• Title/Summary/Keyword: 형식 분류

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Analysis of the Effect of the Revised Ground Amplification Factor on the Macro Liquefaction Assessment Method (개정된 지반증폭계수의 Macro적 액상화 평가에 미치는 영향 분석)

  • Baek, Woo-Hyun;Choi, Jae-Soon
    • Journal of the Korean Geotechnical Society
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    • v.36 no.2
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    • pp.5-15
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    • 2020
  • The liquefaction phenomenon that occurred during the Pohang earthquake (ML=5.4) brought new awareness to the people about the risk of liquefaction caused by the earthquake. Liquefaction hazard maps with 2 km grid made in 2014 used more than 100,000 borehole data for the whole country, and regions without soil investigation data were produced using interpolation. In the mapping of macro liquefaction hazard for the whole country, the site amplification effect and the ground water level 0 m were considered. Recently, the Ministry of Public Administration and Security (2018) published a new site classification method and amplification coefficient of the common standard for seismic design. Therefore, it is necessary to rewrite the liquefaction hazard map reflecting the revised amplification coefficient. In this study, the results of site classification according to the average shear wave velocity in soils before and after revision were compared in the whole country. Also, liquefaction assessment results were compared in Gangseo-gu, Busan. At this time, two ground accelerations corresponding to the 500 and 1,000 years of return period and two ground water table, 5 m for the average condition and 0 m the extreme condition were applied. In the drawing of liquefaction hazard map, a 500 m grid was applied to secure a resolution higher than the previous 2 km grid. As a result, the ground conditions that were classified as SC and SD grounds based on the existing site classification standard were reclassified as S2, S3, and S4 through the revised site classification standard. Also, the result of the Liquefaction assessments with a return period of 500 years and 1,000 years resulted in a relatively overestimation of the LPI applied with the ground amplification factor before revision. And the results of this study have a great influence on the liquefaction assessment, which is the basis of the creation of the regional liquefaction hazard map using the amplification factor.

Analysis of Enjoyment Factors of Physical Education Classes in University Students of Education (교대생의 체육수업에서 재미요인 분석)

  • Kim, Chae-Woon
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.366-374
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    • 2008
  • The purpose of this study was to analyze pre-service elementary school teacher's enjoyment factors experienced in PE classes. In order to achieve the purpose of this study, 30 students attending in G University of Education were selected in this study and data were collected through open-ended questionnaire and in-depth interviews. As a result of the analysis, this study have classified the enjoyment factors of pre-service teachers in PE classes. First, happiness of achievement through physical activity Second, inspiration of self-confidence through praise Third, variety of program presentation for arouse interesting Fourth, desire expression to aggressive physical activity Fifth, personal relationship of PE teacher Sixth, enjoyment of community spirit and interaction.

A Study of IPTV-VOD Program Recommendation System Using Hybrid Filtering (복합 필터링을 이용한 IPTV-VOD 프로그램 추천 시스템 연구)

  • Kang, Yong-Jin;Sun, Chul-Yong;Park, Kyu-Sik
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.4
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    • pp.9-19
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    • 2010
  • In this paper, a new program recommendation system is proposed to recommend user preferred VOD program in IPTV environment. A proposed system is implemented with hybrid filtering method that can cooperatively complements the shortcomings of the content-based filtering and collaborative filtering. For a user program preference, a single-scaled measure is designed so that the recommendation performance between content-based filtering and collaborative filtering is easily compared and reflected to final hybrid filtering procedure. In order to provide more accurate program recommendation, we use not only the user watching history, but also the user program preference and sub-genre program preference updated every week as a user preference profile. System performance is evaluated with modified IPTV data from real 24-weeks cable TV watching data provided by Nilson Research Corp. and it shows quite comparative quality of recommendation.

Study on Windows Event Log-Based Corporate Security Audit and Malware Detection (윈도우 이벤트 로그 기반 기업 보안 감사 및 악성코드 행위 탐지 연구)

  • Kang, Serim;Kim, Soram;Park, Myungseo;Kim, Jongsung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.3
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    • pp.591-603
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    • 2018
  • Windows Event Log is a format that records system log in Windows operating system and methodically manages information about system operation. An event can be caused by system itself or by user's specific actions, and some event logs can be used for corporate security audits, malware detection and so on. In this paper, we choose actions related to corporate security audit and malware detection (External storage connection, Application install, Shared folder usage, Printer usage, Remote connection/disconnection, File/Registry manipulation, Process creation, DNS query, Windows service, PC startup/shutdown, Log on/off, Power saving mode, Network connection/disconnection, Event log deletion and System time change), which can be detected through event log analysis and classify event IDs that occur in each situation. Also, the existing event log tools only include functions related to the EVTX file parse and it is difficult to track user's behavior when used in a forensic investigation. So we implemented new analysis tool in this study which parses EVTX files and user behaviors.

Analysis on Montage der Assoziation Shown in the Animation <Paprika> (애니메이션 <파프리카>에서 나타나는 연상 몽타주 분석)

  • Lim, Woon-Joo
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.121-129
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    • 2009
  • This research tries to interpret Montage der Assoziation shown in animations. Eisenstein's 'Montage' is "Montage der Assoziation" where a variety of Montage pieces are combined, symbolizing one aggregate image. Though influenced by Russian Formalist Film Theory and Kuleshov, Pudivkin and Rudolf Amheim, by contraries, he recognized Montage as an issue between an artist and the audience and an anti-representation apparatus. Especially, he developed the mind action issue previously advocated by Eikhenbaum and deemed the audience's role an essential part in completing a film. Montage expression implied in Eisenstein's theory can be regarded as attraction, collision, and dynamic and intellectual Montage. However, with an in-depth approach, Montage der Assoziation can be interpreted by repetitive, relative and juxtaposed analysis. The reason is that animation Montage is a visual action which takes place in a row among scenes and in the frame. This research addresses communications with the audience which are attained by Montage der Assoziation. In other words, this research makes an in-depth access to how Montage der Assoziation appears and communicates with the audience in an animation work.

Analysis of Identity of Meta Game - A Focus on Games about Games - (메타 게임의 정체성 연구 - 게임에 대한 게임을 중심으로 -)

  • Kim, So-Yeon;Han, Hye-Won
    • Journal of Korea Game Society
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    • v.18 no.2
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    • pp.99-108
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    • 2018
  • With the development of the game industry, 'games about games,' which examine the identity of game itself through a form of the game, emerged with a variety of shapes. Thus, this paper aims to suggest a definition, characteristics, and meaning of 'meta game.' Firstly, meta games strengthen the artificiality of the games and suggest procedurality through a form of the game play. Meta games also utilize the external context as a part of the games, and use the metaphor of 'labyrinth' to identify a feature of the game space. Furthermore, they emphasize intertextuality and prove that the fantasy and the reality can merge within the game world. In conclusion, meta games prove themselves to be independent expressional arts and experimental content, and suggest the potential for an alternative medium beyond formality.

A Design of the Ontology for Enhanced Semantic Retrieval of Multimedia Contents (멀티미디어 콘텐츠의 강화된 의미 검색을 위한 온톨로지 설계)

  • Kim, Sun-Kyung;Shin, Pan-Seop;Lim, Hae-Chull
    • Journal of Internet Computing and Services
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    • v.13 no.1
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    • pp.107-115
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    • 2012
  • In recent Information Environment, various Multimedia contents are getting noticed. But, since these contents have various formats of representation and very wide range of information, it was difficult to retrieve contents that user wanted and to utilize it. To solve these problems, many studies presented draft standards for adding metadata to contents, and then, semantic search for contents had become available. Unfortunately, as the number of metadata standards and contents increased, the lack of interoperability between contents was begun and users are faced with difficulty of search contents again. To improve these problems, this paper supports interoperability between metadata standards and expands the semantic relationship between elements and proposes an ontology which is named TOFIC(The Ontology For Imagery Contents) for enhanced semantic search. In TOFIC, the semantic relationships between MPEG-7 and TV-Anytime are classified, and extended new semantics are defined. As a result, semantic search for multimedia contents is enhanced and it is possible to retrieve most of the multimedia contents that exist on the current information environment consistently. In addition, it supports enhanced content-based search for multimedia contents.

Proposal of Future News Service - Focusing of Fashion News (미래뉴스 서비스를 위한 사용자 경험조사 - 패션 뉴스를 중심으로)

  • Cho, Hyun-Hee;Lee, Yu-Yeng;Ryoo, Han-Young
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.907-910
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    • 2009
  • With the growth of the internet, news was enlarged from paper to web. News would be going to have a new formality through technical improvement of web. The aim of this study was to needs about the news that would be newly shown with a future growth. News is reputed to be a piece of information which is not known to the general public and coexists in our life. Therefore, news has an its significant in substance when applied to daily-life of the users. This study analyzes based on 16 fields of news-contents. Fashion was a choice for this study after selection of 8 items. Women with an emotional propensity to consume were targeted as an example of the interface of new in the days to come. The user's experience about Fashion news in daily-life was carried out to deduce the elements of design of Fashion news in the days to come. As a result, the needs of user could be classified into classes of interface, flat form.

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INFLUENCES OF PARENTING ATTITUDE ON THE DEPRESSIVE TRAIT IN YOUNG ADOLESCENTS (부모의 양육태도가 중학생의 우울성향에 미치는 영향)

  • Han, Sung-Hee;Lee, Hyun-Mahn
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.7 no.2
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    • pp.167-178
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    • 1996
  • Objects : This study was conducted to investigate the relationships between parenting style and depressive trait in adolescents. Methods : 287 Middle school students were asked to complete self-report questionnaires including the Parental Bonding Instrument(PBI) and the Children's Depression Inventory (CDI). Results : Relations between two sets of variables were examined by means of the Pearson's correlation coefficient. It was suggested that the relationship with their mothers had more influence on the depressive trait of adolescents. The mean scores of children's depression inventory were significantly higher in group whose parents had been overprotective and less careful, than whose parents had been careful and not overprotective. Conclusion : The results support that the adolescents' depression is significantly related to the parenting style. Among parental bonding types, the high care-low overprotection type was most favorable and the low care-high overprotection type was worst.

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Impact Performance of Bridge Rail Composed of Composite Post and Tubular Thrie Beam (튜브형 트라이빔과 합성 지주를 사용한 교랑난간의 충격거동)

  • Ko, Man-Gi;Kim, Kee-Dong
    • Journal of Korean Society of Steel Construction
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    • v.13 no.3
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    • pp.313-325
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    • 2001
  • Tubular bridge rail was developed to restrain and redirect a 14ton van-type truck. The developed bridge rail permits better visibility than concrete safety-shape bridge rail, and it has better structural adequacy than the existing steel and aluminum bridge rails in Korea. The new bridge rail consists of a tubular thrie beam(TTB) rail and a steel guard rail, which are connected to composite posts. The TTB shape provides both better containment of diverse bumper heights and more tight fit between the ends of bridge rail and roadside guardrails than the existing bridge rail sections currently used in Korea. Making composite post by filling concrete inside the steel pipe of the same size as are used for the roadside guardrail post was found to be more efficient in increasing the stiffness and ultimate strength than simply increasing the size of the steel pipe. The system was crash-tested for the impact condition of 14ton-80km/h-$15^{\circ}$, and it satisfied all evaluation criteria set forth in NCHRP Report 350 for a Test Level 4 safety appurtenance. Acceptable performances were obtained in computer simulations for the impact condition of S2.

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