• Title/Summary/Keyword: 휴먼 컴퓨터 인터렉션

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Hand Region Detection based on Cascade using Color Information (색상 정보를 이용한 Cascade 방식의 손 영역 검출)

  • Jo, Ji-Yoon;Chae, Seungho;Yang, Yoonsik;Han, Tack-Don
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.1022-1024
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    • 2015
  • 휴먼-컴퓨터 인터렉션과 같은 응용분야에서 손동작 인식을 위한 많은 연구가 이루어지고 있다. 손동작 인식을 이용한 인터렉션의 성능 향상을 위해서는 정확한 손 영역 검출이 필요하다. 본 논문에서는 색상 정보를 이용하여 Cascade 방식에 기반한 손 영역 검출 방법을 제안한다. Cascade 방식으로 손 영역을 검출할 경우보다 강인한 인식률을 얻기 위해서 색상정보를 이용하였으며, Haar-like 특징점으로 학습된 분류기를 통해 손 영역 검출 방법을 제안한다.

Experiencing the 3D Color Environment: Understanding User Interaction with a Virtual Reality Interface (3차원 가상 색채 환경 상에서 사용자의 감성적 인터랙션에 관한 연구)

  • Oprean, Danielle;Yoon, So-Yeon
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.789-796
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    • 2010
  • The purpose of this study was to test a large screen and rear-projected virtual reality (VR) interface in color choice for environmental design. The study piloted a single three-dimensional model of a bedroom including furniture in different color combinations. Using a mouse with an $8'{\times}6'$ rear-projector screen, participants could move 360 degree motion in each room. The study used 34 college students who viewed and interacted with virtual rooms projected on a large screen, then filled out a survey. This study aimed to understand the interaction between the users and the VR interface through measurable dimensions of the interaction: interest and user perceptions of presence and emotion. Specifically, the study focused on spatial presence, topic involvement, and enjoyment. Findings should inform design researchers how empirical evidence involving environmental effects can be obtained using a VR interface and how users experience the interaction with the interface.

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A Realtime Music Editing and Playback System in An Augmented Reality Environments (증강 현실 기반의 실시간 음악 편집 및 재생 시스템)

  • Kim, Eun-Young;Oh, Dong-Yeol
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.6
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    • pp.79-88
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    • 2011
  • In this paper, We propose real-time sound editing and playback systems which is based on Augmented Reality. The proposed system are composed with music maker which is based on AR maker and music board. By using music marker's contents, the proposed system selects the kinds of musical instruments and pre-defined midi track and by calculating the relative location of music marker on 2-dimensional plane, we set the spatial relative parameter in midi track. For performance evaluation, we check the jitter value of in various resolutions by using CAM which supports $1600{\pm}1200$ as the maximum resolution. As a result, when we set the configuration value of CAM as $860{\pm}600$ pixels and process two frames per minute, the success ratio of recognizing music markers and jitter values are accegnable. It can be utilized in the fields of alternative cmacine which is based on music and also be utilized in the educational aspects because child or elderly who don't know enough musical theory can easily handle it.