• Title/Summary/Keyword: 2D Spatial Map

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A study on the correction of the connection part of the underground facility 3D model and the correction of irregularities (지하시설물 3차원 모델 연결부 보정 및 요철보정에 관한 연구)

  • Kim, Sung Su;Han, Kyu Won;Heo, Sung Seo;Han, Sang Hoon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.6
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    • pp.429-435
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    • 2021
  • The integrated underground space map shows the underground facility(water supply, sewage, gas, electric power, communication, heating), underground structures (subway, underpass, underground walkway, underground parking lot, underground shopping mall, common ward), ground(drilling, coffin, geology) refers to a map constructed so that a total of 15 types of underground information can be checked at a glance on a three-dimensional basis. The purpose of this study is to develop a technology to correct the problem of curved surface processing and the unevenness of underground facility pipelines that occur in converting 2D underground facility data into 3D-based underground space integrated map(3D underground facility model). do it with. To this end, we first investigated and reviewed the domestic and foreign status of technologies that generate data on underground facilities based on three dimensions, and developed a surface correction algorithm and an unevenness correction algorithm to solve practical problems. Algorithms to verify the developed algorithm This applied correction program was developed. Based on the above process, the three-dimensional model of the underground facility could be produced identically to reality. This study is judged to have significance as a basic study to improve the utilization of the underground spatial integration map.

3D Inversion of Aeromagnetic Data In an Area of Geumsan (금산지구 항공 자력탐사 자료의 3차원 역산)

  • Ko, Kwang-Beom;You, Young-Jun
    • Geophysics and Geophysical Exploration
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    • v.17 no.2
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    • pp.49-57
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    • 2014
  • 3D magnetic inversion, based on the assemblage of 2D forward modeling and inversion as a practical technique to reflect the a priori information, was conducted to investigate the spatial distribution features of black-shale related and pyrometamorphic uranium deposit and several lithological units of Ogcheon Super Group in an area of Geumsan. By using the 3D visualization technique with suitable susceptibility interval and horizontal slice map, the spatial distribution of magnetic susceptibility corresponded to the black shale related uranium bearing lithological units, Black Slate member was well coincided with a information of uranium deposit. Also, even though it is indirect indicator for the detetction of uranium deposits interbedded in Gray Hornfels member, spatial susceptibility distribution which shows the south-east magnetic linearment corresponding to the Majeon-ri formation and Dark Gray Slate were matched well. From this investigation, we inferred that maximum depth extension which Black Slate member can be separately recognized with respect to adjacent Dark Gray Slate with strong magnetic susceptibility anomaly is about 150m with reference elevation level of 306m. In addition, Majeon-ri formation located south of Black Slate member revels relatively high magnetic susceptibility range but shows high spatial susceptibility fluctation. And, as an intrusive rocks, Jurassic Biotite Granite shows relatively low magnetic susceptibility characteristics. On the contrary, Cretaceous granite distributed in soutthern part of the study area shows the relatively high susceptibility distribution.

Study on the Development of Open Interfaced Geospatial Information Service Platform (개방형 인터페이스 기반 국토정보 서비스 플랫폼 개발 연구)

  • Chang, Yoon-Seop;Kim, Jae-Chul;Choi, Won-Geun;Kim, Kyung-Ok
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.17-24
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    • 2009
  • Recently many of earlier GIS services are changing to the form of user-participated dynamic geoweb service like many new impressive web 2.0 services substitute for earlier old-fashioned web 1.0 services. Many relevant technologies are necessary to be developed so as to integrate a number of geospatial data and functions all around into the useful geoweb services. It is also necessary to make the integration easy and to cope with the rapid changes in geoweb environment. In this study, the trend of relevant geoweb technologies were reviewed before, and the development of open geospatial service platform were carried out. As a result, open 2D/3D map service engine, user-participated mashup engine, Open API search engine and so on were im plemented as the core components of that platform. The platform will be able to be used as the common platform among a number of applications in the fields such as public/private GIS integration, u-city projects and GIS/LBS services etc.

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Interactive Virtual Anthroscopy Using Isosurface Raycasting Based on Min-Max Map (최대-최소맵 기반 등위면 광선투사법을 이용한 대화식 가상 관절경)

  • 임석현;신병석
    • Journal of Biomedical Engineering Research
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    • v.25 no.2
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    • pp.103-109
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    • 2004
  • A virtual arthroscopy is a simulation of optical arthroscopy that reconstructs anatomical structures from tomographic images in joint region such as a knee, a shoulder and a wrist. In this paper, we propose a virtual arthroscopy based on isosurface raycasting, which is a kind of volume rendering methods for generating 3D images within a short time. Our method exploits a spatial data structure called min-max map to produce high-quality images in near real-time. Also we devise a physically-based camera control model using potential field. So a virtual camera can fly through in articular cavity without restriction. Using the high-speed rendering method and realistic camera control model, we developed a virtual arthroscopy system.

Quantification of human brain image in Talairach space (비선형변환을 이용한 뇌영상의 정량적 분석)

  • Song, M.J.;Paik, C.H.;Kim, W.K.
    • Proceedings of the KOSOMBE Conference
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    • v.1997 no.11
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    • pp.537-540
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    • 1997
  • The quantitative comparison of brain architecture across different subjects requires a common coordinate system, with respect to which the spatial variability of features form different individuals can be expressed. We have developed and implemented an image warping technique which is based on an elastic body deformation. The resulting 2D deformation map can be used to quantify anatomic differences between subjects. The technique's accuracy is tested, by warping 2D magnetic resonance images of age seventies into Talairach atlas.

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Production and Accuracy Analysis of Topographic Status Map Using Drone Images (드론영상을 이용한 지형 현황도 제작 및 정확도 분석)

  • Kim, Doopyo;Back, Kisuk;Kim, Sungbo
    • Journal of the Korean GEO-environmental Society
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    • v.22 no.2
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    • pp.35-39
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    • 2021
  • Photogrammetry using drone can produce high-resolution ortho image and acquire high-accuracy 3D information, which is useful. Therefore, this study attempted to determine the possibility of using drone-photogrammetry in park construction by producing a topographic map using drone-photogrammetry and analyzing the problems and accuracy generated during production. For this purpose, we created ortho image and DSM (digital surface model) using drone images and created topographic status map by vectorizing them. Accuracy was compared based on topographic status map by GPS (global positioning system) and TS (total station). The resulting of analyzing mean of the residuals at check points showed that 0.044 m in plane and 0.066 m in elevation, satisfying the tolerance range of 1/1,000 numerical maps, and result of compared lake size showed a difference of about 4.4%. On the other hand, it was difficult to obtain accurate height values for terrain in which existed vegetation when producing the topographic map, and in the case of underground buried objects, it is not possible to confirm it in the image, so direct spatial information acquisition was necessary. Therefore, it is judged that the topographic status map using drone photogrammetry can be efficiently constructed if direct spatial data acquisition is achieved for some terrain.

Deep Learning-based Depth Map Estimation: A Review

  • Abdullah, Jan;Safran, Khan;Suyoung, Seo
    • Korean Journal of Remote Sensing
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    • v.39 no.1
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    • pp.1-21
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    • 2023
  • In this technically advanced era, we are surrounded by smartphones, computers, and cameras, which help us to store visual information in 2D image planes. However, such images lack 3D spatial information about the scene, which is very useful for scientists, surveyors, engineers, and even robots. To tackle such problems, depth maps are generated for respective image planes. Depth maps or depth images are single image metric which carries the information in three-dimensional axes, i.e., xyz coordinates, where z is the object's distance from camera axes. For many applications, including augmented reality, object tracking, segmentation, scene reconstruction, distance measurement, autonomous navigation, and autonomous driving, depth estimation is a fundamental task. Much of the work has been done to calculate depth maps. We reviewed the status of depth map estimation using different techniques from several papers, study areas, and models applied over the last 20 years. We surveyed different depth-mapping techniques based on traditional ways and newly developed deep-learning methods. The primary purpose of this study is to present a detailed review of the state-of-the-art traditional depth mapping techniques and recent deep learning methodologies. This study encompasses the critical points of each method from different perspectives, like datasets, procedures performed, types of algorithms, loss functions, and well-known evaluation metrics. Similarly, this paper also discusses the subdomains in each method, like supervised, unsupervised, and semi-supervised methods. We also elaborate on the challenges of different methods. At the conclusion of this study, we discussed new ideas for future research and studies in depth map research.

3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • v.2 no.2
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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A Study on the Web Mapping Method and Application of the Topographic Information in an Open Environment (개방환경에서 지형정보의 웹지도화 방법과 적용에 관한 연구)

  • Kim, Nam-Shin
    • Journal of the Korean association of regional geographers
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    • v.13 no.5
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    • pp.563-575
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    • 2007
  • This study aims to investigate a possibility of using topographic information by web mapping in open environments. Web mapping intends to focus on a map analysis and application of the function and geo-visualization. Functions of Web topographic info-map include a spatial analysis, enlargement and minimization, movement, landuse information, user-controling 3 dimension map, landform cross-section analysis, shortest path analysis. The web system adopts SVG(scalable vector graphics), MYSQL, PHP, XML for mapping. SVG has open source policy, so everyone can use it, as well, it is effective on flexible database linkage, cartographic representation. 3D map is intended to represent 3D map by user-controlled sunshine putting pixel opacity by elevation values after making DEM. Landform is designed to show a cross-section analysis and statistics by retrieving height information from database engine with clicking two points on the map. Shortest path analysis within regions uses Dijkstra's algorithm. Near future, resultantly, the area of WebGIS will have to meet more social demands for use-created geo-information and application, so more researches are needed to be web mapping more applicable for users.

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Depth Map Generation Using Infocused and Defocused Images (초점 영상 및 비초점 영상으로부터 깊이맵을 생성하는 방법)

  • Mahmoudpour, Saeed;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.362-371
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    • 2014
  • Blur variation caused by camera de-focusing provides a proper cue for depth estimation. Depth from Defocus (DFD) technique calculates the blur amount present in an image considering that blur amount is directly related to scene depth. Conventional DFD methods use two defocused images that might yield the low quality of an estimated depth map as well as a reconstructed infocused image. To solve this, a new DFD methodology based on infocused and defocused images is proposed in this paper. In the proposed method, the outcome of Subbaro's DFD is combined with a novel edge blur estimation method so that improved blur estimation can be achieved. In addition, a saliency map mitigates the ill-posed problem of blur estimation in the region with low intensity variation. For validating the feasibility of the proposed method, twenty image sets of infocused and defocused images with 2K FHD resolution were acquired from a camera with a focus control in the experiments. 3D stereoscopic image generated by an estimated depth map and an input infocused image could deliver the satisfactory 3D perception in terms of spatial depth perception of scene objects.