• Title/Summary/Keyword: 포켓

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2003년 사분기 디지털콘텐츠 대상

  • Sin, Jong-Hun
    • Digital Contents
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    • no.2 s.129
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    • pp.96-99
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    • 2004
  • 정보통신부가 주최하고, 한국소프트웨어진흥원과 한국데이터베이스진흥센터가 공동으로 주관하는 디지털콘텐츠 대상 4분기 수장작에 대한 시상식이 지난달 30일 개최됐다. 이번 4분기 디지털콘텐츠 대상에는 디지털영상, 무선콘텐츠, 웹정보콘텐츠 등 3개 부문의 작품이 선정됐다. 디지털영상 분야에서는 썸엔터미디어의‘네티비(Netibee)’가 수상의 영예를 안았고, 무선콘텐츠 분야에서는 포켓스페이스의‘슬램덩크’가 선정됐다. 웹정보콘텐츠 부문에서는 엔플러스엠닷컴의‘영상채팅 노래방’서비스가 선정됐다. 이번 디지털콘텐츠 대상 수상업체들은 향후 정통부의 해외 진출과 마케팅을 위한 각종 활동에 우선적으로 참가하는 혜택을 누릴 수 있다. 한편, 이번 4/4분기 디지털콘텐츠 대상에서는 온라인게임 부문과 교육용콘텐츠 부문에서 수상작이 나오지 않아 다소 아쉬움을 남겼다.

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IAEA사찰표본 할당계산법 비교연구

  • 김현태
    • Proceedings of the Korean Nuclear Society Conference
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    • 1995.05a
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    • pp.1029-1034
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    • 1995
  • IAEA(International Atomic Energy Agency, 국제원자력기구)에서는 사찰활동 수행시, 비복원추출을 기술하는 초기 하분포(hypergeometric distribution) 대신 복원추출을 기술하는 이항분포(binomial distribution)를 사용하여 표본크기 (sample site)를 계산하여 최대 3가지 검증방법들에 할당한다. 본 연구에서는 사찰표본할당과 관련하여 PC사용이 요구되는 반복할당법인 초기하할당법, 개선된 이항할당법, 그리고 표준할당법과 포켓계산기에서 사용 가능한 근사 할당법인 개선된 이항할당근사법과 표준이항할당근사법을 비교 검토하였다.

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Contour Parallel Tool-Path Linking Algorithm For Pocketing (포켓가공을 위한 오프셋 공구경로 연결 알고리즘)

  • 박상철;정연찬
    • Korean Journal of Computational Design and Engineering
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    • v.6 no.3
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    • pp.169-173
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    • 2001
  • Presented in this paper is a CPO tool-path linking procedure optimizing technological objectives, such as dealing with islands (positive and negative) and minimizing tool retractions, drilling holes and slotting. Main features of the proposed algorithm are as follows; 1) a data structure, called a 'TPE-net', is devised to provide information on the parent/child relationships among the tool-path-elements, 2) the number of tool retractions is minimized by a 'tool-path-element linking algorithm'fading a tour through the TPE-net, and 3) the number of drilling holes is minimized by making use of the concept of the 'free space'.

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Injection Molding Analysis of Map Pocket with a Speaker Grill Using Shell Element (박막 요소를 이용한 스피커 그릴 일체형 맵 포켓의 사출 성형 해석)

  • Kim, Hong-Seok;Jo, Myeong-Sang;Son, Jung-Sik;Seo, Tae-Su;Kim, Tae-Ung
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.25 no.8
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    • pp.1294-1301
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    • 2001
  • In order to reduce the time and cost for assembly, automobile speaker grills have been injection molded with door trims or map pockets in one piece recently. However, several defects such as short shots or air traps can easily occur due to the decreased fluidity of the melting polymer according to the excessive heat transfer to the mold. Therefore, it is necessary to optimize the resin feed system and predict possible defects by CAE analysis. However it is not possible to obtain exact analysis results for the speaker grill by using general shell elements since the heat transfer in the thickness direction which is the dominant factor of the filling stage can not be considered. Therefore, there have been several efforts to simulate the injection molding nature of the speaker grill by using shell elements with an effective thickness which is smaller than the actual thickness of the part. Two empirical values have been recommended for the effective thickness in real practice. One is 50∼70% of the thickness of the speaker grill and another is the gap distance between the adjacent holes. In this paper, CAE analyses of a map pocket with a speaker grill were conducted using shell elements with both of these recommended effective thicknesses, and the predicted flow fronts were compared with the findings from injection molding experiments. The commercial code MOLDFLOW was used for injection molding analysis and an 850 ton injection molding machine was used for experiments.

Molecular Structures and Catalytic Mechanism of Bacterial Lipases. (세균성 리파제의 분자구조와 작용기작)

  • 김형권
    • Microbiology and Biotechnology Letters
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    • v.31 no.4
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    • pp.311-321
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    • 2003
  • Bacteria produce lipases, which can catalyze both the hydrolysis and the synthesis of long chain triglycerides. These reactions usually proceed with high regioselectivity and enantioselectivity, and, therefore, lipases have become very important biocatalysts used in organic chemistry. 3D lipase structures were solved from several bacterial lipases. They have an $\alpha/\beta$ hydrolase fold and a catalytic triad consisting of a nucleophilic serine, and an aspartate or glutamate residue that is hydrogen bonded to a histindine. Active sites are covered with $\alpha$-helical lid structure, of which movement is involved in the enzyme's activation at oil/water interface. Four substrate binding pockets were identified for triglycerides: an oxyanion hole and three pockets accommodating the fatty acids bound at positions sn-1, sn-2, and sn-3. These pockets determine the enantiopreference of a lipase. The understanding of structure-function relationships as well as the development of molecular evolution techniques will enable researchers to tailor new lipases for biotechnological applications.

Fake GPS Detection for the Online Game Service on Server-Side (모의 위치 서비스를 이용한 온라인 게임 악용 탐지 방안)

  • Han, Jaehyeok;Lee, Sangjin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.5
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    • pp.1069-1076
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    • 2017
  • Recently $Pok\acute{e}mon$ GO implements an online game with location-based real time augmented reality on mobile. The correct play of this game should be based on collecting the $Pok\acute{e}mon$ that appears as the user moves around by foot, but as the popularity increases, it appears an abuse to play easily. Many people have used an application that provides a mock location service such as Fake GPS, and these applications can be judged to be cheating in online games because they can play games in the house without moving. Detection of such cheating from a client point of view (mobile device) can consume a large amount of resources, which can reduce the speed of the game. It is difficult for developers to apply detection methods that negatively affect game usage and user's satisfaction. Therefore, in this paper, we propose a method to detect users abusing mock location service in online game by route analysis using GPS location record from the server point of view.

Effect of the Pocket Depth on the Hammering Behavior of an Air Bearing Stage (포켓의 깊이가 공기 베어링 스테이지의 햄머링 현상에 미치는 영향)

  • Lee, Chun Moo;Kim, Gyu Ha;Park, Sang Joon;Hwang, Gyu-Jin;Park, Sang-Shin
    • Tribology and Lubricants
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    • v.37 no.4
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    • pp.129-135
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    • 2021
  • An air-bearing stage uses externally pressurized air as the lubricant between the stage and the rail. The supporting force generated by the supplied air makes the stage rise and move smoothly with extremely low friction. Mechanical contacts rarely happen, the bearing surfaces do not produce wear particles, and dust is not generated. It also has the advantage of having low energy loss and high precision. Because of its advantages, an air-bearing stage is used in several types of machines that require high precision. In this article, the effect of the pocket depth on the hammering phenomena of the air bearing is studied. An analysis program is developed to calculate the dynamic behavior of the stage by solving the Reynolds equation between the stage and the guideway and the equations of motion on the stage. The acceleration, constant movement, and deceleration are applied to the stage. The stage is modeled as a five-degree-of-freedom system. In the course of the dynamic behavior, the hammering phenomena occur under some special conditions. The deeper the pocket, the more unstable the behavior of the stage, and air hammering occurs when it exceeds a certain depth. In addition, the higher the supply pressure, the more unstable the behavior of the stage. However, hammering occurs even with a shallow pocket depth. Other conditions that affect the hammering phenomena are calculated and discussed.

A Study on the Risk Perception differences by Age on Augmented Reality Game (증강현실 게임에서 연령에 따른 위험 인식 차이 연구)

  • Choi, Jieun;Kang, Juyoung;Lee, Hwansoo
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.3
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    • pp.401-410
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    • 2017
  • Augmented reality game has differences with traditional games in the way what it includes physical risks happened in the real world. Although accidents related to Pokemon Go are increasing, academic discussions on the issues are rare. Thus, this study explores risk types caused by the augmented reality game and examined how perception of the risks affect usage intention on the game. This study also provides the research implications through comparative analysis between youth group who generally has the tendency toward game addiction and older group. According to the results, teenagers had less usage intention when perceived financial risk increase. In case of over twenty, time risk had negative relationship with usage intention. Physical risk had no significant effect on usage intention for teenagers, but positive relationship was observed in case over twenty. These results imply the necessity of an appropriate regulation for safe game play.

Character image database retrieval using MPEG-7 Color Descriptors (MPEG-7 컬러 기술자를 활용한 캐릭터 이미지 데이터베이스 검색)

  • 유광석;김회율
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.641-644
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    • 2001
  • 멀티미디어 검색을 위한 MPEG-7 표준화 작업이 완료되어감에 따라, 멀티미디어 특징 기술자를 활용한 다양한 응용들이 나타나고 있다. 본 논문에서는 미키 마우스, 포켓 몬스터 또는 호돌이와 같은 지적 재산 정보인 동시에 고부가가치 대상인 캐릭터 이미지를 대상으로 하여, 캐릭터 이미지 특징을 분석하고, MPEG-7 에서 정의된 컬러 기술들간의 검색 효율을 비교하여, 캐릭터 이미지에 가장 적합한 기술자를 제안한다. 캐릭터 이미지는 자연 이미지와는 달리, 질감(Texture)이나 모양 (Shape)정보에 비해, 주로 컬러 정보에 의존하며,존재하는 컬러의 수가 3-6 개 범위 내에 주로 존재하고, 컬러의 분포가 고르며, 질감 성분이 많지 않은 특징을 갖고 있다. MPEG-7 에 정의된 Dominant Color, Scalable Color, Color Layout 및 Color Structure 4 종류의 기술자를 캐릭터 이미지 특징에 맞는 기술자를 유형별로 분류된 3,834개의 이미지 셋에 적용하여, 검색 성능 평가 지수인 ANMRR(Average Normalized Modified Retrieval Rank) 를 측정하여 가장 효율적인 기술자를 정의한다.

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NC Tool Paths Program Development for the Pocket Machining (포켓 가공을 위한 NC 공구경로의 프로그램 개발)

  • Oh, Seon;Kwon, Young-Woong
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.12 no.3
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    • pp.75-81
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    • 2003
  • Pocket machining is metal removal operation commonly used for creating depressions in machined parts. Numerically controlled milling is the primary means for machining complex die surface. These complex surfaces are generated by a milling cutter which removes material as it traces out pre-specified tool paths. To machine, a component on a CNC machine, part programs which define the cutting tool path are needed. This tool path is usually planned from CAD, and converted to a CAM machine input format. In this paper I proposed a new method for generating NC tool paths. This method generates automatically NC tool paths with dynamic elimination of machining errors in 2$\frac{1}{2}$ arbitrary shaped pockets. This paper generates a spiral-like tool path by dynamic computing optimal pocket of the pocket boundary contour based on the type and size of the milling cutter, the geometry of the pocket contour and surface finish tolerance requirements. This part programming system is PC based and simultaneously generates a G-code file.