• Title/Summary/Keyword: 3 step search algorithm

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A new hybrid optimization algorithm based on path projection

  • Gharebaghi, Saeed Asil;Ardalan Asl, Mohammad
    • Structural Engineering and Mechanics
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    • v.65 no.6
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    • pp.707-719
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    • 2018
  • In this article, a new method is introduced to improve the local search capability of meta-heuristic algorithms using the projection of the path on the border of constraints. In a mathematical point of view, the Gradient Projection Method is applied through a new approach, while the imposed limitations are removed. Accordingly, the gradient vector is replaced with a new meta-heuristic based vector. Besides, the active constraint identification algorithm, and the projection method are changed into less complex approaches. As a result, if a constraint is violated by an agent, a new path will be suggested to correct the direction of the agent's movement. The presented procedure includes three main steps: (1) the identification of the active constraint, (2) the neighboring point determination, and (3) the new direction and step length. Moreover, this method can be applied to some meta-heuristic algorithms. It increases the chance of convergence in the final phase of the search process, especially when the number of the violations of the constraints increases. The method is applied jointly with the authors' newly developed meta-heuristic algorithm, entitled Star Graph. The capability of the resulted hybrid method is examined using the optimal design of truss and frame structures. Eventually, the comparison of the results with other meta-heuristics of the literature shows that the hybrid method is successful in the global as well as local search.

A 3-Step Speed Control for Minimizing Energy Consumption for Battery-Powered Wheeled Mobile Robots (배터리로 구동되는 이동 로봇의 에너지 소모 최소화를 위한 3-구간 속도 제어)

  • Kim Byung-Kook;Kim Chong-Hui
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.3
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    • pp.208-220
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    • 2006
  • Energy of wheeled mobile robot is usually supplied by batteries. In order to extend operation time of mobile robots, it is necessary to minimize the energy consumption. The energy is dissipated mostly in the motors, which strongly depends on the velocity profile. This paper investigates various 3-step (acceleration - cruise - deceleration) speed control methods to minimize a new energy object function which considers the practical energy consumption dissipated in motors related to motor control input, velocity profile, and motor dynamics. We performed an analysis on the energy consumption various velocity profile patterns generated by standard control input such as step input, ramp input, parabolic input, and exponential input. Based on these standard control inputs, we analyzed the six 3-step velocity profile patterns: E-C-E, P-C-P, R-C-R, S-C-S, R-C-S, and S-C-R (S means a step control input, R means a ramp control input, P means a parabolic control input, and E means an exponential control input, C means a constant cruise velocity), and suggested an efficient iterative search algorithm with binary search which can find the numerical solution quickly. We performed various computer simulations to show the performance of the energy-optimal 3-step speed control in comparison with a conventional 3-step speed control with a reasonable constant acceleration as a benchmark. Simulation results show that the E-C-E is the most energy efficient 3-step velocity profile pattern, which enables wheeled mobile robot to extend working time up to 50%.

An Improved Three Step Search Algorithm for the Motion Match Blocks in H.263 (H.263에서 움직임 정합 블록을 위한 개선된 3단계 탐색 알고리즘)

  • Sim, Jong-Chae;Park, Yeong-Mok;Seong, Yun-Ju;Seong, Yun-Ju;Yoo, Kyeong-Jong;Park, Jae-Hong
    • Journal of KIISE:Information Networking
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    • v.29 no.1
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    • pp.86-96
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    • 2002
  • In video conferencing system using H.263 encoding and decoding time is as important as compression rate is. To reduce encoding time, a number of methods were proposed. We use a method of them that reduces the computational complexity in motion estimation. The complexity is determined by three factors, such as a cost function, a search range parameter, and a motion search algorithm. In fact, it takes a lot of time to encode the video data on account of the cost function factor. That's the reason that we use the factor to reduce encoding time. In this paper, we tried to reduce total encoding time by reducing the number of calling the cost function. In case of a little moving, our algorithm enabled faster motion searching than TSS(Three Step Search) and NTSS(New TSS). Here, we called the algorithm by an ITSS(Improved TSS) that improves a shortcoming of NTSS requiring more checkpoints than TSS. For an experimentation, our algorithm was compared to other algorithms using PSNR, file size and SAD call times.

Analysis of 3-D Superplastic Forming/Diffusion Bonding Process Using a Hierarchical Contact Searching Method(I) (계층적 접촉 탐색방법을 이용한 3-D 초소성 성형/확산접합의 공정설계(I))

  • Kang, Y.K.;Song, J.S.;Hong, S.S.;Kwon, Y.N.;Lee, J.H.;Kim, Y.H.
    • Transactions of Materials Processing
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    • v.16 no.2 s.92
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    • pp.138-143
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    • 2007
  • Superplastic forming/diffusion bonding (SPF/DB) processes were analyzed using a 3-D rigid visco-plastic finite element method. A constant-triangular element based on membrane approximation and an incremental theory of plasticity are employed for the formulation. The coulomb friction law is used for interface friction between tool and material. Pressure-time relationship for a given optimal strain rate is calculated by stress and pressure values at the previous iteration step. In order to improve the contact searching, hierarchical search algorithm has been applied and implemented into the code. Various geometries including sandwich panel and 3 sheet shape for 3-D SPF/DB model are analyzed using the developed program. The validity fer the analysis is verified by comparison between analysis and results in the literature.

Development of an Efficient Line Search Method by Using the Sequential Polynomial Approximation (순차적 다항식 근사화를 적용한 효율적 선탐색기법의 개발)

  • 김민수;최동훈
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.19 no.2
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    • pp.433-442
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    • 1995
  • For the line search of a multi-variable optimization, an efficient algorithm is presented. The algorithm sequentially employs several polynomial approximations such as 2-point quadratic interpolation, 3-point cubic interpolation/extrapolation and 4-point cubic interpolation/extrapolation. The order of polynomial function is automatically increased for improving the accuracy of approximation. The method of approximation (interpolation or extrapolation) is automatically switched by checking the slope information of the sample points. Also, for selecting the initial step length along the descent vector, a new approach is presented. The performance of the proposed method is examined by solving typical test problems such as mathematical problems, mechanical design problems and dynamic response problems.

Improve Stability of Military Infrared Image and Implement Zynq SoC (군사용 적외선 영상의 안정화 성능 개선 및 Zynq SoC 구현)

  • Choi, Hyun;Kim, Young-Min;Kang, Seok-Hoon;Cho, Joong-Hwee
    • IEMEK Journal of Embedded Systems and Applications
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    • v.13 no.1
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    • pp.17-24
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    • 2018
  • Military camera equipment has a problem that observability is inferior due to various shaking factors. In this paper, we propose an image stabilization algorithm considering performance and execution time to solve this problem and implemented it in Zynq SoC. We stabilized both the simple shaking in the fixed observation position and the sudden shaking in the moving observation position. The feature of the input image is extracted by the Sobel edge algorithm, the subblock with the large edge data is selected, and the motion vector, which is the compensation reference, is calculated through template matching using the 3-step search algorithm of the region of interest. In addition, the proposed algorithm can distinguish the shaking caused by the simple shaking and the movement by using the Kalman filter, and the stabilized image can be obtained by minimizing the loss of image information. To demonstrate the effectiveness of the proposed algorithm, experiments on various images were performed. In comparison, PSNR is improved in the range of 2.6725~3.1629 (dB) and image loss is reduced from 41% to 15%. On the other hand, we implemented the hardware-software integrated design using HLS of Xilinx SDSoC tool and confirmed that it operates at 32 fps on the Zynq board, and realized SoC that operates with real-time processing.

POLYNOMIAL CONVERGENCE OF PRIMAL-DUAL ALGORITHMS FOR SDLCP BASED ON THE M-Z FAMILY OF DIRECTIONS

  • Chen, Feixiang
    • Journal of applied mathematics & informatics
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    • v.30 no.1_2
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    • pp.127-133
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    • 2012
  • We establish the polynomial convergence of a new class of path-following methods for SDLCP whose search directions belong to the class of directions introduced by Monteiro [3]. We show that the polynomial iteration-complexity bounds of the well known algorithms for linear programming, namely the short-step path-following algorithm of Kojima et al. and Monteiro and Alder, carry over to the context of SDLCP.

Effects of Motion Estimation Accuracy on the Motion compensated Coding (움직임 추정 정확도가 움직임 보상 부호화에 미치는 영향)

  • 김린철;이상욱;김재균
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.25 no.3
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    • pp.327-334
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    • 1988
  • In this paper, the performance of PRA (pel recurdive algorithm) and BMA(block matching algorithm), which are the most well-known motion estimation techniques, is compared and the effects of the motion estimation accuracy on the motion compensated coding are described. Results of computer simulation on the real images indicate that the TSS (three step search), which is one of the BMA,is slightly better than the PRA in terms of the accuracy however, the required bit rate is 6.6-8.2 Kbps higher that of the PRA because the TSS requires a transmission of motion estimation vectors.

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A 4-way Pipelined Processing Architecture for Three-Step Search Block Matching Algorithm (3 단계 블록 매칭 알고리즘을 위한 4-경로 파이프라인 처리)

  • Jung, Sung-Tae;Lee, Sang-Seol;Nam, Kung-Moon
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1170-1182
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    • 2004
  • A novel 4-way pipelined processing architecture is presented for three-step search block-matching motion estimation. For the 4-way pipelined processing, we have developed a method which divides the current block and search area into 4 subregions respectively and processes them concurrently. Also, we have developed memory partitioning method to access pixel data from 4 subregions concurrently without memory conflict. The architecture has been designed and simulated with C language and VHDL. Experimental results show that the proposed architecture achieves a high performance for real time motion estimation.

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Block-Matching Motion Estimation : Classification and Comparison (블록 정합 방법을 이용한 움직임 추정 : 분류 및 비교)

  • Cheoi, Kyung-Joo;Lee, Yill-Byung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.931-934
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    • 2000
  • 움직임 추정 및 보상을 위한 방법 중 가장 많이 사용하는 블록 정합 방법은 어떤 평가 함수와 탐색방법(Search Procedure)을 사용했느냐에 따라 그 성능이 달라지게 된다. 본 논문에서는 평가 함수로써 평균 제곱 오차(Mean Squared Error; MSE), 평균 절대값 오차(Mean Absolute Error; MAE), 화소 차분류(Pel Difference Classification: PDC)을, 탐색 방법으로써 전체 탐색 방법(Full Search Method : FSM), 3단계 탐색 방법(Three Step Search : TSS), 대각 탐색 방법(Cross Search Algorithm ;CSA)을 사용하여 이들의 성능을 각각 비교 분석하여 봄으로써 블록 정합 방법을 이용한 움직임 추정에 대한 전반적인 이해를 도모하고자 한다.

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