• 제목/요약/키워드: 2 dimensional image

검색결과 1,529건 처리시간 0.027초

안전위도(EOG)에 의한 입체영상의 평가 (The estimation of 3D image using E.O.G)

  • 조암
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1996년도 춘계학술대회논문집
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    • pp.168-185
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    • 1996
  • In this research, an investigation of the eye movement was performed when the objects perceived by the eye are three-dimensional objects, two dimensional images, and three dimensional image. This investigation was done by observing the EOG(Electro-oculogram) waves which were achived from experiments. The observed waves were categorized into several groups. Differences among the waves were analyzed for each object and image perceived by the eye. In order to obtain waves to be analyzed, two kinds of experiments were performed. In each experiments, the saccadic eye movement and the smooth pusuit eye movement was considered as an independent variable individually. Waves obtained from the experiments were categorized into 4 types(Wave1, Wave2, Wave3, Wave4) depending on their characteristics. Unlike from the other images, three dimensional image was revealed as a key factor for the active movement of the eye. Futhermore, a unique eye movement was observed in the case of three dimensional image where the focus of the eye was achived in three steps.

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Lossless/lossy Image Compression based on Non-Separable Two-Dimensional LWT

  • Chokchaitam, Somchart;Iwahashi, Masahiro
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 ITC-CSCC -2
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    • pp.912-915
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    • 2002
  • In this report, we propose a non-separable two-dimensional (2D) Lossless Wavelet Transform (LWT) for image compression. Filter characteristics of our proposed LWT are the same as those or conventional 2D LWT based on applying 1D LWT twice but our coding performance is better due to reduction of rounding effects. Simulation results confirm effectiveness of our proposed LWT.

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영상 인식을 위한 2차원 자동 변형 템플릿 매칭 (Two-dimensional Automatic Transformation Template Matching for Image Recognition)

  • 한영모
    • 한국산학기술학회논문지
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    • 제20권9호
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    • pp.1-6
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    • 2019
  • 영상 인식을 위한 한 방법으로 템플릿 매칭이 있다. 기존의 템플릿 매칭에서는 주어진 매칭 영상 내에서 템플릿의 2차원 이동 변위를 바꿔가면서 블록 매칭 알고리즘(BMA)을 수행한다. 이 블록 매칭 알고리즘 수행 중에 템플릿의 크기와 모양은 바뀌지 않는다. 그리고 각각의 2차원 이동변위에 해당하는 블록에서 유사성 척도(similarity measure)로 계산된 매칭 에러 값을 비교하여 대상 체의 위치를 결정한다. 2차원 이동변위만 고려하기 때문에 템플릿과 매칭 영상에서 대상 체의 크기와 방향이 일치하지 않으면 성공률이 떨어진다. 반면 본 논문의 경우는 템플릿의 2차원 방향과 크기를 조정하는 변수를 새로이 추가하고 각각의 2차원 이동 변위에 해당하는 블록에서 이 변수의 최적 값이 자동으로 계산된다. 이렇게 계산된 최적 값을 사용하여, 각 블록에 최적인 템플릿으로 자동 변형된다. 그리고 자동 변형된 템플릿을 기준으로 각 블록의 매칭 에러 값이 계산된다. 이렇게 방향과 크기 차이가 보정된 각 블록의 매칭 에러 값들을 비교하여 대상 체의 위치를 결정한다. 따라서 방향과 크기 차이에 대해 좀 더 안정적인 결과 값을 얻을 수 있다. 사용의 편의를 위해서, 알고리즘을 템플릿 영상 외에 추가의 정보, 예를 들면, 거리정보를 필요로 하지 않는 닫힌 형태로 설계하는 데 주력한다.

A ROBUST METHOD MINIMIZING DIGITIZATION ERRORS IN SKELETONIZATION OF THREE DIMENSIONAL BINARY SEGMENTED IMAGE

  • Shin, Hyun-Kyung
    • Journal of applied mathematics & informatics
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    • 제15권1_2호
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    • pp.425-434
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    • 2004
  • Pattern recognition in three dimensional image is highly sensitive to assigned value and formation of voxels (pixels for two dimension case). However, occurred while digital imaging, digitization error leads to unpredictable noises in image data. Skeletonization, a powerful tool of pattern recognition, is sensitively dependent on boundary formation. Without successful controlling of the noises, the results of skeletonization can not be allowed as a stable solution. To minimize the effect of noises affecting to boundary formation, we developed a robust processing method useful in skeletonization technique for pattern recognition. Finally, we provide rigorous test results achieved throughout simulation on analytic three dimensional image.

CT절편두께와 RP방식이 3차원 의학모델 정확도에 미치는 영향에 대한 연구 (Influence of slice thickness of computed tomography and type of rapid protyping on the accuracy of 3-dimensional medical model)

  • 엄기두;이병도
    • Imaging Science in Dentistry
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    • 제34권1호
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    • pp.13-18
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    • 2004
  • Purpose : This study was to evaluate the influence of slice thickness of computed tomography (CT) and rapid protyping (RP) type on the accuracy of 3-dimensional medical model. Materials and Methods: Transaxial CT data of human dry skull were taken from multi-detector spiral CT. Slice thickness were 1, 2, 3 and 4 mm respectively. Three-dimensional image model reconstruction using 3-D visualization medical software (V-works /sup TM/ 3.0) and RP model fabrications were followed. 2-RP models were 3D printing (Z402, Z Corp., Burlington, USA) and Stereolithographic Apparatus model. Linear measurements of anatomical landmarks on dry skull, 3-D image model, and 2-RP models were done and compared according to slice thickness and RP model type. Results: There were relative error percentage in absolute value of 0.97, 1.98,3.83 between linear measurements of dry skull and image models of 1, 2, 3 mm slice thickness respectively. There was relative error percentage in absolute value of 0.79 between linear measurements of dry skull and SLA model. There was relative error difference in absolute value of 2.52 between linear measurements of dry skull and 3D printing model. Conclusion: These results indicated that 3-dimensional image model of thin slice thickness and stereolithographic RP model showed relative high accuracy.

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Reflection-type Three-dimensional Screen using Retroreflector

  • Song, Byoungsub;Choi, Sungwon;Sung, Hyunsik;Min, Sung-Wook
    • Journal of the Optical Society of Korea
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    • 제18권3호
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    • pp.225-229
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    • 2014
  • A reflection-type three-dimensional (3D) screen using retroreflector is proposed to improve the visibility of a projected 3D image while keeping its perspective. For the projection-type 2D display, the diffuser is used to represent the 2D scene, overcoming the limitation of the aperture of the projection lens set. If the diffuser is adopted for the projected 3D image, only 2D images sectioned and blurred should be displayed on the screen. The proposed screen can make the 3D image with the aperture limitation visible to be applied to the 3D image projection systems. The feasibility of the proposed screen is verified by experiments.

3차원 두부방사선 규격사진 구현시 컴퓨터를 이용한 두부위치의 보정방법에 관한 연구

  • 최광철;김경호;김인달
    • 대한치과의사협회지
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    • 제36권2호통권345호
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    • pp.135-143
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    • 1998
  • Cephalogram is one of the most important tool in researching growth and development of craniofacial area, orthodontic diagnosis and treatment planning. But its inherent distortion of actual length and angles during projecting three dimensional object to two dimensional plane might cause errors in quantitative analysis of shape and size. three dimensional high quality images can be obtained using computerized tomogram and have reported in literatures. Considering its expenses and amount of exposure to radiation, limitations still remain to be solved in its application to routine practice. construction of three dimensional image using principle of orientator can be obtained by biplanar stereoradiography. Theoretically two images, lateral and P-A can be used to construct three dimensional image provided that those are taken at same time by two different focal spots. As two images(lateral and P-A) obtained by conventional cephalogram have different head posture, those need compensation to construct three dimensional images. This study introduced principle of computerized head posture compensation and showed that conventional cephalogram could be used to construct three dimensional image and could be applied to routine orthodontic practice.

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이안식 입체영상에서 심도지각의 정확성에 관한 연구 (The accuracy of the depth perception of 3-dimensional images)

  • 조암
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1994년도 춘계학술대회논문집
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    • pp.19-31
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    • 1994
  • The accurate error size and discrimination region in the perception of depth amount from 3- dimensional images by the human visual system will be the basic data for the utilization and application of the binocular 3 - Dimensional image system. This paper is focused on studying the accuracy of the depth amount perceived from 3-dimensional images by the human visual system. From the performed experiment, the following results have been obtained: (1) The depth amount perceived from the binocular 3-dimensional images has been displayed by a proper scale of distance, and found to be imprecise and also have a large variance. (2) In utilizing the binocular 3-dimensional image system, it seems more appropriate to make the images viewed outward rather than inward from the screen in the regard of error and variance. (3) The binocular 3- dimensional image system can be effectively applied to displaying unreal space, for example, the layout of room in design, from the viewpoint of perception characteristics of depth amount.

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3 차원 표면의 컬러 인쇄를 위한 공정 변수 영향 분석에 관한 연구 (investigation of process parameter influence on 3D surface coloring)

  • 송민섭;이상호;김효찬;양동열
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 추계학술대회 논문집
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    • pp.1390-1393
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    • 2004
  • In the present industry, three-dimensional colored shape has required for realistic prototype in rapid manufacturing. Z-corporation developed 3D printer which can color three-dimensional prototype but this process can't be adopted to other rapid prototype products and spend much time and cost coloring 3D shape. In this study a new coloring process on three-dimensional surface is proposed for realistic prototype. Three-dimensional surface coloring apparatus is composed of HP ink jet head and X-Y plotter. Distance and angle between ink jet nozzle and 3D surface are set as process parameter. Based on the experiment of process parameters, it is shown that distance and angle affected on printed image on 3D surface. Circle and line shape are chosen as standard image shape because the shape has widely used as standard in 2D printing. Consequently, the distorted image on 3D surface is corrected by transformed input image data.

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디지털 화상처리를 이용한 유동장의 비접촉 3차원 고속류 계측법의 개발 (Developemet of noncontact velocity tracking algorithm for 3-dimensional high speed flows using digital image processing technique)

  • 도덕희
    • Journal of Advanced Marine Engineering and Technology
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    • 제23권2호
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    • pp.259-269
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    • 1999
  • A new algorithm for measuring 3-D velocity components of high speed flows were developed using a digital image processing technique. The measuring system consists of three CCD cameras an optical instrument called AOM a digital image grabber and a host computer. The images of mov-ing particles arranged spatially on a rotation plate are taken by two or three CCD cameras and are recorderd onto the image grabber or a video tape recoder. The three-dimensionl velocity com-ponents of the particles are automatically obtained by the developed algorithm In order to verify the validity of this technique three-dimensional velocity data sets obtained from a computer simu-lation of a backward facing step flow were used as test data for the algorithm. an uncertainty analysis associated with the present algorithm is systematically evaluated, The present technique is proved to be used as a tookl for the measurement of unsteady three-dimensional fluid flows.

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