• Title/Summary/Keyword: 표준 인터페이스

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3D Facial Modeling and Synthesis System for Realistic Facial Expression (자연스러운 표정 합성을 위한 3차원 얼굴 모델링 및 합성 시스템)

  • 심연숙;김선욱;한재현;변혜란;정창섭
    • Korean Journal of Cognitive Science
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    • v.11 no.2
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    • pp.1-10
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    • 2000
  • Realistic facial animation research field which communicates with human and computer using face has increased recently. The human face is the part of the body we use to recognize individuals and the important communication channel that understand the inner states like emotion. To provide the intelligent interface. computer facial animation looks like human in talking and expressing himself. Facial modeling and animation research is focused on realistic facial animation recently. In this article, we suggest the method of facial modeling and animation for realistic facial synthesis. We can make a 3D facial model for arbitrary face by using generic facial model. For more correct and real face, we make the Korean Generic Facial Model. We can also manipulate facial synthesis based on the physical characteristics of real facial muscle and skin. Many application will be developed such as teleconferencing, education, movies etc.

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A Study on 3D Object and GUI Representation Based on MPEG-4 BIFS for Mobile TV (MPEG-4 BIFS 기반 모바일 방송 환경에서 3D 객체 및 GUI 표현 기술 연구)

  • Yim, Hyun-Jeong;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.677-687
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    • 2009
  • Despite the fact that the mobile environment has favorable conditions for using data contents, it is not easy to implement enhanced data services for mobile broadcasting based on MPEG-4 BIFS. With a structure inherited from VRML, BIFS targets different types of content with a development approach that is not very compatible with broadcasting contents. Furthermore, it is not easy to implement BIFS because the standard is too complicated for the mobile broadcasting environment. Accordingly, this study proposes an enhanced mobile TV contents model that provides interactive 3D objects and GUI for the viewers to interact with the broadcasting contents. By applying the model to the DMB environment, this study suggests a direction for future developments of mobile broadcasting contents. In order to represent 3D graphics on mobile TV, we analyzed MPEG-BIFS 3D nodes and composed a subset of VRML profile, and defined new nodes that can efficiently represent GUI at the content development level. If this study helps facilitate expression of 3D graphics and interactions in data contents composition, enhanced efficiency of contents development is expected to promote the development of various contents suitable for the mobile broadcasting environment.

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The Study on the Design of the Integrated Monitoring System of Facilities in Data Center (데이터센터의 설비 통합 모니터링 시스템 설계에 관한 연구)

  • Choi, Woo-Hyoung;Hwang, Hyun-Suk;Kim, Chang-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.909-916
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    • 2015
  • Recently, as shown demands and the need for Cloud dig data, large-scale data centers, as well as factory unit's have also vigor. This study focuses the system design that can integrate various facilities on the data center build upon of the factory and the midsize group. Because the integrated facilities management of midsize groups should have variety of sensors and devices requires integrated monitoring system that can manage them as a whole. In this study, it constitutes a integrated model protocol interface of the various facilities, it suggests ways to avoid the errors that may occur during design to study the development and systematically carried out. For this purpose, this study provides the analysis of a failure information delivery time and integration scenario for efficient analysis and evaluation of an integrated monitoring system.

Implementation of the T2-MI Demultiplexer for Hybrid Broadcasting (융합 방송을 위한 T2-MI 역 다중화기 구현)

  • Bae, Chul Kyun;Chae, Chang Seok;Lee, Hyo Jung;Kim, Young Hun;Kim, Dae Jin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.949-956
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    • 2016
  • By recent development of wired and wireless communication technology, any service can be delivered through broadcasting networks or communication networks. So contents consumers want to receive broadcasting program via any accessible network. Network independent broadcasting system can receive optimized multimedia contents by combining the high-quality multimedia contents transmitted through broadcasting network and the additional contents delivered through communication network. Additional contents can be other multimedia contents, URL of contents, some texts for indicating information of received multimedia, etc. Network independent broadcasting system is in early stage of development, and receivers and the monitoring system for hybrid broadcast are under development. Thus the multiplexing method and demultiplexing method to perform hybrid broadcasting is on study. In this paper, we designed the demultiplexing algorithm to perform hybrid broadcasting system and implemented demultiplexer system based on modulator interface system standard T2-MI of DVB-T2.

Effective Method to Change Multimedia Scene Configuration Information Using DOM Update (DOM update를 이용한 효율적인 멀티미디어 장면 구성 정보 변경 방안)

  • Kim, Kyuheon;Park, JungWook;Kim, Byungchul
    • Journal of Broadcast Engineering
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    • v.18 no.1
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    • pp.43-58
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    • 2013
  • Richmedia Service means that interactive media service can provide view with various multimedia elements(such as Video, Audio, Text) at same time. Various Multimedia elements can be serviced by Scene Description technology standards like BIFS(Binary Format for Scenes) and LASeR(Light Application Scene Representation). By providing Scene Component information, richmedia service is available to various multimedia services. so users is available to personalized services fitting temporal and spatial options. In conventional technology, when the scene is changed by user or service, mobile deletes the scene of configuration information and makes new scene of configuration information. this is a very inefficient way. In this paper, Propoesed that by using DOM(Document Object Model) method, to pass only the dynamic configuration part, changes scene method.

Multilingual Product Retrieval Agent through Semantic Web and Semantic Networks (Semantic Web과 Semantic Network을 활용한 다국어 상품검색 에이전트)

  • Moon Yoo-Jin
    • Journal of Intelligence and Information Systems
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    • v.10 no.2
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    • pp.1-13
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    • 2004
  • This paper presents a method for the multilingual product retrieval agent through XML and the semantic networks in e-commerce. Retrieval for products is an important process, since it represents interfaces of the customer contact to the e-commerce. Keyword-based retrieval is efficient as long as the product information is structured and organized. But when the product information is expressed across many online shopping malls, especially when it is expressed in different languages with cultural backgrounds, buyers' product retrieval needs language translation with ambiguities resolved in a specific context. This paper presents a RDF modeling case that resolves semantic problems in the representation of product information and across the boundaries of language domains. With adoption of UNSPSC code system, this paper designs and implements an architecture for the multilingual product retrieval agents. The architecture is based on the central repository model of product catalog management with distributed updating processes. It also includes the perspectives of buyers and suppliers. And the consistency and version management of product information are controlled by UNSPSC code system. The multilingual product names are resolved by semantic networks, thesaurus and ontology dictionary for product names.

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An IMS based Architecture Using SDN Controller (SDN 제어기를 사용한 IMS 기반 구조)

  • Liu, Zeqi;Lee, Jae-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.8
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    • pp.19-24
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    • 2018
  • The IP Multimedia Subsystem(IMS) is an architectural framework for delivering IP multimedia services to mobile users. In order to guarantee the reliability and Quality of Service(QoS) of a variety of multimedia services, we need a new evolutionary approach that maintains the IMS based signaling platform which can perform the processing of flow through distributed controllers. Software Defined Network(SDN) is an architecture purporting to be distributed, dynamic, cost-effectives as well as adapting and seeking to be suitable for the high-bandwidth, dynamic nature of today's applications. It requires some methods for the control plane to communication with the data plane. One of such mechanisms is OpenFlow which is a prominent standard protocol and interface that is responsible for managing the network resources by using the remote SDN controller. In this paper, we propose a straightforward approach for integrating SDN technology together with the IMS architecture. Therefore we propose and construct a combined architecture model that performs flow processing using OpenFlow via the IMS based signaling platform, which maintains the existing telecom call service. Additionally, we describe some relevant experimentation results from the proposed architecture.

Design and Implementation of Effective E-Learning Education Contents Considering Multi-Platform Environment (다중 플렛폼 환경을 고려한 효율적인 이러닝 교육 콘텐츠 설계 및 구현에 관한 연구)

  • Choi, Sung-Wook;Choi, Min-Seok
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.1-9
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    • 2012
  • The purpose of this study is to present a methodology to effectively produce the e-learning contents in two platform types of PC based and mobile based platforms. Currently, the compatibility problem of flash technology widely used in the e-learning content production of existing PC based platform not supporting flash in some mobile platforms is being created while the condition of accompanying inconvenience in learning due to small screen and difference of input interface is being created in case of using the contents for PC even in case of the mobile platforms in which flash is supported. Considering this situation, this study is presenting a content development methodology that can provide services in both platform types based on standard technologies such as HTML 5. In conclusion, the methodology proposed in this study separates the content and the view of learning contents while supporting to enable content implementation using various forms of views based on the content database that has been constructed to show very efficiently characteristics in the content reuse and the multi platform support categories.

Smart Social Grid System using Interactive Sketch Map (인터랙티브 스케치맵을 활용한 스마트 소셜 그리드 시스템)

  • Kim, Jung-Sook;Lee, Hee-Young;Lee, Ya-Ree;Kim, Bo-Won
    • Journal of Korea Multimedia Society
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    • v.15 no.3
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    • pp.388-397
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    • 2012
  • Recently, one of the received attraction fields in web based service is 'Human Relationship Service' that is called SNS. This relationship map service is able to deliver information to user more easily and visually because it is intuitive data that is linked with offline real world. While past map service put physical real information in the map, present map service is evolving into new communicative platform that expresses social relationship beyond simple search platform that shows real world. In this paper, we propose smart social grid system using sketch map that is based on online map service structure. This system has features such as standardized interface provision for various SNS, use to governance hub tool in case of establishing a personal network through expanded social grid, a role of bridge to mashup software linked with other SNS, user environment construction that reproduces social grid data, and the faster service setup by improved search technology.

The implementation of home network using the RS422 Multi-drop mode serial communication (RS422 Multi-drop mode 시리얼 통신을 이용한 홈 네트워크 구현)

  • Byun Pil-sang;Kim Myeung-hwan;Kim Deok-jin;Park Se-hyun;Park Yeoun-sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1445-1451
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    • 2005
  • Home-Network is an integrated network of the PC and all electric home appliances in the home so that they can communicate with each other. In the 21th century, here are various technology for Home Network environment such as HomePNA, IEEE 1394, Ethernet Lan and Bluetooth. For Home Network construction, generally, the standard series interface 'RS232' is used to make communication possible between electric home appliances. However Home network using RS232 has a problem. That is, All machines have to be connected to each other with RS232 using Point-to-Point mode. In this case, the system becomes complicated because we have to use circuits as much as there are machines and increased expenses. To improve this problem, In this thesis, designed home network using RS422 Multi-drop mode serial communication and controled it with embedded linux system. And connected RS422 with motors and sensors using PIC to make the home network virtual environment.