information of the office building, a computer science campus in Germany and a New College in USA. The basis is created by the visualization of shape information for double-deck tunnel and it will be expected to improve the efficiency of structural health monitoring and maintenance.

Visualization System for Natural Disaster Data (자연재난 데이터 실감 가시화 시스템)

  • Kim, Jongyong;Jeong, Seokcheol;Lee, Gyeweon;Cho, Joonyoung;Kim, Dongwook;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.3
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    • pp.21-31
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    • 2018
  • We introduces a system that enables fast and effective visualization of natural disaster data such as typhoons, tsunamis, floods, and flooding to help make informed decisions in disaster situations. Data containing disaster information consists of a few hundred megabytes to many tens and hundreds of gigabytes, which can not be handled by a PC. This system was implemented in the form of a client-server based service to generate and output results from high-performance servers. The server in a built-in, high-performance cluster handles client requests and sends the result of visualization to the client. Clients can receive the results in any form of images, videos, or 3D graphic model by specifying a desired time frame, effectively viewing the results with a user-friendly GUI.

Measurement of RBC (red blood cell) deformability using 3D Printed Chip combined with Smartphone (스마트 폰 기반 3D 프린팅 칩을 이용한 적혈구 변형성 측정)

  • Lee, Suhwan;Hong, Hyeonji;Yeom, Eunseop;Song, Jae Min
    • Journal of the Korean Society of Visualization
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    • v.18 no.3
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    • pp.103-108
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    • 2020
  • RBC (red blood cell) deformability is one of factors inducing blood shear thinning effect. Reduction of RBC deformability increases blood viscosity in high shear region. In this study, 3D printed chip with proper distribution of wall shear rate (WSR) was proposed to measure RBC deformability of blood samples. To fabricate 3D printed chip, the design of 3D printed chip determined through numerical simulation was modified based on the resolution of the 3D printer. For the estimation of pressure drop in the 3D printed chip, two bypass outlets with low and high WSR are exposed to atmospheric pressure through the needles. By positioning the outlet of needles in the gravity direction, the formation of droplets at bypass outlets can be captured by smartphone. Through image processing and fast Fourier transform (FFT) analysis, the frequency of droplet formation was analyzed. Since the frequency of droplet formation is related with the pressure at bypass, high pressure drop caused by reduction of RBC deformability can be estimated by monitoring the formation of blood droplets using the smartphone.

IFC-based Data Structure Design for Web Visualization (IFC 기반 웹 가시화를 위한 데이터 구조 설계)

  • Lee, Daejin;Choi, Wonik
    • Journal of KIISE
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    • v.44 no.3
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    • pp.332-337
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    • 2017
  • When using IFC data consisting of STEP schema based on the EXPRESS language, it is not easy for collaborating project stakeholders to share BIM modeling shape information. The IFC viewer application must be installed on the desktop PC to review the BIM modeling shape information defined within the IFC, because the IFC viewer application not only parse STEP structure information model but also process the 3D feature construction for a 3D visualization. Therefore, we propose a lightweight data structure design for web visualization by parsing IFC data and constructing 3D modeling data. Our experimental results show the weight reduction of IFC data is about 40% of original file size and the web visualization is able to see the same quality with all web browsers which support WebGL on PCs and smartphones. If applied research is conducted about the web visualization based on IFC data of the last construction phase, it could be utilized in various fields ranging from the facility maintenance to indoor location-based services.

3D Visualization of Brain MR Images by Applying Image Interpolation Using Proportional Relationship of MBRs (MBR의 비례 관계를 이용한 영상 보간이 적용된 뇌 MR 영상의 3차원 가시화)

  • Song, Mi-Young;Cho, Hyung-Je
    • The KIPS Transactions:PartB
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    • v.10B no.3
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    • pp.339-346
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    • 2003
  • In this paper, we propose a new method in which interpolation images are created by using a small number of axiai T2-weighted images instead of using many sectional images for 3D visualization of brain MR images. For image Interpolation, an important part of this process, we first segment a region of interest (ROI) that we wish to apply 3D reconstruction and extract the boundaries of segmented ROIs and MBR information. After the image size of interpolation layer is determined according to the changing rate of MBR size between top slice and bottom slice of segmented ROI, we find the corresponding pixels in segmented ROI images. Then we calculate a pixel's intensity of interpolation image by assigning to each pixel intensity weights detected by cube interpolation method. Finally, 3D reconstruction is accomplished by exploiting feature points and 3D voxels in the created interpolation images.