• Title/Summary/Keyword: 클러스터 밀도

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The Change of Cortical Activity Induced by Visual Disgust Stimulus (시각혐오자극으로 유발된 대뇌 피질 활성도 변화)

  • Jung, Wook;Park, Doo-Heum;Yu, Jae-Hak;Ryu, Seung-Ho;Ha, Ji-Hyeon;Shin, Byoung-Hak
    • Sleep Medicine and Psychophysiology
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    • v.20 no.2
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    • pp.75-81
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    • 2013
  • Objectives: There are a lot of studies that analyze the interaction between the emotion of disgust and the functional brain images using fMRI and PET. But studies using sLORETA (standardized low resolution brain electromagnetic tomography) almost do not exist. The aim of this research is to explore the relationship of the emotion of disgust and the cortical activation using sLORETA analysis. Methods: Forty five healthy young adults ($27.1{\pm}2.6$ years) participated in the study. While they were watching 4 neutral images and 4 disgusting images associated with mutilation selected from the international affective picture system (IAPS), participants' EEGs were taken for 30 seconds per one picture. Through these obtained EEG data, sLORETA analysis was performed to compare EEGs associated with neutral and negative images. Results: During looking for visual disgusting stimulus, all participants reported unpleasantness, arousal and stress. In sLORETA analysis, the decrease of current density in theta wave was shown at left frontal superior gyrus (BA10) and middle gyrus (BA10, 11). This voxel cluster consists of a total of 11 voxels and the threshold of t value indicating statistically significant decreases in the current density (p<0.05) was -1.984. There were no differences between male and female in the degree of being disgusted by the stimuli. Conclusion: This finding may suggest that the activation of dorsolateral prefrontal cortex might be associated with regulating disgust emotion.

Analysis of Spatio-Temporal Patterns of Nighttime Light Brightness of Seoul Metropolitan Area using VIIRS-DNB Data (VIIRS-DNB 데이터를 이용한 수도권 야간 빛 강도의 시·공간 패턴 분석)

  • Zhu, Lei;Cho, Daeheon;Lee, Soyoung
    • Journal of Cadastre & Land InformatiX
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    • v.47 no.2
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    • pp.19-37
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    • 2017
  • Visible Infrared Imaging Radiometer Suite Day-Night Band (VIIRS-DNB) data provides a much higher capability for observing and quantifying nighttime light (NTL) brightness in comparison with Defense Meteorological Satellite-Operational Linescan System (DMSP-OLS) data. In South Korea, there is little research on the detection of NTL brightness change using VIIRS-DNB data. This study analyzed the spatial distribution and change of NTL brightness between 2013 and 2016 using VIIRS-DNB data, and detected its spatial relation with possible influencing factors using regression models. The intra-year seasonality of NTL brightness in 2016 was also studied by analyzing the deviation and change clusters, as well as the influencing factors. Results are as follows: 1) The higher value of NTL brightness in 2013 and 2016 is concentrated in Seoul and its surrounding cities, which positively correlated with population density and residential areas, economic land use, and other factors; 2) There is a decreasing trend of NTL brightness from 2013 to 2016, which is obvious in Seoul, with the change of population density and area of industrial buildings as the main influencing factors; 3) Areas in Seoul, and some surrounding areas have high deviation of the intra-year NTL brightness, and 71% of the total areas have their highest NTL brightness in January, February, October, November and December; and 4) Change of NTL brightness between summer and winter demonstrated a significantly positive relation with snow cover area change, and a slightly and significantly negative relation with albedo change.

Cluster-based Delay-adaptive Sensor Scheduling for Energy-saving in Wireless Sensor Networks (센서네트워크에서 클러스터기반의 에너지 효율형 센서 스케쥴링 연구)

  • Choi, Wook;Lee, Yong;Chung, Yoo-Jin
    • Journal of the Korea Society for Simulation
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    • v.18 no.3
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    • pp.47-59
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    • 2009
  • Due to the application-specific nature of wireless sensor networks, the sensitivity to such a requirement as data reporting latency may vary depending on the type of applications, thus requiring application-specific algorithm and protocol design paradigms which help us to maximize energy conservation and thus the network lifetime. In this paper, we propose a novel delay-adaptive sensor scheduling scheme for energy-saving data gathering which is based on a two phase clustering (TPC). The ultimate goal is to extend the network lifetime by providing sensors with high adaptability to the application-dependent and time-varying delay requirements. The TPC requests sensors to construct two types of links: direct and relay links. The direct links are used for control and forwarding time critical sensed data. On the other hand, the relay links are used only for data forwarding based on the user delay constraints, thus allowing the sensors to opportunistically use the most energy-saving links and forming a multi-hop path. Simulation results demonstrate that cluster-based delay-adaptive data gathering strategy (CD-DGS) saves a significant amount of energy for dense sensor networks by adapting to the user delay constraints.

Cluster exploration of water pipe leak and complaints surveillance using a spatio-temporal statistical analysis (스캔통계량 분석을 통한 상수도 누수 및 수질 민원 발생 클러스터 탐색)

  • Juwon Lee;Eunju Kim;Sookhyun Nam;Tae-Mun Hwang
    • Journal of Korean Society of Water and Wastewater
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    • v.37 no.5
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    • pp.261-269
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    • 2023
  • In light of recent social concerns related to issues such as water supply pipe deterioration leading to problems like leaks and degraded water quality, the significance of maintenance efforts to enhance water source quality and ensure a stable water supply has grown substantially. In this study, scan statistic was applied to analyze water quality complaints and water leakage accidents from 2015 to 2021 to present a reasonable method to identify areas requiring improvement in water management. SaTScan, a spatio-temporal statistical analysis program, and ArcGIS were used for spatial information analysis, and clusters with high relative risk (RR) were determined using the maximum log-likelihood ratio, relative risk, and Monte Carlo hypothesis test for I city, the target area. Specifically, in the case of water quality complaints, the analysis results were compared by distinguishing cases occurring before and after the onset of "red water." The period between 2015 and 2019 revealed that preceding the occurrence of red water, the leak cluster at location L2 posed a significantly higher risk (RR: 2.45) than other regions. As for water quality complaints, cluster C2 exhibited a notably elevated RR (RR: 2.21) and appeared concentrated in areas D and S, respectively. On the other hand, post-red water incidents of water quality complaints were predominantly concentrated in area S. The analysis found that the locations of complaint clusters were similar to those of red water incidents. Of these, cluster C7 exhibited a substantial RR of 4.58, signifying more than a twofold increase compared to pre-incident levels. A kernel density map analysis was performed using GIS to identify priority areas for waterworks management based on the central location of clusters and complaint cluster RR data.

Design and Implementation of Game Server using the Efficient Load Balancing Technology based on CPU Utilization (게임서버의 CPU 사용율 기반 효율적인 부하균등화 기술의 설계 및 구현)

  • Myung, Won-Shig;Han, Jun-Tak
    • Journal of Korea Game Society
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    • v.4 no.4
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    • pp.11-18
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    • 2004
  • The on-line games in the past were played by only two persons exchanging data based on one-to-one connections, whereas recent ones (e.g. MMORPG: Massively Multi-player Online Role-playings Game) enable tens of thousands of people to be connected simultaneously. Specifically, Korea has established an excellent network infrastructure that can't be found anywhere in the world. Almost every household has a high-speed Internet access. What made this possible was, in part, high density of population that has accelerated the formation of good Internet infrastructure. However, this rapid increase in the use of on-line games may lead to surging traffics exceeding the limited Internet communication capacity so that the connection to the games is unstable or the server fails. expanding the servers though this measure is very costly could solve this problem. To deal with this problem, the present study proposes the load distribution technology that connects in the form of local clustering the game servers divided by their contents used in each on-line game reduces the loads of specific servers using the load balancer, and enhances performance of sewer for their efficient operation. In this paper, a cluster system is proposed where each Game server in the system has different contents service and loads are distributed efficiently using the game server resource information such as CPU utilization. Game sewers having different contents are mutually connected and managed with a network file system to maintain information consistency required to support resource information updates, deletions, and additions. Simulation studies show that our method performs better than other traditional methods. In terms of response time, our method shows shorter latency than RR (Round Robin) and LC (Least Connection) by about 12%, 10% respectively.

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