• Title/Summary/Keyword: 컬러 영상 복원

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Multiple Description Coding of 3-D Data (3차원 데이터의 다중 부호화 기법)

  • Park, Sung-Bum;Kim, Chang-Su;Lee, Sang-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.9C
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    • pp.840-848
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    • 2007
  • A multiple description coding (MDC) scheme for 3-D Data is presented. First, a plane-based 3-D data is split into two descriptions, each of which has identical contribution in 3-D surface reconstruction. In order to maximize the visual quality of reconstructed 3-D data, then, plane parameters are modified according to channel error condition. Finally, these descriptions are compressed and transmitted over distinct channels. In decoder, if two descriptions are available, we reconstruct a high quality 3-D data. If only one description is transmitted, however, 3-D surface recovery scheme reduces artifacts on erroneous 3-D surface, yielding a smooth 3-D surface. Therefore, the proposed algorithm guarantees acceptable quality reconstruction of 3-D data even though one channel is totally lost.

딥러닝 기반의 몰입형 입체영상 압축

  • 최용호;이진영
    • Broadcasting and Media Magazine
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    • v.28 no.1
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    • pp.53-60
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    • 2023
  • 최근 영상처리 및 컴퓨터비전 등 많은 분야에서 딥러닝 기술이 빠르게 발전하면서 다양한 문제들을 높은 성능으로 해결하고 있다. 이에 MPEG (Moving Picture Experts Group) 표준에서도 딥러닝 기반의 미디어 기술이 활발히 제안 및 논의되고 있다. 특히, 몰입형 입체영상 압축을 위한 MPEG-I (MPEG Immersive) 표준은 메타버스 산업으로 크게 관심받고 있는 가상현실, 증강현실, 그리고 혼합현실 등에 대응하기 위해 현재 활발히 연구 중이다. 입체영상은 일반적으로 복수 시점의 컬러영상과 깊이영상으로 구성되어 있어 데이터의 양이 크기 때문에, MPEG-I 표준은 시점 간의 중복된 영역들을 제거하는 프루닝 과정을 통해 효율적인 압축을 수행한다. 하지만, 프루닝 과정에서 정반사 영역이 함께 제거되는 문제로 정확한 입체영상 복원에 한계가 있다. 본 학회지에서는 이러한 문제점을 해결하기 위하여 MPEG-I 표준에 기고된 딥러닝 기반의 정반사 영역 검출을 통한 몰입형 입체영상 압축에 대해 소개한다.

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Simulation and Colorization between Gray-scale Images and Satellite SAR Images Using GAN (GAN을 이용한 흑백영상과 위성 SAR 영상간의 모의 및 컬러화)

  • Jo, Su Min;Heo, Jun Hyuk;Eo, Yang Dam
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.44 no.1
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    • pp.125-132
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    • 2024
  • Optical satellite images are being used for national security and collection of information, and their utilization is increasing. However, it acquires low-quality images that are not suitable for the user's requirement due to weather conditions and time constraints. In this paper, a deep learning-based conversion of image and colorization model referring to high-resolution SAR images was created to simulate the occluded area with clouds of optical satellite images. The model was experimented according to the type of algorithm applied and input data, and each simulated images was compared and analyzed. In particular, the amount of pixel value information between the input black-and-white image and the SAR image was similarly constructed to overcome the problem caused by the relatively lack of color information. As a result of the experiment, the histogram distribution of the simulated image learned with the Gray-scale image and the high-resolution SAR image was relatively similar to the original image. In addition, the RMSE value was about 6.9827 and the PSNR value was about 31.3960 calculated for quantitative analysis.

A Study on Feature Extraction Performance of Naive Convolutional Auto Encoder to Natural Images (자연 영상에 대한 Naive Convolutional Auto Encoder의 특징 추출 성능에 관한 연구)

  • Lee, Sung Ju;Cho, Nam Ik
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1286-1289
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    • 2022
  • 최근 영상 군집화 분야는 딥러닝 모델에게 Self-supervision을 주거나 unlabeled 영상에 유사-레이블을 주는 방식으로 연구되고 있다. 또한, 고차원 컬러 자연 영상에 대해 잘 압축된 특징 벡터를 추출하는 것은 군집화에 있어 중요한 기준이 된다. 본 연구에서는 자연 영상에 대한 Convolutional Auto Encoder의 특징 추출 성능을 평가하기 위해 설계한 실험 방법을 소개한다. 특히 모델의 특징 추출 능력을 순수하게 확인하기 위하여 Self-supervision 및 유사-레이블을 제공하지 않은 채 Naive한 모델의 결과를 분석할 것이다. 먼저 실험을 위해 설계된 4가지 비지도학습 모델의 복원 결과를 통해 모델별 학습 정도를 확인한다. 그리고 비지도 모델이 다량의 unlabeled 영상으로 학습되어도 더 적은 labeled 데이터로 학습된 지도학습 모델의 특징 추출 성능에 못 미침을 특징 벡터의 군집화 및 분류 실험 결과를 통해 확인한다. 또한, 지도학습 모델에 데이터셋 간 교차 학습을 수행하여 출력된 특징 벡터의 군집화 및 분류 성능도 확인한다.

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3D Reconstruction using a Moving Planar Mirror (움직이는 평면거울을 이용한 3차원 물체 복원)

  • 장경호;이동훈;정순기
    • Journal of KIISE:Software and Applications
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    • v.31 no.11
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    • pp.1543-1550
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    • 2004
  • Modeling from images is a cost-effective means of obtaining 3D geometric models. These models can be effectively constructed from classical Structure from Motion algorithm. However, it's too difficult to reconstruct whole scenes using SFM method since general sites contain a very complex shapes and brilliant colours. To overcome this difficulty, the current paper proposes a new reconstruction method based on a moving Planar mirror. We devise the mirror posture instead of scene itself as a cue for reconstructing the geometry That implies that the geometric cues are inserted into the scene by compulsion. With this method, we can obtain the geometric details regardless of the scene complexity. For this purpose, we first capture image sequences through the moving mirror containing the interested scene, and then calibrate the camera through the mirror's posture. Since the calibration results are still inaccurate due to the detection error, the camera pose is revised using frame-correspondence of the comer points that are easily obtained using the initial camera posture. Finally, 3D information is computed from a set of calibrated image sequences. We validate our approach with a set of experiments on some complex objects.

Hole Filling Method for Extrapolated View based on Random Walks Algorithm (Random Walks 알고리즘 기반 외삽 시점에 대한 홀 채움 기법)

  • Lee, Gyu-Cheol;Yoo, Jisang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.11a
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    • pp.133-135
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    • 2017
  • 본 논문에서는 스테레오 영상을 이용하여 외삽 시점 영상 생성 시 발생하는 홀을 채우는 방법을 제안한다. 스테레오 영상에 3D 워핑을 이용하여 다수의 시점을 생성할 수 있다. 하지만 이 방법은 보이지 않는 시점에서의 영역을 완벽히 복원할 수 없기 때문에 필연적으로 홀이 발생한다. 홀을 채우기 위해 먼저 홀 영역의 경계를 Random Walks 알고리즘을 이용하여 전경과 배경으로 구분한다. 그리고 홀을 배경 성분에 해당하는 영역만을 이용하여 채우게 된다. 홀 채움 과정에서는 패치 내의 홀의 비율과 컬러와 깊이 영상의 텍스처에 대한 복잡도를 정의하고 패치 별로 우선순위를 계산하여 높은 순위의 패치로 홀을 채우게 된다. 실험 결과 제안하는 기법이 홀을 효과적으로 채우는 것을 확인하였다.

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Robust Real-Time Visual Odometry Estimation for 3D Scene Reconstruction (3차원 장면 복원을 위한 강건한 실시간 시각 주행 거리 측정)

  • Kim, Joo-Hee;Kim, In-Cheol
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.4
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    • pp.187-194
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    • 2015
  • In this paper, we present an effective visual odometry estimation system to track the real-time pose of a camera moving in 3D space. In order to meet the real-time requirement as well as to make full use of rich information from color and depth images, our system adopts a feature-based sparse odometry estimation method. After matching features extracted from across image frames, it repeats both the additional inlier set refinement and the motion refinement to get more accurate estimate of camera odometry. Moreover, even when the remaining inlier set is not sufficient, our system computes the final odometry estimate in proportion to the size of the inlier set, which improves the tracking success rate greatly. Through experiments with TUM benchmark datasets and implementation of the 3D scene reconstruction application, we confirmed the high performance of the proposed visual odometry estimation method.

Reconstruction of Transmitted Frames for Visual Quality Assessment of Streaming Video (스트리밍 비디오 화질 평가를 위한 수신 영상 복원)

  • Park, Su-Kyung;Sim, Dong-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.1
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    • pp.32-40
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    • 2009
  • In this paper, we proposed an reconstruction algorithm of transmitted frames from displayed image on video terminal. For image quality assessment of the video streaming in the wireless network, we need information of the image that is transmitted to the end-user's device. Generally, subjective methods are widely used to evaluate the image quality by human beings because it is difficult to extract the transmitted image from the end-user's device. This paper presents an image reconstruction algerian based on the displayed image in video terminal for the extraction of the transmitted image. In the proposed method, we acquired the displayed image on video terminal using the camera. Camera-acquired images exhibit geometric and color distortions caused by characteristics of cameras and display devices. Therefore we correct the geometric distortion by exploiting the homography and color distortion by pre-computed look-up table. The experimental results show that the proposed measurement system yields promising estimation performance in terms of PSNR of $27{\sim}28dB$. We also carried out performance evaluation of the proposed method in terms of EPSNR and the quality of the estimated images by the proposed algerian was in fairly good range of MOS test scale.

A Study for Introducing a Method of Detecting and Recovering the Shadow Edge from Aerial Photos (항공영상에서 그림자 경계 탐색 및 복원 기법 연구)

  • Jung, Yong-Ju;Jang, Young-Woon;Choi, Yun-Woong;Cho, Gi-Sung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.24 no.4
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    • pp.327-334
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    • 2006
  • The aerial photos need in a simple object such as cartography and ground cover classification and also in a social objects such as the city plan, environment, disaster, transportation etc. However, the shadow, which includes when taking the aerial photos, makes a trouble to interpret the ground information, and also users, who need the photos in their field tasks, have a restriction. Generally the shadow occurs by the building and surface topography, and the detail cause is by changing of the illumination in an area. For removing the shadow this study uses the single image and processes the image without the source of image and taking situation. Also, applying the entropy minimization method it generates the 1-D gray-scale invariant image for creating the shadow edge mask and using the Canny edge detection creates the shadow edge mask, and finally by filtering in Fourier frequency domain creates the intrinsic image which recovers the 3-D color information and removes the shadow.

A method of improving the quality of 3D images acquired from RGB-depth camera (깊이 영상 카메라로부터 획득된 3D 영상의 품질 향상 방법)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.5
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    • pp.637-644
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    • 2021
  • In general, in the fields of computer vision, robotics, and augmented reality, the importance of 3D space and 3D object detection and recognition technology has emerged. In particular, since it is possible to acquire RGB images and depth images in real time through an image sensor using Microsoft Kinect method, many changes have been made to object detection, tracking and recognition studies. In this paper, we propose a method to improve the quality of 3D reconstructed images by processing images acquired through a depth-based (RGB-Depth) camera on a multi-view camera system. In this paper, a method of removing noise outside an object by applying a mask acquired from a color image and a method of applying a combined filtering operation to obtain the difference in depth information between pixels inside the object is proposed. Through each experiment result, it was confirmed that the proposed method can effectively remove noise and improve the quality of 3D reconstructed image.