• Title/Summary/Keyword: 프로그래밍 방법

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Analysis of 2015 Revised SW Curriculum in Elementary and Middle School based on Core Competency (핵심 역량 중심 2015 개정 초·중학교 SW교육과정 분석)

  • Ahn, Sung Hun;Lee, Sanghyeon
    • Journal of Creative Information Culture
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    • v.5 no.1
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    • pp.63-70
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    • 2019
  • In this paper, we analyzed 2015 revised curriculum for elementary school's practical art and middle school's information subject based on core competency. As a result, in 2015 revised curriculum for practical art subject, the ability to use information was well reflected in all achievement criteria and learning objectives. Also, problem solving ability and creativity·convergence ability were well reflected. In 2015 revised curriculum for information subject, the ability to use information was well reflected in all achievement criteria and learning objectives as like practical art subject. However, there were fewer learning elements to develop self-management ability. Therefore, it is proposed in this paper that the learning elements and teaching, learning activities and evaluation contents should be included in the SW curriculum, which can further enhance cooperative capabilities, self-management ability and communication ability.

A Study on Image Creation and Modification Techniques Using Generative Adversarial Neural Networks (생성적 적대 신경망을 활용한 부분 위변조 이미지 생성에 관한 연구)

  • Song, Seong-Heon;Choi, Bong-Jun;Moon, M-Ikyeong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.2
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    • pp.291-298
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    • 2022
  • A generative adversarial network (GAN) is a network in which two internal neural networks (generative network and discriminant network) learn while competing with each other. The generator creates an image close to reality, and the delimiter is programmed to better discriminate the image of the constructor. This technology is being used in various ways to create, transform, and restore the entire image X into another image Y. This paper describes a method that can be forged into another object naturally, after extracting only a partial image from the original image. First, a new image is created through the previously trained DCGAN model, after extracting only a partial image from the original image. The original image goes through a process of naturally combining with, after re-styling it to match the texture and size of the original image using the overall style transfer technique. Through this study, the user can naturally add/transform the desired object image to a specific part of the original image, so it can be used as another field of application for creating fake images.

Efficient Video Service Providing Methods for Mobile of Indoor AP Terminals (실내 AP간 단말 이동에 따른 효율적인 동영상 서비스 제공 방안)

  • Hong, Sung-Hwa;Kim, Byoung-Kug
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.585-587
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    • 2022
  • The visual motivation between AP devices is NTP-based visual motivation through the access of the Internet through the internal wired LAN, but this has several seconds of visual difference in hundreds of milliseconds (msec) depending on the network. The frame for the output of the video will vary depending on the application, but usually 24 (image) frames are output to the screen in one second. Therefore, the visual synchronization between peripheral devices can be performed through the adjacent moving camera device, not the wired method. The programming method of generating API for synchronization command when creating an application for visual synchronization and delivering it to AP through MAC may differ from the time in synchronization command according to the environment of the operating system at the transmission side and the situation of the buffer queue of the MAC. Therefore, as a method to solve this problem, the renewal of visual information in the device driver terminal controlling MAC can be much more effective.

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A Machine Learning Model Learning and Utilization Education Curriculum for Non-majors (비전공자 대상 머신러닝 모델 학습 및 활용교육 커리큘럼)

  • Kyeong Hur
    • Journal of Practical Engineering Education
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    • v.15 no.1
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    • pp.31-38
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    • 2023
  • In this paper, a basic machine learning model learning and utilization education curriculum for non-majors is proposed, and an education method using Orange machine learning model learning and analysis tools is proposed. Orange is an open-source machine learning and data visualization tool that can create machine learning models by learning data using visual widgets without complex programming. Orange is a platform that is widely used by non-major undergraduates to expert groups. In this paper, a basic machine learning model learning and utilization education curriculum and weekly practice contents for one semester are proposed. In addition, in order to demonstrate the reality of practice contents for machine learning model learning and utilization, we used the Orange tool to learn machine learning models from categorical data samples and numerical data samples, and utilized the models. Thus, use cases for predicting the outcome of the population were proposed. Finally, the educational satisfaction of this curriculum is surveyed and analyzed for non-majors.

A study on the Development of Fusion Education Attempting to Utilize 3D Printing for the Fabrication and Control of Robot Arms (3D 프린터를 활용한 로봇 팔의 제작과 제어를 위해 시도한 융합 교육의 발전 방안 연구)

  • Eum-young Chang;Hyung-jin Yu
    • Journal of Practical Engineering Education
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    • v.16 no.2
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    • pp.121-128
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    • 2024
  • This study introduces specializer high school students , as a fusion education method using Inventor software to design a robot arm, which is then 3D printed and controlled by an Arduino microcontroller. Students gain practical experience and have the opportunity to integrate knowledge and skills from various academic fields. They start by designing in CAD software, proceed to fabricate actual robot arm components using 3D printing technology, and finally program and control the assembled robot arm. This interdisciplinary education enhances students' problem-solving abilities, fosters creativity, and increases their motivation to learn. To implement such educational endeavors in actual curricula, ongoing teacher support and appropriate resources are essential. This research serves as a foundational exploration of the applicability of fusion education in future learning contexts.

A Polarization-based Frequency Scanning Interferometer and the Measurement Processing Acceleration based on Parallel Programing (편광 기반 주파수 스캐닝 간섭 시스템 및 병렬 프로그래밍 기반 측정 고속화)

  • Lee, Seung Hyun;Kim, Min Young
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.8
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    • pp.253-263
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    • 2013
  • Frequency Scanning Interferometry(FSI) system, one of the most promising optical surface measurement techniques, generally results in superior optical performance comparing with other 3-dimensional measuring methods as its hardware structure is fixed in operation and only the light frequency is scanned in a specific spectral band without vertical scanning of the target surface or the objective lens. FSI system collects a set of images of interference fringe by changing the frequency of light source. After that, it transforms intensity data of acquired image into frequency information, and calculates the height profile of target objects with the help of frequency analysis based on Fast Fourier Transform(FFT). However, it still suffers from optical noise on target surfaces and relatively long processing time due to the number of images acquired in frequency scanning phase. 1) a Polarization-based Frequency Scanning Interferometry(PFSI) is proposed for optical noise robustness. It consists of tunable laser for light source, ${\lambda}/4$ plate in front of reference mirror, ${\lambda}/4$ plate in front of target object, polarizing beam splitter, polarizer in front of image sensor, polarizer in front of the fiber coupled light source, ${\lambda}/2$ plate between PBS and polarizer of the light source. Using the proposed system, we can solve the problem of fringe image with low contrast by using polarization technique. Also, we can control light distribution of object beam and reference beam. 2) the signal processing acceleration method is proposed for PFSI, based on parallel processing architecture, which consists of parallel processing hardware and software such as Graphic Processing Unit(GPU) and Compute Unified Device Architecture(CUDA). As a result, the processing time reaches into tact time level of real-time processing. Finally, the proposed system is evaluated in terms of accuracy and processing speed through a series of experiment and the obtained results show the effectiveness of the proposed system and method.

Research about CAVE Practical Use Way Through Culture Content's Restoration Process that Utilize CAVE (가상현실시스템(CAVE)을 활용한 문화 Content의 복원 과정을 통한 CAVE활용 방안에 대한 연구)

  • Kim, Tae-Yul;Ryu, Seuc-Ho;Hur, Yung-Ju
    • Journal of Korea Game Society
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    • v.4 no.3
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    • pp.11-20
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    • 2004
  • Virtual reality that we have seen from the movies in 80's and 90's is hawing near based on the rapid progress of science together with a computer technology. Various virtual reality system developments (such as VRML, HMD FishTank, Wall Type, CAVE Type, and so on) and the advancement of those systems make for the embodiment of virtual reality that gives more sense of the real. Virtual reality is so immersive that makes people feel like they are in that environment and enable them to manipulate without experiencing the environment at first hand that is hard to experience in reality. Virtual reality can be applied to the spheres, such as education, high-level programming, remote control, surface exploration of the remote satellite, analysis of exploration data, scientific visualization, and so on. For some connote examples, there are training of a tank and an aeroplane operation, fumiture layout design, surgical operation practice, game, and so on. In these virtual reality systems, the actual operation of the human participant and virtual workspace are connected each other to the hardware that stimulates the five senses adequately to lend the sense of the immersion. There are still long way to go, however, before long it will be possible to have the same feeling in the virtual reality as human being can have by further study and effort. In this thesis, the basic definition, the general idea, and the kind of virtual reality were discussed. Especially, CAVE typed in reality that is highly immersive was analyzed in definition, and then the method of VR programming and modeling in the virtual reality system were suggested by showing the restoration process of Kyongbok Palace (as the content of the original form of the culture) that was made by KISTI(Korea Institute of Science and Technology Information) in 2003 through design process in virtual reality system. Through these processes, utilization of the immersive virtual reality system was discussed and how to take advantage of this CAVE typed virtual reality system at the moment was studied. In closing the problems that had been exposed in the process of the restoration of the cultural property were described and the utilization plan of the virtual reality system was suggested.

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The Accuracy Analysis of Methods to solve the Geodetic Inverse Problem (측지 역 문제 해석기법의 정확도 분석)

  • Lee, Yong-Chang
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.4
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    • pp.329-341
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    • 2011
  • The object of this paper is to compare the accuracy and the characteristic of various methods of solving the geodetic inverse problem for the geodesic lines which be in the standard case and special cases(antipodal, near antipodal, equatorial, and near equatorial situation) on the WGS84 reference ellipsoid. For this, the various algorithms (classical and recent solutions) to deal with the geodetic inverse problem are examined, and are programmed in order to evaluate the calculation ability of each method for the precise geodesic determination. The main factors of geodetic inverse problem, the distance and the forward azimuths between two points on the sphere(or ellipsoid) are determined by the 18 kinds of methods for the geodetic inverse solutions. After then, the results from the 17 kinds of methods in the both standard and special cases are compared with those from the Karney method as a reference. When judging these comparison, in case of the standard geodesics whose length do not exceed 100km, all of the methods show the almost same ability to Karney method. Whereas to the geodesics is longer than 4,000km, only two methods (Vincenty and Pittman) show the similar ability to the Karney method. In the cases of special geodesics, all methods except the Modified Vincenty method was not proper to solve the geodetic inverse problem through the comparison with Karney method. Therefore, it is needed to modify and compensate the algorithm of each methods by examining the various behaviors of geodesics on the special regions.

Lowess and outlier analysis of biological oxygen demand on Nakdong main stream river (낙동강 본류 측정소들의 생물학적 산소요구량 수치에 대한 비모수적 회귀분석과 특이점분석)

  • Kim, Jong Tae
    • Journal of the Korean Data and Information Science Society
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    • v.25 no.1
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    • pp.119-130
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    • 2014
  • This paper is based on water information system of NIE, National Institute of Environmental Research. We used monthly data of water quality from January, 2013 to August, 2013 starting from measuring point A (nbA) to measuring point N (nbN) located along the Nakdong river main stream. Statistical water quality analysis of BOD (biological oxygen demand) is specified by R programming depending on month, year, and points. Based on BOD measured from Nakdong river's measuring points, we used exploratory data analysis and locally weighted scatter plot smoother (Lowess) trend analysis, which is a method of non-parametic regression analysis, to analyze long-term water tendency and water quality distribution depending on points. Also, we analyzed the period and the measuring point of which the outliers are abundant. As a result, compared to BOD measured in nbM located in Busan along the downstream, BOD measured in nbG located in Daegu and nbI located in Changwon along the midstream showed higher rate of water pollution at a severe level.

An Alternative Evaluation Model for Benefit Measurement of Public Transportation by the Open of Urban Railway: Seoul Metro Line 9 (도시 철도개통에 따른 대중교통이용 편익측정을 위한 대안적 평가모델 : 지하철 9호선을 사례로)

  • Joo, Yong-Jin
    • Spatial Information Research
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    • v.19 no.4
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    • pp.11-20
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    • 2011
  • In accordance with low carbon and green growth paradigm, a subway is one of major public transit systems for resolving traffic congestion and decreasing traffic accidents. In addition, as subway networks expand, passengers' travel pattern in the subway network change and consequently affect the urban structure. Generally, new subway route has been planned and developed, mainly considering a travel demand forecast. However, it is desired to conduct an empirical analysis on the forecast model regarding change of travel accessibility and passenger demand pattern according to new subway line. Therefore, in this paper, an alternative method, developed based upon a spatial syntax model, is proposed for evaluating new subway route in terms of passenger's mobility and network accessibility. In a case study, we constructed subway network data, mainly targeting the no 9 subway line opened in 2009. With an axial-map analysis, we calculated spatial characteristics to describe topological movement interface. We then analyzed actual modal shift and change on demand of passengers through the number of subway passenger between subway stations and the number of passenger according to comparative bus line from Smart Card to validate suggested methods. Results show that the proposed method provides quantitative means of visualizing passenger flow in subway route planning and of analyzing the time-space characteristics of network. Also, it is expected that the proposed method can be utilized for predicting a passengers' pattern and its impact on public transportation.