• Title/Summary/Keyword: 폐색영역

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An Analysis of Similarity Measures for Area-based Multi-Image Matching (다중영상 영역기반 영상정합을 위한 유사성 측정방법 분석)

  • Noh, Myoung-Jong;Kim, Jung-Sub;Cho, Woo-Sug
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.2
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    • pp.143-152
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    • 2012
  • It is well-known that image matching is necessary for automatic generation of 3D data such as digital surface data from aerial images. Recently developed aerial digital cameras allow to capture multi-strip images with higher overlaps and less occluded areas than conventional analogue cameras and that much of researches on multi-image matching have been performed, particularly effective methods of measuring a similarity among multi-images using point features as well as linear features. This research aims to investigate similarity measuring methods such as SSD and SNCC incorporated into a area based multi-image matching method based on vertical line locus. In doing this, different similarity measuring entities such as grey value, grey value gradient, and average of grey value and its gradient are implemented and analyzed. Further, both dynamic and pre-fixed adaptive-window size are tested and analyzed in their behaviors in measuring similarity among multi-images. The aerial images used in the experiments were taken by a DMC aerial frame camera in three strips. The over-lap and side-lap are about 80% and 60%, respectively. In the experiment, it was found that the SNCC as similarity measuring method, the average of grey value and its gradient as similarity measuring entity, and dynamic adaptive-window size can be best fit to measuring area-based similarity in area based multi-image matching method based on vertical line locus.

Comparison of error rates of various stereo matching methods for mobile stereo vision systems (모바일 스테레오 비전 시스템을 위한 다양한 스테레오 정합 기법의 오차율 비교)

  • Joo-Young, Lee;Kwang-yeob, Lee
    • Journal of IKEEE
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    • v.26 no.4
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    • pp.686-692
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    • 2022
  • In this paper, the matching error rates of modified area-based, energy-based algorithms, and learning-based structures were compared for stereo image matching. Census transform (CT) based on region and life propagation (BP) algorithm based on energy were selected, respectively.Existing algorithms have been improved and implemented in an embedded processor environment so that they can be used for stereo image matching in mobile systems. Even in the case of the learning base to be compared, a neural network structure that utilizes small-scale parameters was adopted. To compare the error rates of the three matching methods, Middlebury's Tsukuba was selected as a test image and subdivided into non-occlusion, discontinuous, and disparity error rates for accurate comparison. As a result of the experiment, the error rate of modified CT matching improved by about 11% when compared with the existing algorithm. BP matching was about 87% better than conventional CT in the error rate. Compared to the learning base using neural networks, BP matching was about 31% superior.

Shadow Removal in Front Projection System using a Depth Camera (깊이 카메라를 이용한 전방 프로젝션 환경에서 그림자 제거)

  • Kim, Jaedong;Seo, Hyunggoog;Cha, Seunghoon;Noh, Junyong
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.3
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    • pp.1-10
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    • 2015
  • One way to create a visually immersive environment is to utilize a front projection system. Especially, when enough space is not available behind the screen, it becomes difficult to install a back projection system, making the front projection an appropriate choice. A drawback associated with the front projection is, however, the interference of shadow. The shadow can be cast on the screen when the user is located between the screen and the projector. This shadow can negatively affect the user experience and reduce the sense of immersion by removing important information. There have been various attempts to eliminating shadows cast on the screen by using multiple projectors that compensate for each other with missing information. There is trade-off between calculataion time and desired accuracy in this mutual compensation. Accurate estimation of the shadow usually requires heavy computation while simple approaches suffer from inclusion of non-shadow regions in the result. We propose a novel approach to removing shadows created in the front projection system using the skeleton data obtained from a depth camera. The skeleton data helps accurately extract the shape of the shadow that the user cast without requiring much computation. Our method also utilizes a distance field to remove the afterimage of shadow that may occur when the user moves. We verify the effectiveness of our system by performing various experiments in an interactive environment created by a front projection system.

Application of Terrestrial LiDAR to Monitor Unstable Blocks in Rock Slope (암반사면 위험블록 모니터링을 위한 지상 LiDAR의 활용)

  • Song, Young-Suk;Lee, Choon-Oh;Oh, Hyun-Joo;Pak, Jun-Hou
    • The Journal of Engineering Geology
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    • v.29 no.3
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    • pp.251-264
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    • 2019
  • The displacement monitoring of unstable block at the rock slope located in the Cheonbuldong valley of Seoraksan National Park was carried out using Terrestrial LiDAR. The rock slopes around Guimyeonam and Oryeon waterfall where rockfall has occurred or is expected to occur are selected as the monitoring section. The displacement monitoring of unstable block at the rock slope in the selected area was performed 5 times for about 7 months using Terrestrial LiDAR. As a result of analyzing the displacement based on the Terrestrial LiDAR scanning, the error of displacement was highly influenced by the interpolation of the obstruction section and the difference of plants growth. To minimize the external influences causing the error, the displacement of unstable block should be detected at the real scanning point. As the result of analyzing the displacement of unstable rock at the rock slope using the Terrestrial LiDAR data, the amount of displacement was very small. Because the amount of displacement was less than the range of error, it was difficult to judge the actual displacement occurred. Meanwhile, it is important to select a section without vegetation to monitor the precise displacement of unstable rock at the rock slope using Terrestrial LiDAR. Also, the PointCloud removal and the mesh model analysis in a vegetation section were the most important work to secure reliability of data.

View Synthesis Error Removal for Comfortable 3D Video Systems (편안한 3차원 비디오 시스템을 위한 영상 합성 오류 제거)

  • Lee, Cheon;Ho, Yo-Sung
    • Smart Media Journal
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    • v.1 no.3
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    • pp.36-42
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    • 2012
  • Recently, the smart applications, such as smart phone and smart TV, become a hot issue in IT consumer markets. In particular, the smart TV provides 3D video services, hence efficient coding methods for 3D video data are required. Three-dimensional (3D) video involves stereoscopic or multi-view images to provide depth experience through 3D display systems. Binocular cues are perceived by rendering proper viewpoint images obtained at slightly different view angles. Since the number of viewpoints of the multi-view video is limited, 3D display devices should generate arbitrary viewpoint images using available adjacent view images. In this paper, after we explain a view synthesis method briefly, we propose a new algorithm to compensate view synthesis errors around object boundaries. We describe a 3D warping technique exploiting the depth map for viewpoint shifting and a hole filling method using multi-view images. Then, we propose an algorithm to remove boundary noises that are generated due to mismatches of object edges in the color and depth images. The proposed method reduces annoying boundary noises near object edges by replacing erroneous textures with alternative textures from the other reference image. Using the proposed method, we can generate perceptually inproved images for 3D video systems.

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Implementation and Evaluation of the LUTS Diagnosis System Using FPGA (FPGA를 이용한 LUTS 진단 시스템 구현 및 평가)

  • Jeong, Do-Un;Chung, Wan-Young;Jeon, Gye-Rock
    • Journal of the Institute of Convergence Signal Processing
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    • v.8 no.1
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    • pp.6-14
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    • 2007
  • The purpose of urodynamic investigation is to determine information on the function of the urinary system. One of the most frequently used measurement procedures in urodynamics is filling and voiding cystometry using invasive method. But in this method transurethral catheter is use and it makes patients uncomfortable. The aim of this study was to implement the system that could evaluate the function of urinary tract with noninvasive and comfortable method. Therefor in this study, a sensor and measuring system were implemented to measure uroflow, urophonography and noninvasive bladder pressure signal during urination for diagnosing the LUTS(lower urinary tract symptoms) using noninvasive method. The implemented system compose of the sensor parts, signal conditioning parts, system control parts using FPGA and PC monitoring program. For the evaluation of the implemented system, the simulation of system's control part was performed and the model system for the lower urinary system was designed. From the evaluation of the model system, the mean error rate of the uroflow measurement part was 1.08% and coefficient of variation was 1,48. And the mean error rate of the noninvasive bladder pressure measurement part was 2.41% and coefficient of variation was 2.81. urophongraphy signal analysis was accomplished in a time domain and frequency domain. Average RMS power was used in a time domain analysis, and MF was used in a frequency domain analysis. From the evaluation of the model system average RMS power and MF was dependent on the occlusion degree significantly and median frequency range of $60{\sim}160Hz$ was correlated with the occlusion.

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Creation of Actual CCTV Surveillance Map Using Point Cloud Acquired by Mobile Mapping System (MMS 점군 데이터를 이용한 CCTV의 실질적 감시영역 추출)

  • Choi, Wonjun;Park, Soyeon;Choi, Yoonjo;Hong, Seunghwan;Kim, Namhoon;Sohn, Hong-Gyoo
    • Korean Journal of Remote Sensing
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    • v.37 no.5_3
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    • pp.1361-1371
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    • 2021
  • Among smart city services, the crime and disaster prevention sector accounted for the highest 24% in 2018. The most important platform for providing real-time situation information is CCTV (Closed-Circuit Television). Therefore, it is essential to create the actual CCTV surveillance coverage to maximize the usability of CCTV. However, the amount of CCTV installed in Korea exceeds one million units, including those operated by the local government, and manual identification of CCTV coverage is a time-consuming and inefficient process. This study proposed a method to efficiently construct CCTV's actual surveillance coverage and reduce the time required for the decision-maker to manage the situation. For this purpose, first, the exterior orientation parameters and focal lengths of the pre-installed CCTV cameras, which are difficult to access, were calculated using the point cloud data of the MMS (Mobile Mapping System), and the FOV (Field of View) was calculated accordingly. Second, using the FOV result calculated in the first step, CCTV's actual surveillance coverage area was constructed with 1 m, 2 m, 3 m, 5 m, and 10 m grid interval considering the occluded regions caused by the buildings. As a result of applying our approach to 5 CCTV images located in Uljin-gun, Gyeongsnagbuk-do the average re-projection error was about 9.31 pixels. The coordinate difference between calculated CCTV and location obtained from MMS was about 1.688 m on average. When the grid length was 3 m, the surveillance coverage calculated through our research matched the actual surveillance obtained from visual inspection with a minimum of 70.21% to a maximum of 93.82%.

Real-time Depth Image Refinement using Hierarchical Joint Bilateral Filter (계층적 결합형 양방향 필터를 이용한 실시간 깊이 영상 보정 방법)

  • Shin, Dong-Won;Hoa, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.140-147
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    • 2014
  • In this paper, we propose a method for real-time depth image refinement. In order to improve the quality of the depth map acquired from Kinect camera, we employ constant memory and texture memory which are suitable for a 2D image processing in the graphics processing unit (GPU). In addition, we applied the joint bilateral filter (JBF) in parallel to accelerate the overall execution. To enhance the quality of the depth image, we applied the JBF hierarchically using the compute unified device architecture (CUDA). Finally, we obtain the refined depth image. Experimental results showed that the proposed real-time depth image refinement algorithm improved the subjective quality of the depth image and the computational time was 260 frames per second.

Real Time Abandoned and Removed Objects Detection System (실시간 방치 및 제거 객체 검출 시스템)

  • Jeong, Cheol-Jun;Ahn, Tae-Ki;Park, Jong-Hwa;Park, Goo-Man
    • Journal of Broadcast Engineering
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    • v.16 no.3
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    • pp.462-470
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    • 2011
  • We proposed a realtime object tracking system that detects the abandoned or disappeared objects. Because these events are caused by human, we used the tracking based algorithm. After the background subtraction by Gaussian mixture model, the shadow removal is applied for accurate object detection. The static object is classified as either of abandoned objects or disappeared object. We assigned monitoring time to the static object to overcome a situation that it is being overlapped by other object. We obtained more accurate detection by using region growing method. We implemented our algorithm by DSP processor and obtained an excellent result throughout the experiment.

Design of a Motion Recognition System for the Realistic Biathlon Simulator System (실감형 바이애슬론 시뮬레이터를 위한 동작 인식 시스템 설계)

  • Kim, Cheol-min;Lee, Min-tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.396-399
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    • 2018
  • In this paper, we propose a motion recognition system for identification and interaction with simulator used in the realistic biathlon simulator. The proposed system tried to improve the motions data which is obstructed by the obstacles or overlapping joints and the motion due to the fast motion in the process of recognizing the various motion patterns in the biathlon. In this paper, we constructed a multi-camera motion recognition system based on IoT devices, and then we applied a skeletal area interpolation method for normal motion identification. We designed a system that can increase the recognition rate of motion from the biathlon. The proposed system can be applied to the analysis of snow sports motion and it will be used to develop realistic biathlon simulator system.

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