• Title/Summary/Keyword: 탐색법

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Learning of Neural Network Using Tabu Search Method with Random Moves (Random 탐색법과 조합된 Tabu 탐색법을 이용한 신경회로망의 학습)

  • 신광재;양보석;최원호
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1994.10a
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    • pp.121-125
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    • 1994
  • 본 논문에서는 Hu에 의해 고안된 random 탐색법과 조합된 tabu 탐색법(radnom tabu 탐색법)을 결합계수를 구하는 학습 알고리즘으로 직접 사용하여 국소적 최적해에 수렴하는 것을 방지하고, 수렴정도를 개선하는 새로운 방법을 제안한다. 이 방법을 배타적 논리합 문제에 적용하여 역전파법 및 tabu 탐색법을 이용한 오차역전파법과 비교한다. 그리고, 각 파라메터가 오차함수의 수렴에 미치는 영향을 조사한다.

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Integer Programming-based Local Search Techniques for the Multidimensional Knapsack Problem (다차원 배낭 문제를 위한 정수계획법 기반 지역 탐색 기법)

  • Hwang, Jun-Ha
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.6
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    • pp.13-27
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    • 2012
  • Integer programming-based local search(IPbLS) is a kind of local search based on simple hill-climbing search and adopts integer programming for neighbor generation unlike general local search. According to an existing research [1], IPbLS is known as an effective method for the multidimensional knapsack problem(MKP) which has received wide attention in operations research and artificial intelligence area. However, the existing research has a shortcoming that it verified the superiority of IPbLS targeting only largest-scale problems among MKP test problems in the OR-Library. In this paper, I verify the superiority of IPbLS more objectively by applying it to other problems. In addition, unlike the existing IPbLS that combines simple hill-climbing search and integer programming, I propose methods combining other local search algorithms like hill-climbing search, tabu search, simulated annealing with integer programming. Through the experimental results, I confirmed that IPbLS shows comparable or better performance than the best known heuristic search also for mid or small-scale MKP test problems.

A Hybrid Genetic Algorithm for Solving Nonlinear Optimization Problems (비선형 최적화문제 해결을 위한 혼합유전알고리즘)

  • 윤영수;문치웅;이상용
    • Journal of Intelligence and Information Systems
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    • v.3 no.2
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    • pp.11-22
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    • 1997
  • 본 연구에서는 비선형 최적화 문제를 효율적으로 해결하기 위한 혼합유전알고리즘(Hybrid Genetic Algorthm : HGA)을 개발하였다. HGA는 기존 유전알고리즘의 적용에 있어 문제점으로 지적된 정밀도의 적용문제와 벌금함수의 사용을 배제하였으며 지역적최적점으로 빠르게 수렴하는 기존의 지역적 탐색법과 유전알고리즘 적용이후 수렴된 해 주변에 대한 정밀탐색법을 함께 고려하여 설계하였으며 이를 세가지의 비선형 최적화 문제 적용하여 본 논문에서 개발한 HGA의 유효성을 보였다.

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Block Interpolation Search (블록 보간 탐색법)

  • Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.157-163
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    • 2017
  • The binary and interpolation search algorithms are the most famous among search area algorithms, the former running in $O(log_2n)$ on average, and the latter in $O(log_2log_2n)$ on average and O(n) at worst. Also, the interpolation search use only the probability of key value location without priori information. This paper proposes another search algorithm, which I term a 'hybrid block and interpolation search'. This algorithm employs the block search, a method by which MSB index of a data is determined as a block, and the interpolation search to find the exact location of the key. The proposed algorithm reduces the search range with priori information and search the reduced range with uninformed situation. Experimental results show that the algorithm has a time complexity of $O(log_2log_2n_i)$, $n_i{\simeq}0.1n$ both on average and at worst through utilization of previously acquired information on the block search. The proposed algorithm has proved to be approximately 10 times faster than the interpolation search on average.

A Proposal of 3 Point Search Algorithm for Optimal Design (최적 설계를 위한 3점 탐색 알고리즘의 제안)

  • 김주홍;공휘식
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.16 no.7
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    • pp.640-650
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    • 1991
  • In the paper, the threepoint search algorithm used direct search method for optimal design is proposed. Proposed algorithm is composed of two iteration procedure to determine the minimum value of performance index. The minumum value of three-point existing in the inner N-order searching is firstly determined and next searching space is then reduced by the result of first procedure. To compute performance index. 3N iteration for a searching is necessary. 3N searching method is also described and confirmed with exception of parameter included multiphicator and divisor. Proposed algorithm have good stability and reliability when performance index is linear or quadratic function.

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Fault Diagnosis using Neural Network by Tabu Search Learning Algorithm (Tabu 탐색학습알고리즘에 의한 신경회로망을 이용한 결함진단)

  • 양보석;신광재;최원호
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1995.10a
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    • pp.280-283
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    • 1995
  • 계층형 신경회로망은 학습능력이나 비선형사상능력을 가지고 있고, 그 특징을 이용하여 패턴인식이나 동정 및 제어 등에의 적용이 시도되어 성과를 올리고 있다. 현재, 그 학습법으로 널리 이용되고 있는 것이 역전파학습법으로 최급 강하법이나 공액경사법 등의 최적화 방법이 적용되고 있지만, 학습에 많은 시간이 걸리는 점, 국소적 최적해(local minima)에 해의 수렴이 이루어져 오차가 충분히 작게 되지 않는 점 등이 문제점으로 지적되고 있다. 본 논문에서는 Hu에 의해 고안된 random 탐색법과 조합된 random tabu 탐색법으로 최적결합계수를 구하는 학습알고리즘으로, 국소적 최적해에 수렴하는 것을 방지하고, 수렴정도를 개선하는 새로운 방법을 이용하여 회전기계의 이상진동진단에 적용가능성을 검토하고 오차역전파법에 의한 진단결과와 비교검토한다.

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An Integer Programming-based Local Search for the Set Covering Problem (집합 커버링 문제를 위한 정수계획법 기반 지역 탐색)

  • Hwang, Jun-Ha
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.10
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    • pp.13-21
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    • 2014
  • The set covering problem (SCP) is one of representative combinatorial optimization problems, which is defined as the problem of covering the m-rows by a subset of the n-columns at minimal cost. This paper proposes a method utilizing Integer Programming-based Local Search (IPbLS) to solve the set covering problem. IPbLS is a kind of local search technique in which the current solution is improved by searching neighborhood solutions. Integer programming is used to generate neighborhood solution in IPbLS. The effectiveness of the proposed algorithm has been tested on OR-Library test instances. The experimental results showed that IPbLS could search for the best known solutions in all the test instances. Especially, I confirmed that IPbLS could search for better solutions than the best known solutions in four test instances.

Past Block Matching Motion Estimation based on Multiple Local Search Using Spatial Temporal Correlation (시공간적 상관성을 이용한 국소 다중 탐색기반 고속 블록정합 움직임 추정)

  • 조영창;남혜영;이태홍
    • Journal of Korea Multimedia Society
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    • v.3 no.4
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    • pp.356-364
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    • 2000
  • Block based fast motion estimation algorithm use the fixed search pattern to reduce the search point, and are based on the assumption that the error in the mean absolute error space monotonically decreases to the global minimum. Therefore, in case of many local minima in a search region we are likely to find local minima instead of the global minimum and highly rely on the initial search points. This situation is evident in the motion boundary. In this paper we define the candidate regions within the search region using the motion information of the neighbor blocks and we propose the multiple local search method (MLSM) which search for the solution throughout the candidate regions to reduce the possibilities of isolation to the local minima. In the MLSM we mark the candidate region in the search point map and we avoid to search the candidate regions already visited to reduce the calculation. In the simulation results the proposed method shows more excellent results than that of other gradient based method especially in the search of motion boundary. Especially, in PSNR the proposed method obtains similar estimate accuracy with the significant reduction of search points to that of full search.

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Real-Time Optical Flow Rendering (실시간 영상 생성을 위한 광학 흐름 요소 렌더링)

  • Park, Tae-Joon;Lee, Seungyong;Shin, Sung Yong
    • Journal of the Korea Computer Graphics Society
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    • v.4 no.2
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    • pp.15-28
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    • 1998
  • 최근 영상 기반 렌더링(image-based rendering)을 위한 새로운 접근방법으로서 광학 흐름 요소 렌더링(optical flow rendering)이 제안되었다. 이 방법은 좌우 영상 대응(stereo matching)에서 발생하는 오류와 무관하게 고품질의 영상을 생성할 수 있고 깊이 정보 비교를 통해 기존의 렌더링 방법으로 생성한 영상과 광학 흐름 요소로부터 생성한 영상을 합성할 수 있는 반면에, 한 화소 당 하나 이상의 광학 흐름 요소를 필요로하기 때문에 연산량이 많아져 영상 생성이 느려지는 단점이 있었다. 본 논문에서는 실시간 영상 생성을 위한 광학 흐름 요소 구성법과 영상 생성법을 제안한다. 각각의 광학 흐름 요소가 영상 내에서 화소들의 구간에 대응되도록 개선하여 전체 광학 흐름 요소의 수를 줄였으며, 필터링 탐색법 (filtering search)을 적용하여 전체 광학 흐름 요소를 모두 탐색하는 대신 실제로 영상 생성에 사용되는 광학 흐름 요소만을 탐색함으로써 전체 연산량을 크게 줄였다. 제안된 방법을 SGI Indigo2 Impact 워크스테이션(R10000 CPU; 128 Mbytes)상에서 구현한 결과, 초당 10장 이상의 고속 영상 생성이 가능했다.

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Optimum Allocation of Pipe Support Using Combined Optimization Algorithm by Genetic Algorithm and Random Tabu Search Method (유전알고리즘과 Random Tabu 탐색법을 조합한 최적화 알고리즘에 의한 배관지지대의 최적배치)

  • 양보석;최병근;전상범;김동조
    • Journal of the Korean Institute of Intelligent Systems
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    • v.8 no.3
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    • pp.71-79
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    • 1998
  • This paper introduces a new optimization algorithm which is combined with genetic algorithm and random tabu search method. Genetic algorithm is a random search algorithm which can find the global optimum without converging local optimum. And tabu search method is a very fast search method in convergent speed. The optimizing ability and convergent characteristics of a new combined optimization algorithm is identified by using a test function which have many local optimums and an optimum allocation of pipe support. The caculation results are compared with the existing genetic algorithm.

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