• Title/Summary/Keyword: 컴퓨터 단말기

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Monitoring system for packet analysis on Wi-Fi environment (Wi-Fi 환경에서 패킷 분석을 위한 모니터링 시스템)

  • Seo, Hee-Suk;Kim, Hee-Wan;Ahn, Woo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.12
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    • pp.227-234
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    • 2011
  • Many technologies for wireless internet are increasing as more and more laptop computers, net books, smart phone and other terminals, which provide wireless network, are created. IEEE 802.11 is computer wireless network technology that used in small area, called wireless LAN or Wi-Fi. IEEE 802.11 is a set of standards for implementing wireless local area network (WLAN) computer communication in the 2.4, 3.6 and 5 GHz frequency bands. They are created and maintained by the IEEE LAN/MAN Standards Committee (IEEE 802). AP (Access Point) is installed at cafes and public places providing wireless environment. It is more convenient to use wireless internet, however, It can be seen easily around us and possible to communicate with AP. IEEE 802.11 has many vulnerability, such as packet manipulation and information disclosure, so we should pay more attention when using IEEE 802.11. Therefore this paper developing monitoring system which can find out AP and Stations that connect with it, and capturing AP's information to find out vulnerability. This paper suggests monitoring system which traffic analysis in wireless environment.

Intelligent Tutoring System based on Wired and Wireless Internet for the living English 300-certifications Program (생활영어 300 인증제를 대비한 유무선 기반 지능형 교육 시스템)

  • Lee, Young-Seok;Cho, Jung-Won;Kim, Byung-Gyu;Park, Jung-Hwan;Kim, Su-Min;Choi, Byung-Uk
    • Journal of The Korean Association of Information Education
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    • v.9 no.3
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    • pp.533-548
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    • 2005
  • According to the increasing of the internet infrastructure and growth of contents technology, the users can access an education service at anytime and anywhere. In a field of English education, especially, internet technology has enabled learners to communicate with their teachers and multimedia contents technology has been able to provide learner not only lots of interests, but also good effect on English learning. In this paper, we propose a method diagnosing learner's level by using some question-items, which consist of item's type and item's function. Futhermore, the proposed system can support three devices which are PC, PDA, and Mobile Phone on wired and wireless internet communication environments. Also, the system provides multimedia contents including flash movies, image, and audio contents. We have applied the system into real classroom, and we verified that the question-items that system provides has no problem, and our method could improve each learner skill on English education. Therefore, we expect that learner who uses the proposed system will get level-based English learning service at anytime and anywhere.

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Determining Uses and Gratifications for the Mobile Games (이용 충족관점에서의 모바일게임 플레이어 유형과 특성 분석에 관한 연구)

  • Han, Kwang-Hyun;Lee, Han-Chul;Kim, Tae-Ung
    • Information Systems Review
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    • v.9 no.2
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    • pp.15-39
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    • 2007
  • Mobile games have emerged as the most innovative entertainment technology, adding new revenue streams, taking advantage of the potential of wireless applications and service offerings. Mobile games, like any other types of computer game, offer a unique value for users in providing an exciting digital experience in virtual worlds. In this paper, we attempt to investigate the demographic factors which play critical roles in determining the level of playing times; classify mobile gamers based on their motives for playing games; and empirically test differences in their demographic factors and mobile game usage. Statistical results show that significant differences in playing times exist, depending upon their age, gender, mobile device, mobile phone usage, mobile game experiences, and preferred games genres. Applying Factor analysis, we have identified Escape, Social interaction, Challenge and Competition, Fantasy, Diversion and Relaxation, Ease of Accessibility as key motivators for playing mobile games. Additional cluster analysis shows that the categorization of gamers, according to their usage habits and the key motivators for playing, can be made as follows: Multi-gamers, Communication-focused gamers and Mobile active-gamers. Further correlation of these grouping with socio-economic data shows the significant differences in gaming habits and patterns of mobile phone use.

Realization on the Integrated System of Navigation Communication and Fish Finder for Safety Operation of Fishing Vessel (어선의 안전조업을 위한 항해통신 및 어탐기의 통합시스템 구현)

  • In-suk Kang;In-ung Ju;Jeong-yeon Kim;Jo-cheon Choi
    • Journal of Advanced Navigation Technology
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    • v.25 no.6
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    • pp.433-440
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    • 2021
  • The problem of maritime accidents due to the carelessness of fishing vessels, which is affected by the aging of fishing vessel operators. And there is navigation, communication and fish finder that is installed inside the narrow bridge of a fishing vessel. Therefore these system are monitors as many as of each terminal, which is bad influence on obscuring view of front sea from a fishing vessel bridge. In addition a large problem, it is occurs to reduce of the information recognition ability due to the confusion, which is can not check the display information each of screen equipments. Therefore, there has been demand to simply integrated the equipment, and it has wanted the integrated support system of these equipment. The display must be provided on a fishing vessels such as electronic charts, communications equipments and fish detection into one case. In this paper, the integrated system will be installed the GPS plotter, AIS, VHF-DSC, V-pass, fish finder and power supply in the narrow wheelhouse on a fishing vessel, which is configured in one case and operated by multi function display (MFD). The MFD is integrated to simplify for several multi terminals and provided necessary information on a single screen. This integration fishery support system will has improved in sea safety operation and fishery environment of fishing vessels by this implementation.

A Survey of Weather Forecasting Software and Installation of Low Resolution of the GloSea6 Software (기상예측시스템 소프트웨어 조사 및 GloSea6 소프트웨어 저해상도 설치방법 구현)

  • Chung, Sung-Wook;Lee, Chang-Hyun;Jeong, Dong-Min;Yeom, Gi-Hun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.14 no.5
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    • pp.349-361
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    • 2021
  • With the development of technology and the advancement of weather forecasting models and prediction methods, higher performance weather forecasting software has been developed, and more precise and accurate weather forecasting is possible by performing software using supercomputers. In this paper, the weather forecast model used by six major countries is investigated and its characteristics are analyzed, and the Korea Meteorological Administration currently uses it in collaboration with the UK Meteorological Administration since 2012 and explains the GloSea However, the existing GloSea was conducted only on the Meteorological Administration supercomputer, making it difficult for various researchers to perform detailed research by specialized field. Therefore, this paper aims to establish a standard experimental environment in which the low-resolution version based on GloSea6 currently used in Korea can be used in local systems and test it to present the localization of low-resolution GloSea6 that can be performed in the laboratory environment. In other words, in this paper, the local portability of low-resolution Globe6 is verified by establishing a basic architecture consisting of a user terminal-calculation server-repository server and performing execution tests of the software.

Performance Analysis of Dual-Layer Differential Precoding Technique Using 8-PSK Constellation (8-PSK 성운을 이용하는 이중계층 차분 선부호화 기법의 성능 분석)

  • Park, Noe-Yoon;Kim, Young-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.5
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    • pp.401-408
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    • 2013
  • Dual-layer differential codebook using 8-PSK (phase shift keying) constellation as its codeword elements, is proposed for Long term evolution (LTE) and/or LTE-Advanced systems. Due to the temporal correlation of the adjacent channel matrices, the consecutive precoding matrices are likely to be similar. This approach quantize only the differential information of the channel instead of the whole channel subspace, which virtually increase the codebook size to realize more accurate quantization of the channel. Especially, the proposed codebook has the same properties of LTE release-8 codebook that is, constant modulus, complexity reduction, and nested property. The mobile station can be designed by using less expensive non-linear amplifier utilizing constant modulus property. Computer simulations show that the capacity of the proposed dual-layer codebook performs almost 1.2dB better than those of any other non-differential codebooks with the same amount of feedback information.

A Proposal for SmartTV Development Plan by Applying Big Data Analysis Methodology (빅데이터 분석 방법을 적용한 스마트 TV의 발전 방안에 관한 제언)

  • Park, Nam-Gue;Kim, Sun-Bae
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.347-358
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    • 2014
  • A smart TV is able to show terrestrial broadcasting and also can be used as a computer -VOD, games, image communications, application utilities and so on. In order to carry out Smart TV business, it has to contains contents, platforms, network terminal unit. If ill-equipped with any of these aboves, it must cooperate with other licensee. Therefore, Smart TV business is necessary to cooperate with each business agent. In this paper, we will look into domestic/foreign country Smart TV market, policy, vitalization strategy, and suggest the application of big data analysis methodology for Smart TV vitalization method - 1) hardware infrastructure building based on cloud computing 2) Network upgradability acceptable traffic increase 3) Technical development cooperation between each licensee 4) Variable Smart TV contents supply 5) Cooperation with party interested individuals in using UX/UI for N-Screen, network traffic estimation may increase, customized supply smart contents for consumer in real time.

Analysis of Hearability in Geolocation Using Mobile WiMax Network (WiBro 망을 이용한 지상파 측위 시스템의 가청성 분석)

  • Song, Seung-Hun;Park, Ji-Won;Sung, Tae-Kyung
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.1
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    • pp.35-42
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    • 2010
  • Geo-location using a cellular network is a core technology for LBS together with GPS. With preamble symbols broadcasted in each frame, geo-location using WiBro network can be easily implemented. Because the WiBro network has a cellular structure, it is difficult for a mobile station to detect signals from multiple base stations. In order to get user position using trilateration, long integration techniques for sensitivity enhancement should be employed. This paper presents hybrid integration scheme for WiBro network. By analyzing coherent and non-coherent integration loss according to frequency residual and SNR respectively, optimal combination of the hybrid integration is proposed. Simulation results show that the hybrid integration method is profitable in WiBro network when the frequency residual is estimated and compensated accurately.

The Auto Generation Scheme of Message Frame for Testing of the Information Service Devices (정보 서비스 장치 테스트를 위한 메시지 프레임 자동 생성 기법)

  • Kim, Jung-Sook;Kim, Jaehyeong;Jeong, Junho;Jung, Eunmi
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.4
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    • pp.418-423
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    • 2014
  • Intelligent Transportation Systems (ITS) are advanced applications which, without embodying intelligence as such, aim to provide innovative services relating to different modes of transport and traffic management and enable various users to be better informed and make safer, more coordinated, and 'smarter' use of transport networks. However, ITS has the different size and shapes according to the city environment policy to adjust the city scene and it has to be displayed by different message on the information display device in real-time. And the information service providers must make the information display system which has the different information and data each time. That is very time and workers consuming and auto message frame generation system is necessary. In this paper, we design and develop the message frame generation system which can set several parameters easily for the generation of the message frame automatically on the windows environment and we do not need to go the field to get the test data.

Real-Time Multiple Face Detection Using Active illumination (능동적 조명을 이용한 실시간 복합 얼굴 검출)

  • 한준희;심재창;설증보;나상동;배철수
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.155-160
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    • 2003
  • This paper presents a multiple face detector based on a robust pupil detection technique. The pupil detector uses active illumination that exploits the retro-reflectivity property of eyes to facilitate detection. The detection range of this method is appropriate for interactive desktop and kiosk applications. Once the location of the pupil candidates are computed, the candidates are filtered and grouped into pairs that correspond to faces using heuristic rules. To demonstrate the robustness of the face detection technique, a dual mode face tracker was developed, which is initialized with the most salient detected face. Recursive estimators are used to guarantee the stability of the process and combine the measurements from the multi-face detector and a feature correlation tracker. The estimated position of the face is used to control a pan-tilt servo mechanism in real-time, that moves the camera to keep the tracked face always centered in the image.

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