• Title/Summary/Keyword: 휴대폰 활용

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A Hierarchical Storytelling Model Using Mobile Context Log (모바일 컨텍스트 로그를 사용한 계층적 이야기 구성 모델)

  • Lee Byung-Gil;Cho Sung-Bae
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06b
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    • pp.49-51
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    • 2006
  • 휴대폰의 사용영역이 넓어지면서 휴대폰에 저장되는 컨텍스트 정보 활용에 관심이 높아지고 있다. 하지만 정보의 양이 방대하기 때문에 개인이 정보를 분석하여 자신에게 필요한 정보로 바꾸기 위해서는 많은 노력이 필요하다. 본 논문에서는 휴대폰으로부터 컨텍스트 정보를 수집하여 활용할 수 있는 방법으로 개인이 하루 동안 경험한 일에 대한 정보를 한 눈에 알아볼 수 있도록 도와주는 계층적 이야기 구성 모델을 제안한다. 계층적 이야기 구성 모델은 3단계로 구성된다. 우선 각각의 로그를 분석하여 관련 있는 것들을 그룹으로 분류하고 분류된 그룹 내에서 설정된 경로에 대한 가중치를 계산하여 해당 그룹의 가중치로 저장한다. 마지막으로 그룹간의 경로에 대한 가중치를 계산하여 가장 높은 가중치를 갖는 경로를 한아 이야기 구성 모델로 설정한다. 계층적으로 이야기 경로를 선택한 경우와 그룹으로 분류하지 않고 경로를 계산한 경우의 시간 복잡도를 비교 평가하여 성능을 측정하였다. 이야기 구성모델을 계층적으로 분류했을 때의 성능이 분류하지 않은 경우보다 경로를 선정할 때 더 높은 성능을 나타내었다.

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Utilizing Mobile Phones for m-Iearning (휴대폰을 이용한 m-learning 구현)

  • Lee, Kyunm-Jic;Ryu, Sang-Hoon
    • Annual Conference of KIPS
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    • 2006.11a
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    • pp.641-644
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    • 2006
  • e-learning에서 m-learning으로 진행함에 따라 기존에 사용하던 PDA, Notebook 이 아닌 일반 사용자들이 대부분 가지고 있는 휴대폰을 학습도구로 이용, 다양한 형식의 e-learning contents를 m-learning contents로 변환 활용하기 위하여 화면 capture 기법을 활용하고 무선통신망을 배제하고 유선통신망을 이용하여 서비스 할 수 있는 모델을 제시한다.

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스마트폰 중심의 N-Screen 기술

  • Gwon, O-Cheol;Kim, Ju-Seong;Lee, Chang-Geon
    • Broadcasting and Media Magazine
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    • v.17 no.1
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    • pp.51-58
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    • 2012
  • 최근 부각되고 있는 N-Screen 기술은 서버에 저장된 콘텐츠를 PC, TV, 휴대폰을 통해 끊김 없이 이용할 수 있도록 하는 기술이다. 이와 달리, 본 고에서는 사용자가 항상 휴대하고 다니는 스마트폰이 제공하는 다양한 서비스를 사용자 주변에 있는 외부 디스플레이 장치를 활용해 보다 편리하게 제공하는 새로운 개념의 N-Screen 기술을 소개한다. 또한, 이러한 스마트폰 중심의 N-Screen 기술의 핵심인 적응형 디스플레이 전환 방법(Adaptive Display Switching Method)에 대해 소개하고, 이를 안드로이드 모바일 플랫폼에 적용한 사례를 보인다.

Design and Development a Smart-phone Application for Class Interactions (클래스 상호작용을 위한 스마트폰 응용의 설계 및 구현)

  • Kim, Il-Min
    • Journal of Digital Contents Society
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    • v.15 no.6
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    • pp.721-727
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    • 2014
  • With the advent of smart phones in 2007, smart phones have been used as not only communication device but also important education tools. In this paper, we have developed a smart phone application and its management system for the interaction in the class. The interaction between a teacher and students are important in some large classes. The smart phone application we developed removed the restrictions of interactions in a large class and reduced time need for the interactions. We found that education effects were enhanced, and the time needed for the interaction was reduced.

The Effects of Peer Attachment, Abuse, and Self - Esteem on Adolescent's mobile phone Dependency

  • Kim, Hyung-hee;Choi, Chiwon;Park, Hwieseo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.173-179
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    • 2020
  • The purpose of this study was to examine the effects of peer attachment and parental abuse on adolescents' dependence on mobile phones and the mediating effect of self-esteem. For this study, I used the panel data of the 7th year of the 1st grade of the elementary school for the Korean Children and Youth Panel Survey provided by the Korea Youth Policy Institute. A total of 1,937 adolescents were selected to analyze causal relationship among variables, and SPSS 26.0 and AMOS 26.0 were used to verify research problem. As a result of the study, First, the better the relationship with peers, the higher the self-esteem and the less the dependence on their mobile phone. On the other hand, the more severe the abuse, the lower the self-esteem and the higher the dependence on mobile phones. Second, Self-esteem was found to have a significant effect on peer attachment and abuse on mobile phone dependence. Based on these results, I would like to provide them as basic data for helping positive development of adolescents.

Design and Implementation of the Mobile Lecture Support System (모바일 기반 강의 지원 시스템 설계 및 구현)

  • Kim, JunSik;Choi, YoungGil;Park, Suhyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.457-459
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    • 2016
  • This lecture support system can be used to smoothly transfer the sound in the auditorium or the particular outdoor space. Commercial lecture support system is useful but very expensive. Therefore in this paper we have designed and developed lecture support system using a mobile phone. We can exactly hear the lecture in difficult situation using this system. The system provides the ability to save a lecture in the storage, so we can hear the lecture repeatedly.

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Mobile phone payment system using a light signal (휴대폰의 광원을 이용한 디지털 카드 시스템)

  • Hu, Moon-Heang;Shin, Moon-Sun;Ryu, Kuen-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.6
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    • pp.1237-1244
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    • 2009
  • In this paper, we proposed a mobile phone payment system using light signal containing payment related information. The digicard system we proposed creates virtual mobile card such as credit numbers and the created information is loaded in mobile phone. The virtual card information should be changed to pulse signal by light signal devices of mobile phone and the specific digicard system reader is able to read light signal. In recent years, a mobile phone payment system has been developed in order to provide user's convenience. But the mobile phone payment system has problems such as the production costs and complex and large size. In order to solve the aforementioned problems, we proposed mobile phone payment system being implemented by updating software without additional hardware modules. Therefore it is possible to apply the proposed digicard system to all kinds of mobile phone. Also encryption module is implemented to solve the problem of the security and privacy. According to an aspect of the present invention, there is provided a mobile phone payment system using a light signal containing payment-related information, comprising: a mobile phone; a photo receiver: and a control server.

The Effects of Personal, Familial, School Environmental Variables on Mobile Phone Addiction by Adolescent (청소년의 휴대폰 중독성에 영향을 미치는 개인, 가족, 학교환경 변인)

  • Lee, Yeon-Mi;Lee, Seon-Jeong;Shin, Hyo-Shick
    • Journal of Korean Home Economics Education Association
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    • v.21 no.3
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    • pp.29-43
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    • 2009
  • The purposes of this study were to examine effective variables influencing on adolescents' mobile phone addiction. The subjects were the 666 middle or high school students who had their own mobile phone in Gwangju. Data were analyzed with frequency, percentage, cronbach's ${\alpha}$, mean, SD, pearson's correlation and multiple regression using SPSS/PC WIN 14.0 program. The major findings were as follows: 1. The most frequently used function of student mobile phones was text message and they used text message more than 41 times a day. Mostly they were talking to the same sex friends on the phone and the monthly charges ranged from 20,000 to 30,000 won. In general, they called to their friends after school. Their parents' attitudes toward their mobile phone using showed that the most of their parents did not care about their children's mobile phone use. The restriction of using their mobile phone at school was normal. 2. The average scores of mobile phone addiction were lower than median(3.0) and self esteem, self control, family strengths, peer conformity and school life adaptation were higher than median. 3. The adolescence's mobile phone additions were influenced by peer conformity, school life adaptation, school levels, sex and self control. And these variables explained to the adolescence's mobile phone additions about 28%.

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Users' perception on fonts as a tool of communication and SMS (커뮤니케이션 도구로써의 글꼴 및 휴대폰 문자 메시지에 대한 사용자 인식)

  • Koh, Ye-Won;Sohn, Eun-Mi;Lee, Hyun-Ju
    • Archives of design research
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    • v.20 no.1 s.69
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    • pp.133-142
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    • 2007
  • Unlike face-to-face communication, text-based communication by digital media has limitations that non-verbal elements are eliminated and social presence decrease. To overcome this problem, people try to find solutions which visualize emotion and situation by using emoticons, icons, computer language and so on. As most SMS users experience the failure of using emotions on the mobile phone, they need to make up for this point. In this study, we conducted research on the recent mobile fonts situations and surveyed users' perception on SMS fonts as to suggest solutions of expressing and visualizing emotions on the mobile phone, a representative media of personal communication. As a solution of reducing the failure, we conducted a survey on users' perception about fonts and the capability of the expressing emotions by fonts. The survey found that mobile fonts can be used as a method to express human emotion. As a finding, the shape of the font can be used as a method to visualize the emotion through text messaging. In future studies, such a method can be applied to variety of different personal media with the communication method based on text. Those studies can propose different usage for fonts in communication.

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