• Title/Summary/Keyword: 3차원 지형분석모델링

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3D Terrain Analysis and Suitability Analysis Using KOMPSAT 2 Satellite Images (아리랑2호 영상을 이용한 3차원지형 분석 및 적지분석)

  • Han, seung-hee;Lee, jin-duk
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.436-440
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    • 2008
  • Complete consideration on condition and surrounding environment shall be performed to select proper location for complex planning or establishment of facility with special purpose. Especially, in case of living space for human, lighting, ventilation, efficiency in land use, etc. are important elements. Diverse 3D analysis through 3D topography modeling and virtual simulation is necessary for this. Now, it can be processed with relatively inexpensive cost since high resolution satellite image essential in topography modeling is provided with domestic technology through Arirang No. 2 satellite (KOMPSAT2). In this study, several candidate sites is selected for complex planning with special purpose and analysis on proper location was performed using the 3D topography modeling and land information. For this, land analysis, land price calculation, slope analysis and aspect analysis have been carried out. As a result of arranging the evaluation index for each candidate site and attempting the quantitative evaluation, proper location could be selected efficiently and reasonably.

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3D Terrain Analysis and Modeling for Double-Tract Railway Route (복선 철도노선에서의 3차원지형분석 및 모델링)

  • Yeon Sang-Ho;Lee Young-Wook
    • Proceedings of the Korea Contents Association Conference
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    • 2005.05a
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    • pp.131-137
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    • 2005
  • Recently remote sensing technology is applied for construction projects planning and design areas by use of remote sensed satellite images according to engineering application technology in the various experimental tasks. In this study, It was applied for 3 dimensional terrain analysis and basic design by comparing to present railway and new expand doble-tract railway route of forest sites on the new construction site of 15km at national railway lines, and then showed 3-D perspective images and fly simulation images to possibility for various application as terrain analysis modeling and running simulation at the course. As a results of its applied, It gained the results not only improvement of present methods but also real various application possibilities.

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3D Terrain Analysis and Modeling for Double-Tract Railway Route of Forest Sites (산악지 복선 철도노선에서의 3차원지형분석 및 모델링)

  • Yeon, Sang-Ho
    • Proceedings of the KSR Conference
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    • 2004.10a
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    • pp.892-899
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    • 2004
  • Recently remote sensing technology is applied for construction projects planning and design areas by use of remote sensed satellite images according to engineering application technology in the various experimental tasks. In this study, It was applied for 3 dimensional terrain analysis and basic design by comparing to present railway and new expand doble-tract railway route of forest sites on the new construction site of 15km at national railway lines,. and then showed 3-D perspective images and fly simulation images to possibility for various application as terrain analysis modeling and running simulation at the course. As a results of its applied, It gained the results not only improvement of present methods but also real various application possibilities.

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High Resolution and Large Scale Flood Modeling using 2D Finite Volume Model (2차원 유한체적모형을 적용한 고해상도 대규모 유역 홍수모델링)

  • Kim, Byunghyun;Kim, Hyun Il;Han, Kun Yeun
    • Proceedings of the Korea Water Resources Association Conference
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    • 2020.06a
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    • pp.413-413
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    • 2020
  • Godunov형 모형을 이용한 홍수모델링에서는 일반적으로 구조적 사각격자나 비구조적 삼각격자가 주로 적용된다. 2차원 수치모형을 이용한 홍수모델링에서 연구유역의 정보가 격자의 노드나 중심에 입력되므로 적용격자의 유형과 생성방법에 따라 모형의 입력자료 오차에 영항을 줄 수 있다. 따라서, 연구유역이 지형 변동성이 심한 지역이거나 흐름형상이나 흐름변동이 심한 구간이라면, 고해상도 격자를 통해 모형의 입력자료 오차를 최소화할 할 수 있다. 본 연구에서는 2가지 유형에 대한 연구를 수행하였다, 첫 번째는 홍수해석을 위한 2차원 모형의 격자형상과 해상도에 따른 홍수위 및 홍수범람범위를 비교·분석하는 연구를 수행하였다. 연구유역은 2000년 10월 29일부터 11월 19일까지 홍수가 발생한 영국의 Severn 강 유역이다. 연구유역의 홍수 모델링을 위한 지형자료는 3m 해상도의 LiDAR(Light Detection And Ranging)를 이용하여 구축하였으며, 격자유형 및 해상도에 따른 2차원 홍수위 및 홍수범람범위를 비교·분석하기 위해서 홍수 발생기간 동안 촬영된 4개(2000년 8월 11, 14, 15, 17일)의 ASAR(Advanced Synthetic Aperture Radar) 영상자료를 활용하였다. 즉, ASAR 영상으로 촬용된 최대범람시기 및 홍수류의 배수기를 활용하여 최대범람범위뿐만 아니라 홍수가 증가하는 시기와 하류단 배수로 인해 홍수가 감소하는 시기를 모두 포함하는 홍수범람범위에 대한 격자유형별 2차원 홍수범람모형의 계산 결과에 대해 비교하였다. 두 번째는 아마존 강 중류유역의 2,500K㎡ 면적에 해당하는 대규모 유역에 대해 SRTM(Shuttle Radar Topography Mission) 지형자료를 이용하여 홍수기와 갈수기에 대해 2차원 모델링을 수행하고 그 결과를 위성자료와 비교하였다.

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A Technique on the 3-D Terrain Analysis Modeling for Optimum Site Selection and development of Stereo Tourism in the Future (미래입체관광의 최적지선정 및 개발을 위한 3차원지형분석모델링 기법)

  • Yeon, Sang-Ho;Choi, Seung-Kuk
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.415-422
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    • 2013
  • The contents development for the Internet and cyber tour has been attempted in a number of areas. 3D topography of the spatial environment, land planning and land information contents as a 3D tour of the future ubiquitous city safe for tourism due to the implementation of information made available major area. Domestic service, and in urban areas of the country where land and precise spatial information in order to shoot satellites and aircraft in the area you want to mount the camera on a variety of photo images taken by conducting 3D spatial that is required is able to obtain the information. Geo spatial information in a variety of direct or indirect acquisition of the initial spatial data into a database for accurate collection, storage, editing, manipulation and application technology changes in the future by establishing a database of 3D spatial by securing content organization ubiquitous tourist to take advantage of new tourism industry was greatly. As a result of this study for future tourism using geo spatial information and analysis of 3D modeling by intelligent land information indirectly, with quite a few stereo site experience and a variety of tourist spatial acquisition and utilization of information could prove.

A Partitioning Method of Octree for CLOD (CLOD를 위한 옥트리 분할 기법)

  • 이승욱;박경환
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.06a
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    • pp.564-569
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    • 2001
  • 본 논문은 기존의 3D게임엔진에 실시간으로 상호작용이 가능하고 3D MMORPG(Massive Multi-play Outline Role Playing Game) 게임에 적합한 가상공간을 표현하기 위한 필요한 기술을 분석하고 이를 활용하려 한다. 기존의 머드 게임에 3차원 기술적용하고, 3차원 물체를 모델링하는데 있어서 메쉬나 버텍스, 혹은 폴리곤으로 사실적인 지형처리와 렌드링 속도향상을 위하여 3차원 개체의 폴리곤을 동적으로 생성시키기 위한 방법으로 Height field처리 기법과 거리에 따라 다르게 모델링된 데이터를 선택적으로 사용하는 LOD(Level of Detail)처리기법과 가시성 판단이나 충돌 검출을 위한 입체 컬링 방법으로 옥트리를 이용하여 가상공간을 분해 하기 위한 자료 구조로 사용한다. 본 논문은 기존의 3차원 공간을 표현하기 위하여 사용되고 있는 옥트리 구조를 이용하여 공간을 분할하고, 이를 세부수준으로 나누어 처리하기 위한 LOD 개념을 이용하여 외부지형을 폴리곤으로 표현하는 방법에 대한 처리 기법을 제시하려고 한다.

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A Study on a Post-Processing Technique for MBES Data to Improve Seafloor Topography Modeling (해저지형 모델링 향상을 위한 MBES자료 후처리 기법 연구)

  • Kim, Dong-Moon;Kim, Eung-Nam
    • Spatial Information Research
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    • v.19 no.2
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    • pp.19-28
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    • 2011
  • Three dimensional modeling for seafloor topography is essential to monitoring displacements in underwater structures as well as all sorts of disasters along the shore. MBES is a system that is capable of high-density water depth measurement for seafloor topography and is in broad uses for gathering 3D data and detecting displacements. MBES data, however, contain random errors that take place in the equipment offset and surveying process and require systematic researches on the correction of wrong depth measurements. Thus this study set out to propose a post-processing technique to eliminate an array of random errors taking place after equipment offset correction and basic noise correction in the MBES system and analyze its applicability to seafloor topography modeling by applying it to the subject area.

Three-dimensional Resistivity Inversion Including Topographic Effect (지형효과를 포함한 3차원 전기비저항 역산)

  • 박종오;김희준;송무영
    • The Journal of Engineering Geology
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    • v.14 no.1
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    • pp.21-28
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    • 2004
  • Three-dimensional (3-D) resistivity inversion including a topographic effect can be considered theoretically to be the technique of acquiring the most accurate image in the interpretation of resistivity data, because it includes characteristic image that the actual subsurface structure is 3-D. In this study, a finite-element method was used as the numerical method in modeling, and the efficiency of Jacobian calculation has been maximized with sensitivity analysis for the destination block in inversion process. Also, during the iterative inversion, the resolution of inversion can be improved with the method of selecting the optimal value of Lagrange multiplier yielding minimum RMS(root mean square) error in the parabolic equation. In this paper, we present synthetic examples to compare the difference between the case which has the toprographic effect and the other case which has not the effect in the inversion process.

A Study on the Improvement of 3D Slope Modeling for BIM Designing Site Construction (택지조성공사 BIM을 위한 비탈면 3차원 모델링 효율화 방안에 관한 연구)

  • Kwon, Yongkyu;Ha, Dahyun;Kim, Jeonghwan;Seo, Joonwon;Shim, Ho
    • Korean Journal of Construction Engineering and Management
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    • v.22 no.4
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    • pp.29-40
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    • 2021
  • Recently, interest in Building Information Modeling (BIM) has increased globally, and 3D modeling is a start for the application of BIM at construction sites. However, while many studies have been conducted on the efficiency of 3D modeling focused on civil facilities, there is a lack of research on the earthwork BIM. In particular, since 3D slope often has complex shapes depending on the ground models, the efficiency method for 3D slope are needed. This study analyzed the interfaces and procedures of other software to find out what functions users need. Then the functions to enter intervals between 3D faces, select multiple ground models, and improve the interface are reflected on the developed system and is able to efficiently perform modeling with only five steps, and reduce the number of clicks and inputs. As a result of conducting the test to verify the efficiency, using the developed system made skilled users complete modeling at least 1.8 times faster and unskilled people at least 2.4 times faster than using other software. This is expected to perform 3D slope modeling more efficiently, as well as to contribute to the activation of future BIM adoption for housing construction projects.

A Collision Detection and Octree Partitioning Method using CLOD (CLOD 를 활용한 충돌검출과 옥트리 분할 기법)

  • Lee, Sookng-Ug;Park, Kyung-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.615-618
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    • 2001
  • 본 논문은 기존의 3D 게임 엔진에 실시간으로 상호 작용이 가능하고 3D MMORPG(Massive Multi-play Online Role flaying Game) 게임에 적합한 가상 공간을 표현하기 위한 필요한 기술을 분석하고 이를 활용하려 한다. 기존의 머드 게임에 3 차원 기술을 적용하고, 3 차원 물체를 모델링 하는데 있어서 메쉬나 버텍스, 혹은 폴리곤으로 사실적인 지형 처리와 렌드링 속도 향상을 위하여 3 차원 개체의 폴리곤을 동적으로 생성시키고 가시성 판단이나 충돌 검출을 위한 방법으로 Height field 처리 기법과 거리에 변화에 따라 다르게 모델링 된 데이터를 선택적으로 사용하는 CLOD(Continuous Level of Detail) 처리 기법과 입체 컬링 방법으로 옥트리를 이용하여 가상공간을 분해하기 위한 자료 구조로 사용한다. 거리의 변화에 따라 지형을 표현하는 vertex 들을 병합 또는 삭제함으로써 그 표현의 정도를 동적으로 달리 할 수 있는 CLOD 를 이용하여 카메라의 위치와 방향에 따라 적절한 폴리곤을 생성해 낼 수 있다. 본 논문은 기존의 3 차원 공간을 표현하기 위하여 사용되고 있는 옥트리 구조를 이용하여 공간을 분할하고, 이를 세부 수준으로 나누어 처리하기 위한 LOD(Level of Detail)와 CLOD 개념을 이용하여 외부지형을 폴리곤으로 표현하는 방법에 대한 처리 기법과 가시성 판단이나 충돌 검출을 위한 방법을 제시하려 한다.

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