• Title/Summary/Keyword: 컴포넌트 시스템

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Development of an SWRL-based Backward Chaining Inference Engine SMART-B for the Next Generation Web (차세대 웹을 위한 SWRL 기반 역방향 추론엔진 SMART-B의 개발)

  • Song Yong-Uk;Hong June-Seok;Kim Woo-Ju;Lee Sung-Kyu;Youn Suk-Hee
    • Journal of Intelligence and Information Systems
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    • v.12 no.2
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    • pp.67-81
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    • 2006
  • While the existing Web focuses on the interface with human users based on HTML, the next generation Web will focus on the interaction among software agents by using XML and XML-based standards and technologies. The inference engine, which will serve as brains of software agents in the next generation Web, should thoroughly understand the Semantic Web, the standard language of the next generation Web. As abasis for the service, the W3C (World Wide Web Consortium) has recommended SWRL (Semantic Web Rule Language) which had been made by compounding OWL (Web Ontology Language) and RuleML (Rule Markup Language). In this research, we develop a backward chaining inference engine SMART-B (SeMantic web Agent Reasoning Tools -Backward chaining inference engine), which uses SWRL and OWL to represent rules and facts respectively. We analyze the requirements for the SWRL-based backward chaining inference and design analgorithm for the backward chaining inference which reflects the traditional backward chaining inference algorithm and the requirements of the next generation Semantic Web. We also implement the backward chaining inference engine and the administrative tools for fact and rule bases into Java components to insure the independence and portability among different platforms under the environment of Ubiquitous Computing.

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A Practical Process Model for Clients in Service-Oriented Architecture (서비스 지향 아키텍처의 클라이언트를 위한 실용적 프로세스 모델)

  • Lee, Jae-Yoo;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.15D no.4
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    • pp.513-522
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    • 2008
  • Service-Oriented Architecture(SOA) is an method to develop applications by developing and publishing reusable services which potentially be used in various applications, and discovering and composing right services dynamically. SOA adopts a paradigm of publish-discover-invoke, which is considerably different from object-oriented and component-based development(CBD) approaches. The service in SOA is different from function in procedural programming, object in object-oriented programming, and component in CBD, and its fundamental requirement is a high level of reusability and applicability. In SOA, service providers and service consumers are loosely coupled since the providers try to develop reusable services and the consumers try to locate right services without knowing much about the providers and their published services. Moreover, the process of searching, choosing and invoking right services is not presented in conventional programming paradigms. Therefore, conventional approaches to developing user interfaces and invoking the functionality on servers through JSP, and RMI in object-oriented programming cannot well be applicable to designing clients’ programs in SOA. Therefore, there is a high demand for a practical and systematic process for developing clients’ applications, and the such a process should be devised by considering key characteristics of services and SOA. However, little work on this area is known to date, and there has not a process for client side just except few guide lines for developing service client. In this paper, we propose a practical and systematic development process for developing clients' applications in SOA. Then, we define instructions for carrying out each activity in the process. To show the applicability of the proposed work, we show the result of applying our process in developing a services application for searching and booking hotels.

Spatial-Sensor Observation Service for Spatial Operation of GeoSensor (GeoSensor의 공간연산을 확장한 Spatial-Sensor Observation Service)

  • Lee, Hyuk;Lee, Yeon;Chung, Weon-Il;Bae, Hae-Young
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.11
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    • pp.35-44
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    • 2011
  • Advances in science and technology have made a lot of changes in our life. Especially, sensors have used in various ways to monitor in real time and analyze the world effectively. Traditional sensor networks, however, have used their own protocols and architecture so it had to be paid a lot of additional cost. In the past 8 years, OGC and ISO have been formulating standards and protocols for the geospatial Sensor Web. Although the OGC SWE initiatives have deployed some components, attempts have been made to access sensor data. All spatial operations had to calculate on the client side because traditional SOS architecture did not consider spatial operation for GeoSensor. As a result, clients have to implement and run spatial operations, and it caused a lot of overload on them and decreased approachableness. In this paper we propose S-SOS for in-situ and moving GeoSensor that extends 52 North SOS and provides spatialFilter and spatialFinder operations. The proposed S-SOS provides an architecture that does not need to edit already deployed SOSs and can add spatial operations as occasion. Additionally we explain how to express the spatial queries and to be used effectively for various location based services.

A Construction of Pointer-based Model for Main Memory Database Systems (주기억장치 데이터베이스를 위한 포인터 기반 모델의 구축)

  • Bae, Myung-Nam;Choi, Wan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.4B
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    • pp.323-338
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    • 2003
  • The main memory database systems (MMDBMS) efficiently supports various database applications that require high performance since it employs main memory rather than disk as a primary storage. Recently, it has been increased needs that have the fast data processing as well as the efficient modeling of application requiring for a complicated structure, and conformity to applications that need the strict dta consistency. In MMDBMS, because all the data is located in the main memory, it can support the usable expression methods of data satisfying their needs without performance overhead. The method has the operation to manipulate the data and the constraint such as referential integrity in more detail. The data model consists of this methods is an essential component to decide the expression power of DBMS. In this paper, we discuss about various requests to provide the communication services and propose the data model that support it. The mainly discussed issues are 1) definition of the relationship between tables using the pointer, 2) navigation of the data using the relationship, 3) support of the referential integrity for pointer, 4) support of the uniform processing time for the join, 5) support of the object-oriented concepts, and 6) sharing of an index on multi-tables. We discuss the pointer-based data model that designed to include these issues to efficiently support complication environments.

Active-Active Message Replica Scheme for Enhancing Performance of Distributed Message Broker (분산 브로커의 가용성 향상을 위한 메시지 레플리카 액티브-액티브 구조 기법)

  • Seo, Kyeonghee;Yeo, Sangho;Oh, Sangyoon
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.6
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    • pp.145-154
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    • 2018
  • A loosely coupled message broker system is a popular method for integrating distributed software components. Especially, a distributed broker structure with multiple brokers with active-standby or active-active message replicas are used to enhance availability as well as message processing performance. However, there are problems in both active-standby and active-active replica structure. The active-standby has relatively low processing performance and The active-active structure requires a high synchronization overhead. In this paper, we propose an active-active structure of replicas to increase the availability of the brokers without compromising its high fault-tolerancy. In the proposed structure, standby replicas process the requests of the active replicas so that load balancing is achieved without additional brokers, while the distributed coordinators are used for the synchronization process to decrease the overhead. We formulated the overhead incurred when synchronizing messages among replicas, and the formulation was used to support the experiment results. From the experiment, we observed that replicas of the active-active structure show better performance than the active stand-by structure with increasing number of users.

Mobile M/VC Application Framework Using Observer/Observable Design Pattern (관찰자/피관찰자 설계 패턴을 이용한 모바일 M/VC 응용 프레임워크)

  • Eum Doo-Hun
    • Journal of Internet Computing and Services
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    • v.7 no.2
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    • pp.81-92
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    • 2006
  • Recently, the number of mobile phone and PDA users has been rapidly increased. Such monitoring and control applications as geographical and traffic information systems are being used widely with wireless devices. In this paper, we introduce the mobile M/VC application framework that supports the rapid constructions of mobile monitoring and control (M/VC) applications. The mobile M/VC application framework uses the mobile Observer/Observable pattern that extends the Java's Observer/Observable for automatic interactions of server and client objects in wireless environments. It also provides the Multiplexer and Demultiplexer classes that supports the assembly feature of Observer and Observable objects. To construct an application using the framework, developers just need to create necessary objects from the Observable and MobileObserver classes and inter-connect them structurally(like the plug-and-play style) through the Multiplexer and Demultiplexer objects. Then, the state change of Observable objects is notified to the connected Observer objects and user's input with Observer objects is propagated to Observable objects. These mechanism is the main process for monitoring and control applications. Therefore, the mobile M/VC application framework can improve the productivity of mobile applications and enhance the reusability of such components as Observer and Observable objects in wireless environments.

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A 2-Dimensional Approach for Analyzing Variability of Domain Core Assets (도메인 핵심자산의 가변성 분석을 위한 2차원적 접근방법)

  • Moon Mi-Kyeong;Chae Heung-Seok;Yeom Keun-Hyuk
    • Journal of KIISE:Software and Applications
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    • v.33 no.6
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    • pp.550-563
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    • 2006
  • Software product line engineering is a method that prepares for the future reuse and supports to seamless reuse in application development process. Commonality and variability play central roles in all product line development processes. Reusable assets will become core assets by explicitly representing C&V. Indeed, the variabilities that art identified at each phase of core assets development have different levels of abstraction. In the past, these variabilities have been handled in an implicit manner and without distinguishing the characteristics of each core assets. In addition, previous approaches have depended on the experience and intuition of a domain expert to recognize commonality and variability. In this paper, we suggest a 2-dimensional analyzing method that analyzes the variabilities of core assets in software product line. In horizontal analysis process, the variation types are analyzed in requirements, architecture, and component that are produced at each phase of development process. In vertical analysis process, variations are analyzed in different abstract levels, in which the region of commonality is identified and the variation points are refined. By this method, the traceability of variations between core assets will be possible and core assets can be reused seamlessly.

A study on combination of loss functions for effective mask-based speech enhancement in noisy environments (잡음 환경에 효과적인 마스크 기반 음성 향상을 위한 손실함수 조합에 관한 연구)

  • Jung, Jaehee;Kim, Wooil
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.3
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    • pp.234-240
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    • 2021
  • In this paper, the mask-based speech enhancement is improved for effective speech recognition in noise environments. In the mask-based speech enhancement, enhanced spectrum is obtained by multiplying the noisy speech spectrum by the mask. The VoiceFilter (VF) model is used as the mask estimation, and the Spectrogram Inpainting (SI) technique is used to remove residual noise of enhanced spectrum. In this paper, we propose a combined loss to further improve speech enhancement. In order to effectively remove the residual noise in the speech, the positive part of the Triplet loss is used with the component loss. For the experiment TIMIT database is re-constructed using NOISEX92 noise and background music samples with various Signal to Noise Ratio (SNR) conditions. Source to Distortion Ratio (SDR), Perceptual Evaluation of Speech Quality (PESQ), and Short-Time Objective Intelligibility (STOI) are used as the metrics of performance evaluation. When the VF was trained with the mean squared error and the SI model was trained with the combined loss, SDR, PESQ, and STOI were improved by 0.5, 0.06, and 0.002 respectively compared to the system trained only with the mean squared error.

Digital Library Interface Research Based on EEG, Eye-Tracking, and Artificial Intelligence Technologies: Focusing on the Utilization of Implicit Relevance Feedback (뇌파, 시선추적 및 인공지능 기술에 기반한 디지털 도서관 인터페이스 연구: 암묵적 적합성 피드백 활용을 중심으로)

  • Hyun-Hee Kim;Yong-Ho Kim
    • Journal of the Korean Society for information Management
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    • v.41 no.1
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    • pp.261-282
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    • 2024
  • This study proposed and evaluated electroencephalography (EEG)-based and eye-tracking-based methods to determine relevance by utilizing users' implicit relevance feedback while navigating content in a digital library. For this, EEG/eye-tracking experiments were conducted on 32 participants using video, image, and text data. To assess the usefulness of the proposed methods, deep learning-based artificial intelligence (AI) techniques were used as a competitive benchmark. The evaluation results showed that EEG component-based methods (av_P600 and f_P3b components) demonstrated high classification accuracy in selecting relevant videos and images (faces/emotions). In contrast, AI-based methods, specifically object recognition and natural language processing, showed high classification accuracy for selecting images (objects) and texts (newspaper articles). Finally, guidelines for implementing a digital library interface based on EEG, eye-tracking, and artificial intelligence technologies have been proposed. Specifically, a system model based on implicit relevance feedback has been presented. Moreover, to enhance classification accuracy, methods suitable for each media type have been suggested, including EEG-based, eye-tracking-based, and AI-based approaches.

Implementation of Reporting Tool Supporting OLAP and Data Mining Analysis Using XMLA (XMLA를 사용한 OLAP과 데이타 마이닝 분석이 가능한 리포팅 툴의 구현)

  • Choe, Jee-Woong;Kim, Myung-Ho
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.3
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    • pp.154-166
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    • 2009
  • Database query and reporting tools, OLAP tools and data mining tools are typical front-end tools in Business Intelligence environment which is able to support gathering, consolidating and analyzing data produced from business operation activities and provide access to the result to enterprise's users. Traditional reporting tools have an advantage of creating sophisticated dynamic reports including SQL query result sets, which look like documents produced by word processors, and publishing the reports to the Web environment, but data source for the tools is limited to RDBMS. On the other hand, OLAP tools and data mining tools have an advantage of providing powerful information analysis functions on each own way, but built-in visualization components for analysis results are limited to tables or some charts. Thus, this paper presents a system that integrates three typical front-end tools to complement one another for BI environment. Traditional reporting tools only have a query editor for generating SQL statements to bring data from RDBMS. However, the reporting tool presented by this paper can extract data also from OLAP and data mining servers, because editors for OLAP and data mining query requests are added into this tool. Traditional systems produce all documents in the server side. This structure enables reporting tools to avoid repetitive process to generate documents, when many clients intend to access the same dynamic document. But, because this system targets that a few users generate documents for data analysis, this tool generates documents at the client side. Therefore, the tool has a processing mechanism to deal with a number of data despite the limited memory capacity of the report viewer in the client side. Also, this reporting tool has data structure for integrating data from three kinds of data sources into one document. Finally, most of traditional front-end tools for BI are dependent on data source architecture from specific vendor. To overcome the problem, this system uses XMLA that is a protocol based on web service to access to data sources for OLAP and data mining services from various vendors.