• Title/Summary/Keyword: 2 Point Euclidean Distance

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An Approximate Euclidean Distance Calculation for Fast VQ Encoding

  • Baek, Seong-Joon;Kim, Jin-Young;Kang, Sang-Ki
    • Speech Sciences
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    • v.11 no.2
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    • pp.211-216
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    • 2004
  • In this paper, we present a fast encoding algorithm for vector quantization with an approximate Euclidean distance calculation. An approximation is performed by converting floating point to the near integer. An inequality between the approximate Euclidean distance and the nearest distance is developed to avoid unnecessary distance calculations. Since the proposed algorithm rejects those codewords that are impossible to be the nearest codeword, it produces the same output as conventional full search algorithm.

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Machining Tool Path Generation for Point Set

  • Park, Se-Youn;Shin, Ha-Yong
    • International Journal of CAD/CAM
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    • v.8 no.1
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    • pp.45-53
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    • 2009
  • As the point sampling technology evolves rapidly, there has been increasing need in generating tool path from dense point set without creating intermediate models such as triangular meshes or surfaces. In this paper, we present a new tool path generation method from point set using Euclidean distance fields based on Algebraic Point Set Surfaces (APSS). Once an Euclidean distance field from the target shape is obtained, it is fairly easy to generate tool paths. In order to compute the distance from a point in the 3D space to the point set, we locally fit an algebraic sphere using moving least square method (MLS) for accurate and simple calculation. This process is repeated until it converges. The main advantages of our approach are : (1) tool paths are computed directly from point set without making triangular mesh or surfaces and their offsets, and (2) we do not have to worry about no local interference at concave region compared to the other methods using triangular mesh or surface model. Experimental results show that our approach can generate accurate enough tool paths from a point set in a robust manner and efficiently.

Polar-Natural Distance and Curve Reconstruction

  • Kim, Hyoung-Seok;Kim, Ho-Sook
    • International Journal of Contents
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    • v.11 no.2
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    • pp.9-14
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    • 2015
  • We propose a new distance measure between 2-dimensional points to provide a total order for an entire point set and to reflect the correct geometric meaning of the naturalness of the point ordering. In general, there is no total order for 2-dimensional point sets, so curve reconstruction algorithms do not solve the self-intersection problem because the distance used in the previous methods is the Euclidean distance. A natural distance based on Brownian motion was previously proposed to solve the self-intersection problem. However, the distance reflects the wrong geometric meaning of the naturalness. In this paper, we correct the disadvantage of the natural distance by introducing a polar-natural distance, and we also propose a new curve reconstruction algorithm that is based on the polar-natural distance. Our experiments show that the new distance adequately reflects the correct geometric meaning, so non-simple curve reconstruction can be solved.

Application of Euclidean Distance Similarity for Smartphone-Based Moving Context Determination (스마트폰 기반의 이동상황 판별을 위한 유클리디안 거리유사도의 응용)

  • Jang, Young-Wan;Kim, Byeong Man;Jang, Sung Bong;Shin, Yoon Sik
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.4
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    • pp.53-63
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    • 2014
  • Moving context determination is an important issue to be resolved in a mobile computing environment. This paper presents a method for recognizing and classifying a mobile user's moving context by Euclidean distance similarity. In the proposed method, basic data are gathered using Global Positioning System (GPS) and accelerometer sensors, and by using the data, the system decides which moving situation the user is in. The decided situation is one of the four categories: stop, walking, run, and moved by a car. In order to evaluate the effectiveness and feasibility of the proposed scheme, we have implemented applications using several variations of Euclidean distance similarity on the Android system, and measured the accuracies. Experimental results show that the proposed system achieves more than 90% accuracy.

MONOTONICITY OF EUCLIDEAN CURVATURE UNDER LOCALLY UNIVALENT FUNCTIONS

  • Song, Tai-Sung
    • East Asian mathematical journal
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    • v.17 no.2
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    • pp.303-308
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    • 2001
  • Let K($z,\gamma$) denote the euclidean curvature of the curve $\gamma$ at the point z. Flinn and Osgood proved that if f is a univalent mapping of the open unit disk D={z:|z|<1} into itself with f(0)=0 and |f'(0)|<1, then $K(0,\gamma){\leq}K(0,f\;o\;\gamma)$ for any $C^2$ curve $\gamma$ on D through the origin with $K(0,\gamma){\geq}4$. In this paper we establish a generalization of the Flinn-Osgood Monotonicity Theorem.

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A NEW STUDY IN EUCLID'S METRIC SPACE CONTRACTION MAPPING AND PYTHAGOREAN RIGHT TRIANGLE RELATIONSHIP

  • SAEED A.A. AL-SALEHI;MOHAMMED M.A. TALEB;V.C. BORKAR
    • Journal of applied mathematics & informatics
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    • v.42 no.2
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    • pp.433-444
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    • 2024
  • Our study explores the connection between the Pythagorean theorem and the Fixed-point theorem in metric spaces. Both of which center around the concepts of distance transformations and point relationships. The Pythagorean theorem deals with right triangles in Euclidean space, emphasizing distances between points. In contrast, fixed-point theorems pertain to the points that remain unchanged under specific transformations thereby preserving distances. The article delves into the intrinsic correlation between these concepts and presents a novel study in Euclidean metric spaces, examining the relationship between contraction mapping and Pythagorean Right Triangles. Practical applications are also discussed particularly in the context of image compression. Here, the integration of the Pythagorean right triangle paradigm with contraction mappings results in efficient data representation and the preservation of visual data relation-ships. This illustrates the practical utility of seemingly abstract theories in addressing real-world challenges.

Computer Vision System for Automatic Grading of Ginseng - Development of Image Processing Algorithms - (인삼선별의 자동화를 위한 컴퓨터 시각장치 - 등급 자동판정을 위한 영상처리 알고리즘 개발 -)

  • 김철수;이중용
    • Journal of Biosystems Engineering
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    • v.22 no.2
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    • pp.227-236
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    • 1997
  • Manual grading and sorting of red-ginsengs are inherently unreliable due to its subjective nature. A computerized technique based on optical and geometrical characteristics was studied for the objective quality evalution. Spectral reflectance of three categories of red-ginsengs - "Chunsam", "Chisam", "Yangsam" - were measured and analyzed. Variation of reflectance among parts of a single ginseng was more significant than variation among the quality categories of ginsengs. A PC-based image processing algorithm was developed to extract geometrical features such as length and thickness of body, length and number of roots, position of head and branch point, etc. The algorithm consisted of image segmentation, calculation of Euclidean distance, skeletonization and feature extraction. Performance of the algorithm was evaluated using sample ginseng images and found to be mostly sussessful.

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Method for Road Vanishing Point Detection Using DNN and Hog Feature (DNN과 HoG Feature를 이용한 도로 소실점 검출 방법)

  • Yoon, Dae-Eun;Choi, Hyung-Il
    • The Journal of the Korea Contents Association
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    • v.19 no.1
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    • pp.125-131
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    • 2019
  • A vanishing point is a point on an image to which parallel lines projected from a real space gather. A vanishing point in a road space provides important spatial information. It is possible to improve the position of an extracted lane or generate a depth map image using a vanishing point in the road space. In this paper, we propose a method of detecting vanishing points on images taken from a vehicle's point of view using Deep Neural Network (DNN) and Histogram of Oriented Gradient (HoG). The proposed algorithm is divided into a HoG feature extraction step, in which the edge direction is extracted by dividing an image into blocks, a DNN learning step, and a test step. In the learning stage, learning is performed using 2,300 road images taken from a vehicle's point of views. In the test phase, the efficiency of the proposed algorithm using the Normalized Euclidean Distance (NormDist) method is measured.

Translation- and Rotation-Invariant Fingerprint Authentication Based on Gabor Features (Gabor 특징에 기반한 이동 및 회전 불변 지문인증)

  • 김종화;조상현;성효경;최홍문
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.901-904
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    • 2000
  • A direct authentication from gray-scale image, instead of the conventional multi-step preprocessing, is proposed using Gabor filter-based features from the gray-scale fingerprint around core point. The core point is located as a reference point for the translation invariant matching. And its principal symmetry axis is detected for the rotation invariant matching from its neighboring region centered at the core point. And then fingerprint is divided into non-overlapping blocks with respect to the core point and features are directly extracted form the blocked gray level fingerprint using Gabor filter. The proposed fingerprint authentication is based on the Euclidean distance between the corresponding Gabor features of the input and the template fingerprints. Experiments are conducted on 300${\times}$300 fingerprints obtained from a CMOS sensor with 500 dpi resolution, and the proposed method could lower the False Reject Rate(FRR) to 18.2% under False Acceptance Rate(FAR) of 0%.

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Methods for On-Line Determination of Truncation Point in Steady-State Simulation Outputs (안정상태 시뮬레이션 출력 데이터의 온라인 제거 시점 결정 방법)

  • 이영해
    • Journal of the Korea Society for Simulation
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    • v.7 no.1
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    • pp.27-37
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    • 1998
  • Simulation output is generally stochastic and autocorrelated, and includes the initial condition bias. To exclude the bias, the determination of truncation point has been one of important issues for the steady-state simulation output analysis. In this paper, two methods are presented for detection of truncation point in order to estimate efficiently the steady-state measure of simulation output. They are based on the Euclidean distance equation, and the backpropagation algorithm in Neural Networks. The experimental results obtained by M/M/1 and M/M/2 show that the proposed methods are very promising with respect to coverage and relative bias. The methods could be used for the on-line analysis of simulation outputs.

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