• Title/Summary/Keyword: 2차원 영상의 3차원 변환

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Nondestructive Diagnosis of NPP Piping System Using Ultrasonic Wave Imaging Technique Based on a Pulsed Laser Scanning System (펄스 레이저 스캐닝 기반 초음파 영상화 기술을 활용한 원전 배관 비파괴 진단)

  • Kim, Hyun-Uk;Lee, Chang-Gil;Park, Seung-Hee
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.18 no.1
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    • pp.166-173
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    • 2014
  • A noncontact nondestructive testing (NDT) method is proposed to detect the damage of pipeline structures and to identify the location of the damage. To achieve this goal, a scanning laser source actuation technique is utilized to generate a guided wave and scans a specific area to find damage location more precisely. The ND: YAG pulsed laser is used to generate Lamb wave and a piezoelectric sensor is installed to measure the structural responses. The measured responses are analyzed using three dimensional Fourier transformation (3DFT). The damage-sensitive features are extracted by wavenumber filtering based on the 3D FT. Then, flaw imaging techniques of a pipeline structures is conducted using the damage-sensitive features. Finally, the pipes with notches are investigated to verify the effectiveness and the robustness of the proposed NDT approach.

Gaze Detection Using Facial Movement in Multimodal Interface (얼굴의 움직임을 이용한 다중 모드 인터페이스에서의 응시 위치 추출)

  • 박강령;남시욱;한승철;김재희
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1997.11a
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    • pp.168-173
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    • 1997
  • 시선의 추출을 통해 사용자의 관심 방향을 알고자하는 연구는 여러 분야에 응용될 수 있는데, 대표적인 것이 장애인의 컴퓨터 이용이나, 다중 윈도우에서 마우스의 기능 대용 및, VR에서의 위치 추적 장비의 대용 그리고 원격 회의 시스템에서의 view controlling등이다. 기존의 대부분의 연구들에서는 얼굴의 입력된 동영상으로부터 얼굴의 3차원 움직임량(rotation, translation)을 구하는데 중점을 두고 있으나 [1][2], 모니터, 카메라, 얼굴 좌표계간의 복잡한 변환 과정때문에 이를 바탕으로 사용자의 응시 위치를 파악하고자하는 연구는 거으 이루어지지 않고 있다. 본 논문에서는 일반 사무실 환경에서 입력된 얼굴 동영상으로부터 얼굴 영역 및 얼굴내의 눈, 코, 입 영역 등을 추출함으로써 모니터의 일정 영역을 응시하는 순간 변화된 특징점들의 위치 및 특징점들이 형성하는 기하학적 모양의 변화를 바탕으로 응시 위치를 계산하였다. 이때 앞의 세 좌표계간의 복잡한 변환 관계를 해결하기 위하여, 신경망 구조(다층 퍼셉트론)을 이용하였다. 신경망의 학습 과정을 위해서는 모니터 화면을 15영역(가로 5등분, 세로 3등분)으로 분할하여 각 영역의 중심점을 응시할 때 추출된 특징점들을 사용하였다. 이때 학습된 15개의 응시 위치이외에 또 다른 응시 영역에 대한 출력값을 얻기 위해, 출력 함수로 연속적이고 미분가능한 함수(linear output function)를 사용하였다. 실험 결과 신경망을 이용한 응시위치 파악 결과가 선형 보간법[3]을 사용한 결과보다 정확한 성능을 나타냈다.

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Analysis of Urban Heat Island Effect Using Information from 3-Dimensional City Model (3DCM) (3차원 도시공간정보를 이용한 도시열섬현상의 분석)

  • Chun, Bun-Seok;Kim, Hag-Yeol
    • Spatial Information Research
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    • v.18 no.4
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    • pp.1-11
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    • 2010
  • Unlike the previous studies which have focused on 2-dimensional urban characteristics, this paper presents statistical models explaining urban heat island(UHI) effect by 3-dimensional urban morphologic information and addresses its policy implications. 3~dimensional informations of Columbus, Ohio arc captured from LiDAR data and building boundary informations are extracted from a building digital map, Finally NDV[ and temperature data are calculated by manipulating band 3, band 4, and thermal hand of LandSat images. Through complicated data processing, 6 independent variables(building surface area, building volume, height to width ratio, porosity, plan surface area) are introduced in simple and multiple linear regression models. The regression models are specified by Box-Tidwell method, finding the power to which the independent variable needs to raised to be in a linearity. Porosity, NDVI, and building surface area are carefully chosen as explanatory variables in the final multiple regression model, which explaining about 57% of the variability in temperatures. On reducing UHI, various implications of the results give guidelines to policy-making in open space, roof garden, and vertical garden management.

Simulation to Create Panorama Image in Blind Spot (사각지대 파노라마 영상생성을 위한 시뮬레이션)

  • Park Min-Woo;Lee Seok-Jun;Jang Hyoung-Ho;Jung Soon-Ki;Yoon Pal-Joo
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06b
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    • pp.292-294
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    • 2006
  • 현재 대다수의 자동차에 장착된 사이드미러와 백미러 같은 기존의 비젼 시스템은 사각지대(blind spot)를 가지고 있다. 이러한 단점을 보안하기 위해 고급 자동차에는 후방에 wide-angle 카메라를 장착하고 있다. 기존의 wide-angie 카메라 시스템은 1대의 카메라를 사용하여 후방 영상을 얻고 그것을 그대로 보여줌으로서 어느 정도 사각지대를 줄여주는 역할을 하고 있지만 여전히 확보되지 않은 사각지대가 존재한다. 하지만 다수의 카메라를 사용하면 보다 넓은 후방 시야를 확보함으로서 보다 완벽하게 사각지대를 제거할 뿐만 아니라, 좀 더 다양한 위험물 정보를 주행 중에도 운전자에게 제공하는 것이 가능해진다. 본 논문에서는 사각지대를 제거하기 위해 차량의 좌. 우측 그리고 후방에 장착된 카메라를 통해 얻어진 영상물 하나의 통합된 파노라마 영상물 생성하는 방법을 제안하고 몇 가지 경우에 대해 실험한다. 우리는 3D 와핑을 통해 각 영상의 Bird's Eye View를 생성하고, 생성된 Bird's Eye View를 2차원 이동변환만을 이용해서 하나의 통합된 Bird's Eye View를 만든다. 이렇게 만들어진 통합된 영상을 후방 카메라를 기준으로 다시 3D 와핑 함으로서 완전한 파노라마 영상을 생성한다.

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The Analysis of Accuracy in According to the Registration Methods of Terrestrial LiDAR Data for Indoor Spatial Modeling (건물 실내 공간 모델링을 위한 지상라이다 영상 정합 방법에 따른 정확도 분석)

  • Kim, Hyung-Tae;Pyeon, Mu-Wook;Park, Jae-Sun;Kang, Min-Soo
    • Korean Journal of Remote Sensing
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    • v.24 no.4
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    • pp.333-340
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    • 2008
  • For the indoor spatial modeling by terrestrial LiDAR and the analyzing its positional accuracy result, two terrestrial LiDARs which have different specification each other were used at test site. This paper shows disparity of accuracy between (1) the structural coordinate transformation by point cloud unit using control points and (2) the relative registration among all point cloud units then structural coordinate transformation in bulk, under condition of limited number of control points. As results, the latter had smaller size and distribution of errors than the former although different specifications and acquistion methods are used.

Object-Based Video Segmentation Using Spatio-temporal Entropic Thresholding and Camera Panning Compensation (시공간 엔트로피 임계법과 카메라 패닝 보상을 이용한 객체 기반 동영상 분할)

  • 백경환;곽노윤
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.4 no.3
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    • pp.126-133
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    • 2003
  • This paper is related to a morphological segmentation method for extracting the moving object in video sequence using global motion compensation and two-dimensional spatio-temporal entropic thresholding. First, global motion compensation is performed with camera panning vector estimated in the hierarchical pyramid structure constructed by wavelet transform. Secondly, the regions with high possibility to include the moving object between two consecutive frames are extracted block by block from the global motion compensated image using two-dimensional spatio-temporal entropic thresholding. Afterwards, the LUT classifying each block into one among changed block, uncertain block, stationary block according to the results classified by two-dimensional spatio-temporal entropic thresholding is made out. Next, by adaptively selecting the initial search layer and the search range referring to the LUT, the proposed HBMA can effectively carry out fast motion estimation and extract object-included region in the hierarchical pyramid structure. Finally, after we define the thresholded gradient image in the object-included region, and apply the morphological segmentation method to the object-included region pixel by pixel and extract the moving object included in video sequence. As shown in the results of computer simulation, the proposed method provides relatively good segmentation results for moving object and specially comes up with reasonable segmentation results in the edge areas with lower contrast.

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A Method of Integrating Scan Data for 3D Face Modeling (3차원 얼굴 모델링을 위한 스캔 데이터의 통합 방법)

  • Yoon, Jin-Sung;Kim, Gye-Young;Choi, Hyung-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.6
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    • pp.43-57
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    • 2009
  • Integrating 3D data acquired in multiple views is one of the most important techniques in 3D modeling. However, the existing integration methods are sensitive to registration errors and surface scanning noise. In this paper, we propose a integration algorithm using the local surface topology. We first find all boundary vertex pairs satisfying a prescribed geometric condition in the areas between neighboring surfaces, and then separates areas to several regions by using boundary vertex pairs. We next compute best fitting planes suitable to each regions through PCA(Principal Component Analysis). They are used to produce triangles that be inserted into empty areas between neighboring surfaces. Since each regions between neighboring surfaces can be integrated by using local surface topology, a proposed method is robust to registration errors and surface scanning noise. We also propose a method integrating of textures by using parameterization technique. We first transforms integrated surface into initial viewpoints of each surfaces. We then project each textures to transformed integrated surface. They will be then assigned into parameter domain for integrated surface and be integrated according to the seaming lines for surfaces. Experimental results show that the proposed method is efficient to face modeling.

Measurement Accuracy for 3D Structure Shape Change using UAV Images Matching (UAV 영상정합을 통한 구조물 형상변화 측정 정확도 연구)

  • Kim, Min Chul;Yoon, Hyuk Jin;Chang, Hwi Jeong;Yoo, Jong Soo
    • Journal of Korean Society for Geospatial Information Science
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    • v.25 no.1
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    • pp.47-54
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    • 2017
  • Recently, there are many studies related aerial mapping project and 3 dimensional shape and model reconstruction using UAV(unmanned aerial vehicle) system and images. In this study, we create 3D reconstruction point data using image matching technology of the UAV overlap images, detect shape change of structure and perform accuracy assessment of area($m^2$) and volume($m^3$) value. First, we build the test structure model data and capturing its images of shape change Before and After. Second, for post-processing the Before dataset is convert the form of raster format image to ensure the compare with all 3D point clouds of the After dataset. The result shows high accuracy in the shape change of more than 30 centimeters, but less is still it becomes difficult to apply because of image matching technology has its own limits. But proposed methodology seems very useful to detect illegal any structures and the quantitative analysis of the structure's a certain amount of damage and management.

Epipolar Resampling for High Resolution Satellite Imagery Based on Parallel Projection (평행투영 기반의 고해상도 위성영상 에피폴라 재배열)

  • Noh, Myoung-Jong;Cho, Woo-Sug;Chang, Hwi-Jeong;Jeong, Ji-Yeon
    • Journal of Korean Society for Geospatial Information Science
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    • v.15 no.4
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    • pp.81-88
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    • 2007
  • The geometry of satellite image captured by linear CCD sensor is different from that of frame camera image. The fact that the exterior orientation parameters for satellite image with linear CCD sensor varies from scan line by scan line, causes the difference of image geometry between frame and linear CCD sensor. Therefore, we need the epipolar geometry for linear CCD image which differs from that of frame camera image. In this paper, we proposed a method of resampling linear CCD satellite image in epipolar geometry under the assumption that image is not formed in perspective projection but in parallel projection, and the sensor model is a 2D affine sensor model based on parallel projection. For the experiment, IKONOS stereo images, which are high resolution linear CCD images, were used and tested. As results, the spatial accuracy of 2D affine sensor model is investigated and the accuracy of epipolar resampled image with RFM was presented.

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An Implementation of a VR Horror Game using Video Converter (동영상 변환기를 이용한 VR 공포 게임)

  • Kim, Mincheol;Jang, Eunsik;Lee, Doyeop;Jeon, Sugon;Kim, Hangkon;Byun, Taeyoung;Kim, Byeongchang;Seo, Dongmahn
    • Proceedings of the Korea Information Processing Society Conference
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    • 2016.10a
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    • pp.514-517
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    • 2016
  • 동영상이나 게임에서 2차원적인 시야를 제공해주는 물건(컴퓨터,TV,스크린 등)이나 입체감을 주기위한 3D기술을 사용하여 보는 것에 만족하던 시대가 가고 VR(Virtual Reality)이 등장함으로 인해서 사람들이 점점 가상현실에 대한 환상을 가지고 있다. 본 연구에서는 많은 관심을 받는 VR과 동영상 Converter기술을 합쳐 공포 게임을 만들어 보며, 일반적인 공포 영상이 VR과 접목되면서 가져올 감정변화가 사람들의 관심을 끌 수 있음을 보이고자 한다.