• Title/Summary/Keyword: 3-D modeling

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Applying 3D U-statistic method for modeling the iron mineralization in Baghak mine, central section of Sangan iron mines

  • Ghannadpour, Seyyed Saeed;Hezarkhani, Ardeshir;Golmohammadi, Abbas
    • Geosystem Engineering
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    • v.21 no.5
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    • pp.262-272
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    • 2018
  • The U-statistic method is one of the most important structural methods to separate the anomaly from background. It considers the location of samples and carries out the statistical analysis of the data without judging from a geochemical point of view and tries to separate subpopulations and determine anomalous areas. In the present study, 3D U-statistic method has been applied for the first time through the three-dimensional (3D) modeling of an ore deposit. In order to achieve this purpose, 3D U-statistic is applied on the data (Fe grade) resulted from the drilling network in Baghak mine, central part of the Sangan iron mines (in Khorassan Razavi Province, Iran). Afterward, results from applying 3D U-statistic method are used for 3D modeling of the iron mineralization. Results show that the anomalous values are well separated from background so that the determined samples as anomalous are not dispersed and according to their positioning, denser areas of anomalous samples could be considered as anomaly areas. And also, final results (3D model of iron mineralization) show that output model using this method is compatible with designed model for mining operation. Moreover, seen that U-statistic method in addition for separating anomaly from background, could be very efficient for the 3D modeling of different ore type.

An Interactive Character Animation and Data Management Tool (대화형 캐릭터 애니메이션 생성과 데이터 관리 도구)

  • Lee, Min-Geun;Lee, Myeong-Won
    • The KIPS Transactions:PartA
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    • v.8A no.1
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    • pp.63-69
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    • 2001
  • In this paper, we present an interactive 3D character modeling and animation including a data management tool for editing the animation. It includes an animation editor for changing animation sequences according to the modified structure of 3D object in the object structure editor. The animation tool has the feature that it can produce motion data independently of any modeling tool including our modeling tool. Differently from conventional 3D graphics tools that model objects based on geometrically calculated data, our tool models 3D geometric and animation data by approximating to the real object using 2D image interactively. There are some applications that do not need precise representation, but an easier way to obtain an approximated model looking similar to the real object. Our tool is appropriate for such applications. This paper has focused on the data management for enhancing the automatin and convenience when editing a motion or when mapping a motion to the other character.

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Development of BIM-based 3D Modeling Instruction Materials and its Application Analysis for Professional Drafting Subject of Specialized Vocational High School (특성화고 전문제도 과목을 위한 BIM 기반 3D 주택설계 수업자료 개발 및 적용)

  • Kwon, Se-Jeong;Yoo, Hyun-Seok
    • 대한공업교육학회지
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    • v.43 no.1
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    • pp.1-19
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    • 2018
  • As the BIM designing technology has been applied recently in the construction field, architectural design education in the field of work and university has been changing to 3D modeling. Nevertheless, architectural design & drafting education in the construction specialized vocational high school is not responding appropriately to change. Despite the fact that students need to have 3D modeling design ability, there is a very lack of 3D housing design instructional material that can satisfy the change. The purpose of this study is to develop BIM-based 3D modeling instruction material and apply to analyze effect on interest and task performance ability on Housing Design. The 3D modeling instruction material used in this study was developed through four stages of preparation, development, implementation and evaluation according to the PDIE model procedure. Also, the experimental design model for hypothesis testing was used nonequivalent control group pretest-posttest design. Based on the experimental design model, BIM-based 3D modeling instruction material was performed in the experimental group and 2D CAD-based standard instruction material was taught in the control group. Experimental treatment was conducted on the students of construction specialized vocatinonal high school, and applied to the subject of Professional Drafting in the 12 hours. Before and after the experimental treatment, the interest and task performance ability on Housing Design were tested. Based on the test results, we analyzed the effects of the 3D modeling instruction material through the independent samples t-test. The results of the study are as follows. First, BIM-based 3D modeling instruction material was developed of 'Housing Design & Drafting' unit on the subject of Professional Drafting in construction specialized vocational high school. Second, the application of 3D modeling instruction material has shown to be effective in improving students' interest. Third, the application of 3D modeling instruction material has shown to be effective in improving students' task performance ability on Housing Design.

The Development of 3D Gauge Curve Generation Method using NURBS Curve in Shoe Sole modeling (NURBS곡선을 이용한 3D Gauge 곡선의 모델링 기술 개발)

  • 배태용
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.317-322
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    • 2004
  • Productivity of shoe industry in Korea is still more excellent then that of China or Vietnam, But manufacturing technology and productive facility are underdevelopment in comparison advanced country. CAD/CAM system development, one of the most important technology, is totally nonexistent. specially, the automatic generation function and the grading function in shoe sole modeling are dependent of the foreign software. The CAD/CAM software only for shoe modeling is very expensive, so that it is going to weaken shoe industry of Korea. Therefore, We developed 3D gauge curve generation method using 2D NURBS curve in shoe sole modeling.

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A Novel 3D Modeling Technique by Spatial Tiling of the Pre-defined Cubical Grids (정의된 육면 격자의 공간 타일링에 의한 3차원 모델링)

  • Nam, Sang-Hun;Chai, Young-Ho
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.103-108
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    • 2008
  • In case of the 3D Sketch System for spatial modeling, The use of 3D input devices in 3D environment is the best method to express designer's intention. However, the designer's 3D drawing skill is not accurate. 80, we use the multiple strokes used generally by 2D sketch. Multiple strokes make the designer recognize model's current drawing features and what he change We use the cubic-based drawing method to calculate many surfaces in real time. We arrange the relations of cubes for composing surfaces and multi strokes. We implement the sketch system taking cubic modeling and multiple strokes technique.

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Light 3D Modeling with mobile equipment (모바일 카메라를 이용한 경량 3D 모델링)

  • Ju, Seunghwan;Seo, Heesuk;Han, Sunghyu
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.107-114
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    • 2016
  • Recently, 3D related technology has become a hot topic for IT. 3D technologies such as 3DTV, Kinect and 3D printers are becoming more and more popular. According to the flow of the times, the goal of this study is that the general public is exposed to 3D technology easily. we have developed a web-based application program that enables 3D modeling of facial front and side photographs using a mobile phone. In order to realize 3D modeling, two photographs (front and side) are photographed with a mobile camera, and ASM (Active Shape Model) and skin binarization technique are used to extract facial height such as nose from facial and side photographs. Three-dimensional coordinates are generated using the face extracted from the front photograph and the face height obtained from the side photograph. Using the 3-D coordinates generated for the standard face model modeled with the standard face as a control point, the face becomes the face of the subject when the RBF (Radial Basis Function) interpolation method is used. Also, in order to cover the face with the modified face model, the control point found in the front photograph is mapped to the texture map coordinate to generate the texture image. Finally, the deformed face model is covered with a texture image, and the 3D modeled image is displayed to the user.

Education and Application of Modeling on 3D Structure using Geogebra (지오지브라를 이용한 3차원 구조물의 모델링 교육과 응용)

  • Chung, Tae-Eun;Kim, Tae-Hwan
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.2
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    • pp.93-103
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    • 2015
  • In this study, we organize and explain various ways to construct 3D models in the 2D plane using Geogebra, mathematical education software that enables us to visualize dynamically the interaction between algebra and geometry. In these ways, we construct three unit vectors for 3 dimensions at a point on the Cartesian coordinates, on the basis of which we can build up the 3D models by putting together basic mathematical objects like points, lines or planes. We can apply the ways of constructing the 3 dimensions on the Cartesian coordinates to modeling of various structures in the real world, and have chances to translate, rotate, zoom, and even animate the structures by means of slider, one of the very important functions in Geogebra features. This study suggests that the visualizing and dynamic features of Geogebra help for sure to make understood and maximize learning effectiveness on mechanical modeling or the 3D CAD.

Evaluation on Practical Use of Raw Data for 3D Indoor Space Modeling (3차원 실내공간 모델링 원시자료의 활용도 평가)

  • Kim, Yun Ji;Yoo, Byoung Min;Lee, Jiyeong
    • Spatial Information Research
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    • v.22 no.6
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    • pp.33-43
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    • 2014
  • As the number of people who live indoor space has been increased, the interest in 3D indoor spatial information has been grown. Object-Oriented 3D indoor space modeling including indoor spatial information has performed in level of detail 4, and modeling data is able to be constructed based on various raw data which are as-built drawing, laser scanning, BIM data, and camera. 3D indoor space modeling has been worked based on established indoor space modeling process, and the result can be used for various application fields such as indoor space pedestrian navigation, facility management, disaster management, and so on. However, the modeling process has limitations to perform indoor space modeling efficiently, because the process is complicated and wastes time at modeling work. In this paper, we propose evaluation on practical use of raw data for 3D indoor space modeling purpose on supporting efficient indoor space modeling through analyzing the established process. Therefore, we define the requirements to evaluate the practical use of raw data and propose the verification method. In addition, as-built drawing which has been used in Seoul 3D indoor space modeling project will be applied to proposed method as a raw data.

3D Building Modeling Using Aerial LiDAR Data (항공 LiDAR 데이터를 이용한 3차원 건물모델링)

  • Cho, Hong-Beom;Cho, Woo-Sug;Park, Jun-Ku;Song, Nak-Hyun
    • Korean Journal of Remote Sensing
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    • v.24 no.2
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    • pp.141-152
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    • 2008
  • The 3D building modeling is one of crucial components in constructing 3D geospatial information. The existing methods for 3D building modeling depend mainly on manual photogrammetric processes, which indeed take great amount of time and efforts. In recent years, many researches on 3D building modeling using aerial LiDAR data have been actively performed to aim at overcoming the limitations of existing 3D building modeling methods. Either techniques with interpolated grid data or data fusion with digital map and images have been investigated in most of existing researches on 3D building modeling with aerial LiDAR data. The paper proposed a method of 3D building modeling with LiDAR data only. Firstly, octree-based segmentation is applied recursively to LiDAR data classified as buildings in 3D space until there are no more LiDAR points to be segmented. Once octree-based segmentation is completed, each segmented patch is thereafter merged together based on its geometric spatial characteristics. Secondly, building model components are created with merged patches. Finally, a 3D building model is generated and composed with building model components. The experimental results with real LiDAR data showed that the proposed method was capable of modeling various types of 3D buildings.