• Title/Summary/Keyword: 콘텐츠 브라우저

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Virtual Reality Using X3DOM (X3DOM을 이용한 가상현실)

  • Chheang, Vuthea;Ryu, Ga-Ae;Jeong, Sangkwon;Lee, Gookhwan;Yoo, Kwan-Hee
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.1
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    • pp.165-170
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    • 2017
  • Web 3D technology can be used to simulate the experiments of scientific, medical, engineering and multimedia visualization. On the web environment, 3D virtual reality can be accessed well without strictly on operating system, location and time. Virtual Reality (VR) is used to depict a three-dimensional, computer generated realistic images, sound and other sensations to replicated a real environment or an imaginary setting which can be explored and interacted with by a person. That person is immersed within virtual environment and is able to manipulate objects or perform a series of action. Virtual environment can be created with X3D which is the ISO standard for defining 3D interactive, web-based 3D content and integrating with multimedia. In this paper, we discuss about X3D VR stereo rendering scene and propose new X3D nodes for the HMD VR (head mounted display virtual reality). The proposed nodes are visualized by the web browser X3DOM of X3D.

A Study on the Development of RSS Reader Module Based on Ajax for Web 2.0 (웹 2.0을 위한 Ajax기반 RSS리더 모듈 개발에 관한 연구)

  • Kwon, Young-Jae;Kim, Cha-Jong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.649-652
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    • 2007
  • Recently, it is increasing the interest in previous web and web 2.0 which mean differentiation. The previous system is typical Static web based on client and server model, while web 2.0 mean next generation web which web change and evolve fundamentally. In this paper, I suggest that the module on RSS reader available under web 2.0 standards. A currently used RSS feed do correct the part distortion which can be possible resolve the encoding problem of Hanguel and third-world language. The suggested module is implemented using Ajax. I developed the module for the use of effective contents on web 2.0 through the DragBox module based on the programming on mobility of Ajax and the design and implementation of automatic update module of RSS feed.

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A Study on HTML5 using Real-time Video Streaming System (HTML5을 활용한 실시간 영상 스트리밍 시스템)

  • Ban, Tae-Hak;Jeong, Han-Gil;Song, Hyun-Ok;Yuk, Jung-Soo;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.561-563
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    • 2015
  • The majority of current streaming services are particular S/W I a separate setup program supports real-time streaming service a reality, will be stored until the end of the video, save for a video about editing and is not available. In this paper, allows the user to save and apply the multi threaded techniques for video based on a system without a separate plug-ins, or installation of programs HTML5 by taking advantage of Web content authoring, real-time streaming system using a Web browser. This saves the video streaming in real time can be used for editing and, on real-time communications and media sharing and streaming Web service you need and will be utilized in the field.

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A Study on the Development of RSS Reader Module Based on Ajax for Web 2.0 (웹 2.0을 위한 Ajax기반 RSS리더 모듈 개발에 관한 연구)

  • Kwon, Young-Jae;Kim, Cha-Jong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.7
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    • pp.1263-1270
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    • 2008
  • Recently, it is increasing the interest in previous web and web 2.0 which mean differentiation. The previous system is typical Static web based on client and server model, while web 2.0 mean next generation web which web change and evolve fundamentally. In this paper, I suggest that the module on RSS reader available under web 2.0 standards. A currently used RSS feed do correct the part distortion which ran be possible resolve the encoding problem of Hanguel and third-world language. The suggested module is implemented using Ajax. I developed the module for the use of effective contents on web 2.0 through the DragBox module based on the programming on mobility of Ajax and the design and implementation of automatic update module of RSS feed.

A Proposed Private Blockchain System for Preserving Evidence of False Internet Communications (인터넷 허위통신 신고의 증거물 보존을 위한 프라이빗 블록체인 시스템 제안)

  • Bae, Suk-Min;Yang, Seong-Ryul;Jung, Jai-Jin
    • Journal of Convergence for Information Technology
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    • v.9 no.11
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    • pp.15-21
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    • 2019
  • Allowing only authorized users to record and inquire in the ledger, private blockchain technology is attracting attention from institutions and companies. Based on distributed ledger technology, records are immutable. Because news via the Internet can be easily modified, the possibility of manipulation is high. Some false communication report systems are designed to prevent such harm. However, during the gap between the false communication report and verification time, contents on the website can be modified, or false evidence can be submitted intentionally. We propose a system that collects evidence using a headless browser for more accurate false communication management, and securely preserves evidence through a private blockchain and prevents possibilities of manipulation. The proposed system downloads original HTML, captures the website as an image, stores it in a transaction along with the report, and stores it in a private blockchain to ensure the integrity from acquisition to preservation of evidence.

Design of Adaptive Web and Lazy Loading Components for Web Application Development (웹 애플리케이션 개발을 위한 반응형 웹과 Lazy Loading 컴포넌트 설계)

  • Park, Hyeonbeom;Kim, Chajong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.5
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    • pp.516-522
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    • 2019
  • In this paper, we designed the editing function size and position adjustment, hiding and displaying, style editing, edit by device type etc. for each device type so that contents can be dynamically converted according to resolution or screen size according to various devices. and to be able to respond to various devices by storing device information in a component created through editing function. To improve the viewer of the web application and to improve the processing speed of the server, a component using the lazy loading technique was designed. in this paper, responsive web functionality and improve server throunghput results show that the response function of the Web function and the improvement of the processing speed of the server are improved by the monitoring tool, and the processing speed is improved in most browsers.

Comparative Analysis of the Development of Mobile Applications for Electronic Textbooks: Criteria, Case Study and Challenges (디지털교과서 모바일 애플리케이션 개발방법론 비교 분석: 선택기준, 사례연구 및 적용 시 문제점)

  • Lee, HeeJeong;Yau, Kok-Lim Alvin
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.4
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    • pp.145-152
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    • 2018
  • In electronic textbooks (or e-Textbooks) the traditional paper-based textbooks are enriched with multimedia contents and new features such as interactive multimedia-based simulation, interactive quizzes, and content sharing. It has been envisioned that e-Textbooks will gradually replace the traditional paper-based textbooks in classrooms in the near future. HTML5 is an emerging and promising standard that enables web applications (or apps) to incorporate rich multimedia contents such as video clips, flash movies and simulation-based demonstration, as well as to provide cross-platform functionality which allows the apps to run on a diverse range of platforms. To support rich multimedia contents and cross-platform functionality, with respect to HTML5, this paper presents the new features, compares the current trend of mobile apps (e.g., native, web-based and hybrid apps) for e-Textbook development. In order to investigate the suitability of these three development approaches for e-Textbooks, we present a case study on our recent work in developing e-Textbooks using HTML5 and JavaScript, as well as analyses the challenges associated with HTML5 features (e.g, compatibility with web browsers) for developing e-Textbooks.

Visualization of Geo-spatial Data and Public Data Using Mobile Operating Environment in the eGovernment Standard Framework (전자정부 표준 프레임워크 모바일 실행환경 기반 공공데이터와 공간데이터 시각화)

  • Kim, Kwangseob;Lee, Kiwon
    • Spatial Information Research
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    • v.23 no.1
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    • pp.9-17
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    • 2015
  • Recently new web trends and mobile technologies are expanding and developing so fast. To improve the implementation efficiency of information systems, eGovernment standard framework has been developed and distributed. Recently, eGovernment standard framework for mobile environment was further developed. In addition, many types of public data produced by public organizations supported by government are being opened through public data portal according to Government 3.0 policy. Demands regarding web standards and common framework usages for mobile application development in most business fields dealing with any types of contents are increasing. However, to link those things to geo-spatial data or integrate those with them are an early stage in the geo-spatial application field, compared to other application fields. Based on these backgrounds, a mobile web application system was designed and implemented to present visualization functionalities of public data and geo-spatial data using HTML5 components under mobile operation environment in eGovernment standard framework in this study. It is expected that this system can be applied to develop many mobile application business models, by the further works such as application of core developing environment in eGovernment standard framework, additional functionalities, and high performance to satisfy with user requirements for a certain target application.

XML-based Single Sign-On Scheme for Internet Protocol TV(IPTV)Services (IPTV 서비스 제공을 위한 XML 기반의 단일인증 구조)

  • Lee, Seung-Hun;Shin, Dong-Il;Shin, Dong-Kyoo
    • Journal of Broadcast Engineering
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    • v.14 no.4
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    • pp.463-474
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    • 2009
  • By employing the subscriber concept in broadcasting services, IPTV (Internet Protocol Television) operators provide various grades of services to subscribers based on the billing level of the subscribers. With the income from subscribers for a basis, IPTV operators plan to provide high quality services. Since Web browser-based IPTV provides T-commerce and E-commerce services as well as television services, users may frequently visit other service domains to buy goods or content. To provide the user with charged or private services, these service domains request authentication of user. The existing authentication system is not appropriate for the IPTV service environment because the environment unavoidably forces the user to cross from one authentication-based service domain to another. Single sign-on provides a user with transparent authentication services by enabling an authenticated user to move between authentication-based service domains without any re-authentication. Like this distributed environment, since the IPTV service environment also provides a variety of authentication-based services, transparent authentication service needs to be provided to subscribers who want to access charged or private services. In this paper, we propose a new user authentication scheme for the IPTV environment. This scheme integrates the Security Assertion Markup Language (SAML), which is a standard for XML-based single sign on. We validate this scheme using a simple use case scenario.

Building an SNS Crawling System Using Python (Python을 이용한 SNS 크롤링 시스템 구축)

  • Lee, Jong-Hwa
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.5
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    • pp.61-76
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    • 2018
  • Everything is coming into the world of network where modern people are living. The Internet of Things that attach sensors to objects allows real-time data transfer to and from the network. Mobile devices, essential for modern humans, play an important role in keeping all traces of everyday life in real time. Through the social network services, information acquisition activities and communication activities are left in a huge network in real time. From the business point of view, customer needs analysis begins with SNS data. In this research, we want to build an automatic collection system of SNS contents of web environment in real time using Python. We want to help customers' needs analysis through the typical data collection system of Instagram, Twitter, and YouTube, which has a large number of users worldwide. It is stored in database through the exploitation process and NLP process by using the virtual web browser in the Python web server environment. According to the results of this study, we want to conduct service through the site, the desired data is automatically collected by the search function and the netizen's response can be confirmed in real time. Through time series data analysis. Also, since the search was performed within 5 seconds of the execution result, the advantage of the proposed algorithm is confirmed.