• Title/Summary/Keyword: 함축(含蓄性)

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The logic of unconscious (무의식의 논리)

  • 이귀행
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1999.03a
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    • pp.201-201
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    • 1999
  • 감성(sensitibility)은 반사적이며 직관적으로 발생하고, 인위적인 조정이 불가능하며 명확한 표현이 어렵고 모호하다고 한다. 또 감정(emotion)이 주어진 대상에 따라 동일한 반응을 보이는 공통성을 갖지만, 감성은 동일한 대상에도 개인에 따라 다양한 반응을 보이며, 시간과 환경에 따라 변한다고 본다. 이는 반응 형성의 두 가지 요소인 외부의 자극이나 대상과 반응하는 주체의 양자에서, 감정이 감성에 비해 외부의 자극이나 대상의 영향을 더 받고, 감성은 상대적으로 외부 상황보다는 반응 주체의 다양한 내부 상황에 따라 결정된다는 것을 의미할 수 있다. 이러한 감성의 특징들은 Freud가 말한 무의식의 특징과 비슷한 점이 많다. 따라서 무의식의 작용양상을 살펴보는 것이 감성의 연구에 도움이 될 수 있다고 생각한다. 무의식이란 우리의 마음에 항상 작용하고 있지만, 일상적인 상태에서는 분명하게 알아 볼수가 없고 확실하게 드러나지도 않는 어떤 힘을 말한다. 이는 개인의 다양한 과거 경험이 포함되어 있어서 사람에 따라 각기 다르게 나타나게 된다. 우리가 항상 경험하고 있는 의식은 확실하게 서로 구분되는 대상과 확인율(the principle of identity), 구분논리(bivalent logic), 모순율(the principle of formal contradiction), 상반율(the principle of incompatibility), 가감율(the operation of substraction)을 수용하여 작용한다. 무의식은 의식활동의 이러한 명료함과 정연함을 벗어나 활동한다. 대상간의 구분이 모호해지고 정연한 논리가 흐트러진다. 일상에서는 꿈의 내용과 어린이의 생각, 감정에 치우칠 때 무의식의 특징이 나타난다. Freud는 꿈을 관찰하여 무의식의 작용양상을 다음과 같이 설명하였다. 서로 상반되는 것들이 다음과 같이 설명하였다. 서로 상반되는 것들이 부딛힘이 없이 공존하고 일상의 논리가 무시된다. 부정, 의심이 없고 확실한 것이 없다. 한 대상에 가졌던 생각이 다른 대상에 옮겨간다(displacement). 한 대상이 여러 대상이 갖고 있는 의미를 함축하고 있다(condensation). 시각적인 순서가 무시된다. 마음속의 생각과 외부의 실제적인 일을 구분하지 못한다. 시간 상의 순서가 있다가 없다가 한다. 차례로 일어나야 할 일이 동시에 한꺼번에 일어난다. 대상들이 서로 비슷해지고 동시에 있을 수 없는 대상들이 함께 나타난다. 사고의 정상적인 구조가 와해된다. Matte-Blance는 무의식에서는 여러 독립된 대상들간의 구분을 없애며, 주체와 객체를 하나로 보려는 대칭화(symmetrization)의 경향이 있기 때문에 이런 변화가 생긴다고 하였다. 또 대칭화가 진행되면 무한대의 느낌을 갖게 되어, 전지(moniscience), 전능(omnipotence), 무력감(impotence), 이상화(idealization)가 나타난다. 그러나 무의식에 대칭화만 있는 것은 아니며, 의식의 사고양식인 비대칭도 어느 정도 나타나며, 대칭화의 정도에 따라, 대상들이 잘 구분되어 있는 단계, 의식수준의 감정단계, 집단 내에서의 대칭화 단계, 집단간에서의 대칭화 단계, 구분이 없어지는 단계로 구분하였다.

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Emotion Prediction of Paragraph using Big Data Analysis (빅데이터 분석을 이용한 문단 내의 감정 예측)

  • Kim, Jin-su
    • Journal of Digital Convergence
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    • v.14 no.11
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    • pp.267-273
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    • 2016
  • Creation and Sharing of information which is structured data as well as various unstructured data. makes progress actively through the spread of mobile. Recently, Big Data extracts the semantic information from SNS and data mining is one of the big data technique. Especially, the general emotion analysis that expresses the collective intelligence of the masses is utilized using large and a variety of materials. In this paper, we propose the emotion prediction system architecture which extracts the significant keywords from social network paragraphs using n-gram and Korean morphological analyzer, and predicts the emotion using SVM and these extracted emotion features. The proposed system showed 82.25% more improved recall rate in average than previous systems and it will help extract the semantic keyword using morphological analysis.

Recovery of Leisure in Competitive Speed Society (속도경쟁사회에서 여가회복을 위한 성찰)

  • Ji, Hyun-Jin
    • The Journal of the Korea Contents Association
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    • v.12 no.6
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    • pp.448-456
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    • 2012
  • This study is to explore what kinds of leisure we really need in our competitive speed society and what the true leisure should be like. The present researcher analyzed the concept of serious casual leisure and its implications on our social values. The conclusions of this study are as follows: First, we might have made a mistake paying too much attention to serious leisure while ignoring the value of casual leisure, because serious leisure has been thought to produce positive effects on self-development and social integration. It is important to note that casual leisure could not only satisfy human's need for balance in life and also contribute to her/his physical and psychological wellbeing. Second, In order to correct an error of sticking to the dichotomy of serious casual leisure, the concept of fast slow leisure, which defines leisure based on the way of its presentation, was also discussed. Third, the way of life which we considered unproductive should be reconsidered as it has a meaning in itself.

A Multimedia Presentation Model Based On PST (PST를 기반으로 하는 멀티미디어 프리젠테이션 모델)

  • Choi, Hae-Gill;Choi, Sook-Young;Yoo, Kwan-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.12
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    • pp.3063-3076
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    • 1998
  • To facilitate presentations of various media and transfer their implicit meaning efficiently, needed are effective development techniques for representing and manipulation temporal and spatial informations between multimedia data. Especially, these emporal and spatial informationsl are so deeply related with each other that it is required to have the integrated mehod for their representation. This paper suggests the Presentation Synchronization Trdd(PST) which represents their temporal and spatial informationsl and the efficient presentation model as traversing this PST. In this model, without knowing the specific user's interface or any script languages, the user can write the presentation scenario only based on allen's tecporal specification. This model has a characteristic of allowing user's inputs that may dynamically modify the presentation sequence in presentation time. As through the renmining steps of consistency checking for their relations. PST generation, and PST traversing step, this model provides users with simple and effective presentation of multimedial data by having them be presented auton\matically.

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Research on Laminate Design Parameters to Maximize Performance Index of Composite Pressure Vessel (복합재 압력용기의 성능지수 최대화를 위한 적층 설계변수 연구)

  • Jeong, Seungmin;Hwang, Taekyung
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2017.05a
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    • pp.529-535
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    • 2017
  • In this paper the laminate design parameters are researched to maximize the performance index of a composite pressure vessel. The pressure-resistant performance and the light-weight concept with contained internal space are implied in the performance index. To maximize the performance index, the three design variables that the thickness of each of helical and hoop layers and the length of hoop layer are considered under the assumption of fixed internal space. To optimize the variables, the response surface method is introduced for construction of the surrogate model and the ANOVA(analysis of variance) is performed to evaluate the effects of the variables. The optimization problem is formulated to maximize performance index under the burst pressure constraint. To verify the effectiveness of the research, numerical analyses are performed for the optimum model.

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A Study for Design based on Measure and Information as BIRKHOFF's Aesthetic Category (디자인을 위한 비르크호프-G. D. Birkhoff의 미학적 카테고리로서의 척도와 인포메이션에 대한 고찰)

  • Choi, Sung-Woon;Kim, Kyung-Bae
    • Archives of design research
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    • v.17 no.4
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    • pp.107-118
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    • 2004
  • Nowadays Industrial Design appears to us as provided products in the market through only User Interface and Technical Improvement. Consumer purchasing products intend to grant the meaning for the product by mobilizing his specific feeling and experience the moment he contact products the first time. As metaphorical character shown in the product is named to the Product Language, Industrial designer shall constantly proceed the study on the exact understanding or processing method. As Objects or products using by us imply aesthetical value, it appears to be different according to the diverse condition of products be different according to the diverse condition of products to be used. In case objectivity is unsatisfactory, aesthetic character shown in the product requires new instrumental system. Product analysis applied aesthetical measure of BIRKHOFF can be applied as tool for inherent metaphorical character of product and product development. With this, Design operation shall be much easier. So Application of aesthetical measure is not only a system but a tool giving help to carry out more smooth design process.

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On the immanent Problems of Liberalism and Hegels Philosophy of Right (자유주의의 내재적 문제와 헤겔의 법철학)

  • Kwon, Young-woo
    • Journal of Korean Philosophical Society
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    • v.147
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    • pp.29-58
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    • 2018
  • The purpose of this article is to demonstrate that Hegel's philosophy of right is a dialectic critique of liberalism. The dialectical criticism in this article does not mean the formal logical denial, but a return to self by self-negation. Thus, if Hegel's philosophy of right is a dialectical critique of liberalism, Hegel's philosophy of right will be critical of liberalism and at the same time, it will not reject liberalism, but rather have aspects of liberalism. The criticism of liberalism implies that individual freedoms and rights can not be realized subjectively through individual free acts, but are realized intersubjectively through social mediums. And this is also found in controversies among modern liberalists because modern liberalism requires the government's role and institutional arrangements for the realization of individual freedoms and rights. We can find the aspects of liberalism in Hegel's philosophy of right since Hegel's ethical life entails ultimately the concrete realization and extension of individual freedom and rights.

The Relationship Between Character and Costume in literary Work using Semantic networks -The novel 「Norwegian Wood」- (시맨틱 네트워크를 통한 문학작품 속 인물과 의상의 관계 -소설 「노르웨이의 숲」-)

  • Choi, Yeong-Hyeon;Kim, Seong Eun;Lee, Kyu-Hye
    • Journal of Digital Convergence
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    • v.19 no.1
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    • pp.307-314
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    • 2021
  • This study aimed to apply the principle of the semantic network to a long novel in an attempt to understand the structure of the entire document and the manifested relationships between words and words. The costume expressions in Murakami's novel Norwegian Wood were analyzed based on the characters' symbols, relationships, and personality characteristics. The study identified the symbols of the characters in the novel and the relationship properties between the characters through the Clauset-Newman-Moore clustering algorithm. The descriptions and symbols of the relationships between the characters were identified within the worldview that the author had intended. Further, it was confirmed that the expression of each costume according to the character's personality was also connected to the clue that explained said character. This fusion study is academically significant in that it presents a new methodology for analyzing literary works

A Study on Meaning Analysis of Game Skill Visual Effects -focused on world of warcraft- (게임 스킬 비주얼 이펙트의 의미 분석 -월드 오브 워크래프트를 중심으로-)

  • Kang, Yoon-Hee
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.751-759
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    • 2022
  • Game graphics provide players with a sense of immersion, leading to active participation. This paper aims to analyze the mythological meaning for symbolic design of game skill visual effects that reproduce the narrative and the worldview of games borrowing myths. The research method classified the visual effect image into a symbol of the form of a universal archetype representation and a symbol of color expressing the narrative in the game, and analyzed it by applying Roland Barthes' semiological scheme. Through this study, it was possible to analyze the meaning of visual effects as a mythical meaning that can be universally sympathized and an implicit meaning that symbolizes the narrative of the game. The symbolic expression of the visual effect, which reproduces the narrative of the game reflecting the myth, can induce players to engage and participate, and the design direction was intended to provide the visual effect to have a unique symbolism that reflects the game's mythical worldview of the game.

A culture study of women's sports of babyboom generation in Korea: through oral history interview (한국 베이비붐 세대 여성의 운동문화 연구: 구술생애사인터뷰를 중심으로)

  • Kim, Young-Sun
    • 한국체육학회지인문사회과학편
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    • v.54 no.4
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    • pp.439-452
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    • 2015
  • The purpose of this study was to criticize the sport culture of babyboom generation women in Korea society. In the traditional society with Confucianism dominating, women were told to walk in small strides with modesty, keep footsteps narrower than the size of foot and never run frivolously. But in the modern society, many middle aged women-babyboom generation who was born in 1955-1963 and the first generation was served high level education engaged to enjoy various physical activities. For this study, there is a important method to analysis through three oral history interviews. It can be seen the cultural context in the result of sport as a play, restricted P·E class, forced motive-a good motherhood, survival fitness and ready for later life. These results will can be founded as a reality of dynamic relations and provided implications about founding the important of women voice and creating important data for people who want to be engaged in sports as a physical activities.