• Title/Summary/Keyword: 크로스미디어

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Design Mobile Cross Framework Based MDA (MDA 기반의 모바일 크로스 프레임워크 설계)

  • Song, Yujin;Lee, Eun-Joo;Han, Deok-Soo
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1445-1452
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    • 2016
  • Recently Mobile Software Applications are developed in various languages and stored in App Store. App Users selectively use appropriate apps for the owned hardware. In other words, it depends on the kinds of operating systems of the apps whether to use or not to use the applications in various languages. The apps should be differently implemented according to the kind of the user's device, though they provide the same functions. To solve these problems, it is necessary to define an independent function specification method which is not dependent to a specific system environment. In this paper, the Mobile Application Developing Framework is suggested, which incorporates all of the development process. Standardized models are proposed which can be used in the analysis and design steps. In implementation phase, a technique for cross framework design is suggested so as to implement a platform dependent mobile app.

Design MetaModel for MCF (Mobile Cross Framework) Based MDA (MDA기반 모바일 크로스 프레임워크를 위한 메타모델 설계)

  • Song, Yujin;Han, Deoksoo;Lee, Eunjoo
    • Journal of Korea Multimedia Society
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    • v.22 no.2
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    • pp.292-298
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    • 2019
  • Mobile-based software development methodology has been vigorously researched from using object-oriented development methodology and component-based development methodology previous structural developing methodology. There are two types of OS in mobile platform which are android and iOS. There is a problem that the application to be developed is developed depending on the device type. To resolve this problem, first, the system structure and design method should be managed effectively. Second, a basic design guide that can be commonly adapted to the each project is required. In this paper, we define a mobile cross platform meta model based on MDA-development methodology, focusing on reusability, portability and interoperability about non - dependent part of the mobile platform. If the proposed meta-model is applied to manage the related information and all the types of Mobile-Apps become available through independent mobile app development process, henceforward, it will be much of help establishing formulaic mobile-app developmental methodology.

A Study on a Mobile Terminal Platform for a High Speed Mobile Multimedia System (초고속 이동멀티미디어 시스템을 위한 이동단말 플랫폼 연구)

  • Ro, Kwang-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.1
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    • pp.96-103
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    • 2009
  • This paper presents a L3 mobile terminal platform of the mobile terminal system which is a subsystem of HMm(Hig-speed Mobile Multimedia) system, which layer 3 control protocols such as RC(Radio Control), SC(Session Control), MC(Mobility Control) and application services such as VOD, FTP, VoIP for a multimedia mobile terminal are implemented on. The hardware platform is based on PXA255 and supports various interfaces and multimedia devices, and under the platform, an embedded Linux generated by the self-maden cross-toolchain, L3 control protocols and application programs were installed. The operation of HMm system under the HMm testbed has shown that this platform successfully supported SIP services, web browsing services, streaming services and etc as well as call processing. It could be the reference of the upcoming Fourth-Generation mobile terminal which the multimedia functionality will be enforced.

Efficient Video Streaming Mechanism through a New Rate Adaptation Scheme (새로운 전송률 적응기법을 통한 효율적인 비디오 스트림 전송 메커니즘)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.44-58
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    • 2009
  • To provide efficient video streaming service over a wireless networks, the rate adaptation scheme should be applied at the low layer and the quality adaptation scheme should be considered at the high layer. In this paper, we propose a new cross-layer design which includes rate adaptation scheme at the MAC/PHY layers and quality control at the application layer. Proposed rate adaptation scheme improves the wireless channel utilization by transmitting the consecutive frames and selects optimal transmission mode by calculating the goodputs for each transmission mode. Based on selected transmission mode, the rate adaptation scheme calculates the rate limits and informs that to the application layer. Then the video streaming application utilizes this rate limits to adjust the quality of the video stream. Through performance evaluations, we prove that our cross-layer design improves the quality of the wireless video streaming service by means of the proposed rate adaptation scheme.

Effects of type of fashion advertisement, brand extension and consumer innovativeness on advertising credibility (패션광고 유형과 패션브랜드 확장, 소비자 혁신성이 광고신뢰도에 미치는 영향)

  • Kim, Sun Ah;Hwang, Sun Jin
    • The Research Journal of the Costume Culture
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    • v.26 no.5
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    • pp.714-726
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    • 2018
  • This study investigates the effects of the type of advertisement, brand extension, and consumer innovativeness on the credibility of fashion advertisements. The factorial design is constructed as a 2(type of fashion advertisement: general vs. cross-media) ${\times}2$(consumer innovativeness: high vs. low) ${\times}2$(the type of fashion brand extension: similar vs. dissimilar) three-way mixed design in which consumer innovativeness is the between-subjects variable. Subjects of this study included 210 men and women in their 20s and 30s who resid in Seoul and had SNS experiences. Frequency analysis, credibility analysis, three-way ANOVA, and simple interaction analysis were conducted using the SPSS 20.0 statistics package. The results are as follows: First, the type of fashion advertisement had a significant effect on advertising credibility. Cross-media advertisements had a more positive effect than general advertisements on all of the dependent variables. Also, the type of brand extension and consumer innovativeness showed significant effect on advertising credibility and the interaction effect between the type of fashion advertisement and consumer innovativeness was significant. Lastly, the effect of different types of brand extensions on advertising credibility showed a significant difference according to consumer innovativeness. Thus, a marketing strategy using cross-media advertising is proven to be effective in gaining consumer trust for a fashion brand.

An Efficient Motion Compensation Algorithm for Video Sequences with Brightness Variations (밝기 변화가 심한 비디오 시퀀스에 대한 효율적인 움직임 보상 알고리즘)

  • 김상현;박래홍
    • Journal of Broadcast Engineering
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    • v.7 no.4
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    • pp.291-299
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    • 2002
  • This paper proposes an efficient motion compensation algorithm for video sequences with brightness variations. In the proposed algorithm, the brightness variation parameters are estimated and local motions are compensated. To detect the frame with large brightness variations. we employ the frame classification based on the cross entropy between histograms of two successive frames, which can reduce the computational redundancy. Simulation results show that the proposed method yields a higher peak signal to noise ratio (PSNR) than the conventional methods, with a low computational load, when the video scene contains large brightness changes.

Design Research on Mobile Automation Platform for Small Business (소상공인을 위한 모바일 자동화 플랫폼 설계 연구)

  • Park, Jong-Youel;Park, Dea-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.280-282
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    • 2015
  • This paper proposed Small business owners can use customer contact without additional external assistance professionals and mobile apps, the mobile web, homepage is can automatically create. Automation Platform system combines Single Page Application, cross-platform based native mobile apps, N-Screen based Content building, private cloud based PaaS of construction technology, P2P file sharing and network based multimedia-threaded technology and by automated platform to study how a small business to communicate with customers easily.

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An interactive education system for web based robot soccer (인터랙티브 기능을 이용한 웹기반 로봇축구 교육 시스템)

  • Kim, Geun-Deok;Kim, Chonggun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.303-304
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    • 2009
  • 본 논문에서는 로봇축구에 관심을 가지고 있는 프로그래밍 초보자가 웹 환경에서 인터프리터 기반의 학습기능을 통해 쉽게 제어 언어에 대한 이해도를 높이고 프로그래밍을 학습할수 있는 시스템을 제안하고 설계한다. 개발시 사용한 실버라이트[1]는 웹에서의 닷넷 기반 미디어 경험과 리치 인터렉티브(Interactive) 어플리케이션을 실행하기 위한 차세대 크로스브라우저이다. 본 논문에서는 로봇축구와 관련된 기본기능, 시스템 구조, 구현 시 구축한 웹기반 시뮬레이션 및 사용자 학습 Interpreter 시스템에 대해 설명한다. 결론에서는 구현한 전체 시스템 평가 및 연구방향에 대해 논하였다.

A Design of an Interactive Streaming Platform for Supporting Instant Retrieval of Product Information in Product Placement Advertisement (간접광고에서 제품 정보의 즉각적 검색을 지원하는 인터렉티브 동영상 플랫폼 설계)

  • Im, Hyeon-Jin;Cho, Dae-Soo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.369-370
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    • 2020
  • 최근 크로스 미디어 이용의 확대로 일방적으로 제품의 정보를 받아들이던 수동적인 소비자는 직접 정보를 찾아보는 능동적 소비자로 바뀌었다. 따라서 대중들은 단순히 방송을 시청만 하는 것이 아니라 방송 중에 나오는 인물, 스토리, 제품 등에 대한 다양한 정보를 함께 소비하고 있다. 하지만 시청에 사용되는 디바이스와 검색에 사용되는 디바이스가 달라 불편함이 있고 방송과 검색의 시점의 차이로 대중들은 간접광고를 접한 후 대상제품의 구체적인 정보를 얻는데 어려움이 있다. 또한 제품회사는 간접광고를 접한 시청자들의 반응을 통한 간접광고의 효과를 입증하기 어렵다. 이 논문에서는 간접광고에서 제품 정보의 즉각적 검색을 지원하는 인터렉티브 동영상 플랫폼을 제안하고자 한다. 이를 통해 시청자는 본 방송을 시청하는 도중 관심이 가는 제품이 나왔을 때, 이벤트를 주어 화면 속 제품의 구체적인 정보를 빠르게 제공받을 수 있고 제품회사에서는 인터렉티브한 시청자의 반응을 제공받아 간접광고에 대한 효과를 확인할 수 있도록 한다.

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A Efficient MANET P2P System using Position-based Routing (위치기반 라우팅을 이용하는 효율적인 MANET P2P 시스템)

  • Jihwan Lim;Heekuck Oh;Sangjin Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.950-953
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    • 2008
  • MANET(Mobile Ad-hoc Network) 환경에서 P2P(peer to peer) 시스템은 중앙 집중식 서버 구조나 고정된 인프라를 활용할 수 없다는 제약 때문에 효율적인 파일 공유 및 검색을 지원하기 어렵다. 본 논문에서는 위치기반 라우팅의 위치 서비스 메커니즘을 사용하는 MANET P2P 파일 검색 프로토콜을 제안한다. 제안하는 시스템에서 참여 노드들은 응용 계층의 파일 색인 테이블과 네트워크 계층의 라우팅 테이블을 통합한 크로스 레이어 테이블을 유지한다. 참여 노드들은 이를 이용해 플러딩(flooding)을 배제한 파일 검색을 수행할 수 있으며 질의에 검색된 파일은 파일 요청 노드의 지리적인 위치를 고려해 선택되기 때문에 최적화된 라우팅 경로를 형성할 수 있다.