1 |
Y. Motokawa and H. Saito, "Support System for Guitar Playing using Augmented Reality Display," ISMIR 2006, pp.243-244, October 2006.
|
2 |
S. Smith, D. Suh, "A Virtual Harp with Physical String Vibrations in an Augmented Reality Environment," Proc of ASME, Vol 2, pp.1123-1130, September 2007.
|
3 |
wikipedia,http://en.wikipedia.org/wiki/General_MIDI
|
4 |
E. Y. Kim, D.Y. Oh "Design and Implementation of Context-Aware Middleware for Distributed Ubiquitous Environments", Journal of the Korea Society of Computer and Information, Vol. 11, No. 5, pp.105-114, November, 2006.
|
5 |
J. K. Lee, "Principle and Development of Expert System", BubYoung Publishing Company, pp.62-75, August, 1998.
|
6 |
SPARK Project, http://www.libspark.org/wiki/saqoo sha/FLARToolKit
|
7 |
Adobe Flex, http://www.adobe.com/kr/products/flex/
|
8 |
C# MIDI Toolkit,http://www.codeproject.com/KB/ audio-video/MIDIToolkit.aspx
|
9 |
E. Costanza, S. B. Shelley and J. Robinson, "Introducing Audio D-touch : A Tangible User Interface for Music Composition and Performance," Proc of the 6th Conference on Digital Audio Effects, pp.1-5, 2003.
|
10 |
Poupyrev, I., R. Berry, M. Billinghurst, H. Kato, K. Nakao, L. Baldwin, and J. Kurumisawa, "Augmented Reality Interface for Electronic Music Performance," Proc of HCI, pp.805-808, 2001.
|
11 |
K. C. NG, "Music via Motion Transdomain Mapping of Motion and Sound for Interactive Performances," Proc of IEEE, Vol. 92, No. 4, pp.645-655, March 2004.
DOI
ScienceOn
|
12 |
F. Liarokapis, "Augmented Reality Scenarios for Guitar Learning," in Proc of the International Conference on EG UK Theory and Practice of Computer Graphics, pp.163-170, 2005.
|
13 |
C. Roads, "Computer Music Tutorial", MIT Press, 1995.
|