• Title/Summary/Keyword: 화상학습

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Effective Teaching-Learning Activities in Flipped, Direct, Cooperative, and Distance Learning Model (거꾸로 수업, 직접교수법, 협동학습, 실시간 화상수업을 조합한 수업에서의 효과적인 교수학습활동)

  • Kil, Yangsook
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.1
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    • pp.121-129
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    • 2022
  • This study explored effective teaching-learning activities under the hybrid teaching model combining flipped learning, direct instruction, cooperative learning and distance learning. Subjects were 99 college students enrolled in 2 teacher preparation courses. Students evaluated effectiveness of 22 teaching-learning activities according to Likert scale at the end of the semester. As a result, all 22 teaching learning activities were considered effective more or less. They facilitated motivation, comprehension, participation, thinking, and led to mastery of the task. ② Activities scored low were 'questioning and answering at the beginning of online class', 'open book test'. ③ Hybrid teaching model was favored over traditional instruction. Open ended responses were consistent with the ones in the questionnaire. This research supports the notion that key teaching models to be combined for successful flipped learning in college setting are direct instruction and cooperative learning. Furthermore, effective and ineffective teaching strategies for flipped learning were found.

An Analysis of Learners' Satisfaction According to the Types of Non-face-to-face Classes Applied to Computer Programming Classes (컴퓨터 프로그래밍 수업에 적용된 비대면 수업 유형에 따른 학습자 만족도 분석)

  • Ahn, You Jung;Kim, Kyong Ah;Kim, Ji Sim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.261-263
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    • 2021
  • 비대면 프로그래밍 수업에서도 대면 수업에서와 유사한 학습 실재감을 느낄 수 있는 수업 방법을 모색하기 위해, 2020학년도 1학기부터 2년에 걸쳐 실시간 화상수업과 미리 제작된 동영상 콘텐츠를 제공하는 온라인 콘텐츠 수업 방법을 순차적으로 적용해보았다. 두 방법의 공통점은 중요한 단원을 공부하는 4주 동안은 플립러닝을 적용하여 예습 동영상을 제공하고 본 수업은 실시간 화상수업으로 진행하면서 예습확인 퀴즈를 실시하고 심화수업으로 운영하였다. 각 수업 학기말에 학생들을 대상으로 5점 척도 방식의 만족도 조사를 실시하여 수업 내용의 이해도, 수업에 대한 흥미도 그리고 수업 참여의 적극성에 대한 학습 효과를 비교해보았다. 그 결과, 세 가지 학습 영역 모두 실시간 화상수업 방식에 참여한 학생들의 만족도가 높은 것으로 분석되었다.

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Convergence Development of Video and E-learning System for Education Disabled Students (장애학생의 학습을 위한 화상과 이러닝 시스템의 융합 개발)

  • Son, Yeob-Myeong;Jung, Byeong-Soo
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.113-119
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    • 2015
  • Currently, we are presenting an alternative educational environment for the normal student of education rules failure of the only that has been the school system student. The study for students with disabilities, it is designed especially to be able to use difficult disabilities the use of hand. Development objectives of the learning video e-learning system of persons with disabilities, is that to be able to capable of self-directed learning of disabled students. Configuration of e-running system, Web-based multimedia system, utilizing the system that will change the video conferencing system and voice to a character hearing impaired students through the chat system is 1:1 by communication, and teachers it is possible to perform two-way communication. A learning disability e-learning system developed in this paper between teachers and students with disabilities 1:1 training is conducted using a two-way communication algorithms.

A Study on University Freshmen's Academic Emotions for Untact General English Class: Focused on Pre-recorded Lecture vs. Real Time Online Class (비대면 교양 영어 수업에 대한 대학 신입생들의 학습 감정 연구: 녹화 강의와 실시간 화상수업을 중심으로)

  • Ok Hee, Park
    • Journal of Industrial Convergence
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    • v.20 no.11
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    • pp.41-47
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    • 2022
  • This study explored the academic emotions of university freshmen depending on the type of online class(pre-recorded lecture vs. real time online class) that they took during the COVID-19 lockdown. 170 freshmen participated in the survey based on the 'Academic Emotion Questionnaire(AEQ)', and the statistical results are as follows; Firstly, research showed that the participants felt higher positive emotions for pre-recorded lecture than for real time online class, and higher negative emotions for real time online class than for pre-recorded lecture(p < .01). Secondly, participants felt different emotions depending on English level(p < .01). Thirdly, participants felt different emotions depending on their majors(p < .01). Students majoring in science & engineering felt higher positive emotions than those in humanities & social studies in pre-recorded lecture class. Fourthly, participants felt different emotions depending on gender(p < .01). Female students felt higher negative emotions than male students. Finally, the pedagogical implications and suggestions were discussed.

The Effects of Video and Online Discussion Activities based on Havruta Style in Social Studies Communication Skills (화상·온라인 하브루타 토론활동이 사회과 의사소통능력에 미치는 영향)

  • Shin, Ho-Jin;Kim, Dae-Myung
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.25-32
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    • 2016
  • The current research was to investigate the effects of discussion activities based on Havruta style on elementary school students' social studies communication skills. For this purpose, we examined a comparative study between 5th grade students and other students of partner schools. As research results, first, online classes using video conference equipment and smart devices will enhance the students' interest and participation in class. Second, the Havruta style helps students not only acquire and internalize knowledge by themselves through the course of reciprocal questions and discussions but also improve presentations and participations. Third, it is necessary not only to draft a new lesson plan and to reconstruct the education process for video and online classes but also to develop the classes with a lesson plan after preparations and discussions with colleague teachers; the process of reflection, such as writing a lesson research journal, has a positive effect to improve the quality of cooperative classes. Fourth, using SNS discussion activities to serve as a complementary activity is good, and two teachers can evaluate each of the students' achievement. It is necessary to have a sufficient number of schools where video and online cooperative learning is possible with video equipment provided. To maximize the effect of video and online classes, various studies and teacher trainings are needed. Education office needs to provide a server that enables students in small and large classes to freely engage in cooperative learning.

A Differential Evolution based Support Vector Clustering (차분진화 기반의 Support Vector Clustering)

  • Jun, Sung-Hae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.5
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    • pp.679-683
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    • 2007
  • Statistical learning theory by Vapnik consists of support vector machine(SVM), support vector regression(SVR), and support vector clustering(SVC) for classification, regression, and clustering respectively. In this algorithms, SVC is good clustering algorithm using support vectors based on Gaussian kernel function. But, similar to SVM and SVR, SVC needs to determine kernel parameters and regularization constant optimally. In general, the parameters have been determined by the arts of researchers and grid search which is demanded computing time heavily. In this paper, we propose a differential evolution based SVC(DESVC) which combines differential evolution into SVC for efficient selection of kernel parameters and regularization constant. To verify improved performance of our DESVC, we make experiments using the data sets from UCI machine learning repository and simulation.

Image Classification of Patellar subluxation by Neural Network (신경회로망에 의한 무릅덮개뼈 탈구화상의 자동식별)

  • Kim, Eung-Kyeu
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1365-1367
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    • 1996
  • 본 연구에서는 확정진단시의 무릎 CT 화상을 대상으로해서 화상인식의 제1단계로써, 최근 여러분야에서 많은연구가 행해지고 있는 3층역전파신경회로망(BPN)에 의한 무릅덮개뼈 탈구중의 자동진단 가능성에 관해서 검토를 행했다. 실험결과로부터 신경회로망에 의한 무릅덥개뼈 탈구화상의자동진단은 충분하다고 할 수는 없어도 가능성이 있음올 알게 되었다. 다만, 본 실험에서사용된 패턴수가 적어, 충분한 학습이 이루어지지 않았을 가능성이 있으며, 또한 test된 화상수도 충분치 못하였다. 데이터의 증가에 수반해서 인식률이 충분히 한 향상될 것으로사료된다. 신경회로망은 원리척으로 패턴변환의 한 종류로써, 현상태의 기술수준을 고려할때 과도의 기대는 금물이지만, 패턴인식, 화상처리 등 종래의 계산기가 능숙하게 대처하지 못했던 분야에 대해서 큰 기대를 부여하고 있다. 특히 의공학연구에 있어서 BPN의 응용범위를 사고한다면, 확정진단시에 있어 의사가 보다 확실한 진단을 할 수 있도록 진단지원에 휴익한 도움을 줄 수 있을 것으로 사료된다.

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Analysis of Satisfaction of Elementary School Students and Teachers for Software Practice Education in Real-Time Video Classes (실시간 화상 수업 환경에서 소프트웨어 실습 교육에 대한 초등학생 및 교사의 만족도 분석)

  • Kang, Doobong;Park, Hansuk
    • Journal of The Korean Association of Information Education
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    • v.25 no.5
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    • pp.825-834
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    • 2021
  • This study analyzed learners' satisfaction and in-depth interviews with teachers after operating a software practical curriculum as a real-time video class for fifth and sixth graders in elementary school. The correlation between learner's presence, class overall, interaction, and real-time video class satisfaction showed that the positive correlation between presence, class overall, interaction, and satisfaction with real-time video classes was somewhat high. There were some differences in the real-time video class participation environment and real-time video class satisfaction, but it was not found to be statistically significant. In the case of teachers, it was difficult to respond to problems occurring in each student's individual environment, interactions between students, and individual feedback problems for a sluggish student. To solve this problem, opinions such as preliminary guidance and verification of real-time video class connection environment, error support for sluggish students and individual class participation environment, and feedback on individual tasks using LMS were suggested.

User Adaptation Using User Model in Intelligent Image Retrieval System (지능형 화상 검색 시스템에서의 사용자 모델을 이용한 사용자 적응)

  • Kim, Yong-Hwan;Rhee, Phill-Kyu
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.12
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    • pp.3559-3568
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    • 1999
  • The information overload with many information resources is an inevitable problem in modern electronic life. It is more difficult to search some information with user's information needs from an uncontrolled flood of many digital information resources, such as the internet which has been rapidly increased. So, many information retrieval systems have been researched and appeared. In text retrieval systems, they have met with user's information needs. While, in image retrieval systems, they have not properly dealt with user's information needs. In this paper, for resolving this problem, we proposed the intelligent user interface for image retrieval. It is based on HCOS(Human-Computer Symmetry) model which is a layed interaction model between a human and computer. Its' methodology is employed to reduce user's information overhead and semantic gap between user and systems. It is implemented with machine learning algorithms, decision tree and backpropagation neural network, for user adaptation capabilities of intelligent image retrieval system(IIRS).

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Development of Distance Education System Using H.323 and SIP (H.323과 SIP을 이용한 원격교육시스템 개발)

  • 노영욱
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11b
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    • pp.909-912
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    • 2003
  • 원격강의 방식은 일반 면대면 수업 방식과 비교할 때 교수자와 학습자의 실시간 질의응답이 잘 이루어지지 않는 점과 학습자의 흥미도와 집중도를 높이기 어려운 단점이 있다. 이러한 단점을 보완하기 위하여 일부 웹사이트에서는 메신저 등을 사용하기도 하지만, 키보드에 익숙하지 않은 학습자는 학습 도중에 키보드를 통해 질문을 하는데 많은 어려움을 겪을 수 있다. 그러나, 실시간 음성과 화상통신(H.323)과 SIP을 사용하면 교수자와 학습자간에 또는 학습자와 학습자들 간의 질의응답을 보다 편리하게 처리한 수 있고 공동체 활동을 활성화 할 수 있다.

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