• Title/Summary/Keyword: 투사높이

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Performance Enhancement Algorithm of 3D Pose Estimation based on 3D Model (3D 모델 기반의 3D Pose Estimation의 성능 향상 알고리즘)

  • Lee, Sol;Park, Jung-Tak;Park, Byung-Seo;Seo, Young-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.187-188
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    • 2021
  • 본 논문에서는 Openpose의 신뢰도를 이용해 3D pose estimation의 정확도를 높이는 방법을 제안한다. 모델의 앞뒤양옆 네 방향에서 pose estimation의 진행하기 위해 3D 모델에 AABB(Axis Aligned Bound Box)를 생성한 다음, box의 네 옆면으로 모델을 투영시킨다. 각 면에 투사된 2D image에 대해 Openpose 2D pose estimation의 진행한다. 네 면에서 생성한 2D 스켈레톤들의 평균을 통해 3D 상의 교차점을 획득한다. Openpose에서 제공하는 신뢰도(confidence)를 이용하여 잘못 나온 2D 관절을 제외하는 것으로 더 정확한 pose estimation의 수행하였다. 실험적인 방법을 통해 신뢰도 0.45 이상의 값을 가지는 joint 만을 사용해 3D 교차점을 구함으로써 3D pose estimation의 정확도를 높였다.

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Measurement of turbidity using Infrared Ray (적외선 광원을 이용한 탁도 측정)

  • Youm, Sungkwan;Shin, Kwang-Seong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.263-264
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    • 2021
  • The importance of evaluation and management of drinking water quality is emerging among the impacts of industrial changes and environmental destruction. Currently, the turbidity-related laws in Korea are regulated, and the low-concentration turbidity of 1.0 NTU or less must be maintained for process management, and control technology remains a necessary task. In this study, absorbance experiments according to turbidity were conducted using 470nm, 670nm, and 850nm, and water quality was measured using a light source of 850nm and a light receiving device of 820nm.

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A study on correlations between tongue with skeletal pattern and intermaxillary space in Class II malocclusion adult patients (골격성 II급 성인 부정교합자에서 혀와 두개안면골격 및 악간공간과의 상관관계에 관한 연구)

  • Kang, Hyun-Hee;Park, Soo-Byung
    • The korean journal of orthodontics
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    • v.29 no.5 s.76
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    • pp.575-587
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    • 1999
  • This study was designed to evaluate the correlations between tongue with skeletal pattern and intermaxillary space in Class II malocclusion adult patients. Craniofacial skeletal pattern was analyzed on the lateral cephalometric radiograph and the subjects were devided two groups by facial ratio, the 30 subjects of hyperdivergent group and the 30 subjects of hypodivergent group. The size and posture of tongue and intermaxillary space were measured on the lateral cephalometric radiograph. These data were statistically analyzed to examine significant differences between both groups and compared the correlation between tongue with skeletal measurements and intermaxillary space in each group. The results of this study were as follows. 1. In comparison of the tongue and intermaxillary space, the measurement of TS/IS showed significantly larger in hyperdivergent group and PIH and IS showed significantly larger in hypodivergent group. There were no statistically significant differences in the measurements of the height and posture of tongue. 2. In correlation between tongue with craniofacial skeletal measurements, the length and height of tongue showed the highest correlation with AFH(anterior facial height) in both groups(p<0.01). And that measurements showed high correlation with PFH(posterior facial height) in hypodivergent group. 3. In both groups, most measurements of tongue showed high correlation with intermaxillary space and the height and space of tongue showed high correlation with AIH and PIH(p<0.01).

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Modifcation of Reconstruction Filter for Low-Dose Reconstruction (저조사광 재구성을 위한 필터 설계)

  • 염영호
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.17 no.1
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    • pp.23-30
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    • 1980
  • The reconstruction problem in a low dose case requires some compromise of resolution and noise artifacts, and also some modification of filter kernels depending on the signal-to-noise ratio of projection data. In this paper, ail algorithm for the reconstruction of an image function from noisy projection data is suggested, based on minimum-mean-square error criterion. Modification of the falter kernel is made from information (statistics) obtained from the projection data. The simulation study Proves that this algorithm, based on the Wiener falter approach, provides substantially improved image with reduction of noise as well as improvement of the resolution. An approximate method was also studied which leads to the possible use of a recursive filter in the convolution process of image reconstruction.

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Design and Implementation of Immersive Media System Based on Dynamic Projection Mapping and Gesture Recognition (동적 프로젝션 맵핑과 제스처 인식 기반의 실감 미디어 시스템 설계 및 구현)

  • Kim, Sang Joon;Koh, You Jon;Choi, Yoo-Joo
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.3
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    • pp.109-122
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    • 2020
  • In recent, projection mapping, which has attracted high attention in the field of realistic media, is regarded as a technology to increase the users' immersion. However, most existing methods perform projection mapping on static objects. In this paper, we developed a technology to track the movements of users and dynamically map the media contents to the users' bodies. The projected media content is built by predefined gestures just using the user's bare hands without the special devices. An interactive immersive media system has been implemented by integrating these dynamic projection mapping technologies and gesture-based drawing technologies. The proposed realistic media system recognizes the movements and open / closed states of the user 's hands, selects the functions necessary to draw a picture. The users can freely draw the picture by changing the color of the brush using the colors of any real objects. In addition, the user's drawing is dynamically projected on the user's body, allowing the user to design and wear his t-shirt in real-time.

Synthesis of Ocean Wave Models and Simulation Using GPU (바다물결 모형의 합성 및 GPU를 이용한 시뮬레이션)

  • Lee, Dong-Min;Lee, Sung-Kee
    • The KIPS Transactions:PartA
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    • v.14A no.7
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    • pp.421-434
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    • 2007
  • Among many other CG generated natural scenes, the representation of ocean surfaces is one of the most complicated and time-consuming problem because of its large extent and complex surface movement. We present a hybrid method to represent and animate unbound deep-water ocean surfaces by utilizing graphics processor as both simulation and rendering core. Our technique is mainly based on spectral approaches that generate a high-detailed height field using Fourier transform on a 2D regular grid. Additionally, we incorporate Gerstner model and generate low-detailed height field on a 2D projected grid in order to represent large waves and main structure of ocean surface. There is no interruption between CPU and GPU, and no need to transfer simulation results from the system memory to graphics hardware because the entire simulation and rending processes are done on graphics processor. As a result we can synthesize and render realistic water surfaces in real-time. Proposed techniques are readily adoptable to real-time applications such as computer games that have heavy work load on CPU but still demand plausible natural scenes.

The Kinetic Analysis K-study of Roche Technique in Horse Vaulting (도마 Roche 기술의 운동역학적 사례분석)

  • Yeo, Hong-Chul;Ryu, Jae-Kyun
    • Korean Journal of Applied Biomechanics
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    • v.18 no.4
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    • pp.201-207
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    • 2008
  • The purpose of this study was to examine the Roche technique performed by three male subjects in 2003 Taegu World Students Game. Conclusions are as followed. If the angular momentum was increased to counter-clockwise on voulting, the momentum acted like an interrupting factor of body spinning force. The biggest body angle was at VTD phase and the smallest was at BTO phase. At the phase of contacting on vaulting board and taking off from the vaulting board, the biggest personal angle difference between VTD and BTO was found. As the Roche technique was needed not only to fly high but also to increase body spinning rate, the projection angles of Roche technique were showed smaller than those of Cuervo technique. The angular velocity was peak during 2 times forward turn phase. The angular momentum was influenced by angular velocity from BTO and VTD phase.

Smart Basketball Device Design for Improving Shooting Success Rate (슈팅 성공률 개선을 위한 스마트 농구공 설계 연구)

  • Lee, Hyung-Ju;Kim, Soo-Hyun
    • Journal of the Korea Convergence Society
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    • v.12 no.6
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    • pp.107-112
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    • 2021
  • The purpose of this to study a more accurate scoring method in accordance with the change in the game due to the fast-break and external shots of modern basketball. We will make to design and develop a smart basketball device with a digital pressure sensor. The basketball is a sport that combines complex techniques such as dribbling, passing, and shooting, and the game wins or loses with the most goals in all sports on the planet. In particular, shooting, which determines the win or loss of a game, is the technique that is most directly linked to the score, so the angle of projection is important to make a more accurate shooting. The purpose of this to develop an assistive device in order for the player to have a certain shooting rhythm by measuring the throw angle through a sensor that can measure the throw angle of the ball during shooting. This smart basketball device, it is possible to increase the accuracy of shooting through a certain throw angle at the basketball game field or during shooting practice, and accordingly, the performance can be expected to improve.

Kinetic Analysis of the Salto Side-Ward Tucked on the Balance Beam (평균대 옆공중돌기 동작의 운동역학적 분석)

  • Yeo, Hong-Chal;Chang, Jae-Kwan
    • Korean Journal of Applied Biomechanics
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    • v.18 no.3
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    • pp.61-69
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    • 2008
  • The purpose of this study is to examine the success or failure on the balance beam in element group requirements posture which is bending salto side-ward tucked through kinetic analysis. The national team players were participated. The goal was to present training methods to coaches and athletes so as to provide scientifically useful information. The results from this study were summarized as below. When the performance was successful, the features of the body's center of gravity during the side somersault motion showed to spread from the center of the balance beam and the center of the gravity moved to the direction of the body's rotation. In the spring sections - event2 and 3, when the performance was successful, up/down fluctuation became more wider and increased air time. It supported the result that the projecting variable was higher than in failure trial. In addition, the right side hip joint angles and speed, and angular velocity as jumping up for a leap were larger than in failure trial. Those variables showed the optimal conditions for a leap. By increasing the speed of the upper limb from the shoulder and the speed of the shoulder joint angular velocity, the momentum was increased. Especially the right side shoulder joint angular velocity increased dramatically because the right leg was held. As to the side somersault motion, the angular momentum of successful trial with respect to x-axis was bigger than failed trial. It indicated that the increasing angular momentum with respect to x-axis was an important factor in flying motion. Besides, as to side somersault, the appropriate proportion of angular momentum with respect to y-axis and z-axis was a key to successful trails.

Self-Differentiation and Depression of Parents of Children with Disabilities: Mediating Effects of Self-Efficacy (장애자녀 부모의 자아분화와 우울감: 자기효능감의 매개효과를 중심으로)

  • Chung, Young Sook
    • 재활복지
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    • v.21 no.3
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    • pp.23-47
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    • 2017
  • This study examines the mediating effects of self-efficacy between self-differentiation and depression by analyzing 105 parents who have at least one child with a disability. Regression analysis confirmed all hypothesis between self-differentiation, self-efficacy, and depression. There exists partially or complete mediation. That is the indirect effect on depression, self-efficacy explains the relationships between self-differentiation and depression to be as minimum as 24 percent to as maximum as 100 percent. This demonstrates that the self-efficacy significantly affects the relationship between self-differentiation and depression. Findings of this study recommend that self-efficacy should be enhanced through improving the level of self-differentiation. The results also imply that rehabilitation counselors need to understand the way of improving self-efficacy as well as the fact that the influencing factors of self-differentiation on self-efficacy is important. The findings of this study are informative for researchers, educators, and clinicians for mental health and psychological rehabilitation who assist the parents of children with disabilities.