• Title/Summary/Keyword: 환경지각

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Factors Affecting Carbon-Labeling Brand Loyalty : Applying Value-Attitude-Behavior Model (탄소라벨링 브랜드 충성도를 결정하는 요인: 가치태도행동 모형의 적용)

  • Kim, Gwang-Suk;Park, Kyungwon;Park, Kiwan
    • Journal of Environmental Policy
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    • v.13 no.3
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    • pp.109-133
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    • 2014
  • With a growing concern about climate change and green house gases mitigation, carbon labeling policy has been launched in several countries as an environmental policy which connects low carbon production to low carbon consumption. This research aims to propose a model that explains consumers' attitude and brand loyalty toward carbon labeling products. This model specifies the consumer's psychological processes by which consumer values, such as autonomy and environmental values, affect carbon labeling product and corporate images and finally form brand loyalty toward carbon labeling products. Panel data were collected in two separate surveys and analyzed using a structural equation technique. Results are summarized as follows. First, consumers' autonomy value(AV) positively affects locus of control(LC) and corporate image(CI). Second, consumers' environmental value(EV) positively influences perceived consumer effectiveness(PCE), which in turn has a negative effect on perceived barriers(PB). Perceived barriers finally affect product image(PI) negatively. Third, both corporate image and product image have causal relationships with brand loyalty. Our results suggest that carbon labeling policy contributes not only to the reduction of greenhouse gases but also to the increase of consumers' attitude and brand loyalty toward carbon labeling products. This research also provides governments with directions for efficient environmental policy and firms with guidance on effective marketing strategies about carbon labeling.

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A research on regional differences in traffic environments and driver's behaviors in Korea (교통환경과 운전자 행동 요인의 전국 지역별 비교)

  • Doug-Woong Hahn;Kun-Seok Park;Yong-Kyun Shin
    • Korean Journal of Culture and Social Issue
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    • v.8 no.1
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    • pp.17-40
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    • 2002
  • The purpose of this study is to investigate the differences in the traffic environments and driving behaviors in 5 regions of Korea. Data were collected through the survey research from 1387 passenger car drivers in 14 locations in Korea. The main findings of this research are as followings: First of all, There were significant differences in traffic environment factors(road topography, construction, road & safety facilities, pedestrian behaviors, surrounding drivers) among 5 regional areas. When we examined drivers factors, there were significant differences among 5 metropolitan areas on wearing seat belt, most of constructions related to drink driving, speed-limit violation. There were many differences in driving habits, intentions, behaviors including wearing seat belt, driving after drinking according to metropolitan area, and also in case of speed-limit violation and careless driving behavior. These results suggested that there are many differences in traffic environments and driver's behaviors among regional areas. These result suggests that traffic safety policy and practice should be prepared based upon the peculiarities of regional area. We discussed these resulte in terms of the regional traffic policy and the suggestions for future studies were added.

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A study on the interaction between visual perception and the body in contemporary painting space (20세기 회화공간에서 시지각과 신체의 상관성에 관한 연구)

  • Lee, Kum-Hee
    • Journal of Science of Art and Design
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    • v.11
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    • pp.109-152
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    • 2007
  • This thesis started from accepting the criticism and concretely seeking the possibility of visual visuality, in particular, visual physicality or physical visuality through the expression revealed in painting space. This study aims at stressing the role of the body in visual perception and pictorial expression by it by examining the interaction between it and the body. First of all, this study explored perception and the position of the body in the great frame of the historical stream from modernism, through minimalism, through post-minimalism to later art in order to confirm the interaction between visual perception and the body or the change in the intervention of physicality in the stream of contemporary art, and connected them with a discourse on perception and the body. It raised as the grounds for it the discussions which provided the theoretical background about perception. It dealt with the scientific discussions on perceptual physicality by Gestalt psychology in perceptive psychology, and next the discussion of Rudolf Arnheim who exemplified Gestalt psychology mainly on the dimension of visual art. It is significant in explaining the perceptual activeness which is the same as that of M. Merleau-Ponty as a primary debater to solve the questions of perceptual physicality and physical visuality. M. Merleau-Ponty set forth ambiguous perception and the body as its background as the fundamental bases for perceiving the world rather than consciousness proved explicitly. As Hal Foster said, as minimalist phenomenological background they provided appropriate theoretical background to the late art rising against modernist logic. Next, after the 1970s Frank Stella showed a working method and a tendency entirely different from those in the previous period. For example, deconstruction of frame, decentralized spatial expression, dynamic and mixed expression, and allowing real space by overlapping were judged to swing to approval of perceptual physicality. Francis Bacon's painting structure, that is, figure, triptych, aplat and a method of production by accident were understood to well reflect M. Merleau-Ponty's chair logic of chiasme. This study tries to seek the possibility of pictorial expression from works aiming at defining the question of seeing in connection with physicality, the role of the body as the body accumulated and the linking with a real, daily life as the background of the body, and confirm the phase shift.

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옥천변성대 북동부(충주-황강리 지역)내 앰피볼라이트의 암석 화학적 고찰

  • 유영복;김형식
    • Proceedings of the Mineralogical Society of Korea Conference
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    • 2001.06a
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    • pp.132-132
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    • 2001
  • 옥천변성대의 충주-황강리 지역내 앰피볼라이트의 기원암은 염기성 화성암으로 쏠레이아이트 계열의 변이질암에 속한다. Fe $O^{*}$/MgO값의 변화에 대하여 분별작용에 의해 영향을 받는 주성분 원소와 미량원소들의 변화를 보게되면 Ti $O_2$, Fe $O^{*}$와 불호정성 원소(incompatible element)인 Zr, Nb, Hf, Ta, Th 등은 분별작용동안 증가하는 반면 호정성 원소(compatible element)인 MgO, $Al_2$ $O_3$, Ni, Cr 등은 감소하는 경향을 보여주고 있다. Fe $O^{*}$/MgO, Ti $O_2$ 그리고 Fe $O^{*}$는 심해성 쏠레이아이트 영역으로부터 분화된 경향을 나타내 주고 있다. Ni, Cr은 Fe $O^{*}$/MgO값의 증가에 따라 급속히 감소하며 안정한 대륙과 해저화산의 영역에 도시되고 있으며 칼크-알칼리(CA)와는 관계가 없고 쏠레이아이트의 영역에서 변화 패턴을 보여주어 앰피볼라이트가 활동적인 대륙연변부의 지구조 환경보다는 안정한 대륙이나 해저화산과 관계가 더 있음을 시사한다. 경휘토류 원소(LREE)는 중휘토류 원소(HREE)에 비해 더욱 부화된 특성을 띠고 원자번호가 증가하면서 표준화된 휘토류 원소패턴의 경사가 점차 감소하는 경향을 보여주고 있다. 대부분의 시료들은 큰 Eu이상치를 갖고 있지 않아 마그마 정출 과정동안 사장석의 분별작용이 거의 수반되지 않았음을 지시하고 전체적인 휘토류 원소의 패턴은 거의 평행하게 나타나므로 기원 마그마가 유사함을 의미하고 있다. 비유동성 원소를 이용한 여러 판별도표들을 통해서 본암은 대륙성 현무암질암으로서 판내부 환경에서 유래되었으며 대륙내부 열곡의 알칼리 현무암과 대륙성 현무암 영역에 속하는 것으로 보아서 대륙지각내 열곡작용과 같은 장력운동에 수반되어 생성된 것임을 시사해 주고 있다. 앰피볼라이트의 지각혼성화를 평가하기 위해 이에 필요한 몇 개의 지화학적 매개변수를 계산한 결과 La/Ta, La/Nb, Nb/Th들의 값이 오염 안된 마그마의 값을 지시해 주어 본암이 지각혼성화 작용을 받지 않은 것으로 나타났다. 대부분의 시료들은 P-타입 MORB의 영역에 속하며 소수의 시료가 T-타입 MORB의 영역에 도시되고 있어 본 앰피볼라이트의 생성에는 양적으로 다른 두 가지의 유사한 마그마가 수반된 것으로 추정된다. 것으로 추정된다.

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Community Structure and Distributions of Zooplankton in Gangjin Bay in 1999 (1999년 강진만 동물플랑크톤 군집의 분포 및 특성)

  • 허회권;김도현;안승환
    • Korean Journal of Environmental Biology
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    • v.20 no.1
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    • pp.46-54
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    • 2002
  • We observed zooplankton community to understand variations in the species composition and abundance in Gangjin Bay. Samples were collected bimonthly from February to November 1999 at 10 stations in Gangjin Bay of the southern part of Korea. Zooplankton communities consisted to nine taxa and mean biomass was 2,028 indiv. $m^{-3}$. The maximum abundance was observed to be 5,496 indiv. $m^{-3}$ in February and the minimum in November, 78 indiv. $m^{-3}$. Copepods dominated and most diverse in Gangjin Bay. Seasonal fluctuation in the copepod abundance varied between 42 and 4,159 indiv. $m^{-3}$. Dominant species are Acartia omorii, Centrophages abdominalis, Paracalanus indicus and A. steueri. Cladoceran also dominated and the maximum abundance was 765 indiv. $m^{-3}$ in April. A. omorii and Oithona davisae dominated in February, A. omorii, Eurytemora pacifica, Evadne nordmanni and Podon polyphemoides in April, Tortanus dextrilobatus and decapod nauplius in June, Paracalanus indicus, E. tergestina and Penitia avirostris in August and A. erythraea and P. indicus in October. In November, P. indicus and Sagitta crassa dominated.

The Origin of the Southeastern United States Continental Margin: Is it Volcanic or Non-Volcanic? (미국남동부 대륙주변부의 기원 : 화산성 혹은 비화산성?)

  • Oh, Jinyong
    • Economic and Environmental Geology
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    • v.27 no.6
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    • pp.571-577
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    • 1994
  • It has been controversial whether the United States Atlantic margin, which developed during Mesozoic separation of Africa and North America, is a volcanic or non-volcanic rifted margin. To understand its nature, the basement images of multi-channel seismic profiles off the southeastern United States continental margin have been examined. One of prominent results is the presence of seaward-dipping reflector (SDR) wedges, the most diagnostic feature of volcanic rifted margins. Two sets of SDR wedges appear to exist here; one along the basement hinge zone ('the hinge SDR wedge') and another seaward of the East Coast magnetic anomaly ('the outer SDR wedge'). Seaward of the basement hinge zone, the lower crustal high-velocity body previously known as the 7.2 km/s layer and the underlying smooth Moho configuration are also observed. Based on the comparison of these basement images with the crustal structures of the well-known volcanic rifted margin, the southeastern United States Atlantic margin can now be characterized as a typical volcanic rifted margin.

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User Perception on Character Clone of Crowds based on Perceptual Organization (군중에서의 캐릭터 복제에 관한 지각체제화 기반 사용자 인지)

  • Byun, Hae-Won;Park, Yoon-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.11
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    • pp.819-830
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    • 2009
  • When simulating large crowds, it is inevitable that the models and motions of many characters will be cloned. McDonnell et al. analyzed user's perception to find cloned characters. They established that clones of appearance are far easier to detect than motion clones. In this paper, we expand McDonnell's research[1], with the focus on multiple clones and the appearance variety in real-time game environment. Introducing the perceptual organization, we show the appearance variety of crowd clones by using game items and texture modulation. Other factors that influence the ability to detect clones were examined, such as the moving direction and distance between character clones. Our results provide novel insights and useful thresholds that will assist in creating more realistic crowds of game environments.

The Effect of Affordance of Metaverse Environment on Consumer Participation and Intention to stay (메타버스 환경의 어포던스가 소비자 참여와 체류의도에 미치는 영향)

  • Sang-Lee Cho
    • Journal of Industrial Convergence
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    • v.21 no.10
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    • pp.13-19
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    • 2023
  • This study classified sensory affordances, functional affordances, and perceptual affordances, and verified their effects on consumers' participation and intention to stay in the metaverse. As a result of the study, sensory affordance, functional affordance, and perceptual affordance all had a positive effect on consumer participation, and sensory affordance had the greatest effect. In addition, consumer participation was found to increase the intention to stay. Service companies that provide metaverse platforms will have to pay more attention to realizing virtual space through various senses and physical elements when building a metaverse in order to encourage customers to actively participate in the service process. Since services based on the 4th industry, the participation of consumers needs to be more actively reviewed. From the perspective of affordance, it is expected that the realistic implementation of the metaverse environment and the interaction with various contents or avatars in the space will increase consumer participation.

고대 기독교복식에 나타난 상징성 - 니트웨어를 중심으로 -

  • 임상임;전명숙
    • Proceedings of the Korea Fashion and Costume Design Association Conference
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    • 2004.06a
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    • pp.68-72
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    • 2004
  • 복식은 자연환경을 포함한 각 시대의 정치ㆍ경제ㆍ문화ㆍ종교적 요인과 상호 작용하여 구체적으로 표현되어 왔다. 그 시대의 문화를 표현하고, 시각적 혹은 비언어적(non- language) 상징으로, 즉 복식 그 자체로서 언어의 전달과 상징성을 표현함을 의미한다. 따라서 복식은 지각되는 상황을 규정하는데 도움을 주기 때문에 의복상징이 나타내는 의미를 이해하는 것은 중요하다.(중략)

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게임엔진연재 / 현장감 있는 입체음향 구현을 위하여

  • Kim, Hyeon-Bin
    • Digital Contents
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    • no.7 s.122
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    • pp.128-131
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    • 2003
  • 사람은 두 귀를 사용해 어떤 소리를 들었을 때, 그것이 3차원 공간상의 어느 지점과 방향으로부터 들려오는지 감지할 수 있다. 또한 그 음이 속한 음향적 환경(예를 들면 실내, 야외, 강당, 동굴 등)을 구분할 수 있다. '3D사운드'란 음원이 발생한 공간에 위치하지 않은 청취자가 음향을 들었을 때에 방향감, 거리감 및 공간감을 지각할 수 있도록 음향에 공간 정보를 부가한 음향을 말한다.

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