• Title/Summary/Keyword: 피어 투 피어

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Object Replication Methods for High Availability in DHT based P2P Computing System (분산 해쉬 테이블 기반 피어 투 피어 컴퓨팅 시스템에서 가용성 향상 객체 복제 기법)

  • Son, Young-Sung;Jung, Il-Dong;Kim, Kyong-Sok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.8
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    • pp.1535-1543
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    • 2007
  • Recently, there are many researches for P2P network. P2P network technologies are a good solution about making a wide spread distributed computing in the internet environment. The recent algorithms developed by several research groups for the lookup problem present a simple and general interface, a distributed hash table (DHT). In this paper, we also introduce new schemes that enhance the available rate of an object in the MagicSquare network. Replication scheme is to replicate an object with many replicas and save them to several nodes. Fragmentation scheme is to divide an object into several fragments and save them to several nodes. Replicated Fragmentation scheme is to mix replication scheme and fragmentation scheme. We will show result of simulation for our the proposed scheme.

Node ID-based Service Discovery for Mobile Ad Hoc Networks (모바일 애드-혹 네트워크를 위한 노드 ID 기반 서비스 디스커버리 기법)

  • Kang, Eun-Young
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.12
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    • pp.109-117
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    • 2009
  • In this paper, we propose an efficient service discovery scheme that combines peer-to-peer caching advertisement and node ID-based selective forwarding service requests. P2P caching advertisement quickly spreads available service information and reduces average response hop count since service information store in neighbor node cache. In addition, node ID-based service requests can minimize network transmission delay and can reduce network load since do not broadcast to all neighbor node. Proposed scheme does not require a central lookup server or registry and not rely on flooding that create a number of transmission messages. Simulation results show that proposed scheme improved network loads and response times since reduce a lot of messages and reduce average response hop counts using adaptive selective nodes among neighbor nodes compared to traditional flooding-based protocol.

Peer-to-Peer Transfer Scheme for Multimedia Partial Stream using Client Initiated with Prefetching (멀티미디어 데이터를 위한 피어-투-피어 전송모델)

  • 신광식;윤완오;정진하;최상방
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.7B
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    • pp.598-612
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    • 2004
  • Client requests have increased with the improvement of network resources at client side, whereas network resources at server side could not keep pace with the increased client request. Therefore, it is primary factor of the Qos that efficiently utilize network resources at server side. In this paper, we proposed a new model that peer-to-peer transfer scheme for partial multimedia stream based on CIWP which it decrease server network bandwidth by utilizing client disk resources saves additional server network resources. Especially, adapting Threshold_Based Multicast scheme guarantees to do that data transfer within clients never exceed service time of previous peer by restriction of which data size transferring from previous peer less than data size transferring from server. Peer-to-peer transfer within clients is limited in same group classified as ISPs. Our analytical result shows that proposed scheme reduces appling network resources at server side as utilizing additional client disk resource. furthermore, we perform various simulation study demonstrating the performance gain through comparing delay time and proportion of waiting requesters. As a result, when we compared to Threshold_Based Multicast scheme, the proposed scheme reduces server network bandwidth by 35%.

System Throughput of Cognitive Radio Multi-hop Relay Networks (무선인지 멀티홉 릴레이 네트워크의 시스템 스루풋)

  • Hassan, I.;Rho, Chang-Bae;Song, Ju-Bin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.4
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    • pp.29-39
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    • 2009
  • The need for radio spectrum is recently considered as a huge hurdle towards the rapid development of wireless networks. Large parts of the spectrum are allocated to licensed radio services in proprietary way. However, enormous success of the wireless services and technologies in the unlicensed bands has brought new ideas and innovations. In recent years cognitive radio has gained much attention for solving the spectrum scarcity problem. It changes the way spectrum is regulated so that more efficient spectrum utilization is possible. Multi-hop relay technology on the other hand has intensively been studied in the area of ad hoc and peer-to-peer networks. But in cellular network, only recently the integration of multi-hop capability is considered to enhance the performance significantly. Multi-hop relaying can extend the coverage of the cell to provide high data rate service to a greater distance and in the shadowed regions. Very few papers still exist that combine these methods to maximize the spectrum utilization. Thus we propose a network architecture combining these two technologies in a way to maximize the system throughput. We present the throughput capacity equations for the proposed system model considering various system parameters like utilization factor by the primary users and primary users' transmission radius and through extensive numerical simulations we analyze the significance of work.

Peer-to-Peer System using Super Peers for Mobile Environments (모바일 환경에서 슈퍼 피어를 이용한 피어-투-피어 시스템)

  • Han, Jung-Suk;Song, Jin-Woo;Lee, Kwang-Jo;Yang, Sung-Bong
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.3
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    • pp.286-290
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    • 2008
  • As the number of mobile device users increases, many researches on peer-to-peer(P2P) systems in mobile environments have been carried out. In this paper, we propose a couple of double-layered P2P file sharing systems to overcome the 'flooding' problem in previous mobile P2P systems. We classify peers into two groups, super peers and sub-peers to establish new routing tables. A super peer manages its sub-peers in the systems. The first proposed system partitions the service area into small cells, each of which is a square. Each super peer is located near the center of the square. The second system selects super peers which have the largest number of adjacent peers. As file transmission and file searches are managed mainly by super peers, unnecessary multi-broadcasting could be avoided. The experimental results show that the proposed systems outperform a typical file sharing system in terms of the amount of message traffic with about $1.2{\sim}1.6$ times improvement on the average.