• Title/Summary/Keyword: 학교 안 경험

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과학경험 측정을 위한 도구 개발 및 적용 : 고등학생 사례를 중심으로

  • Kim, Nak-Gyu;Ryu, Chun-Ryeol;Lee, Chang-Jin
    • 한국지구과학회:학술대회논문집
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    • 2010.04a
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    • pp.17-17
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    • 2010
  • 본 연구는 학생들의 과학 경험의 정도를 정량화 하는데 있어 통일된 측정 도구를 제시하는 것이다. 측정 도구를 구성하는 요인들은 선행연구를 통해 학교 안 과학 경험은 일반 활동 경험, 과학 탐구 경험, 실험 기구 경험으로 세분화 되며 학교 밖 과학 경험은 일반 활동 경험, 취미 활동 경험, 현장 견학 경험 6개의 영역으로 구분을 할 수 있었다. 각각의 요인을 구성하는 질문은 NAEP(1987)에서 사용된 과학 경험 검사 도구와 신영준(2000)의 과학 경험 검사 도구의 문항 중 일부를 발췌하고 더불어 과학 경험에 대한 개방적인 설문지를 통하여 1차 검사를 실시하여 얻은 답변 중 빈도가 많은 답변과 중등 교과서의 탐색적 분석을 통해 영역별 10문항씩 6개 영역의 문항을 선정하였다. 사전 설문조사와 선행 연구를 바탕으로 개발한 검사지를 고등학교 1학년 학생 413명을 대상으로 2차 검사를 실시하였다. 개발한 측정 도구의 타당도는 내용타당도와 구인타당도로 검사하였다. 내용타당도는 2명의 현직 중등교사와 2명의 과학교육전문가가 각 문항이 측정하고자 하는 목적에 부합하는지 심사하였고, 구인타당도는 요인분석을 통해 검사하였다. 신뢰도는 Cronbach $\alpha$를 통하여 문항을 분석하였다. 6개의 영역의 요인에 대하여 타당도와 신뢰도 분석 결과 6개 영역으로 구성된 60문항의 측정 도구는 학생들의 과학 경험을 측정하는 도구로서 적절하다는 결론을 내렸다.

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Development and Application of Tool for Measuring High School Students' Scientific Experience (고등학생의 과학 경험 측정을 위한 도구의 개발 및 적용)

  • Kim, Nak-Kyu;Ryu, Chun-Ryol
    • Journal of the Korean earth science society
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    • v.31 no.3
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    • pp.276-287
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    • 2010
  • The purpose of this study is to develop a measurement tool quantifying the degree of high school students' scientific experience. Based on previous studies, we divided the factors that compose school scientific experience into three categories: general activity experience, scientific inquiry experience and laboratory apparatus experience. While, outside of school scientific experience was divided into general activity experience, interesting activity experience and field trip experience. Items consisting each factor were selected from scientific experience measurement tools used in previous researches, most frequent answers showed in open questionnaire about scientific experiences, and exploratory analysis of textbooks. After the measurement tool developed by pilot-questionnaires and previous researches were preliminary tested and then was secondarily tested for a group of 413 high school students. The content validity and construct validity of the measurement tool was evaluated by two school teachers and two experts in science education and by factor analysis, respectively. The reliability of the tool was estimated with Cronbach Alpha. The results of validity and reliability revealed that the tool was appropriate for measuring scientific experience.

A Development of Fear Experience Simulation Game using Virtual and Augmented Reality (가상현실을 이용한 공포 체험 시뮬레이션 게임 개발)

  • Jin, Ho-bin;Park, Chung-sun;Lee, Ha-rim;Kang, Min Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.547-548
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    • 2014
  • ICT 기술발전으로 웨어러블 디바이스(wearable device)와 증강현실(augmented reality: AR) 및 가상현실(virtual reality: VR)등은 차세대 게임 산업에 새로운 재미와 가치를 부여할 기술로 주목받고 있다. 특히 가상현실 기술은 몰입(immersion)이라는 경험적 속성을 가지고 있어, 컴퓨터 시뮬레이션으로 창출된 3차원 가상공간으로 사용자의 오감 경험을 확장하고 공유함으로서 공간적, 물리적 제약에 의해 현실 세계에서는 직접 경험하지 못하는 상황을 간접 체험할 수 있도록 한다. 따라서 본 논문에서는 가상증강현실을 이용하여 유저와 상호작용하고, 사용자에게 현실적인 공포감을 줄 수 있도록 하는 오감 체험 공포 시뮬레이션을 개발하였다. 이 체험 시뮬레이션 게임은 Eon Studio 개발툴과 JavaScript를 이용하여 구현되었으며, Eon I-CUBE안에서 1인칭 주인공 시점으로 게임을 진행하도록 하였다.

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Juvenile Offenders' Experience of Music Therapy within the Framework of Self-determination: A Modified Grounded Theory Study (조건부 기소유예 판결을 받은 학교폭력 가해 청소년의 음악치료 경험에 관한 연구: 자기결정성을 중심으로)

  • Yun, Juri
    • Journal of Music and Human Behavior
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    • v.11 no.1
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    • pp.63-82
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    • 2014
  • This qualitative study investigated how a music therapy program was experienced by juvenile offenders of school violence who were under a conditional suspension of indictment. Six adolescents participated in 12 consecutive weeks of group music therapy sessions, and were interviewed individually based on open-ended questions addressing key constructs of self-determination theory, which are autonomy, competence and relatedness. Using this framework, data was deductively analyzed using a modified grounded theory. The analysis also investigated how such impact of music therapy transferred or expanded to their everyday life. The analysis revealed that the properties of autonomy included making choices of songs and instruments, deciding how to play, and expressing opinions about music. Competence was associated with developing skills on musical instruments, creating own music, concentrating on their own project, and demonstrating their abilities. Relatedness were related to collaborating, exchanging opinions, and playing a part in musical projects. In addition, it was found that they also experienced shifts in consciousness and behavior, expanded self-awareness, and mutual exchange and group support. Lastly, it was revealed that the positive emotional and behavioral changes they experienced in music also appeared in their school life.

A Development of Amusement park Game using Virtual Reality (가상현실을 이용한 놀이공원 게임 개발)

  • Lee, Jeong Min;Park, So Ri;Yoon, Dong Won;Lee, Jong Moo;Kim, Sung Soo;Suh, Dong hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.555-556
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    • 2014
  • ICT 기술이 발전하면서 놀이동산 같은 체험이 필요한 것들까지도 디지털화 하는 것이 가능하게 되었다. 최근에는 가상현실 기술을 이용하여 컴퓨터 시뮬레이션으로 창출된 3차원 가상공간에서 사용자의 오감 경험을 확장하고 공유함으로서, 기존의 놀이동산 게임에서 느낄 수 없는 3차원 현실세계와 유사한 경험을 추구할 수 있게 되었다. 따라서 본 논문에서는 가상현실을 이용하여 유저와 상호작용하고, 사용자에게 현실과 유사한 즐거움을 줄 수 있는 놀이동산 테마파크 게임을 개발하였다. 본 연구의 놀이동산 테마파크 게임은 Eon Studio 개발툴과 JavaScript를 이용하여 구현되었으며, Eon I-CUBE안에서 1인칭 주인공 시점으로 게임을 진행하도록 하였다. 또한 유저가 선택한 스토리 중심으로 놀이동산 테마파크를 구현하였다.

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Exploration of Instructional Design Changes of Pre-service Mathematics Teachers by Restructuring the Lesson Plan (예비수학교사의 교수·학습 과정안 재구성을 통한 수업 설계 변화 탐색)

  • Choi, Heesun
    • Journal of the Korean School Mathematics Society
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    • v.23 no.1
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    • pp.159-177
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    • 2020
  • Education researchers have been continuously interested in the teacher's ability to design lessons and conducted various studies in order to improve the teacher's professionalism in determining the quality of school instruction. So, this study explored the change of instructional design through the lesson reflection of pre-service mathematics teachers who participated in practicum settings. As a result, in the lesson plan prepared by pre-service mathematics teachers, the motivation to induce learning in the introduction stage, to present the learning contents in the development stage, and to reconstruct the formative evaluation of the closing stage was the highest rate. And the categories of the reconstructed contents appeared intensively in terms of curriculum contents and teaching and learning methods. This result can be attributed to the lack of experience in designing and performing lessons by pre-service mathematics teachers, so it suggests that the opportunity to design and conduct classes that take into account the practical aspects of education should be provided in the preparation process for pre-service mathematics teachers.

Changes in the Teaching Expertise of Teachers Participating in an In-School Professional Learning Community for Elementary Science Instructional Research (초등과학 수업 연구를 위한 학교 안 전문적 학습공동체 참여 교사들의 수업 전문성 변화 양상)

  • Kim, Eun Seo;Lee, Sun-Kyung
    • Journal of Korean Elementary Science Education
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    • v.43 no.1
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    • pp.185-200
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    • 2024
  • This study explored the changes in the elementary science teaching expertise of teachers who participated in an in-school professional learning community for elementary science instructional research. Six elementary school teachers from grades 4, 5, and 6 at an 18-class S elementary school in a medium-sized city in Chungcheongbuk-do conducted collaborative instructional research on elementary science lessons as part of an in-school professional learning community, which was held 26 times over 7 months in 2020. During the professional learning community, video and audio recordings of the activities, research lessons, course materials, and professional learning community reflection activities were collected for analysis. The collected data were analyzed using qualitative research methods; data processing, reading, note-taking, description, classification, interpretation, reporting, and visualization; and the instructional professionalism elements were extracted based on the instructional professionalism framework. In the early professional learning community activity stages, the participating teachers first discussed their teaching perspectives, their experiences, and their goals for teaching science, which resulted in a selection of research questions. The teachers then collaboratively designed and implemented research lessons for each grade level, after which lesson reflections were conducted. The teachers' abilities to engage in qualitative reflection on the research questions improved after each reflection iteration. It was found that this professional learning community collaborative lesson study experience positively contributed to teaching expertise development. Based on the study findings, the implications for using professional learning communities to improve elementary teachers' science teaching expertise are given.

Designing and Implementing High School Geometry Lessons Emphasizing the Connections between Euclidean and Analytic Geometries (GeoGebra를 활용한 논증기하와 연결된 해석기하 수업자료 개발 및 적용)

  • Kim, Eun Hye;Lee, Soo Jin
    • Journal of the Korean School Mathematics Society
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    • v.19 no.4
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    • pp.373-394
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    • 2016
  • The "Figure Equation" chapter of current high school curriculum prevents students from relating the concept with what they studied in middle school Euclidean geometry. Woo(1998) concerns that the curriculum introduces the concept merely in algebraic ways without providing students with opportunities to relate it with their prior understanding of geometry, which is based on Euclidean one. In the present study, a sequence of GeoGebra-embedded-geometry lessons was designed so that students could be introduced to and solve problems of the Analytic Geometry by triggering their prior understanding of the Euclidean Geometry which they had learnt in middle school. The study contributes to the field of mathematics education by suggesting a sequence of geometry lessons where students could introduce to the coordinate geometry meaningfully and conceptually in high school.

Exploring the Meaning of Teaching Experience of Middle School Physical Education Teachers (중학교 체육교사의 교직 경험 의미 탐색)

  • Seung-Yong Kim
    • Journal of Industrial Convergence
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    • v.22 no.3
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    • pp.39-49
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    • 2024
  • The purpose of this study was to explore the meaning of the teaching experience of middle school physical education teachers, listening to in-depth statements related to teaching experience based on the physical education teacher's teaching identity, and analyzing the meaningful content and meaning structure found therein. The study participants were four current middle school physical education teachers. The research method used Colaizzi's phenomenological method to analyze the meaning structure through in-depth interviews with research participants, group interviews, additional interviews, and field records. In order to solve the research questions, the interviews were conducted as semi-structured interviews, and the individual interviews were terminated when there were no more duplicate cases or similar phenomena related to teaching experience. As a result of the study, the meaning of experience was constructed based on narrative statements through interviews with research participants, and a collection of 2 items, 6 categories, and 12 themes were extracted by exploring concepts from the constructed meaning. The reasons for going into the teaching profession were categorized into 'motivation' and 'beliefs', and the meaning of teaching experience was categorized into 'mission', 'relationships', 'exhaustion', and 'overcoming'. In conclusion, although the research participants faced numerous difficulties, they experienced challenges and recovery by pursuing the joy and value of sharing within the school community.

A Study on Impact of Curriculum based Information Literacy on Problem Solving Ability in Elementary School (정보소양 통합교육이 초등학생의 문제해결력에 미치는 영향에 관한 연구)

  • 민혜령
    • Proceedings of the Korean Society for Information Management Conference
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    • 2001.08a
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    • pp.233-238
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    • 2001
  • 정보시대의 학습자는 다양한 문제상황을 능동적이고 자주적으로 해결할 수 있는 능력을 갖추어야 한다. 본 연구는 정보소양 통합교육이 학습자의 문제해결력에 미치는 영향을 경험적으로 검증하기 위해서, “The Big6”모형을 기본틀로 하여 초등학교 사회교과목에 대한 실제 교수-학습안을 구안하여 이를 통해 수업을 실시한 후 실험집단과 통제집단 간 문제해결력의 차이를 비교한다.

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