• 제목/요약/키워드: 3-D simulation

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임상가를 위한 특집 1 - 턱교정수술에서3D simulation과 CAD/CAM의 활용 (3D simulation and CAD/CAM in orthognathic surgery)

  • 진임건;양훈주;김대승;이원진;황순정
    • 대한치과의사협회지
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    • 제50권11호
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    • pp.660-669
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    • 2012
  • We describes the process of 3D virtual treatment planning and of CAD/CAM for surgical splint in orthognathic surgery. The potential benefits and disadvantages of 3D virtual approach and the use of CAD/CAM system for the treatment of the patient with a maxillofacial deformity are discussed. For the more convenient applications,3D software should be improved.

3D 가상착의 시스템에 의한 비만 중년여성의 토르소 원형설계에 관한 연구 (A Development of the Torso Pattern for Obese Middle-aged Women from 3D Virtual Garment Simulation)

  • 임지영
    • 한국의류산업학회지
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    • 제12권1호
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    • pp.86-93
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    • 2010
  • The purpose of this study was to develop torso pattern of Middle-aged obese women by using the virtual twin and 3D virtual garment simulation system. The results were as follows; 1. By using 3D Virtual Garment Simulation, new torso pattern considered obese women was development. The basic numerical formula were as follows ; bust girth B/2+5, armhole depth B/6+5, front waist girth W/4+2+0.5, back waist girth W/4+1-0.5, front hip girth H/4+1+0.5, back hip girth H/4+2-0.5, chest width B/6+2.5, back width B/6+2.5 and back neck width B/20+2.5. 2. According to the results of the new torso pattern's appearance evaluation, it estimated more highly than existing pattern in silhouette and ease amount, confirming that new torso pattern is appropriate for the obese women. Also, new torso pattern was evaluated to allow proper space length of bust, waist, abdomen and hip. Virtual models production through 3D body scan data, pattern draft and virtual garment digital program were applied to prototypic design method so as to enhance the fitness of ready-made garments. This study is expected to serve as one of important basic data for ensuing studies that may utilize 3D Virtual Garment Simulation System with 2D patterns, and also for future 3D Pattern Production Program development.

2D와 3D 디스플레이로 구현된 운전 시뮬레이션에서 운전자의 종적 차량통제 수행, 주관적 피로감 및 지각된 현실감의 차이 (Differences in Driver's Longitudinal Vehicle Control, Subjective Fatigue, and Perceived Fidelity in 2D and 3D Display Driving Simulation)

  • 박동진;이재식
    • 감성과학
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    • 제17권4호
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    • pp.3-18
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    • 2014
  • 본 연구에서는 2D 화면과 3D화면으로 각각 제시된 운전 시뮬레이션 환경에서 운전자의 종적 차량통제, 주관적 피로감 및 지각된 현실감에서의 차이를 비교하였다. 본 연구의 결과들을 요약하면 다음과 같다. 첫째, 실험참가자들은 미리 정해진 네 가지 수준의 목표속도(60, 80, 100 및 120km/h)를 유지할 때 3D 조건보다는 2D 조건에서, 그리고 목표속도가 낮을수록 목표속도에 비해 더 빠르게 운전하였고, 이러한 경향은 목표속도 조건과 상관없이 일정하였다. 둘째, 선행차량과의 차간거리 유지수행에 대한 분석 결과, 2D 조건에 비해 3D 조건에서 실험참가자들은 선행차량과 더 근접한 차간거리를 유지하며 주행하였는데, 특히 선행차량의 주행속도가 비교적 느렸던 조건(즉, 60km/h)에 비해 비교적 빨랐던 조건(즉, 80 및 100km/h)에서 이러한 경향이 두드러졌다. 셋째, 속도 유지 과제와 선행차량과의 차간거리 유지수행 모두에서 2D 조건에 비해 3D 조건에서 실험참가자들이 경험하는 피로감의 수준이 더 높았으나 주관적 현실감에 대한 평가에서는 두 가지 과제 모두에서 2D와 3D 조건에 따라 유의한 차이가 관찰되지 않았다.

A Study on the 3D Scanning of Fashionable Textile Materials - Ripple-finished Cotton Fabric and Shrink-proof Finished/Felted Wool Fabric -

  • Kim, Jong-Jun
    • 패션비즈니스
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    • 제15권6호
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    • pp.101-112
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    • 2011
  • Three-dimensional(3D) virtual clothing simulation system may require the use of physical, mechanical, and configurational data in order to mimic the actual clothing with high degree of realism. Therefore the 3-dimensional scanning system based on optical methods was adopted to extract the 3-dimensional data of the fabric surface. In this study, the appearances of the 3-dimensionally transformed textile fabrics via several finishing procedures were investigated using a 3D scanning system. The wool gauze fabrics treated with the shrink-proof finishing and the felting process showed height changes up to 4.5mm. The 3-dimensional configuration may be objectively described by the use of mesh generation from the scanned output. The generated mesh information may further be utilized in the 3D virtual clothing simulation system for accurate description of the fashionable textile materials used in the simulation system.

20~30대 저체중 성인여성의 토르소원형 설계 - Clo 3D 프로그램 적용 사례 - (Development of Torso Pattern for Underweight Female in their 20s~30s - Using Clo 3D program -)

  • 임지영
    • 한국의류산업학회지
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    • 제15권6호
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    • pp.963-970
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    • 2013
  • The purpose of this study was to develop torso pattern of underweight female in their 20s~30s by using Clo 3D virtual garment simulation system. The results were as follows; first, as a result of analyzing torso somatotype, underweight women showed lower average than average values of whole women in their twenties and thirties in the items such as length, width, circumference, thickness except for height. Second, by using 3D virtual garment simulation, new torso pattern considered underweight female was development. The basic numerical formula were as follows ; bust girth B/2+3.5, armhole depth B/4+0.5, front waist girth W/4+0.5+0.7, back waist girth W/4+0.5-0.7, front hip girth H/4+1+0.5, back hip girth H/4+1-0.5, chest width B/6+3.1, back width B/6+4.5, neck width B/12+0.2 and neck depth B/12+1.7. Third, by reducing hollowed amount of front, back, and side line, and hollowed amount of back center line, the reduced quantity was included to darts amount. Number of dart was adjusted to two pieces so that darts amount was equally distributed to two darts. Forth, according to the results of the new torso pattern's appearance evaluation, it estimated more highly than existing pattern in silhouette and ease amount, confirming that new torso pattern was appropriate for the underweight women. This study is expected to serve as one of important basic data for ensuing studies that may utilize 3D virtual garment simulation system with 2D patterns, and also for future 3D pattern production program development.

대학 캠퍼스 건물 정보의 입체적 가시화를 위한 3D 시뮬레이션 시스템의 개발 (Development of 3D Simulation Systems for the 3D Visualization of University Campus Building Information)

  • 김성호
    • 디지털융복합연구
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    • 제11권11호
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    • pp.327-333
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    • 2013
  • 매우 다양한 건물들로 구성된 캠퍼스의 모든 건물들과 각 건물의 층별 호실(Room)들에 대한 정보를 쉽게 알 수 있는 방법은 거의 없다. 그런 이유로 본 논문에서는 캠퍼스 건물 정보의 입체적인 가시화를 위한 3D 시뮬레이션 시스템을 개발하였다. 본 시스템을 위해서는 실제 도면을 기반으로 각 건물 및 층별 단면도를 3D로 모델링하였으며, 실제 건물 외부 사진들을 사용하여 텍스처 매핑하였다. 사용자 인터페이스는 3D 뷰어, 메뉴 프레임으로 구분하였다. 만약 메뉴에서 건물명을 선택하면, 3D 뷰어는 선택한 건물을 줌(Zoom)하여 보여주고 메뉴 프레임은 건물과 관련된 각종 정보들을 보여주게 된다. 그리고 층별 호실(Room)을 선택하면 별도의 웹브라우저를 통하여 3D로 확인할 수 있게 하였다. 또한 3D 뷰어에서 건물을 클릭하면, 선택한 건물에 대한 정보들을 보여주게 된다. 본 시스템은 캠퍼스에 대한 건물 정보를 실감나게 제공해줄 수 있다는 점에서 매우 유용하다.

1D-3D 연동해석을 통한 흡기 매니폴드 형상이 실린더별 유동 분배에 미치는 영향 평가 (Evaluate the Effect of the Intake Manifold Geometry on Cylinder-to-cylinder Variation Using 1D-3D Coupling Analysis)

  • 박상준;조정근;송순호;조자윤;왕태중
    • 한국자동차공학회논문집
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    • 제24권2호
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    • pp.161-168
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    • 2016
  • CNG engine has been used as a transportation because of higher thermal efficiency and lower CO2 and particulate matter. However its out put power is decreased due to cylinder-to-cylinder variation during the supply of air-fuel mixture to the each cylinder. It also causes noise and vibration. So in this study, 1D engine simulation model was validated by comparison with experiment data and 3D CFD simulation was conducted to steady-state flow analysis about each manifold geometry. Then, the effects of various intake manifold geometries on variation were evaluated by using 1D-3D coupling analysis at engine speed of 2100 rpm range in 12 L CNG engine. As a result, variation was improved about 4 % though 3D CFD analysis and there was a variation within 3 % using 1D-3D coupling analysis.

Optimizing Laser Scanner Selection and Installation through 3D Simulation-Based Planning - Focusing on Displacement Measurements of Retaining Wall Structures in Small-scale Buildings -

  • Lee, Gil-yong;Kim, Jun-Sang;Yoou, Geon hee;Kim, Young Suk
    • 한국건설관리학회논문집
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    • 제25권3호
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    • pp.68-82
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    • 2024
  • The planning stage of laser scanning is crucial for acquiring high-quality 3D source data. It involves assessing the target space's environment and formulating an effective measurement strategy. However, existing practices often overlook on-site conditions, with decisions on scanner deployment and scanning locations relying heavily on the operators' experience. This approach has resulted in frequent modifications to scanning locations and diminished 3D data quality. Previous research has explored the selection of optimal scanner locations and conducted preliminary reviews through simulation, but these methods have significant drawbacks. They fail to consider scanner inaccuracies, do not support the use of multiple scanners, rely on less accurate 2D drawings, and require specialized knowledge in 3D modeling and programming. This study introduces an optimization technique for laser scanning planning using 3D simulation to address these issues. By evaluating the accuracy of scan data from various laser scanners and their positioning for scanning a retaining wall structure in a small-scale building, this method aids in refining the laser scanning plan. It enhances the decision-making process for end-users by ensuring data quality and reducing the need for plan adjustments during the planning phase.

실시간 패턴 변형과 인체 상대좌표계를 이용한 대화형 3D 패턴 디자인 (Interactive 3D Pattern Design Using Real-time Pattern Deformation and Relative Human Body Coordinate System)

  • 설인환;한현숙;남윤자;박창규
    • 한국의류산업학회지
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    • 제12권5호
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    • pp.582-590
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    • 2010
  • Garment design needs an iterative manipulation of 2D patterns to generate a final sloper. Traditionally there have been two kinds of design methodologies such as the flat pattern method and the pattern draping method. But today, it is possible to combine the advantages from the two methods due to the realistic cloth simulation techniques. We devised a new garment design system which starts from 3D initial drape simulation result and then modifies the garment by editing the 2D flat patterns synchronously. With this interactive methodology using real-time pattern deformation technique, the designer can freely change a pattern shape by watching its 3D outlook in real-time. Also the final garment data were given relative coordinates with respect to the human anthropometric feature points detected by an automatic body feature detection algorithm. Using the relative human body coordinate system, the final garments can be re-used to an arbitrary body data without repositioning in the drape simulation. A female shirt was used for an example and a 3D body scan data was used for an illustration of the feature point detection algorithm.