• Title/Summary/Keyword: 3-D display system

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A study on the three-dimensional display of onboard training for Naval Combat System. (함정 전투체계 모의훈련 시나리오 3차원 전시방안 연구)

  • Lee, SuHoon;Ahn, JinSu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.62-65
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    • 2022
  • NCS(Naval Combat System) is a system that maximizes the combat effectiveness for the naval ships by providing track detection, tracking, thereat analysis, engagement, hit assessment and many other capabilities using ship integrated heterogeneous sensor and weapon systems. In order to achieve the purpose of the NCS, every crew is require to be proficient in the operation of NCS. In accordance with the goal, NCS provides a onboard training function, and the crew conducts system operation proficiency and teamwork training on the ship. Training instructors for control training should have a high standard of training environment control and monitoring capabilities, which need to be studied. This paper studies a 3D display method for visualizing the training situation of training instructors.

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High-level framework for scalable 3D video coding based on HEVC (HEVC 기반 삼차원 영상의 스케일러블 전송을 위한 확장 시스템)

  • Choi, Byeongdoo;Cho, Yongjin;Park, Min Woo;Lee, Jin Young;Wey, Hocheon;Kim, Chanyul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.182-184
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    • 2013
  • A HEVC-based scalable 3D video coding system is proposed. The proposed system supports scalable transmission of multiview video data with depth maps. Key technologies in this system are reference picture management, reference picture list construction, and cross-layer dependency signaling. All the proposed technologies are used for the development of video coding system for UHD stereo display and glassless 3D display.

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Immersive Education System based on Virtual Reality (가상현실 기반 몰입형 기술교육 시스템)

  • Im, Sung-Min;Kim, Do-Yoon;Lee, Jae-Hyup;Kim, Sang-Youn
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.1 no.1
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    • pp.44-50
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    • 2009
  • Virtual reality is a technology for enabling users to interact with a computer generated environment which can be similar to the real world. A multi-channel display is one of the virtual reality platform for creating a high resolution image. In this paper, we develop a multi-channel display system which allows users to immersively understand the 3D educating contents and furthermore, we construct 3D educating contents for describing a semiconductor concept and process.

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Study of Three-Dimensional Display System Based on Computer-Generated Integral Photography

  • Lee, Byoung-Ho;Jung, Sung-Young;Min, Sung-Wook;Park, Jae-Hyeung
    • Journal of the Optical Society of Korea
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    • v.5 no.3
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    • pp.117-122
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    • 2001
  • A three-dimensional (3D) display system based on computer-generated integral photography (CGIP) is proposed and its feasibility is discussed. Instead of the pickup process in conventional IP, the elemental images of imaginary objects are computer-generated. Using these images, we observed autostereoscopic 3D images in full color and full parallax. The lateral and depth resolutions of the integrated images are limited by some factors such as the image position, object thickness, the lens width, and the pixel size of display panel.

Multimodal Interaction on Automultiscopic Content with Mobile Surface Haptics

  • Kim, Jin Ryong;Shin, Seunghyup;Choi, Seungho;Yoo, Yeonwoo
    • ETRI Journal
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    • v.38 no.6
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    • pp.1085-1094
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    • 2016
  • In this work, we present interactive automultiscopic content with mobile surface haptics for multimodal interaction. Our system consists of a 40-view automultiscopic display and a tablet supporting surface haptics in an immersive room. Animated graphics are projected onto the walls of the room. The 40-view automultiscopic display is placed at the center of the front wall. The haptic tablet is installed at the mobile station to enable the user to interact with the tablet. The 40-view real-time rendering and multiplexing technology is applied by establishing virtual cameras in the convergence layout. Surface haptics rendering is synchronized with three-dimensional (3D) objects on the display for real-time haptic interaction. We conduct an experiment to evaluate user experiences of the proposed system. The results demonstrate that the system's multimodal interaction provides positive user experiences of immersion, control, user interface intuitiveness, and 3D effects.

Analysis of 3D integral imaging systems under fixed resource constraints (제안된 리소스에서 3D 집적 영상 시스템의 분석 기법)

  • Shin, Donghak;Hong, Seok-Min;Lee, Byung-Gook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.1012-1014
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    • 2012
  • Integral imaging is considered as a next-generation 3D display which can display 3d imaging in space using lens array. The performance of integral imaging systems depends on several factors including display panel, lens array, imaging devices and so on. In this paper, we develop a unifying framework to evaluate the resolution of integral imaging systems under fixed resource constraints. The proposed framework enables one to optimize the system performance. To show the feasibility of the proposed method, we carry out Monte Carlo simulations based on this framework and present the results.

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Convergence Control of Moving Object using Opto-Digital Algorithm in the 3D Robot Vision System

  • Ko, Jung-Hwan;Kim, Eun-Soo
    • Journal of Information Display
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    • v.3 no.2
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    • pp.19-25
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    • 2002
  • In this paper, a new target extraction algorithm is proposed, in which the coordinates of target are obtained adaptively by using the difference image information and the optical BPEJTC(binary phase extraction joint transform correlator) with which the target object can be segmented from the input image and background noises are removed in the stereo vision system. First, the proposed algorithm extracts the target object by removing the background noises through the difference image information of the sequential left images and then controlls the pan/tilt and convergence angle of the stereo camera by using the coordinates of the target position obtained from the optical BPEJTC between the extracted target image and the input image. From some experimental results, it is found that the proposed algorithm can extract the target object from the input image with background noises and then, effectively track the target object in real time. Finally, a possibility of implementation of the adaptive stereo object tracking system by using the proposed algorithm is also suggested.

A Study on Compensation of Disparity for Incorrect 3D Depth in the Triple Fresnel Lenses floating Image System (심중 프렌넬 렌즈 시스템에서 재생된 입체부양영상의 올바른 깊이감을 구현하기 위한 시차보정 방법에 대한 연구)

  • Lee, K.H.;Kim, S.H.;Yoon, Y.S.;Kim, S.K.
    • Korean Journal of Optics and Photonics
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    • v.18 no.4
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    • pp.246-255
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    • 2007
  • The floating image system (FIS) is a device to display input source in the space between fast surface of the display and an observer and it provides pseudo 3D depth to an observer when input source as real object or 2D image was displayed through the optical lens system in the FIS. The Advanced floating image system (AFIS) was designed to give more effective 3D depth than existing FIS by adding front and rear depth cues to the displayed stereogram, which it was used as input source. The magnitude of disparity and size of stereogram were strongly related each other and they have been optimized for presenting 3D depths in a non-optical lens systems. Thus, if they were used in optical lens system, they will have reduced or magnified parameters, leading to problem such as providing incorrect 3D depth cues to an observer. Although the size of stereogram and disparity were demagnified by total magnifying power of optical system, the viewing distance (VD) from the display to an observer and base distance (BD) for the gap between the eyes were fixed. For this reason, the quantity of disparity in displayed stereogram through the existing FIS has not kept the magnifying power to the total optical system. Therefore, we proposed the methods to provide correct 3D depth to an observer by compensating quantity of disparity in stereogram which was satisfied to keep total magnifying power of optical lenses system by AFIS. Consequently, the AFIS provides a good floating depth (pseudo 3D) with correct front and rear 3D depth cues to an observer.

3D Robot Vision System using the Hierarchical Opto-Digital Algorithm

  • Ko, Jung-Hwan;Kim, Eun-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.887-890
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    • 2002
  • In this paper, a new 3D robot vision system using the hierarchical opto-digital algorithm is proposed and implemented. From some experimental results with the 20 frames of the stereo input image pairs, the proposed system is found to be able to effectively extract the area where the target object is located from the stereo input image regardless of the background noises.

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