• Title/Summary/Keyword: 프레전스 서비스

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A Design and Implementation of a Mobile Instant Messaging System with Extensible Presence Capabilities (확장성 있는 프레전스 기능을 가진 무선 인스턴트 메시징 시스템 설계 및 구현)

  • Nah Jae-Wook;Choi Jin-Yeong;Cho Hyun-Duk;Kim Yong-Hoon;Lee Jin-Gu;Park Jong-Tae
    • Journal of KIISE:Information Networking
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    • v.33 no.3
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    • pp.257-268
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    • 2006
  • In this paper, we have designed and implemented mobile instant messenger which has extensible presence service capability. Most previous work on instant messaging system has some limitation with regard to interoperability and extensibility. To solve these problems, we have employed the presence service architecture of IETF. In order to provide extensible presence capability in the wireless mobile communication, we have employed the presence service attributes which are defined in OMA's IMPS architecture. In particular, we have designed and implemented the presence service libraries for manipulating the presence information in response to user's requirement. finally, we have developed the wireless E-mail service, employing the presence service architecture, to verity the extensibility.

Immersive user interfaces for visual telepresence in human-robot interaction (사람과 로봇간 원격작동을 위한 몰입형 사용자 인터페이스)

  • Jang, Su-Hyeong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.406-410
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    • 2009
  • As studies on more realistic human-robot interface are being actively carried out, people's interests about telepresence which remotely controls robot and obtains environmental information through video display are increasing. In order to provide natural telepresence services by moving a remote robot, it is required to recognize user's behaviors. The recognition of user movements used in previous telepresence system was difficult and costly to be implemented, limited in its applications to human-robot interaction. In this paper, using the Nintendo's Wii controller getting a lot of attention in these days and infrared LEDs, we propose an immersive user interface that easily recognizes user's position and gaze direction and provides remote video information through HMD.

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User Interfaces for Visual Telepresence in Human-Robot Interaction Using Wii Controller (WII 컨트롤러를 이용한 사람과 로봇간 원격작동 사용자 인터페이스)

  • Jang, Su-Hyung;Yoon, Jong-Won;Cho, Sung-Bae
    • Journal of the HCI Society of Korea
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    • v.3 no.1
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    • pp.27-32
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    • 2008
  • As studies on more realistic human-robot interface are being actively carried out, people's interests about telepresence which remotely controls robot and obtains environmental information through video display are increasing. In order to provide natural telepresence services by moving a remote robot, it is required to recognize user's behaviors. The recognition of user movements used in previous telepresence system was difficult and costly to be implemented, limited in its applications to human-robot interaction. In this paper, using the Nintendo's Wii controller getting a lot of attention in these days and infrared LEDs, we propose an immersive user interface that easily recognizes user's position and gaze direction and provides remote video information through HMD.

  • PDF