• Title/Summary/Keyword: 3-D objects

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3D Content Model Hashing Based on Object Feature Vector (객체별 특징 벡터 기반 3D 콘텐츠 모델 해싱)

  • Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.6
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    • pp.75-85
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    • 2010
  • This paper presents a robust 3D model hashing based on object feature vector for 3D content authentication. The proposed 3D model hashing selects the feature objects with highest area in a 3D model with various objects and groups the distances of the normalized vertices in the feature objects. Then we permute groups in each objects by using a permutation key and generate the final binary hash through the binary process with the group coefficients and a random key. Therefore, the hash robustness can be improved by the group coefficient from the distance distribution of vertices in each object group and th hash uniqueness can be improved by the binary process with a permutation key and a random key. From experimental results, we verified that the proposed hashing has both the robustness against various mesh and geometric editing and the uniqueness.

Wire frame drive unit ofa SMA-based 3D shape display (SMA을 이용한 3차원 형상제시기의 와이어프레임 구동 유닛)

  • Chu Y.J.;Kim Y.M.;Song J.B.;Park S.S.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.439-440
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    • 2006
  • This research proposes a novel method of shape display to present 3-dimensional objects. Shape displays allow us to feel the actual volume of the object, unlike conventional 2D visual displays of 3D objects. The proposed method employs a wire frame structure to present 3D objects. The wire frame is composed of small units driven by shape memory alloy(SMA) actuators. The drive unit is analogous to the agonist-antagonist system of animal musculoskeletal systems, where the SMA actuators serve as agonist and antagonist muscles. The force in the SMA actuator is controlled by electrical current. The drive unit is equipped with the locking mechanism so that it can sustain the external force exerted by the user as well as the own weight of the wire frame structure. By controlling the current into the SMA actuator and locking mechanism, we call control the angle of the drive unit. A chain of drive units enables presentation of 2 dimensional objects. 3 dimensional presentations are possible by collecting the chains of drive units.

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Ray Tracing Acceleration Schemes Based on Efficient Data Storage (효율적인 데이터 저장을 기초로 한 광선 추적의 가속화 방안)

  • 최현규;경종민
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.8
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    • pp.1270-1281
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    • 1989
  • This paper presents two new storage schemes of 3-D objects to accelerate the finding of the first intersecting object and the shadow computation steps in ray tracing. The 3-D objects which are potentially intersected with the first reflection (refraction)ray are enrolled within a so called reflection (refraction) frustum' for a polygon object. Only those objects registered in the corres ponding frustum are immediately checked for intersection with the secondary rays emanating from the same polygon. The other is called a shadow pyramid' which contains the candidate objects possibly blocking the path from the relevant light source to any point on the relevant polgon. The shadow testing of a point is performed only against the objects contained in the associated shadow pyramid. Despite the cost needed for registration of objects within frusta or shadow pyramids, the total rendering time of ray tracing using the proposed approaches was reduced by approximately 50% (10% in color rendering time and 70% in shadoe testing time) from the conventional cell 50% (10% in color rendering time and 70% in shadow testing time) from the conventional cell traversal scheme under the 3-D uniform subdivision environment due to the fast finding of candidate objects for intersection and the reduced number of intersection calculations.

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Optical Encryption and Information Authentication of 3D Objects Considering Wireless Channel Characteristics

  • Lee, In-Ho;Cho, Myungjin
    • Journal of the Optical Society of Korea
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    • v.17 no.6
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    • pp.494-499
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    • 2013
  • In this paper, we present an optical encryption and information authentication of 3D objects considering wireless channel characteristics. Using the optical encryption such as double random phase encryption (DRPE) and 3D integral imaging, a 3D scene with encryption can be transmitted. However, the wireless channel causes the noise and fading effects of the 3D transmitted encryption data. When the 3D encrypted data is transmitted via wireless channel, the information may be lost or distorted because there are a lot of factors such as channel noise, propagation fading, and so on. Thus, using digital modulation and maximum likelihood (ML) detection, the noise and fading effects are mitigated, and the encrypted data is estimated well at the receiver. In addition, using computational volumetric reconstruction of integral imaging and advanced correlation filters, the noise effects may be remedied and 3D information may be authenticated. To prove our method, we carry out an optical experiment for sensing 3D information and simulation for optical encryption with DRPE and authentication with a nonlinear correlation filter. To the best of our knowledge, this is the first report on optical encryption and information authentication of 3D objects considering the wireless channel characteristics.

Implementation of 3D Motion Display Viewer Based on Kalman Filter Using the 9-Axis Sensor (9축-센서를 활용한 칼만필터 기반 3차원 모션 디스플레이 뷰어 구현)

  • Moon, Seongjoo;So, Kyoungyoung;Ko, Kwangman
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.12
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    • pp.585-588
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    • 2015
  • The technical challenge of 3D image display using the wireless sensor were applied to variable areas and scopes. This techniques need to very accurate location and speed informations and recognitions to moving objects. The tracking challenges of the moving objects location that combined 3D location and speed sensor were applied to sports and healthcare areas. This areas seek to the accuracy and collections and tightly related to image display and analysis techniques. In this paper, We developed the 3D motion display that can be monitor moving objects on the 3D virtual space. For this works, we constructed the database that collected informations through 9-axis sensor and demonstrated the result of 3D motion display on the Window based environments.

Constructing 3D Outlines of Objects based on Feature Points using Monocular Camera (단일카메라를 사용한 특징점 기반 물체 3차원 윤곽선 구성)

  • Park, Sang-Heon;Lee, Jeong-Oog;Baik, Doo-Kwon
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.429-436
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    • 2010
  • This paper presents a method to extract 3D outlines of objects in an image obtained from a monocular vision. After detecting the general outlines of the object by MOPS(Multi-Scale Oriented Patches) -algorithm and we obtain their spatial coordinates. Simultaneously, it obtains the space-coordinates with feature points to be immanent within the outlines of objects through SIFT(Scale Invariant Feature Transform)-algorithm. It grasps a form of objects to join the space-coordinates of outlines and SIFT feature points. The method which is proposed in this paper, it forms general outlines of objects, so that it enables a rapid calculation, and also it has the advantage capable of collecting a detailed data because it supplies the internal-data of outlines through SIFT feature points.

ZBrush 3D animation character modeling using ZSphere (ZSphere를 활용한 ZBrush의 3D애니메이션 캐릭터모델링)

  • Ryu, Chang-Su;Hur, Chang-Wu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.6
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    • pp.1312-1317
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    • 2012
  • ZSphere of ZBrush can be added to the canvas, and most of all, added to the existing ZSphere as mobile geometrical objects. For example, arms can be produced out of the globoid in the progress of an intermediate step. characters with multiple limbs can be produced easily in this way. With Zsphere, several Child Spheres can be produced out of single Sphere, then these can be parents spheres, and can connect other Child Spheres. In this paper, by making each form through these processes, 3D characters were modeled to shape easily and rapidly. Since 3D objects can be added, rotated, and moved, they can interact smoothly with Z-depth of campus. To place these objects on the screen, paint, build fixed perspective image, smerge pixols and transform 3D objects, diverse transforming tools and sculpturing tools were used. The characters were designed in the way that first, the finished 3D characters were transformed into poly, then each side was restructured rapidly with Topology.

A study on the core technologies for industrial type digital 3D SFF system

  • Kim, Dong-Soo;An, Young-Jin;Kim, Sung-Jon;Choi, Byung-Oh;Lim, Hyun-Eui
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2170-2174
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    • 2005
  • Selective Laser Sintering (SLS) is a useful rapid prototyping technique for the manufacture of three dimensional (3D) solid objects directly from a scanning data. A new approach called a Selective Multi-Laser Sintering (SMLS) system has been developed at Korea Institute Machinery & Materials (KIMM) as an industrial type SFFS. This SMLS machine is built with a frame, heaters, nitrogen supply part, laser system. This system uses the dual laser and 3D scanner made in $Solutionix^{TM}$ to improve the precision and speed for large objects. The three-dimensional solid objects are made of polyamide powder. The investigation on each part of SMLS system is performed to determine the proper theirs design and the effect of experimental parameters on making the 3D objects. The temperature of the system has a great influence on sintering the polymer. Because the stability of the powder temperature prevents the deformation of each layer, the controls of the temperature in both the system and the powders are very important during the process. Therefore, we simulated the temperature distribution of build room using the temperature analysis with ANSYS program. Selected radiant heater is used to raise temperature of powder to melting point temperature. The laser parameters such as scan spacing, scan speed, laser power and laser delay time affect the production the 3D objects too. The combination of the slow scan speed and the high laser power shows the good results without the layer curling. The work is under way to evaluate the effect of experimental parameters on process and to produce the various objects. We are going to experiment continuously to improve the size accuracy and surface roughness.

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3D Vision Inspection Algorithm Using the Geometrical Pattern Matching (기하학적 패턴 매칭을 이용한 3차원 비전 검사 알고리즘)

  • 정철진;허경무
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2533-2536
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    • 2003
  • In this paper, we suggest the 3D Vision Inspection Algorithm which is based on the external shape feature, and is able to recognize the object. Because many objects made by human have the regular shape, if we posses the database of pattern and we recognize the object using the database of the object's pattern, we could inspect the objects of many fields. Thus, this paper suggest the 3D Vision inspection Algorithm using the Geometrical Pattern Matching by making the 3D database.

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3D Visualization using Face Position and Direction Tracking (얼굴 위치와 방향 추적을 이용한 3차원 시각화)

  • Kim, Min-Ha;Kim, Ji-Hyun;Kim, Cheol-Ki;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.173-175
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    • 2011
  • In this paper, we present an user interface which can show some 3D objects at various angles using tracked 3d head position and orientation. In implemented user interface, First, when user's head moves left/right (X-Axis) and up/down(Y-Axis), displayed objects are moved towards user's eyes using 3d head position. Second, when user's head rotate upon an X-Axis(pitch) or an Y-Axis(yaw), displayed objects are rotated by the same value as user's. The results of experiment from a variety of user's position and orientation show good accuracy and reactivity for 3d visualization.

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