• Title/Summary/Keyword: 3-D visualization

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Comparative Evaluation on Geotechnical Information 3D Visualization Program for Dredging Quantity Estimation (준설 물량 산출을 위한 지반정보 3차원 가시화 프로그램 비교 평가)

  • Lee, Boyoung;Hwang, Bumsik;Kim, Han-Saem;Cho, Wanjei
    • Journal of the Korean GEO-environmental Society
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    • v.17 no.7
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    • pp.35-42
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    • 2016
  • There are many reclamation projects domestically and internationally which requires large quantity of reclaimable materials. To provide enough reclaimable soils which are limited in land, there have been various research focusing on the dredged soils in the marine environments. As a part of this research, a GIS based 3D dredging reclamation visualization program was developed for the volume estimation of dredged soils in 2015. The developed program is based on the digitized spatial information of the site investigation data with a consideration of the reliability of the data. Prior to the validation with the comparisons with the actual dredged volume measurement data, the developed program was compared with the commercial 3D visualization program with 3D visualized results from the test site near the Gunjang harbor. The validation of the developed program was performed in terms of the degree of visualized precision, the sectional and profiling of soil layers and the dredged volume estimation results. Based on the comparisons, both commercial and developed program show similar dredged volume with minor discrepancies in soil layers.

Visualization and Localization of Fusion Image Using VRML for Three-dimensional Modeling of Epileptic Seizure Focus (VRML을 이용한 융합 영상에서 간질환자 발작 진원지의 3차원적 가시화와 위치 측정 구현)

  • 이상호;김동현;유선국;정해조;윤미진;손혜경;강원석;이종두;김희중
    • Progress in Medical Physics
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    • v.14 no.1
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    • pp.34-42
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    • 2003
  • In medical imaging, three-dimensional (3D) display using Virtual Reality Modeling Language (VRML) as a portable file format can give intuitive information more efficiently on the World Wide Web (WWW). The web-based 3D visualization of functional images combined with anatomical images has not studied much in systematic ways. The goal of this study was to achieve a simultaneous observation of 3D anatomic and functional models with planar images on the WWW, providing their locational information in 3D space with a measuring implement using VRML. MRI and ictal-interictal SPECT images were obtained from one epileptic patient. Subtraction ictal SPECT co-registered to MRI (SISCOM) was performed to improve identification of a seizure focus. SISCOM image volumes were held by thresholds above one standard deviation (1-SD) and two standard deviations (2-SD). SISCOM foci and boundaries of gray matter, white matter, and cerebrospinal fluid (CSF) in the MRI volume were segmented and rendered to VRML polygonal surfaces by marching cube algorithm. Line profiles of x and y-axis that represent real lengths on an image were acquired and their maximum lengths were the same as 211.67 mm. The real size vs. the rendered VRML surface size was approximately the ratio of 1 to 605.9. A VRML measuring tool was made and merged with previous VRML surfaces. User interface tools were embedded with Java Script routines to display MRI planar images as cross sections of 3D surface models and to set transparencies of 3D surface models. When transparencies of 3D surface models were properly controlled, a fused display of the brain geometry with 3D distributions of focal activated regions provided intuitively spatial correlations among three 3D surface models. The epileptic seizure focus was in the right temporal lobe of the brain. The real position of the seizure focus could be verified by the VRML measuring tool and the anatomy corresponding to the seizure focus could be confirmed by MRI planar images crossing 3D surface models. The VRML application developed in this study may have several advantages. Firstly, 3D fused display and control of anatomic and functional image were achieved on the m. Secondly, the vector analysis of a 3D surface model was defined by the VRML measuring tool based on the real size. Finally, the anatomy corresponding to the seizure focus was intuitively detected by correlations with MRI images. Our web based visualization of 3-D fusion image and its localization will be a help to online research and education in diagnostic radiology, therapeutic radiology, and surgery applications.

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A Study on Visualization of Urban Landscape Information Using 3D-GIS Topological Relationship (3D-GIS 위상관계를 활용한 도시경관정보 가시화 방안 연구)

  • Jang, Mun-Hyun
    • Spatial Information Research
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    • v.15 no.1
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    • pp.35-52
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    • 2007
  • Three-dimensional GIS, which provides spatial information through expression techniques of virtual reality close to the real world and the web, is one of the fields that attract a new attention. In particular, Open GIS Consortium(OGC) announced a topological relationship specification of spatial object which supports interoperability while interest in interoperability of spatial data is increasing. However, this specification is limited to two-dimensional spatial object. So this research established a topological relationship of three-dimensional spatial object in order to improve urban landscape and provide a foundation to use GIS. Based on this, this study proposes ways to visualize landscape information which is appropriate for new town's circumstances. It can be concluded that this research has a bigger meaning since it established a base of sharing information about realistic urban landscape that can be accessed regardless of place and time.

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Data Transformation and Display Technique for 3D Visualization of Rainfall Radar (강우레이더의 3차원 가시화를 위한 데이터 변환 및 표출기법)

  • Kim, Hyeong Hun;Park, Hyeon Cheol;Choi, Yeong Cheol;Kim, Tae Su;Choung, Yun Jae
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.352-362
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    • 2017
  • This paper proposes an algorithm for automatically converting and displaying rainfall radar data on a 3D GIS platform. The weather information displayed like rainfall radar data is updated frequently and large-scale. Thus, in order to efficiently display the data, an algorithm to convert and output the data automatically, rather than manually, is required. In addition, since rainfall data is extracted from the space, the use of the display image fused with the 3D GIS data representing the space enhances the visibility of the user. To meet these requirements, this study developed the Auto Data Converter application that analyzes the raw data of the rainfall radar and convert them into a universal format. In addition, Unity 3D, which has good development accessibility, was used for dynamic 3D implementation of the converted rainfall radar data. The software applications developed in this study could automatically convert a large volume of rainfall data into a universal format in a short time and perform 3D modeling effectively according to the data conversion on the 3D platform. Furthermore, the rainfall radar data could be merged with other GIS data for effective visualization.

The implementation of cable path and overfill visualization based on cable occupancy rate in the Shipbuilding CAD (조선 CAD에서 선박의 Cable 점유율을 기반으로 Cable 경로 및 Overfill 가시화 구현)

  • Kim, Hyeon-Jae;Kim, Bong-Gi
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.11
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    • pp.740-745
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    • 2016
  • Cables are installed for tens of thousands of connections between various pieces of equipment to operate and control a commercial ship. The correct shortest-route data is necessary since these are complicated cable installations. Therefore, an overfill interval commonly exists in the shortest paths for cables as estimated by Dijkstra's algorithm, even if this algorithm is generally used. It is difficult for an electrical engineer to find the overfill interval in 3D cable models because the occupancy rate data exist in a data sheet unlinked to three-dimensional (3D) computer-aided design (CAD). The purpose of this study is to suggest a visualization method that displays the cable path and overfill interval in 3D CAD. This method also provides various color visualizations for different overfill ranges to easily determine the overfill interval. This method can reduce cable-installation man-hours from 7,000 to 5,600 thanks to a decreased re-installation rate, because the cable length calculation's accuracy is raised through fast and accurate reviews based on 3D cable visualization. As a result, material costs can also be reduced.

Development of a DMU System Operated on a PDM System (PDM 시스템에서 운용되는 DMU 시스템 개발)

  • 이강수;이상헌
    • Korean Journal of Computational Design and Engineering
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    • v.8 no.3
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    • pp.157-166
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    • 2003
  • In this paper, we explain the DMU (digital mockup) system based on the PDM system. Most manufacturing companies are trying to develop a competitive product by increasing the quality, shortening time to market (TIM) and reducing the cost of a product. Some technologies such as SE (System Engineering), CE (Concurrent Engineering), QFD (Quality Function Development), CI (Cost Innovation) and some systems such as CAD (Computer-Aided Design), CAE (Computer-Aided Engineering), CAM (Computer-Aided Manufacturing), PDM (Product Data Management) and visualization system are adopted for these purposes. Specially, DMU system utilizes a visualization system that shows the 3D shape of a product on the computer and it gives a quick intuition to a person whether he/she is an engineer or not. It also can induce the effects of CE and QFD. SO, 0 company is developing a DMU system integrating CAD, visualization and PDM system. The main feature of the developed DMU system is that it is entirely integrated with PDM system, which means that the 3D shape of any part or assembly can be retrieved through PDM system. The DMU system will change the development process, which will increase the competitiveness of a developed product.

Thickness and clearance visualization based on distance field of 3D objects

  • Inui, Masatomo;Umezun, Nobuyuki;Wakasaki, Kazuma;Sato, Shunsuke
    • Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.183-194
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    • 2015
  • This paper proposes a novel method for visualizing the thickness and clearance of 3D objects in a polyhedral representation. The proposed method uses the distance field of the objects in the visualization. A parallel algorithm is developed for constructing the distance field of polyhedral objects using the GPU. The distance between a voxel and the surface polygons of the model is computed many times in the distance field construction. Similar sets of polygons are usually selected as close polygons for close voxels. By using this spatial coherence, a parallel algorithm is designed to compute the distances between a cluster of close voxels and the polygons selected by the culling operation so that the fast shared memory mechanism of the GPU can be fully utilized. The thickness/clearance of the objects is visualized by distributing points on the visible surfaces of the objects and painting them with a unique color corresponding to the thickness/clearance values at those points. A modified ray casting method is developed for computing the thickness/clearance using the distance field of the objects. A system based on these algorithms can compute the distance field of complex objects within a few minutes for most cases. After the distance field construction, thickness/clearance visualization at a near interactive rate is achieved.

A Study on 3D Visualization for Color Analysis of Multimedia Data (멀티미디어 데이터의 색상분포 분석을 통한 3차원 시각화 연구)

  • Seo, Sanghyun
    • Journal of Digital Contents Society
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    • v.19 no.8
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    • pp.1463-1469
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    • 2018
  • The development of multimedia devices with built-in cameras such as smart devices and various studies using video-related multimedia data such as images and video obtained from the devices have been actively conducted. These studies deal with image data. An image can be defined as a set of color information obtained from a digital sensor called a pixel. Images contain various cognitive information such as color, lighting, objects and so on. In order to extract or process such information, it is necessary to clearly understand the composition of colors. In this paper, we introduce 3-dimensional information visualization method which can effectively express the results of image processing together with color distribution. This study visualizes the characteristics of image related multimedia data as well as the characteristics of various analytical data derived from it, so that researchers can transmit the image information more clearly and effectively.

CUDA-based Object Oriented Programming Techniques for Efficient Parallel Visualization of 3D Content (3차원 콘텐츠의 효율적인 병렬 시각화를 위한 CUDA 환경 기반 객체 지향 프로그래밍 기법)

  • Park, Tae-Jung
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.169-176
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    • 2012
  • This paper presents a parallel object-oriented programming (OOP) platform for efficient visualization of three-dimensional content in CUDA environments. For this purpose, this paper discusses the features and limitations in implementing C++ object-oriented codes using CUDA and proposes the solutions. Also, it presents how to implement a 3D parallel visualization platform based on the MVC (Model/View/Controller) design pattern. Also, it provides sample implementations for integral MLS (iMLS) and signed distance fields (SDFs) based on the Marching Cubes and Raytracing. The proposed approach enables GPU parallel processing only by implementing simple interfaces. Based on this, developers can expect general benefits that are common in general OOP techniques including abstractization and inheritance. Though I implemented only two specific samples in this paper, I expect my approach can be widely applied to general computer graphics problems.