• Title/Summary/Keyword: 하나TV

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Asynchronous LED Current Control Method for Flyback LED Driver without Boost Converter (부스트 컨버터가 없는 LED 구동 플라이백 컨버터의 비동기식 LED 전류 제어 방법)

  • Park, Jae-Sung;Baek, Seung-Jae;Choi, Seo-Woo;Ryu, Dong-Kyun;Hong, Sung-Soo
    • Proceedings of the KIPE Conference
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    • 2013.07a
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    • pp.307-308
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    • 2013
  • 기존 LED(Light Emitting Diode) 백라이트 LCD(Liquid Crystal Display) TV 용 전원 장치는 다중출력 플라이백 컨버터를 사용하여 로직 보드, 영상 보드, LED 백라이트 등의 구동에 필요한 다양한 전원들을 생성, 공급한다. 특히, 기존에는 LED 백라이트의 구동을 위한 출력단에는 부스트 컨버터를 추가하여 LED 전류를 제어하였다. 따라서, 부스트 컨버터에 의한 부피 및 원가가 증가하는 단점이 있었다. 본 논문에서는 부스트 컨버터 없이 보조 스위치 하나만을 사용한 LED 구동회로를 이용하여 LED의 정전류 제어가 가능한 저 가격형 LED 구동회로의 비동기식 제어방법을 제안한다. 최종적으로 제안 회로를 32인치 LCD TV 용 LED 백라이트에 적용하여 그 실험 결과를 바탕으로 제안 회로의 타당성을 검증하였다.

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Reed-Solomon Decoder using Berlekamp-Massey Algorithm for Digital TV (디지털 TV용 Reed-Solomon 복호기의 구현)

  • Park, Chang-Il;Kim, Jong-Tae
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.3212-3214
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    • 1999
  • RS(Reed-Solomon)부호는 오류 정정을 위한 채널 코딩기법중의 하나로 특히 연집 오류에 대해 강한 특성을 갖고 있으며, CD-P(Compact Disc Player), DAT(Digital Audio Tape). VTR, DVD(Digital Video Disc), 디지탈 TV 디코더등에서 사용되고 있다. 본 논문은 Galois Field, GF[$2^8$]상에서 (204. 188. 8)의 규격을 갖는 디지탈 TV용 RS 복호기의 구현에 관한 연구로 8개의 심볼 오류까지 정정 가능하다. 오증 계산은 16개의 오증 계산셀로 구성되어 지며, 오류 위치 다항식을 계산하는데 있어서는 Berlekamp-Massey 알고리즘을 사용한다. VHDL로 설계되어 Synopsys를 이용하여 검증 및 합성하였다.

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Development of HEA for Terrestrial Digital TV (지상파 DTV 용 HPA 개발)

  • 송명선;이재욱;김혁제;강상기;최재익
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06b
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    • pp.9-13
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    • 1999
  • 이 논문은 디지털 TV 송신기의 구성 시스템 중 하나인 HPA 서브시스템(이하 HPA 시스템이라고 함)을 구현하는 구현 기술에 대하여 기술한다. HPA 시스템은 레벨 제어부, HPA 모듈, 고출력 결합기, 여파기, HPA 감시, 경보 및 제어 시스템으로 구성되어 있다. 이를 구현하기 위해서 전력레벨을 설계하고, 각 레벨에 맞는 4Wpeak, 30Wpeak, 125Wpeak 단위 증폭기를 설계, 제작 시험하였으며, 이들 단위 증폭기를 전력 분배기/결합기를 이용하여 결합하여 600Wpeak급 HPA 모듈을 제작하였다. 자체 제작한 HPA 모듈과 상용 부품을 이용하여 HPA 서브시스템을 구성하였으며, 현장시험을 통하여 그 성능을 입증하였다. 개발한 HPA 시스템은 동작주파수 470MHz-510MHz, 최대출력 1.6kWpeak, 이득 60dB 이상, 채널내 이득 평탄도 0.6dB 이하, 입력 반사손실 -l8dB이하이며, IMD는 3dB back-off시 -35dB이하이다

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A Study on Middleware Architecture for Integration of Digital TV Set-Top box Middlewares (디지털 TV 셋탑박스 미들웨어 통합을 위한 미들웨어 구조에 대한 연구)

  • Lee, Hyuk-Joon;Kim, Doo-Ho;Lee, Jin;Shin, Yun-Ho;Kim, Jung-Sun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.581-582
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    • 2009
  • 디지털 방송은 위성 뿐 아니라 케이블을 거쳐 지상파 방송에까지 도입되었다. 디지털 방송 수신에 필요한 필수 장비 중 하나로 STB(Set-top Box)를 들 수 있는데, 현재 상용화 된 STB들은 전 세계의 각 지역마다 다른 방송 표준을 지키기 위해, 또 방송 사업자의 편의와 방송되는 지역의 지형적 특성을 고려하기 위해 저마다 다른 미들웨어를 사용하고 있다. 그러나 이렇게 서로 다른 미들웨어를 사용하면 몇몇 불이익과 비효율성을 가지게 된다. 따라서 이 논문에서는 이를 보다 편리하고 효율적이게 만드는 미들웨어 구조를 제안하고 이를 통해 얻을 수 있는 장/단점에 대해 설명한다. 또한 추후에 후속 연구로 얻어질 수 있는 이점에 대해서도 간단히 생각해 본다.

A Research on the Regulations and Perception of Interactive Game in Data Broadcasting: Special Emphasis on the TV-Betting Game (데이터방송 인터랙티브 게임 규제 및 이용자 인식에 관한 연구: 승부게임을 중심으로)

  • Byun, Dong-Hyun;Jung, Moon-Ryul;Bae, Hong-Seob
    • Korean journal of communication and information
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    • v.35
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    • pp.250-291
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    • 2006
  • This study examines the regulatory issues and introduction problems of TV-betting data broadcasts in Korea by in-depth interview with a panel group. TV-betting data broadcast services of card games and horse racing games are widely in use in Europe and other parts of the world. In order to carry out the study, a demo program of TV-betting data broadcast in the OCAP(OpenCableTM Application Platform Specification) system environment, which is the data broadcasting standard for digital cable broadcasts in Korea was exposed to the panel group and then they were interviewed after watching and using the program. The results could be summarized as below. First of all, while TV-betting data broadcasts have many elements of entertainment, the respondents thought that it would be difficult to introduce TV-betting in data broadcasts as in overseas countries largely due to social factors. In addition, in order to introduce TV-betting data broadcasts, they suggested that excessive speculativeness must be suppressed through a series of regulatory system devices, such as by guaranteeing credibility of the media based on safe security systems for transactions, scheduling programs with effective time constraints to prevent the games from running too frequently, limiting the betting values, and by prohibiting access to games through set-top boxes of other data broadcast subscribers. The general consensus was that TV-betting could be considered for gradual introduction within the governmental laws and regulations that would minimize its ill effects. Therefore, the government should formulate long-term regulations and policies for data broadcasts. Once the groundwork is laid for safe introduction of TV-betting on data broadcasts within the boundary of laws and regulations, interactive TV games are expected to be introduced in Korea not only for added functionality of entertainment but also for far-ranging development of data broadcast and new media industries.

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IPTV Service Provider over FTTH (광가입자망을 통한 IPTV 서비스 제공)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.5 s.347
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    • pp.7-16
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    • 2006
  • IPTV is referred to the service which provide integrated IPTV services for providing video, 10/100-Mbit/sec Internet, voice, video-on-demand (VOD), and other broadband applications including home security, video conferencing, and telemedicine. All services are integrated into an IP (Internet Protocol) architecture designed specifically for Gigabit Ethernet FTTH systems, HFC or xDLC. It is absolutely necessary that telecon operators provide IP video delivery platforms that enable service providers to transform their business. With their own products, they can better manage their existing services and generate new revenues from broadcast TV, movies on demand and multimedia. Triple-play is a combination of broadcast, telephony and broadband services offered through IPTV networks. With cable operators allowed to offer a triple-play bundle, the nation's telecom operators are beginning to get a little anxious. Cable operators assert that triple-play is a must-have and natural extension of the cable service bundle. The Korean Cable TV Association asserts that the triple-play model is of paramount importance to the cable industry's future growth. But the telecom sector considers itself unfairly disadvantaged, saying they cannot compete until regulatory issues are resolved. The start of web-based television in Korea may still be some time off with a confrontation between the nation's IT regulator and broadcasting sector over the service's legal boundaries shows no signs of being resolved my time soon. korea should be is the fastest-growing provider of IPTV solutions in the industry, with over worldwide customers.

Channel Allocation Method of DAB System considering National SFN (전국 SFN을 고려한 DAB 시스템의 채널 배치 방안)

  • Ju, Sang-Lim;Yang, Kyu-Tae;Lim, Hyoungsoo;Kim, Kyung-Seok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.1
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    • pp.95-103
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    • 2015
  • The Korea terrestrial broadcasting has TV and Radio, DMB. The TV broadcasting was converted from the analogue method to the digital method at the end of 2012. However the radio broadcasting is still in analogue method. The introduction of digital radio technology will bring many benefits such as high-quality of sound, various additional services and increase of efficiency in frequency utilization. In many countries, the radio broadcasting is been servicing in digital method. The discussion was begun on this year for the introduction of digital radio technology in Korea. So, to prepare against introduction of DAB system among digital radio technology, this paper proposes channel allocation method for each local radio broadcasting and the composition of national SFN, and proves the proposed method through the interference analysis.

Error Concealment Techniques for Image Quality Improvement of Digital TV (디지털 TV 화질 개선을 위한 전송 오류 은폐 기법)

  • 서재원;호요성
    • Journal of Broadcast Engineering
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    • v.5 no.2
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    • pp.167-175
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    • 2000
  • Compressed bitstreams generated by an MPEG-2 video encoder (or digital TV picture transmission are quite sensitive to channel errors. Due to the coding structure of the MPEG-2 video compression algorithm, a single bit error can affect not only the current Picture frame but also succeeding frames. Error concealment algorithms attempt to repair damaged portions of the picture by exploiting spatial and temporal redundancies in the correctly received and reconstructed video frames. In this paper, we analyze the effect of channel errors in MPEG-2 video bitstreams and estimate lost motion vectors by exploiting temporal redundancies in the video frames. Motion vectors can be estimated from the vertically adjacent extended region of lost macroblocks. Finally, we conceal the damaged macroblocks by compensating the displacement with the estimated motion vectors. Simulation results demonstrate that both the weighted sum algorithm and the extension matching algorithm achieve good performance in terms of PSNR values as well as subjective image quality.

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High Reliability Rx Power System Design for Military VoIP Phone (군용 VoIP 전화기를 위한 고신뢰성 Rx 전력 시스템 설계)

  • Park, Kyung-Hwa;Park, Hyun-Jeong;Kim, Hyeon-Sung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.5
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    • pp.857-864
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    • 2020
  • The multi-functional VoIP phone supports the Ethernet protocol in the TIPS(: Tactical IP Switch), which is one of the sub-systems of the tactical information and communication system (TICN). It provides secured voice / video calls in conjunction with VoIP exchanges and supports differential services such as multi-party calls and command functions. In this paper, improving methods have been proposed to reduce power supply defects in the field of multi-functional VoIP phones. The power supply part was improved by applying TVS of the output voltage inlet of the dedicated adapter of the multi-functional VoIP phone, TVS of the PoE module input, adding blocking diodes, and adding DC / DC converters behind the poly-switch. Also, functional and environmental tests were performed to verify the validity of the proposed methods.

Research on Effectiveness of Policy to Ban Violent Animation (폭력성 애니메이션 금지 정책의 효과에 관한 연구)

  • Choi, Seong-Rak;Park, Kyoung-Lae;No, Woo-Young
    • Cartoon and Animation Studies
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    • s.13
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    • pp.181-197
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    • 2008
  • Government set violence as one of the important criteria when it rates movies or TV programs for juveniles. The purpose of selling this criteria is to prohibit the violence in TV programs or movies from affecting the actual behavior of juveniles. However, it is still under discussion how much the violence in broadcasting media actually affects juvenile violence. Korea once carried out a social experiment on juvenile violence media. Back in 1970, violent animation was popular in Korea and Korean government completely banned televising violent animations from September 1980 in an effort to prevent juvenile violence. Investigating the effect of this policy on juvenile violence would draw some implications. The result shows that the policy to ban violent animation in September 1980 didn't have meaningful effect on the trend of juvenile violence. The implication from this paper is that there is no certain cause-and-effect relationship between violent animation and juvenile violence. Another implication is that In-depth discussion is needed if this governmen4 policy is violating the juvenile's right to choose public media.

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