• Title/Summary/Keyword: 3-D Spatial Information

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An Indoor Space Management System using a Spatial DBMS (공간 DBMS를 이용한 실내 공간관리시스템)

  • Yi, Hyun-Jin;Kim, Hye-Young;Jun, Chul-Min
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.4
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    • pp.31-38
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    • 2009
  • Most 3D models found in the literature focus on theoretical topology for exterior 3D volumes. Although there are a few indoor models such as CityGML or IFC, implementing a full topology for the indoor spaces is either less practical due to the complexity or not even necessary in some application domains. Moreover, current spatial DBMSs do not support functionalities explicitly for 3D topological relations. In this study, an alternative method to build a 3D indoor model with less complexity ernativespatial DBMS is suggested. Focusnation the fact that semantic attributes can be storedion the floor surface, we suggestivemulti-layered 3D model for indoor spaces. We show the process to build the proposed model in the PostGIS, a spatial DBMS. And, then, as an example application, we illustrate the process to build and run a campus building information system.

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Design of Spatial Relationship for 3D Geometry Model (3차원 기하모델에 대한 공간 관계 연산 설계)

  • Yi Dong-Heon;Hong Sung-Eon;Park Soo-Hong
    • Spatial Information Research
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    • v.13 no.2 s.33
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    • pp.119-128
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    • 2005
  • Most spatial data handled in GIS is two-dimensional. These two-dimensional data is established by selecting 2D aspects form 3D, or by projecting 3D onto 2D space. During this conversion, without user's intention, data are abstracted and omitted. This unwanted data loss causes disadvantages such as restrictingof the range of data application and describing inaccurate real world. Recently, three dimensional data is getting wide interests and demands. One of the examplesis Database Management System which can store and manage three dimensional spatial data. However, this DBMS does not support spatial query which is the essence of the database management system. So, various studies are needed in this field. This research designs spatial relationship that is defined in space database standard using the three-dimension space model. The spatial data model, which is used in this research, is the one defined in OGC for GMS3, and designing tool is DE-9IM based on Point-Set Topology blow as the best method for topological operation.

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Organizing Lidar Data Based on Octree Structure

  • Wang, Miao;Tseng, Yi-Hsing
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.150-152
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    • 2003
  • Laser scanned lidar data record 3D surface information in detail. Exploring valuable spatial information from lidar data is a prerequisite task for its applications, such as DEM generation and 3D building model reconstruction. However, the inherent spatial information is implicit in the abundant, densely and randomly distributed point cloud. This paper proposes a novel method to organize point cloud data, so that further analysis or feature extraction can proceed based on a well organized data model. The principle of the proposed algorithm is to segment point cloud into 3D planes. A split and merge segmentation based on the octree structure is developed for the implementation. Some practical airborne and ground lidar data are tested for demonstration and discussion. We expect this data organization could provide a stepping stone for extracting spatial information from lidar data.

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Web-Based Media GIS Architecture Using the Virtual World Mapping Technique

  • Kim, Sung-Soo;Kim, Kyong-Ho;Kim, Kyoung-Ok
    • Korean Journal of Remote Sensing
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    • v.19 no.1
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    • pp.71-80
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    • 2003
  • In this Paper, we Propose web-based Media GIS architecture using 3D geographical database and GPS-related data resulted from 45-Van. We introduce a novel interoperable geographical data service concept; so-called, Virtual World Mapping (VWM) that can map 3D graphic world with real-world video. Our proposed method can easily retrieve geographical information and attributes to reconstruct 3D virtual space according to certain frame in video sequences. Our proposed system architecture also has an advantage that can provide geographical information service with video stream without any image processing procedures. In addition to, describing the details of our components, we present a Media GIS web service system by using GeoVideoServer, which performs VWM technique.

3D Object Simplification for Google Earth Uploading of the Cultural Resources and Tourist Attractions (문화.관광 자원의 구글어스 Uploading을 위한 3D 객체 단순화)

  • Youn, Jae-Hong;Choi, Hyo-Seung;Jeong, Seung-Moon
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.4
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    • pp.45-51
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    • 2009
  • Different countries around the world, using their traditional culture as a background, are promoting new changes and reformation in development and publicity method of cultural contents to promote national interests and to increase their competitiveness. Also, as the citizen's standard of living and quality of living goes up, various demands for the enjoyment of traditional culture goes up accordingly as well. As the cultural assets environment become more complicated and diverse, there is a need for systematic management and preservation plan. Keeping these viewpoints in mind, the geo-spatial information provision service using the web provides various forms of services such as satellite imagery, terrain, and 3D viewing, enabling the user to gain concrete spatial information on specific areas. The geo-spatial information using 3D modeling is done only in limited spaces because of construction expenses or difficulties in management and maintenance. In this thesis, I would like to propose Effective method for the GoogleEarth Uploading through simplification of 3D object for the publicity of traditional buildings and Cultural Resources and Tourist Attractions.

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Comparison of 3D Reconstruction Methods to Create 3D Indoor Models with Different LODs

  • Hong, Sungchul;Choi, Hyunsang
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.674-675
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    • 2015
  • A 3D indoor model becomes an indiscernible component of BIM (Building Information Modeling) and GIS (Geographic Information System). However, a huge amount of time and human resources are inevitable for collecting spatial measurements and creating such a 3D indoor model. Also, a varied forms of 3D indoor models exist depending on their purpose of use. Thus, in this study, three different 3D indoor models are defined as 1) omnidirectional images, 2) a 3D realistic model, and 3) 3D indoor as-built model. A series of reconstruction methods is then introduced to construct each type of 3D indoor models: they are an omnidirectional image acquisition method, a hybrid surveying method, and a terrestrial LiDAR-based method. The reconstruction methods are applied to a large and complex atrium, and their 3D modeling results are compared and analyzed.

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Construction of 3D Virtual City on the Web (Web 3D 가상도시 구축)

  • Lee, Jong-Ki;Lim, Il-Sik;Kim, Byung-Guk
    • Journal of Korea Spatial Information System Society
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    • v.5 no.1 s.9
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    • pp.83-89
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    • 2003
  • The GIS which is analysis of the real world to construction of 3D virtual city develop s in rapid growth. 3D virtual city is simulated by use of a GIS, Computer graphics, virtual reality and Spatial database. In this paper 3D topographical basemap which have the geographic coordinate of world was constructed by digital map. And build the Cyber city with combining the building that have elevation and 3D topographical basemap. By using server/client system for the cyber city. 3D cyber city web service implemented. We proposed the hybrid base web service method rather than the image or vector base web service. By the spatial and attribute search in the 3D Cyber City, overcome the existing simple visibility of Web 3D technology, and exhibited development direction to the Web 3D GIS.

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ASPPMVSNet: A high-receptive-field multiview stereo network for dense three-dimensional reconstruction

  • Saleh Saeed;Sungjun Lee;Yongju Cho;Unsang Park
    • ETRI Journal
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    • v.44 no.6
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    • pp.1034-1046
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    • 2022
  • The learning-based multiview stereo (MVS) methods for three-dimensional (3D) reconstruction generally use 3D volumes for depth inference. The quality of the reconstructed depth maps and the corresponding point clouds is directly influenced by the spatial resolution of the 3D volume. Consequently, these methods produce point clouds with sparse local regions because of the lack of the memory required to encode a high volume of information. Here, we apply the atrous spatial pyramid pooling (ASPP) module in MVS methods to obtain dense feature maps with multiscale, long-range, contextual information using high receptive fields. For a given 3D volume with the same spatial resolution as that in the MVS methods, the dense feature maps from the ASPP module encoded with superior information can produce dense point clouds without a high memory footprint. Furthermore, we propose a 3D loss for training the MVS networks, which improves the predicted depth values by 24.44%. The ASPP module provides state-of-the-art qualitative results by constructing relatively dense point clouds, which improves the DTU MVS dataset benchmarks by 2.25% compared with those achieved in the previous MVS methods.

Multi-path simulation for satellite-based positioning systems using 3D digital map of urban area

  • Hakamata, Tomohiro;Suh, Yong-Cheol;Konishi, Yusuke;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1015-1017
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    • 2003
  • Recently, DGPS or RTK-GPS techniques enable us to use satellite based positioning systems with high accuracy. But in urban area, navigation systems suffer from problems such as signal blockage by high-rise buildings, multi-path problems, and so on. So we have to know numbers of visible satellites and quality of signals received at the ground level in urban area as accurate as possible. In this paper, we developed a simulation system called LoQAS [Location service Quality Assessment System, 2002, the University of Tokyo] which can simulate numbers of visible satellites and DOP values using accurate satellite orbital data and 3-D digital map. In this time, we evaluated this system and extended it to deal with reflected signals to assess multi-path problems.

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Texture Image Generation Technique Considering Storage Optimization of 3D-Spatial Data (3차원 공간자료의 저장 공간 최적화를 고려한 텍스쳐 생성기법 연구)

  • Jin, Gi-Ho;Ha, Sung-Ryong
    • Journal of Digital Contents Society
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    • v.15 no.4
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    • pp.457-464
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    • 2014
  • Recently, interests in space information data are increasing due to the initiation of spatial information open platform service by the Ministry of Land, Infrastructure and Transport. The purpose of this study is optimizing management and storing of the texture data, one kinds of 3D-spatial data. First, extract 3D-spatial data through the aerial triangulation and 3D-writing using raw image taken with the Multi-directional aerial camera and the vertical aerial camera. And develop the method to create single texture data and related technique by align and place corresponding 3D-spatial data to optimal storage space. Through experiment, the results show effect of 8 times of storage capacity reduction compared to existing single-file storage method, additionally, new method can improve file management efficiency in comparison with multiple file storage method. The results of this study can be cornerstone of three-dimensional space information management when dealing with bulk data, and utilizations will be enhanced through the further studies and algorithm improvement.