• Title/Summary/Keyword: 2족보행

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Locomotion of Biped Robots on Irregular Surface Based on Pseudo-Impedance Model (의사-임피던스 모델을 이용한 비평탄면에서의 2족보행로봇의 보행)

  • Shin, Hyeon-Sik;Park, Jong-Hyeon;Kwon, O-Hung
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.6
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    • pp.667-673
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    • 2010
  • This paper proposes a control method based on a pseudo-impedance model to control the motion of biped robots walking on an uneven surface. The pseudo-impedance model simulates the action of the ankle of a foot landing on the ground when a human walks. When the foot is in contact with the ground, the human ankle goes through two different phases. In the first phase, the human exerts little or no effort and applies no torque on the ankle so that the orientation of the foot is effortlessly and passively adjusted with respect to the ground. In the second phase of landing, the ankle generates a significant amount of torque in order to rotate and move the main part of the human body forward and to support the weight of the human; this phase is called the weight acceptance phase. Computer simulations of a 12-DOF biped robot with a 6-DOF environment model were performed to determine the effectiveness of the proposed pseudo-impedance control. The simulation results show that stable locomotion can be achieved on an irregular surface by using the proposed model.

Footstep Planning of Biped Robot Using Particle Swarm Optimization (PSO를 이용한 이족보행로봇의 보행 계획)

  • Kim, Sung-Suk;Kim, Yong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.4
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    • pp.566-571
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    • 2008
  • In this paper, we propose a footstep planning method of biped robot based on the Particle Swarm Optimization(PSO). We define configuration and locomotion primitives for biped robots in the 2 dimensional workspace. A footstep planning method is designed using learning process of PSO that is initialized with a population of random objects and searches for optima by updating generations. The footstep planner searches for a feasible sequence of locomotion primitives between a starting point and a goal, and generates a path that avoids the obstacles. We design a path optimization algorithm that optimizes the footstep number and planning cost based on the path generated in the PSO learning process. The proposed planning method is verified by simulation examples in cluttered environments.

Development of Biped Walking Robot Capable of Supporting Heavy Weight (고중량 지지 가능한 이족보행로봇의 개발)

  • Choi H.S.;Lee S.J.;Oh J.H.;Kang Y.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.63-64
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    • 2006
  • In this paper, design modification was performed to improve the structure of ex-developed 12 D.O.F Biped walking robot, KUBIR-1 similar with human beings. The motion of KUBIR-1 was slow and had a limited walking space. Hence I designed an improved BWR named KUBIR-2 with 12 degree of freedom. KUBIR-2 was designed to solve the following problems of KUBIR-1. First, KUBIR-2 was more simply designed in the four-bar-link mechanism, and its weight was reduced. Second, it had the built-in controller and motor driver. Third, walking velocity of KUBIR-2 was increased by improvement of speed and motion joint angle range. In addition to these, we modified the structure of the foot for more stable walking.

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Design and Control of a Hydraulic Driven Quadruped Walking Robot (유압구동식 4족보행 로봇의 설계 및 제어)

  • Kim, Tae-Ju;Won, Dae-Hee;Kwon, O-Hung;Park, Sang-Deok;Son, Woong-Hee
    • The Journal of Korea Robotics Society
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    • v.2 no.4
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    • pp.353-360
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    • 2007
  • This paper proposes the trot gait pattern generation and online control methods for a quadruped robot to carry heavy loads and to move fast on uneven terrain. The trot pattern is generated from the frequency modulated pattern generation method based on the frequency modulated oscillator in order for the legged robots to be operated outdoor environment with the static and dynamic mobility. The efficiency and performance of the proposed method are verified through computer simulations and experiments using qRT-1/-2. In the experiments, qRT-2 which has two front legs driven by hydraulic linear actuators and two rear casters is used. The robot can trot at the speed up to 1.3 m/s on even surface, walk up and down the 20 degree inclines, and walk at 0.7 m/s on uneven surface. Also it can carry over 100 kg totally including 40 kg payload.

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A Study on Stable Motion Control of Biped Robot with 18 Joints (18관절 2족보행 로봇의 안정한 모션제어에 관한연구)

  • Park, Youl-Moon;Thu, Le Xuan;Won, Jong-Beom;Park, Sung-Jun;Kim, Yong-Gil
    • Journal of the Korean Society of Industry Convergence
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    • v.17 no.2
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    • pp.35-41
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    • 2014
  • This paper describes the obstacle avoidance architecture to walk safely around in factory and home environment, and presents methods for path planning and obstacle avoidance for the humanoid robot. Solving the problem of obstacle avoidance for a humanoid robot in an unstructured environment is a big challenge, because the robot can easily lose its stability or fall down if it hits or steps on an obstacle. We briefly overview the general software architecture composed of perception, short and long term memory, behavior control, and motion control, and emphasize on our methods for obstacle detection by plane extraction, occupancy grid mapping, and path planning. A main technological target is to autonomously explore and wander around in home environments as well as to communicate with humans.

Evolution of Human Locomotion: A Computer Simulation Study (인류 보행의 진화: 컴퓨터 시뮬레이션 연구)

  • 엄광문;하세카즈노리
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.5
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    • pp.188-202
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    • 2004
  • This research was designed to investigate biomechanical aspects of the evolution based on the hypothesis of dynamic cooperative interactions between the locomotion pattern and the body shape in the evolution of human bipedal walking The musculoskeletal model used in the computer simulation consisted of 12 rigid segments and 26 muscles. The nervous system was represented by 18 rhythmic pattern generators. The genetic algorithm was employed based on the natural selection theory to represent the evolutionary mechanism. Evolutionary strategy was assumed to minimize the cost function that is weighted sum of the energy consumption, the muscular fatigue and the load on the skeletal system. The simulation results showed that repeated manipulations of the genetic algorithm resulted in the change of body shape and locomotion pattern from those of chimpanzee to those of human. It was suggested that improving locomotive efficiency and the load on the musculoskeletal system are feasible factors driving the evolution of the human body shape and the bipedal locomotion pattern. The hypothetical evolution method employed in this study can be a new powerful tool for investigation of the evolution process.

Locomotion Control of Biped Robots with Serially-Linked Parallel Legs (이중 병렬형 다리 구조를 가진 2족보행로봇의 보행제어)

  • Yoon, Jung-Han;Park, Jong-Hyeon
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.34 no.6
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    • pp.683-693
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    • 2010
  • In this paper, we propose a new parallel mechanism for the legs of biped robots and the control of the robot's locomotion. A leg consists of two 3-DOF parallel platforms linked serially: one is an orientation platform for a thigh and the other is the 3-DOF asymmetric parallel platform for the shank. The desired locomotion trajectory is generated on the basis of the Gravity-Compensated Inverted Pendulum Mode (GCIPM) in the sagittal direction and the Linear Inverted Pendulum Mode (LIPM) in the lateral direction, respectively. In order to simulate the ground reaction force, a 6-DOF elastic pad model is used underneath each of the soles. The performance and effectiveness of the proposed parallel mechanism and locomotion control are shown by the results of computer simulations of a 12-DOF parallel biped robot using $SimMechanics^{(R)}$.

An Analysis of Investigation Movies of S/C Vent Area in the Unit 2 Reactor Building Basement floor of Fukushima Daiichi Nuclear Power Plant (후쿠시마 제 1 원자력발전소 2 호기 원자로 건물 지하의 S/C Vent 관 조사영상 분석)

  • Cho, Jai-Wan;Jeong, Kyung-Min
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.05a
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    • pp.311-314
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    • 2013
  • 본 논문에서는 일본의 (주) 동경전력이 공개한 후쿠시마 제 1 원자력발전소 2 호기 원자로건물 지하에 위치한 S/C (Suppression Chamber) 주변의 Vent 관 조사 동영상들을 분석하였다. S/C 는 donut (환형) 모양의 구조물로 PCV (격납용기) 와 연결된 8 개의 Vent 관을 통해 원자로의 압력을 억제한다. 후쿠시마 사고 원자로의 용융 핵연료를 인출하기 위해서는 원자로 압력용기 및 PCV에 물을 채워서 방사선 선량율을 떨어뜨려야 한다. 물을 채운 후에 누설이 되면 안되기 때문에, PCV 와 S/C 사이에 연결된 Vent 관에 대한 방사능 오염수의 누설지점을 찾는 것이 중요하다. 이를 위한 사전공정으로 (주) 도시바의 4 족보행 로봇 탑재 카메라를 이용하여 8 개 Vent 관 모두를 육안 검사하였다. (주) 동경전력이 공개한 영상을 분석한 결과 고선량 감마선에 의한 Speckle 들이 관측되었다. 본 논문에서는 이러한 Speckle 분포의 특성을 분석하여 S/C 와 PCV 를 연결하는 8개 Vent 관중 방사능 오염물질이 많은 곳을 특정하고자 하였다.

A Design of Path Planning Algorithm for Biped Walking Robot in 3-D Obstacle Environment (3차원 장애물에서의 이족보행로봇을 위한 이동경로계획 알고리즘의 설계)

  • Min, Seung-Ki;Kim, Dae-Won
    • Proceedings of the KIEE Conference
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    • 1997.11a
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    • pp.576-580
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    • 1997
  • This paper presents a path planning algorithm for biped walking robot in 3-D workspace. Since the biped walking robot can generate path on some 3-D obstacles that cannot generate path in case of mobile robot, we have to make a new path planning algorithms. A 3-D-to-2-D mapping algorithm is proposed and two kinds of path planning algorithms are also proposed. They make it easier to generate an efficient path for biped walking robot under given environment. Some simulation results are shown to prove the effectiveness of proposed algorithms.

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