• Title/Summary/Keyword: 훈련설계

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A Study on the AHP Analysis of initial UAM Pilot Education and Training Subjects (초기 UAM 조종사 교육훈련 과목 선정 AHP 분석 연구)

  • Sung-yeob Kim;Jung-min Choi;Jihun Choi
    • Journal of Advanced Navigation Technology
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    • v.27 no.3
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    • pp.269-273
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    • 2023
  • Based on the K-UAM roadmap, this study was conducted to select major education and training subjects necessary for the composition of the initial UAM pilot education and training curriculum. Currently, UAM aircraft have similar characteristics to rotorcraft that can take off and land vertically around VTOL functions. Therefore, in this study, the Rotary Wing Pilot Training Curriculum of the Army Aviation School, which represents Rotary Wing Flight Education, was selected as a comparative group, and education and training subjects for initial UAM pilot training were selected. First, a hierarchical structure for the AHP survey was designed based on the Army's rotorcraft pilot education and training subjects, and the AHP survey was conducted by selecting experts from each class. If the education and training subjects given as priorities through AHP analysis are applied to initial UAM pilot training, it is expected to contribute to the effect of education and training and ultimately to the safe operation of UAM.

Walsh Coded Training Signal Aided Time Domain Channel Estimation Scheme In MIMO-OFDM Systems (MIMO-OFDM 시스템에서 Walsh 부호화된 훈련 신호를 이용한 시간 영역 채널 추정 방식)

  • Jeon, Hyoung-Goo;Jang, Jong-Wook;Song, Hyoung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.331-337
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    • 2007
  • In this paper, we propose a novel Walsh coded training signal design and Walsh decoding method to estimate the channel response in MIMO-OFDM systems. The Walsh coded training signals are designed to have orthogonal property in time domain. Using the orthogonal property, the Walsh decoding process makes it possible to separate the desired training signal from the received signal and to estimate the channel response. The computer simulation results show that the proposed method exhibits almost the same performance as Li's original method using the optimal training sequence, even though the proposed method has much lower complexity.

Design and Implementation of Job Training Management System by Considering Multi-Devices (다양한 디바이스를 고려한 직업훈련관리 시스템 설계 및 구현)

  • Kim, Ho-Jin;Kim, Chang-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.934-940
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    • 2014
  • Recently, the emergence of a variety of devices to be able to access web have brought many technological changes in the field of web development. However some web sites are still operating with a focus on computers, especially exclusive and slow developing job training related web sites which utilize a User Interface that targets only PCs. In this paper, we propose the job training management system which has a menu configuration and functions to be applied to a variety of devices, and also an applicable technologies for training students to access more easily. Finally, we evaluated its efficiency by applying the implemented system in the actual field.

Nanocommunication Design in Graduate-Level Education and Research Training (대학원 수준 교육과 연구 훈련에서의 나노소통 설계)

  • Itoh, Tadashi;Akai, Hisazumi;Takeda, Seiji;Ogawa, Hisahito;Ichikawa, Satoshi;Geshi, Masaaki;Ara, Masato;Niioka, Hirohiko
    • Journal of the Korean Vacuum Society
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    • v.19 no.6
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    • pp.423-431
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    • 2010
  • In order to teach the accumulated knowledge of nanoscience, nanoengineering and nanotechnology to graduate school students and young scientists with the sense of public engagement, Osaka University started from 2004 to prepare and offer various kinds of education and training programs such as trans-disciplinary graduate-school minor program, evening course refresher program, short-term international research training program, etc. It offers a series of lectures, partly broadcasted live to satellite classrooms. In addition, the students can join intensive hands-on training programs using modern facilities, allowing them to design, fabricate, measure, characterize and functionalize nanomaterials and nanodevices. In addition, there are four specially designed lectures and research training programs aimed for nanocommunication including social, legal and ethical relationship: "Nanotechnology Career-up Lectures", "Social Engagement on Nanotechnology", "Road Map Design on Nanotechnology", and "Project-Aimed Learning and Training Programs (PAL)". The outline of the whole programs is described together with the specialized programs for nanocommunication.

Impact Factors of KS-QFD Training Participants of 3 years over Startups on Transfer Intension (창업기업 QFD 교육 훈련 프로그램의 학습 전이의도에 관한 연구)

  • Hwangbo, Yu;Yang, Young-Seok;Kim, Myung-Seuk
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.12 no.6
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    • pp.1-12
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    • 2017
  • This paper is brought to asses the training effect of KS-QFD boot camp for the companies in the early growth stage. In particular, the focus of research falls on measuring transfer intension of the participants from the early stage companies older than three years old, motivating effect of applying knowledges acquired from KS-QFD training camp into their real business case. KS-QFD program is presented to help company in the early stage companies over three years old of boosting up their sales volume more than 5 times than now for the next 18 months by this training. The training program of KS-QFD is ultimately to design more practical and helpful program to real business and spread out. The research establish model by setting the learner readiness and perceived content validity by doing training design as independent variables, self-efficacy of learner as mediating variable, and transfer intension as dependant variable. Research results shows the following outcomes. First, learner readiness does not have directly effect on transfer intension under keeping statistical significance. But as the parameter of self-efficacy, it has perfect mediating effect. Second, research proves that perceived content validity have directly impact on learning transfer intension of mediating by self-efficacy partially. This research contributes on proving that learning by doing KS-QFD boot camp enable the participants to build up their self-efficacy and lead to enhance transfer intension. In more steps, the research validates that KS-QFD training camp have delivered very practical and helpful on-site knowledge to the participants.

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Design and fabrication of a 3D haptic interface device and realization of a virtual plyometric rehabilitation training system (3차원 햅틱 인터페이스 장치 설계/제작 및 가상 순발력 재활훈련 장치 구현)

  • Back, Jong-Won;Yong, Ho-Joong;Choi, Dae-Seong;Yu, Dong-Jin;Lee, Hyun-Suk;Jang, Tae-Jeong
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.915-919
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    • 2007
  • 가상현실은 컴퓨터를 이용하여 만들어진 가상의 환경에서 사용자가 오감을 통해 현실과 유사한 느낌을 경험할 수 있도록 해주는 기술이다. 햅틱 인터페이스는 사용자가 촉각으로 가상 환경과 상호 작용을 할 수 있도록 해주는 기술로서 사용자가 가상 물체를 실제로 만지는 듯한 착각을 불러 일으켜 보다 현실에 가까운 가상 경험을 할 수 있도록 도와준다. 본 논문에서는 다양한 용도로 사용할 수 있는 3차원 햅틱 인터페이스 장치를 설계 및 제작하고, 순발력 재활훈련의 목적으로 가상공간을 시각적으로 보여주는 입체영상 시스템과 연동하여 일부 제한적인 기능을 갖는 가상 테니스 연습 시스템을 구현하였다. 이때 가상 공과 가상 라켓의 간단한 충돌 모델과 햅틱 렌더링을 통하여 가상 공을 칠 때 사용자가 라켓으로 느끼는 충격과 반력을 제작한 3차원 햅틱 인터페이스 장치를 통하여 느낄 수 있도록 하였다. 구현된 시스템의 실험을 통하여 공과 라켓에서 충돌이 일어났을 때의 느낌을 사용자에게 전달할 수 있었으며, 완벽하지는 않지만 공과 라켓의 충돌 후 공의 나가는 방향과 속도가 실제와 유사함을 확인하였다.

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고장 대응 훈련을 위한 시뮬레이터 고장 발생 메커니즘 소개

  • Lee, Hun-Hui;Gu, Cheol-Hoe;Ju, Gwang-Hyeok
    • The Bulletin of The Korean Astronomical Society
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    • v.37 no.2
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    • pp.194.1-194.1
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    • 2012
  • 우주비행체의 내부 장치 고장 혹은 외부 환경에 의한 고장이 발생할 경우를 대비하여 가상 모의 시뮬레이터를 이용한 고장 대응 훈련이 요구된다. 시뮬레이터 개발 초기에 이러한 고장 발생 메커니즘을 설계에 반영하지 않는 경우 교관이 작성한 고장 시나리오에 의한 유기적 고장 발생 및 고장 전파 기능을 납품 후 추가 요구하기는 용이하지 않다. 본 논문에서는 사용자가 시뮬레이터를 이용하여 의도하는 고장을 의미있는 시각(Epoch)에 주입하기 위한 고장 발생 메커니즘 구조를 설명한다. 또한 천리안위성 시뮬레이터 소프트웨어의 고장 발생 예제를 통해 고장 감지, 고장 복구, 관제원의 대응 방법 등을 설명한다.

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Software Quality Classification Model using Virtual Training Data (가상 훈련 데이터를 사용하는 소프트웨어 품질 분류 모델)

  • Hong, Euy-Seok
    • The Journal of the Korea Contents Association
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    • v.8 no.7
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    • pp.66-74
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    • 2008
  • Criticality prediction models to identify most fault-prone modules in the system early in the software development process help in allocation of resources and foster software quality improvement. Many models for identifying fault-prone modules using design complexity metrics have been suggested, but most of them are training models that need training data set. Most organizations cannot use these models because very few organizations have their own training data. This paper builds a prediction model based on a well-known supervised learning model, error backpropagation neural net, using design metrics quantifying SDL system specifications. To solve the problem of other models, this model is trained by generated virtual training data set. Some simulation studies have been performed to investigate feasibility of this model, and the results show that suggested model can be an alternative for the organizations without real training data to predict their software qualities.