• Title/Summary/Keyword: 평균지연시간

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Implementation of the Single Channel Adaptive Noise Canceller Using TMS320C30 (TMS320C30을 이용한 단일채널 적응잡음제거기 구현)

  • Jung Sung Yun;Woo Se Jung;Bae Keun Sung
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.11-14
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    • 2000
  • 본 논문에서는 재귀적 지연추정기를 갖는 적응여파기를 이용하여 음성신호에 내재한 배경잡음을 제거하는 단일입력 적응잡음제거기를 TMS320C30 EVM 보드에서 실시간 구현하였다. 이를 위하여 샘플시간마다 지연정보를 구할 수 있는 재귀적 평균 절대차 함수를 사용하고, 정규화 된 최소평균자승(NLMS: Normalized Least Mean Square) 알고리듬을 사용하는 단일입력 잡음제거 시스템을 시뮬레이션한 (1)의 내용을 EVM 보드에 구현하였다. 그리고, (1)과 동일한 방법으로 백색 가우시안 잡음에 의해 왜곡된 음성에 대하여 SNR(Signal-to-Noise Ratio)에 따른 잡음제거 실험을 하였으며, EVM 보드에서의 실험결과를 (1)의 시뮬레이션 결과와 비교/검토하였다.

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Performance Comparison of TCP and SCTP in Wired and Wireless Internet Environment (유무선 인터넷 환경에서 TCP와 SCTP의 성능 비교)

  • Sasikala, Sasikala;Seo, Tae-Jung;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.33 no.2
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    • pp.287-299
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    • 2008
  • HTTP is one of the most widely used protocols of the WWW. Currently it uses TCP as the transport layer protocol to provide reliability. The HTTP uses separate TCP connection for each file request and adds unnecessary head-of-line blocking overhead for the file retrieval. The web application is short sized and affected by the increased handover latency of TCP in wireless environment. SCTP has attractive features such as multi-streaming and multi-homing. SCTP's multi-streaming and multi-homing avoid head-of-line blocking problem of TCP and reduce handover latency of TCP in wired and wireless environment. Mean response time is the important measure in most web application. In this paper, we present the comparison of mean response time between HTTP over SCTP with that of HTTP over TCP in wired and wireless environments using NS-2 simulator. We measured mean response time for varying packet loss rate, bandwidth, RTT, and the number of web objects in wired environment and mean response time and packet loss rate for varying moving speed and region size in wireless environment. Our experimental result shows that SCTP reduces the mean response time of TCP based web traffic.

Performance Evaluation of WAN Storage Migration Scheme for Cloud Computing Environment (클라우드 컴퓨팅 환경을 위한 WAN 스토리지 이주 기법 성능평가)

  • Chang, Jun-Hyub;Lee, Won-Joo;Jeon, Chang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.5
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    • pp.1-7
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    • 2012
  • In this paper, we design and implement the simulator for WAN storage replication model performance evaluation in cloud computing environment. Each cloud of simulator is composed of virtual machine emulator and storage emulator. The virtual machine emulator is composed of read/write ratio module, the read/write sequence combination module, and the read/write request module. The storage emulator is composed of storage management module, data transfer module, read/write operations module, and overhead processing module. Using the simulator, we evaluate performance of migration scheme, pre-copy and the post-copy, considering about read/write ratio, network delay, and network bandwidth. Through simulation, we have confirmed that the average migration time of pre-copy was decreased proportional to the read operation. However, average migration time of post-copy was on the increase. Also, the average migration time of post-copy was increased proportional to the network delay. However, average migration time of pre-copy was shown uniformly. Therefore, we show that pre-copy model more effective to reduce the average migration time than the post-copy model. The average migration time of pre-copy and post-copy were not affected by the change of network bandwidth. Therefore, these results show that selects the storage replication model to be, the network bandwidth know not being the important element.

Comparition Analysis on Average Drop Time in IEEE 802.11 DCF (IEEE 802.11 DCF에서 평균폐기시간 비교분석)

  • Lim, Seog-Ku
    • Proceedings of the KAIS Fall Conference
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    • 2008.11a
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    • pp.301-303
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    • 2008
  • CSMA/CA를 기반으로 하는 IEEE 802.11 무선랜의 MAC에서는 데이터 전송을 제어하기 위한 방법으로 DCF와 PCF를 사용한다. IEEE 802.11 무선랜의 기본적인 액세스 방법으로 사용하는 DCF에서는 스테이션간의 충돌을 줄이기 위해서 임의의 백오프 시간을 각 스테이션의 경쟁윈도우(Contention Window) 범위에서 결정한다. 스테이션은 패킷 전송 후 충돌이 발생하면, 윈도우 크기를 두 배로 증가시키며, 패킷을 성공적으로 전송하면 윈도우 크기를 최소 경쟁 윈도우(Minimum Contention Window)로 감소한다. DCF는 경쟁 스테이션이 적은 상황에서는 비교적 우수한 성능을 보이나 경쟁 스테이션의 수가 많은 경우 처리율, 패킷지연 관점에서 성능이 저하되는 문제점이 있다. 본 논문에서는 IEEE 802.11 MAC 계층 DCF 방식에서의 평균폐기시간에 여러 연구결과들을 비교분석한다.

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A SPPQ based dynamic handoff algorithm to reduce unnecessary handoffs in cellular (셀룰러 시스템에서 SPPQ에 근거한 동적 핸드오프 알고리즘)

  • 한유신
    • Proceedings of the Korea Society for Simulation Conference
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    • 2000.04a
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    • pp.25-29
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    • 2000
  • 핸드오프 영역내에 정해진 RSS(Radio signal strength)에서 핸드오프를 시행하는 기존의 정적 핸드오프방식은 셀룰러 네트워크에서 제어신호가 증가하여 전송지연을 유발한다. 그러므로 핸드오프 수를 줄이는 방안으로 SPPQ(Signal Prediction Priority Queuing)에 기반한 동적 핸드오프를 제안한다.SPPQ는 RSS에 근거하여 선형적으로 핸드오프의 가능성을 예측한 후, 핸드오프 순서를 결정하는 알고리즘이다. 이 때 실제 속도와 호의 위치 분포는 일정하다고 가정하고 RSS에 대한 $\Delta$RSS(신호 세기의 증감)을 이용한다. SPPQ는 핸드오프 결정을 위해 선형적으로 RSS를 예측하며, 시간 구간에서 구한 시그널 평균을 사용한다. 그리고 두 개의 가장 최근 평균 RSS 측정값에 의해 표현되는 선형 방정식이 시간 축과 만나는 교차점을 핸드오프 예상시점으로 결정한다. 이때 각 핸드오프 후보 단말들의 threshold는 다르게 줄 수 있으며 그에 따라 우선순위를 결정한다. 이 우선순위를 기본으로 하여, 핑퐁효과로 인한 불필요한 핸드오프를 줄일 수 있도록 표본화 시간 $\Delta$t만큼 핸드오프를 낮춰 SPPQ의 성능을 높인다.

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Improved Dispatching Algorithm for Satisfying both Quality and Due Date (품질과 납기를 동시에 만족하는 작업투입 개선에 관한 연구)

  • Yoon, Ji-Myoung;Ko, Hyo-Heon;Baek, Jong-Kwan;Kim, Sung-Shick
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.6
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    • pp.1838-1855
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    • 2008
  • The manufacturing industry seeks for improvements in efficiency at the manufacturing process. This paper presents a method for effective real time dispatching for parallel machines with multi product that minimizes mean tardiness and maximizes the quality of the product. What is shown in this paper is that using the Rolling Horizon Tabu search method in the real time dispatching process, mean tardiness can be reduced to the minimum. The effectiveness of the method presented in this paper has been examined in the simulation and compared with other dispatching methods. In fact, using this method manufacturing companies can increase profits and improve customer satisfaction as well.

Artificial Traffic Signal Light using Fuzzy Rules

  • Kim Chjong-Soo;Hong You-Sik
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.1005-1016
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    • 2004
  • The conventional traffic light loses the function of optimal traffic signal cycle. And so, 30-45% of conventional traffic signal cycle is not matched to the present traffic signal cycle. In this paper proposes electro sensitive traffic light using fuzzy rules which will reduce the average vehicle waiting time and improve average vehicle speed. This paper is researching the storing method of 40 different kinds of sensor input conditions. Such as, car speed, delay· in starting time and the volume of cars in the real traffic situation. It will estimate the optimal green time in the 10 different intersections using Intelligent fuzzy method. Computer simulation results prove that reducing the average vehicle waiting time and offset better than fixed signal method which doesn't consider vehicle length.

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A Location Information-based Gradient Routing Algorithm for Wireless Ad Hoc Networks (무선 애드혹 네트워크를 위한 위치정보 기반 기울기 라우팅 알고리즘)

  • Bang, Min-Young;Lee, Bong-Hwan
    • The KIPS Transactions:PartC
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    • v.17C no.3
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    • pp.259-270
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    • 2010
  • In this paper, a Location Information-based Gradient Routing (LIGR) algorithm is proposed for setting up routing path based on physical location information of sensor nodes in wireless ad-hoc networks. LIGR algorithm reduces the unnecessary data transmission time, route search time, and propagation delay time of packet by determining the transmission direction and search range through the gradient from the source node to sink node using the physical location information. In addition, the low battery nodes are supposed to have the second or third priority in case of forwarding node selection, which reduces the possibility of selecting the low battery nodes. As a result, the low battery node functions as host node rather than router in the wireless sensor networks. The LIGR protocol performed better than the Logical Grid Routing (LGR) protocol in the average receiving rate, delay time, the average residual energy, and the network processing ratio.

Estimation of Channel Capacity for Data Traffic Transmission (데이터 트래픽 특성을 고려한 적정 채널 용량 산정)

  • Park, Hyun Min
    • The Journal of the Korea Contents Association
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    • v.17 no.3
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    • pp.589-595
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    • 2017
  • We present an estimation model for optimal channel capacity required to data traffic transmission. The optimal channel capacity should be calculated in order to satisfy the permitted transmission delay of each wireless data services. Considering the discrete-time operation of digital communication systems and batch arrival of packet-switched traffic for various wireless services, $Geo^x$/G/1 non-preemptive priority queueing model is analyzed. Based on the heuristic interpretation of the mean waiting time, the mean waiting times of various data packets which have the service priority. Using the mean waiting times of service classes, we propose the procedure of determining the optimal channel capacity to satisfy the quality of service requirement of the mean delay of wireless services. We look forward to applying our results to improvement in wireless data services and economic operation of the network facilities.

Scalable scheduling techniques for distributed real-time multimedia database systems (분산 실시간 멀티미디어 데이터베이스 시스템을 위한 신축성있는 스케줄링 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartA
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    • v.9A no.1
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    • pp.9-18
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    • 2002
  • In this paper, we propose scalable scheduling techniques based on EDF to efficiently integrate hard real-time and multimedia soft real-time tasks in the distributed real-time multimedia database system. Hard tasks are guarangteed based on worst case execution times, whereas multimedia soft tasks are served based on mean execution times. This paper describes a served-based scheme for partitioning the CPU bandwidth among different task classes that coexist in the same system. To handle the problem of class overloads characterized by varying number of tasks and varying task arrival rates, thus scheme shows how to adjust the fraction of the CPU bandwidth assigned to each class. This scheme fixes the maximum time that each hard task can execute in the period of the server, whereas it can dynamically change the bandwidth reserved to each multimedia task. The proposed method is capable of minimizing the mean tardiness of multimedia tasks, without jeopardizing the schedulability of the hard tasks. The performance of this scheduling method is compared with that of similar mechanisms through simulation experiments.